Professional Documents
Culture Documents
Sample File: Medieval Skirmish Rules
Sample File: Medieval Skirmish Rules
Sample File: Medieval Skirmish Rules
&
SERVANTS
Medieval Skirmish Rules
le
file
mp
Sa
Dadi&Piombo
Dadi&Piombo
PUBLISHING
You provide the figures. We provide the rules!
cop impetus inglese 8-04-2008 15:02 Pagina 1
LORDS
&
rules for miniature battles
Ancients
Medieval
SERVANTS
Renaissance
Regole da schermaglia per il Medioevo
file
le
Great battles of Antiquity, Middle Age Great battles of the Baroque age Medieval Skirmish rules Skirmish rules for the musket era
and Renaissance
DADI&PIOMBO
MODERN SKIRMISH RULES
Dadi&Piombo
Dadi&Piombo
Sci-Fi fights on a planet The popular simplified version Ultramodern skirmish rules From WW1 to Today
called Koncordia of Impetus. Second edition (under preparation) Solo rules!
(under preparation)
Learn more on
www.dadiepiombo.com
28mm Perry. Photo and painting by Richard Lloyd
file
LORDS&SERVANTS
le
mp
Lords&Servants is a set of rules for miniatures that allows you to play small skirmish games
set in the medieval age.
You will be able to play, for example, Viking raids, the Crusades, the 100 Years War,
Sa
www.dadiepiombo.com
Dadi&Piombo
INDEX
1.0 YOU WILL NEED ................................ 3
2.0 SCALE AND MEASUREMENT ................................ 3
3.0 THE TROOPS ................................ 3
3.1 The Units ................................ 3
3.2 Troops classification ................................ 3
3.3 Single activation and by Group ................................ 4
3.4 Inactive Groups ................................ 4
3.5 Groups and formations ................................ 4
4.0 INITIATIVE ................................ 5
5.0 ACTIONS AND ACTION POINTS ................................ 5
5.1 MOVEMENT ................................ 5
5.1.1 Moving in difficult terrain .................................6
5.1.2 Moving in column in difficult terrain ................................ 6
5.1.3 Moving over linear obstacles ................................ 6
5.1.4 Moving inside buildings ................................ 6
5.1.5 Interpenetrations ................................ 6
5.1.6 Moving more Groups at once ................................ 7
5.1.7 Evasion ................................ 7
5.1.8 Dismounting ................................ 8
file
5.2. SHOOTING ................................ 8
5.2.1 How to shoot ................................ 8
5.2.2 Shoting modifiers ................................ 8
le