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KFSKM18

CSC 413: INTRODUCTION TO INTERACTIVE MULTIMEDIA


UNIVERSITI TEKNOLOGI MARA (MELAKA)

Name : ____________________________________________________
Matric No. : __________________

Answer all questions based on the book given.

1. What is multimedia?
Multimedia is any combination of text, art, sound, animation, and video delivered to
you by computer or other electronic or digitally manipulated means

2. What is interactive multimedia?


End user (also known as the viewer of a multimedia project) is allowed to control
what and when the elements are delivered

3. What is hypermedia?
When interactive multimedia provided with a structure of linked elements which the
user can navigate

4. What are five elements of multimedia?


Text, art, sound, animation, and video

5. What is multimedia project?


The software vehicle, the messages, and the content presented on a computer,
television screen, PDA (personal digital assistant), or mobile phone

6. What is multimedia title?


The project is to be shipped or sold to consumers or end users, typically delivered as
a download on the Internet but also on a CD-ROM or DVD in a box or sleeve, with or
without instructions
KFSKM18

7. What is the role of multimedia developer?


The people who weave multimedia into meaningful tapestries

8. What is the difference between linear project and non-linear project?


Linear project is a multimedia project need not be interactive where users can sit
back and watch it just as they do a movie or the television. When users are given
navigational control and can wander through the content at will, multimedia
becomes nonlinear and user interactive.

9. What is authoring tools?


The software tools are designed to manage individual multimedia elements and
provide user interaction

10. Give one example of application that applied to business, home, school and public
area.
a. Business : Project presentation
b. Home : Television
c. School : Educational applications
d. Public : Kiosk

11. What are three primary delivery method for multimedia?

a. Virtual reality
b. CD/DVD/Flash
c. The Broadband Internet

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