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Virgenmilagrosasenior Highschool: 'Chapter I
Virgenmilagrosasenior Highschool: 'Chapter I
`CHAPTER I
INTRODUCTION
Background of the Study
A video game is usually defined as an electronic game that is played by a controller and
Castronova (2008) in his book of Synthetic Worlds: The Business and Culture of Online
played using the Internet. Nowadays, online games have become extremely popular
among the young generation thus leading to the rise of online game addiction issues
According to the research conducted by Zhang (2007) and Zhuo (2007) on online game
addiction, the physical symptoms of Internet and online game addiction were were
caused by having the same sitting position for hours while playing games. On the other
results from when players engage in hours and hours of game playing with no virtually
sleep intervals in between. This causes sleep sensitivity and disorders which induce
addicted players to wake up several times during the night and as such this leads them
VIRGEN MILAGROSA UNIVERSITY FOUNDATION
Martin P. Posadas Avenue, San Carlos City Pangasinan
Tel. Nos. (075) 634-1111/ (075)531-2222/ (075)955-5222
Email: vmuf@moz.com/ Website: http://vmuf.edu.ph
VirgenMilagrosaSenior HighSchool (page #)
`
suffering from insomnia which can cause mental anxiety and eventually result in nervous
In Cebu, online game addiction is also becoming an issue. In one of the episode of I-
Wtiness, Kara David was able to interview youngsters namely Doc, Mark and Ice who
resort to illegal activities just to fund their addiction to online gaming. Doc, Mark and Ice
are part of a young generation spending a lot of their time on computer games. Some of
them undergo illegal activities to fund their vices and they can go on gaming for 24-hours
without any sleep. 22-year-old Doc is a scavenger and vagrant, but once he gets his
money out of collecting garbage, he goes to his favorite Internet shop to play. Mark, 20,
is an out of school youth. He lost his investment money and stole from his mother to pay
for his Internet rentals. Fourteen-year-old Ice says he gets his money from homosexuals
In one of the article of PhilStar which is “Battle on Vs Kids’ online games addiction”,
Chief Superintendent) stressed the need for measures to protect children from being
hooked on online computer games. He said many children spend hours in a computer
https://onlinegameaddiction.wordpress.com/2016/04/03/review-of-related-literature-2/
VIRGEN MILAGROSA UNIVERSITY FOUNDATION
Martin P. Posadas Avenue, San Carlos City Pangasinan
Tel. Nos. (075) 634-1111/ (075)531-2222/ (075)955-5222
Email: vmuf@moz.com/ Website: http://vmuf.edu.ph
VirgenMilagrosaSenior HighSchool (page #)
`
Theoretical Framework
Online gaming addiction could ruin student’s lives because of student’s lack of
time management, wherein they play too much instead of focusing on their
studies. Internet gaming disorder is a major health concern to our generation. Students
who are addicted in playing online games tendencies may be at risk of sleep
Conceptual Framework
There are many reasons why gamers get addicted. First is online gaming as their leisure
activity. Student who gets tired of doing their previous activities might use online gaming
as their new passion. Second is students practice and dominate the game wherein they
wanted their names to be in the leaderboards. Lastly, students who are addicted to
.
VIRGEN MILAGROSA UNIVERSITY FOUNDATION
Martin P. Posadas Avenue, San Carlos City Pangasinan
Tel. Nos. (075) 634-1111/ (075)531-2222/ (075)955-5222
Email: vmuf@moz.com/ Website: http://vmuf.edu.ph
VirgenMilagrosaSenior HighSchool (page #)
`
This graphical representation shows the steps done by the researchers in the study
This study will find out the impacts of online gaming addiction to senior high school
1.2 Gender
1.3 Age
This study covers students of VMUF selected senior high school students. This was
limited to mobile games, consoles, and PC games. The researchesr will gather information
about the possible effects of the selected online games on VMUF senior high school
students.
VIRGEN MILAGROSA UNIVERSITY FOUNDATION
Martin P. Posadas Avenue, San Carlos City Pangasinan
Tel. Nos. (075) 634-1111/ (075)531-2222/ (075)955-5222
Email: vmuf@moz.com/ Website: http://vmuf.edu.ph
VirgenMilagrosaSenior HighSchool (page #)
`
This study will help the students have an insight on the impact of online gaming
The researchers conducted a study to know what the online gamer’s opinion
about the addiction in playing online games. In this study, researchers are hoping
Gamers. The outcome of the research would help students who are addicted in
online games. Their mindset will be changed about the impacts of playing online
games. It will help them know what will happen if they continue the habit of
Parents. it will serve as basis to help share with other parents the information about
certain games or ideas to help each other in parenting. also it will help them understand
the behaviour and study habit of their children when they are engaged into such activity.
Educators. Teachers also have the power to teach the students about the
Definition of Terms:
role-playing game.
Online game- is any game that is played online, based online, or has a majority of its
content/gameplay online.
Console- is a flat surface that contains the controls for a machine, for a piece of
electrical equipment.
VIRGEN MILAGROSA UNIVERSITY FOUNDATION
Martin P. Posadas Avenue, San Carlos City Pangasinan
Tel. Nos. (075) 634-1111/ (075)531-2222/ (075)955-5222
Email: vmuf@moz.com/ Website: http://vmuf.edu.ph
VirgenMilagrosaSenior HighSchool (page #)
`
CHAPTER 2
METHODOLOGY
This chapter presents the methodology that will be employed in the conduct of
this study which includes the discussion of research design and methods, Duration and
The descriptive method of research will be used in this study for it involves gathering
data from the senior high school students of VMUF. Moreover, a survey reports things
the way they are. A descriptive survey study serves the following purposes: to obtain
information that describes the existing phenomena by asking individuals about their
perceptions and experience. Surveys are used to explain/explore the existence of two or
more variables at a given point and they are useful where the study involves population
which is too large for direct observation (Mugenda&Mugenda, 1999). More still,
descriptive studies are concerned with gathering of facts rather than the manipulation of
variables (Koul, 1984). In this regard, the descriptive research design was considered
appropriate as a means of achieving the main objective of the study which was to know
how online gaming addiction affect senior high school students of VMUF.
VIRGEN MILAGROSA UNIVERSITY FOUNDATION
Martin P. Posadas Avenue, San Carlos City Pangasinan
Tel. Nos. (075) 634-1111/ (075)531-2222/ (075)955-5222
Email: vmuf@moz.com/ Website: http://vmuf.edu.ph
VirgenMilagrosaSenior HighSchool (page #)
`
Population Sampling(should be put on the next page right after all the
For this study, the researchers will only use one tool which is survey questionnaires.
Survey questionnaires will us achieve the main objective of the study. The questionnaires
will be distributed to the selected participants. Thus, the questionnaire given to the
participants that aims to assess the impacts of online gaming addiction to Virgen
Milagrsoa University Foundation of senior high school students. The questionnaire was
CHAPTER 3
(introductory paragraph)
VIRGEN MILAGROSA UNIVERSITY FOUNDATION
Martin P. Posadas Avenue, San Carlos City Pangasinan
Tel. Nos. (075) 634-1111/ (075)531-2222/ (075)955-5222
Email: vmuf@moz.com/ Website: http://vmuf.edu.ph
VirgenMilagrosaSenior HighSchool (page #)
`
CHAPTER 4
(introductory paragraph)
Conclusions
Recommendations
VIRGEN MILAGROSA UNIVERSITY FOUNDATION
Martin P. Posadas Avenue, San Carlos City Pangasinan
Tel. Nos. (075) 634-1111/ (075)531-2222/ (075)955-5222
Email: vmuf@moz.com/ Website: http://vmuf.edu.ph
VirgenMilagrosaSenior HighSchool (page #)
`
REFERRENCES
(APA Format)
(Alphabetical Order)
VIRGEN MILAGROSA UNIVERSITY FOUNDATION
Martin P. Posadas Avenue, San Carlos City Pangasinan
Tel. Nos. (075) 634-1111/ (075)531-2222/ (075)955-5222
Email: vmuf@moz.com/ Website: http://vmuf.edu.ph
VirgenMilagrosaSenior HighSchool (page #)
`
APPENDIX A
LETTER OF TRANSMITTAL
APPENDIX _____
PHOTO DOCUMENTATIONS
(with captions)
VIRGEN MILAGROSA UNIVERSITY FOUNDATION
Martin P. Posadas Avenue, San Carlos City Pangasinan
Tel. Nos. (075) 634-1111/ (075)531-2222/ (075)955-5222
Email: vmuf@moz.com/ Website: http://vmuf.edu.ph
VirgenMilagrosaSenior HighSchool (page #)
`
GANTT CHART
VIRGEN MILAGROSA UNIVERSITY FOUNDATION
Martin P. Posadas Avenue, San Carlos City Pangasinan
Tel. Nos. (075) 634-1111/ (075)531-2222/ (075)955-5222
Email: vmuf@moz.com/ Website: http://vmuf.edu.ph
VirgenMilagrosaSenior HighSchool (page #)
`
CURRICULUM VITAE
(2 x 2 Picture)
PERSONAL DATA
Name:
Age:
Address:
Sex:
Place of Birth:
Date of Birth:
EDUCATIONAL BACKGROUND
(Address of School)
Secondary:(Name of school)
(Address of School)