2210 I P A L: Llustrated Layer Id by Iumas

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2210 ILLUSTRATED PLAYER AID BY LIUMAS 2006-06

Comprehensive Risk 2210 game aid. Everything a player


needs to know about Risk 2210. Print 1 of these mats for
each player.
If anyone is embarrassed to play Risk then refer to this beer-
n-pretzels war-boardgame as simply "2210".

GAME Risk 2210 A.D. 2001


DESIGNER Rob Daviau, Craig Van Ness
BGG ID 1829
2210 rules brief mat on 1 page.
Chris Conboy June 2006, January 2015
Liumas at BoardGameGeek
cconboy@optonline.net
chris@ageofgods.com
Commander Bonus

No Attack Bonus
MOD 1 D8 Defense
MOD 3
MOD 5

TURN SUMMARY D8 To/From Lunar


1 Bid For Turn Order D8 Defense
2 Player Turn
™ Collect energy and deploy MODs
D8 Attack Always
š Hire and place Commanders, each
D8 Defense
Build and place Space Stations, each

› Buy up to 4 Command cards, each


œ Play Command cards (may cost energy) D8 To/From Water

 Invade Territories D8 Defense

Invade 3 occupied territories to get bonus


of Energy and 1 Command card
D8 To/From Land
ž Fortify Position D8 Defense
Move units from one territory to one other
No Attack Bonus
3 End Of Year – Move Year Marker Tech
D8 Defense
Starting Force 2 30 Final Scoring Space Station
Players

MODs

1 Land Commander 3 35 + Number of Territories All units defending a


1 Diplomat 4 30 + Continent/Colony Bonus Space Station roll d8.
1 Space Station 5 25 + 3 per Influence Card +1 MOD there each turn.

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