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Henry Hoare Resume
Henry Hoare Resume
https://henryhoare.weebly.com/
hhoare8@gmail.com
Education
Columbia College Chicago
Bachelor of Arts, Game Design/Development, minor in Programming, May 2020
Relevant Experience
Artifacts for the following listings and more are available at https://henryhoare.weebly.com/games.html
Entity
Game Designer / Programmer
● Designed, developed, tested, and polished first person camera controls
● Iteratively designed levels alongside the team’s 3D artist
● “Free Game of the Year” awarded by DreadXP
2019 Capstones QA
QA Lead/Organizer
● Organized and managed QA for a total of 10 senior year capstone projects across 8 teams
● Collaborated with team leads to optimize workflows for build releases
● Led a team of 29 testers
● One project (Kakatte Koi Yo!) was a finalist in the E3 College Game Competition in 2019
Relevant Skills
Technical Skills
● Unity, Unreal Engine 4
● C#, C++, Java, HTML, CSS, Javascript, ReactJS, Unreal Engine Blueprints
● Adobe Photoshop, Adobe Illustrator
● Jira, Trello, Git
Skills
● Communication/Coordination
● Agile/SCRUM Development
Work Experience
Scythe Development Team
Game Designer, October 2019 – Present
● Responsibilities include multidisciplinary design work (gameplay, systems, narrative, UI/UX, level design).
Columbia College Chicago School of Media Arts, 33 E W Ida B. Wells Dr, Chicago, IL 60605, US
Michael Hadley, mhadley@colum.edu
Student Assistant, March 2019 – Present
● Hired by the dean’s office in the school of media arts to help design and develop educational tools and
games for Columbia faculty and students.
● Working in direct collaboration with Convergence Design Lab staff.