Professional Documents
Culture Documents
Terrain Blends
Terrain Blends
NUM_BLEND_SHAPE_FILES = 4
0 = _blend_water_water
1 = _blend_land_land
2 = _blend_beach_water
3 = _blend_land_land
NUM_BLEND_CLASSES = 4
; Cheat sheet of the blend classes in the empires.dat file
; 0 = GRASS
; 1 = WATER
; 2 = BEACH
; 3 = DESERT
; This is the matrix of blends. When 2 diffent blends classes meet up,
; look in the matrix for "X" meets "Y", and you get the number the of blend shape
file
; from the list above to use to blend the tile graphics with
[BLEND_COMBINATIONS]
; Grass and XXXXX
; 0 1 2 3
0 = 1 0 3 1
1 = 0 0 2 0
2 = 3 2 3 3
3 = 1 0 3 1