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An Introduction To Smart Education
An Introduction To Smart Education
An Introduction To Smart Education
The world is moving ahead, with noticeable growth in technology and the advancement in the
learning system. The introduction of computers was the initiative of this revolution and with the
time as we get hooked by smartphones, laptops, and other electronic devices. These gadgets are
playing a vital role in the classroom for eLearning, and books are gradually getting replaced by
these devices. With these devices, you can access knowledge anytime, anywhere and even share
those things with anyone.
AR/VR
Nowadays, going through textbooks and grasping knowledge is out of fashion, learning through
immersive virtual technology is putting an immense impact on everyone’s learning process.
Augmented and Virtual reality has revolutionized the entire education sector through smart
learning tactics.
Augmented Reality superimposes information in the form of sound, images, and texts which is
more interesting and provokes you to learn and utilize your time more on learning.
On the other hand, Virtual Reality is an artificial digital ambiance that has completely changed
the real world. VR facilitates with amazing real-time experience and provides you a completely
computer-generated world around, where you can explore the environment and you can even
interact with it.
The following facilities you can explore:
It supports active Learning method
It can be a substitute for school laboratories
Simplifying automation, making Human-machine interface easy
Gamification
We definitely have heard the term “Learning by Fun” which means implementing such a
technique in the learning process which allows users to educate themselves in their style of
learning. Many organizations have already adopted the technique to merge gamification to make
work more interactive for their employees.
Gamification can be used at any place to change the mechanism and make its system more
interactive and engaging. This process itself motivates users to emphasize productivity in a way
to win the race. For instance gamification has introduced to the education system, where it
allows students and teachers both to pursue study in an interactive way, and reduce unnecessary
pressure of learning.
Reasons to choose gamification for your premises:
It keeps you engaging and let you do your chores with more fun
It aids in physical development along with mental development
It is not limited to corporate offices, schools, etc.
It caters with instant feedback, which helps you enhance efficiency
Helps you create a better learning environment