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Elearning Battle Card PDF
Elearning Battle Card PDF
Elearning Battle Card PDF
For Internal use only All USD numbers converted to INR with conversion rate of $1 = INR 71 Sources: Public reports & whitepapers, company websites, primary interviews
e-Learning – Battle Card
Industry Global corporate e-learning market is expected to grow at a CAGR of 13% during 2016–2020, mainly driven by
Overview increasing corporate budgets and improvement in technology
2016 2020
48% of CLOs anticipate increasing investment in
Job-specific training such as product and service knowledge is 2. e-learning by 2022
more popular among corporates (Docebo 2017 Report)
Industry Increasing technological advancements, changing needs, cost benefits, and supportive government
Drivers initiatives are driving demand for corporate e-learning solutions
Change in In future, corporates will be changing the mode of delivering trainings and would be focusing on building
Industry capabilities around learning infrastructure
• External
Internally External Employee • Micro learning
developed sources generated
For Internal use only All USD numbers converted to INR with conversion rate of $1 = INR 71 Sources: Public reports & whitepapers, company websites, primary interviews
e-Learning – Battle Card
Technology Emerging technologies such as gamification, AR and VR would play a key role in shaping the future landscape
Trends of the market
Gamification Game - based learning and wearable technology has allowed enterprises to enhance the quality and outcome of
training programs
VR/AR VR offers direct access to the learning material, and it is primarily used to deliver compliance and product training,
whereas, AR creates a simulated environment for learners
Micro Micro learning solutions are gaining traction as they help participants learn better and faster through short learning
Learning modules ( e.g. small nuggets of information received via Email, SMS, and IM)
Big Data allows e-learning administrators to offer personalized learning content and also helps in testing the
Big Data /AI
effectiveness of various learning theories and strategies
Technology By 2019, enterprises plan to invest in five learning technologies: social / collaborative tools, mobile
Priorities delivery, data analytics, virtual classrooms, and content management
Most popular social- The latest mobile The two main uses of Enterprises are moving Content can be easily
enabled tools are learning innovations in data analytics are beyond basic managed through SaaS
tagging, bookmarking, market are location- identifying training conferencing solutions applications addressing
and rating of learning based learning, real- needs and tracking to VR/AR-enabled issues related to
content time performance, employee performance videos and robotic customization and
mobile learning value telepresence integration
added services
Source: Brandon Hall Learning Technology Study 2017, n=302
e-Learning
Business
Implementation Support Integration Customization
Consulting
(SaaS), Livewire,
LiveLearn, Small and Medium Business, Start-Ups, Universities, Non-Profit Organization Not Available
LiveStat
Organizations with system integrations, and Limited (L1 and bug fix Organizations with system integrations, and
LiveWire (On
security requirements to mandate on premise / patches only) security requirements to mandate on premise
Premise)
hosting hosting
SkillSoft Enterprise customers with larger user base, complex organization structure, deep pocket of
L1 & L2 support
(SumTotal) funding. Limited to no customization
For Internal use only All USD numbers converted to INR with conversion rate of $1 = INR 71 Sources: Public reports & whitepapers, company websites, primary interviews
e-Learning – Battle Card
Market Companies are leveraging both organic and in-organic strategy to enhance their geographic presence and
Developments strengthen their capabilities across learning and talent management
1 2 3
Moodle’s strategic initiatives Sumtotal liaison with technology Saba strategize to grow in -
• Strengthening presence in Europe by players to modernize learning organically
establishing a new office in Barcelona and solutions • With the acquisition of Halogen Software
hiring more people • Partnered with technology company, in 2017, Saba is investing in performance
• Plans to launch a foundation in Europe to STRIVR with an aim to embed VR management and engagement
enable research and innovation in capabilities in its learning management capabilities, as well as learning.
teaching from an open-source perspective platform. • With an aim to further deepen its
• Building a strong social media community • Collaboration with HelloSign will support presence in talent management Saba
Moodle Net by replacing its traditional Sumtotal to offer talent management acquired a Europe based company,
website moodle.org offerings on mobile devices Lumeese in 2018
For Internal use only All USD numbers converted to INR with conversion rate of $1 = INR 71 Sources: Public reports & whitepapers, company websites, primary interviews
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