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Merc Deck (Mk3) PDF
Merc Deck (Mk3) PDF
ASHLYNN 1
SPD STR MAT RAT DEF ARM CMD
6 5 8 7 17 15 9
HAND CANNON
RNG ROF AOE POW
12 1 — 12
NEMESIS
RNG POW P+S
1 6 11
FOCUS
DAMAGE
WJ FA
+29 C
ASHLYNN D’ELYSE
MERCENARY – This model will work for Cygnar and the Protectorate.
ASHLYNN 1
DUAL ATTACK – This model can make melee and ranged attacks in the
same activation. When this model makes its initial melee attacks or
a power attack, it can also make its initial ranged attacks. This model
can make ranged attacks even while in melee.
RIPOSTE – When it is missed by an enemy melee attack, immediately
after the attack is resolved this model can make one basic melee
attack against the attacking model.
FEAT: ROULETTE
Through heightened skills and senses bolstered by her arcane
power, Ashlynn stacks the odds of battle around her to cheat
fate. A true gambler never takes risks—and Ashlynn’s games
carry the highest stakes.
MONTADOR 1
SPD STR MAT RAT DEF ARM CMD
6 7 7 5 15 16 8
ACE
RNG ROF AOE POW
SP 8 1 — 12
RED TIDE
RNG POW P+S
0.5 7 14
FOCUS
DAMAGE
WJ FA
+26 C
CAPTAIN BARTOLO MONTADOR
MERCENARY – This model will work for Cryx, Cygnar, Khador, and
the Protectorate.
MONTADOR 1
BLOOD-QUENCHED – This model gains a cumulative +1 STR and ARM
for each living enemy model it destroys with a melee attack during its
activation. This bonus lasts for one round.
OVERTAKE – When this model destroys one or more enemy models
with a basic melee attack during its Combat Action, after the attack is
resolved it can immediately advance up to 1˝.
FEAT: TYPHOON
Captain Bartolo Montador has guided his ship through
the worst storms the Meredius has to offer, heading straight
into the grinding waves. He draws on those experiences
while in battle, using his power to engulf his enemies
in a typhoon of howling wind and sheets of blinding rain
within which no man can keep his feet for long.
DAMIANO 1
SPD STR MAT RAT DEF ARM CMD
6 6 7 6 15 16 9
JUDGMENT
RNG ROF AOE POW
12 1 — 12
GLORY
RNG POW P+S
1 6 12
FOCUS
COINS
DAMAGE
WJ FA
+28 C
CAPTAIN DAMIANO
MERCENARY – This model will work for Cryx, Cygnar, Khador, and
the Protectorate.
DAMIANO 1
PAYMASTER [STEELHEAD] – At any time during this model’s activation,
you can mark one or more coin boxes on its card. For each coin box
you mark, you can use Paymaster once. When you do, choose one
of the following incentives. Incentives are RNG CMD and can target
only friendly Steelhead units. A Steelhead unit can be affected by
only one incentive per turn. When all five of its coin boxes have been
marked, this model loses Paymaster for the rest of the game.
• BATTLE MANEUVERS – Affected models gain Reposition [5˝]. (At the
end of an activation in which it did not run or fail a charge, a model
with Reposition [5˝] can advance up to 5˝, then its activation ends.)
• MONEY SHOT – Affected models gain +2 to ranged attack and ranged
damage rolls for one turn.
JUDGMENT
BLASTER – When this model makes an attack with this weapon, before
the attack roll it can spend 1 focus point to give the attack a 3˝ AOE.
All models hit suffer a POW 12 blast damage roll.
FEAT: CONQUEST
After waiting for battle to reach its peak, Captain Damiano
unleashes his sorcery to empower his soldiers’ sinews with
inhuman strength. His army charges forward to cleave
through enemy ranks, heedless of retaliatory harm. Impelled
by his will, Captain Damiano’s men fight past all limits until
their conquest is assured.
SHAE 1
SPD STR MAT RAT DEF ARM CMD
6 6 7 6 17 14 8
HAND CANNON
RNG ROF AOE POW
12 1 — 12
SQUALL
RNG POW P+S
1 7 13
FOCUS
DAMAGE
WJ FA
+28 C
CAPTAIN PHINNEUS SHAE
LIMITED EMPLOYMENT – This model can be included only in
Mercenary armies.
SHAE 1
GROUNDWORK – While knocked down, this model is not automatically hit
by melee attacks, and its DEF is not reduced by being knocked down.
SQUALL
BEAT BACK – Immediately after a basic attack with this weapon is
resolved during this model’s Combat Action, the enemy model hit
can be pushed 1˝ directly away from the attacking model. After the
enemy model is pushed, the attacking model can advance up to 1˝
directly toward it.
FEAT: GODSPEED
Those who fight alongside the warcaster Phinneus Shae
are the recipients of unusual luck and good fortune.
On the battlefield he can quickly assess the standing of his
men and loan them a burst of speed, whether for disengaging
to fire pistols or for clearing a lane for a thundering
cannonball aimed into the midst of the enemy.
CYPHON 1
SPD STR MAT RAT DEF ARM CMD
5 6 6 6 13 17 9
MIND WIPE
RNG ROF AOE POW
SP 10 1 — 10
SURGICAL CLAWS
RNG POW P+S
1 6 12
FOCUS
DAMAGE
WJ FA
+29 C
COGNIFEX CYPHON
MERCENARY – This model will work for Cryx.
SELECTIVE – This model can be included only in a Mercenary army
made using a Cephalyx theme force.
CYPHON 1
ESSENCE AMPLIFIER – When this model declares it is casting a spell
and is the point of origin for the spell, you can immediately destroy
a friendly drudge in this model’s command range. If you do, the spell
gains +5 RNG.
SACRIFICIAL PAWN [MONSTROSITY] – When this model is directly hit by
an enemy ranged attack, you can have one friendly, non-incorporeal
Monstrosity within 3˝ of it directly hit instead. That model is
automatically hit and suffers all damage and effects.
STEADY – This model cannot become knocked down.
MIND WIPE
SILENCER – A model hit by this weapon cannot cast spells for one round.
BLAIZE 1
SPD STR MAT RAT DEF ARM CMD
6 6 7 5 15 17 9
SUN SPEAR
RNG POW P+S
2 7 13
FOCUS
DAMAGE
WJ FA
+30 C
CONSTANCE BLAIZE, KNIGHT OF THE PROPHET
ANIMOSITY [THAMARITE OR UNDEAD MODELS] – This model cannot be
part of an army that includes Thamarite or undead models.
MERCENARY – This model will work for Cygnar.
PARTISAN [CYGNAR] – When included in a Cygnar army, this model is
a Cygnar model instead of a Mercenary model.
BLAIZE 1
BLESSING OF MORROW – While in this model’s control range, undead
models suffer –2 to damage rolls.
FLANK [MORROWAN] – When this model makes a melee attack against
an enemy model engaged by another Morrowan model, this model
gains +2 to attack rolls and gains an additional damage die.
MACBAIN 1
SPD STR MAT RAT DEF ARM CMD
6 7 6 5 15 17 8
UNDERTAKER
RNG POW P+S
1 6 13
FOCUS
DAMAGE
WJ FA
+30 C
DRAKE MACBAIN
MERCENARY – This model will work for Cryx, Cygnar, Khador, and
the Protectorate.
MACBAIN 1
DODGE – This model can advance up to 2˝ immediately after an enemy
attack that missed it is resolved unless it was missed while advancing.
It cannot be targeted by free strikes during this movement.
GANG FIGHTER – When making a melee attack targeting an enemy
model engaged by another friendly Faction warrior model, this model
gains +2 to melee attack and melee damage rolls.
DUAL HAND CANNON
BOTH BARRELS (HATTACK) – This model gains +4 to the damage roll
for this attack. This model cannot make additional ranged attacks
with this weapon during an activation in which it makes a Both
Barrels attack.
UNDERTAKER
GRIEVOUS WOUNDS – A model hit by this weapon loses Tough and
cannot have damage removed from it for one round.
DURGEN 1
SPD STR MAT RAT DEF ARM CMD
5 7 6 6 14 17 8
BUSTER
RNG ROF AOE POW
12 1 4 14
LEVELER
RNG POW P+S
2 6 13
FOCUS
DAMAGE
WJ FA
+29 C
DURGEN MADHAMMER
MERCENARY – This model will work for Cygnar, Khador, and the
Protectorate.
DURGEN 1
FIELD MARSHAL [CONTINUOUS FIRE] – The ranged weapons of
warjacks in this model’s battlegroup gain Continuous Effect: Fire .
BUSTER
ARCING FIRE – When attacking with this weapon, this model can
ignore intervening models except those within 1˝ of the target.
ATTACK TYPE – Each time this weapon is used to make an attack,
choose one of the following special rules:
• CARPET BOMB – After determining the point of impact, roll
deviation for two additional 4˝ AOEs from that point. A model hit
by one of the additional AOEs suffers a POW 7 blast damage roll.
• CASE CRACKER – This weapon’s base stats become AOE – and
POW 7 for this attack. When calculating damage from this attack,
halve the base ARM stat of the model directly hit.
• INCENDIARY – This attack causes fire damage , and models hit
suffer the Fire continuous effect .
LEVELER
WARHEAD – When this model directly hits a model with an attack
with this weapon, you can center a 4˝ AOE on the model directly hit.
Models in the AOE are hit and suffer a POW 10 blast damage roll.
This damage is not considered to have been caused by an attack. On a
critical hit, models in the AOE become knocked down. This model is
not affected by Warhead.
THEXUS 1
SPD STR MAT RAT DEF ARM CMD
6 6 5 4 14 14 10
PROSTHETIC BLADES
RNG POW P+S
1 5 11
FOCUS
DAMAGE
WJ FA
+29 C
EXULON THEXUS
MERCENARY – This model will work for Cryx.
SELECTIVE – This model can be included only in a Mercenary army
made using a Cephalyx theme force.
THEXUS 1
AGGRESSIVE REACTION – While one or more enemy models are in this
model’s command range, models in this model’s battlegroup can run
or charge without spending focus.
SACRIFICIAL PAWN [MONSTROSITY] – When this model is directly hit by
an enemy ranged attack, you can have one friendly, non-incorporeal
Monstrosity within 3˝ of it directly hit instead. That model is
automatically hit and suffers all damage and effects.
SPELL DRIVER – When this model casts a spell, you can use another
model in its battlegroup and in its control range as the point of origin
for the spell. If you do, the model chosen as the point of origin suffers
d3 + 1 damage points after the spell is resolved.
PROSTHETIC BLADES
INFLICT PAIN – When it hits a warbeast with this weapon, this model
can place 1 fury point on or remove 1 fury point from the warbeast.
FIONA 1
SPD STR MAT RAT DEF ARM CMD
6 5 6 4 16 15 8
VIPER
RNG POW P+S
2 6 11
FOCUS
DAMAGE
WJ FA
+31 C
FIONA THE BLACK
MERCENARY – This model will work for Cryx, Cygnar, and Khador.
ANIMOSITY [MORROWAN MODELS] – This model cannot be part of an
army that includes Morrowan models.
FIONA 1
CULTISTS – Choose one friendly Sea Dog unit at the beginning of
the game to be Cultists. Cultists are Thamarite models. During your
Control Phase, this model can upkeep spells without spending focus.
Instead, it can remove one Cultist model in its control range from play
for each spell upkept.
WHIPLASH – When an enemy model misses this model with a magic
attack, the attacking model becomes the target and is automatically
hit by the attack. AOE magic attacks that miss are centered on the
attacking model. This model is the point of origin for all these attacks.
VIPER
GRIEVOUS WOUNDS – A model hit by this weapon loses Tough and
cannot have damage removed from it for one round.
OSSRUM 1
SPD STR MAT RAT DEF ARM CMD
4 6 7 6 14 17 9
HAND CANNON
RNG ROF AOE POW
12 1 — 12
OATHKEEPER
RNG POW P+S
0.5 7 13
FOCUS
DAMAGE
WJ FA
+28 C
GENERAL OSSRUM
MERCENARY – This model will work for Cygnar, Khador, and the
Protectorate.
OSSRUM 1
TACTICIAN [RHULIC] – While in this model’s command range, friendly
Rhulic models ignore other friendly Rhulic models when determining
LOS. Friendly Rhulic models can advance through other friendly
Rhulic models in this model’s command range if they have enough
movement to move completely past them.
OATHKEEPER
CRITICAL DECAPITATION – Ona critical hit, double the damage
exceeding the ARM of the model hit. A model disabled by this attack
cannot make a Tough roll.
GORTEN 1
SPD STR MAT RAT DEF ARM CMD
4 7 7 5 13 19 8
FORGE FATHER
RNG POW P+S
0.5 7 14
GUTTER
FOCUS RNG POW P+S
0.5 2 9
5
DAMAGE
WJ FA
+31 C
GORTEN GRUNDBACK
MERCENARY – This model will work for Cygnar and Khador.
DUAL HAND CANNON
BOTH BARRELS (HATTACK) – This model gains +4 to the damage roll
for this attack. This model cannot make additional ranged attacks
with this weapon during an activation in which it makes a Both
Barrels attack.
FORGE FATHER
CRITICAL SMITE – On a critical hit, the model hit can be slammed d6˝
directly away from this model. If the model hit has a larger base than
the attacking model, it is moved only half the distance rolled. The
POW of collateral damage is equal to the STR of this model.
FEAT: LANDSLIDE
Gorten’s command of the elements of deep earth extends
to a mastery of tectonic forces. The powerful warcaster can
impel the ground itself to shift or slide and can thereby draw
his enemies closer or push them away, quickly turning an
enemy offensive into a scramble for escape.
MAGNUS 1
SPD STR MAT RAT DEF ARM CMD
5 6 7 6 14 17 9
SCATTERGUN
RNG ROF AOE POW
SP 8 1 — 12
FOECLEAVER
RNG POW P+S
1 7 13
MECHANIKAL ARM
FOCUS RNG POW P+S
0.5 5 11
6
DAMAGE
WJ FA
+30 C
MAGNUS THE TRAITOR
MERCENARY – This model will work for Cryx, Khador, and the
Protectorate.
MAGNUS 1
BACKSTAB – While completely within the back arc of an enemy
model, this model gains an additional die on its attack and damage
rolls against that model.
FEIGN DEATH – This model cannot be targeted by ranged or magic
attacks while knocked down.
REPAIR [d3 + 1] (HACTION) – RNG B2B. Target friendly Faction
construct model. If the model is in range, remove d3 + 1 damage
points from it.
RESOURCEFUL – This model can upkeep spells on models in its
battlegroup without spending focus.
FOECLEAVER
POWERFUL ATTACK – When attacking with this weapon, this model can
spend 1 focus point to boost all attack and damage rolls for the attack.
MECHANIKAL ARM
KNOCKDOWN – When a model is hit by an attack with this weapon, it
becomes knocked down.
MAGNUS 2
SPD STR MAT RAT DEF ARM CMD
5 6 7 6 14 17 9
SCATTERGUN
RNG ROF AOE POW
SP 8 1 — 12
FOECLEAVER X
RNG POW P+S
1 7 13
MECHANIKAL ARM
FOCUS RNG POW P+S
0.5 5 11
6
DAMAGE
WJ FA
+28 C
MAGNUS THE WARLORD
MERCENARY – This model will work for Cryx, Khador, and the
Protectorate.
MAGNUS 2
BACKSTAB – While completely within the back arc of an enemy
model, this model gains an additional die on its attack and damage
rolls against that model.
FIELD MARSHAL [UNYIELDING] – Warjacks in this model’s battlegroup
gain Unyielding.
UNYIELDING – While engaging an enemy model, this model gains
+2 ARM.
FOECLEAVER X
ARMOR-PIERCING (HATTACK) – When calculating damage from this
weapon, halve the base ARM stats of models hit.
POWERFUL ATTACK – When attacking with this weapon, this model can
spend 1 focus point to boost all attack and damage rolls for the attack.
MECHANIKAL ARM
KNOCKDOWN – When a model is hit by an attack with this weapon, it
becomes knocked down.
BUCCANEER
SPD STR MAT RAT DEF ARM CMD
6 8 5 5 13 15 —
NET
RNG ROF AOE POW
8 1 — —
L
GAFF
RNG POW P+S
2 4 12
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 6 U
BUCCANEER
BUCCANEER
SET DEFENSE – A model in this model’s front arc suffers –2 on charge,
slam power attack, and impact attack rolls against this model.
NET
KNOCKDOWN – When a model is hit by an attack with this weapon, it
becomes knocked down.
FREEBOOTER
SPD STR MAT RAT DEF ARM CMD
5 11 6 5 12 17 —
CLAMP
RNG POW P+S
1 3 14
L
CLAMP
RNG POW P+S
1 3 14
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 9 U
FREEBOOTER
FREEBOOTER
JURY-RIGGED [SPD] – This model can use Jury-Rigged at the start
of its activation. This activation, this model gains +2 SPD. At the
end of the activation, this model suffers 1 damage point to its first
available Movement system box. This model cannot use Jury-Rigged
if its Movement system is crippled. Jury-Rigged can be used only
once per activation.
LASH – This model and friendly warrior models B2B with it cannot
become knocked down.
CLAMP
CHAIN ATTACK: GRAB & SMASH – If this model hits the same model
with both its initial attacks with this weapon, after resolving the
attacks it can immediately make a head-butt or throw power attack
against that target.
TRASH – Gain an additional die on damage rolls with this weapon
against knocked down targets.
GALLANT 1
SPD STR MAT RAT DEF ARM CMD
5 11 7 6 13 18 —
LASTING LIGHT
RNG POW P+S
2 7 18
L
OPEN FIST
RNG POW P+S
1 3 14
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 17 C
GALLANT
ANIMOSITY [THAMARITE OR UNDEAD MODELS] – This model cannot be
part of an army that includes Thamarite or undead models.
MERCENARY – This model will work for Cygnar.
PARTISAN [CYGNAR] – When included in a Cygnar army, this model is
a Cygnar model instead of a Mercenary model.
GALLANT 1
ACCUMULATOR [MORROWAN] – When it begins its activation within
3˝ of one or more friendly Morrowan models, this model gains 1
focus point.
BOND [BLAIZE] – If this model begins the game in Blaize’s battlegroup,
it is bonded to her. This model is not considered to be bonded while
under your opponent’s control. While this model is bonded to Blaize
and in her control range, it gains Shield Guard. (When a friendly
model is directly hit by a non–spray ranged attack during your
opponent’s turn while within 3˝ of a model with Shield Guard, you
can choose to have the model with Shield Guard directly hit instead.
It is automatically hit and suffers all damage and effects. A model can
use Shield Guard only once per round and cannot use Shield Guard if
it is incorporeal, knocked down, or stationary.)
SACRED WARD – This model cannot be targeted by enemy spells.
LASTING LIGHT
PURGATION – Gain an additional die on attack and damage rolls with this
weapon against models with an enemy upkeep spell or animus on them.
AVALANCHER
SPD STR MAT RAT DEF ARM CMD
4 12 6 5 9 19 —
AVALANCHE CANNON
RNG ROF AOE POW
12 1 4 14
L
ASSAULT SHIELD
RNG POW P+S
1 3 15
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 17 U
GHORDSON AVALANCHER
AVALANCHER
SHIELD GUARD – Once per round, when a friendly model is directly
hit by a non-spray ranged attack during your opponent’s turn while
within 3˝ of this model, you can choose to have this model directly hit
instead. This model is automatically hit and suffers all damage and
effects. This model cannot use Shield Guard while it is incorporeal,
knocked down, or stationary.
STURDY – This model cannot be pushed.
AVALANCHE CANNON
QUAKE – Ona direct hit against an enemy model, all models hit
become knocked down.
BASHER
SPD STR MAT RAT DEF ARM CMD
5 12 6 4 10 19 —
BATTERING RAM
RNG POW P+S
1 3 15
H
DAMAGE
H C C C C M
PC FA
H H H M M M 9 U
GHORDSON BASHER
BASHER
FLAK FIELD – This model can use Flak Field once per turn at any time
during its activation. When this model uses Flak Field, models B2B
with it suffer an unboostable POW 12 blast damage roll and other
models within 2˝ of it suffer an unboostable POW 6 blast damage roll.
FOLLOW UP – When this model slams an enemy model, immediately
after the slam is resolved this model can advance directly toward the
slammed model, up to the distance the slammed model was moved.
GRAND SLAM – This model can make slam power attacks without
spending focus or being forced. Models slammed by this model are
moved an additional 2˝.
STURDY – This model cannot be pushed.
BATTERING RAM
HARD HEAD – This model can add this weapon’s POW to its head-butt
and slam power attack damage rolls.
DRILLER
SPD STR MAT RAT DEF ARM CMD
4 12 6 5 9 19 —
GRAPPLER
RNG POW P+S
1 4 16
L
DRILL
RNG POW P+S
1 6 18
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 10 U
GHORDSON DRILLER
DRILLER
STURDY – This model cannot be pushed.
DRILL
SUSTAINED ATTACK – During this model’s activation, when it makes an
attack with this weapon against the last model hit by the weapon this
activation, the attack automatically hits.
BLASTER
SPD STR MAT RAT DEF ARM CMD
5 6 5 6 12 18 —
BASH
RNG POW P+S
0.5 0 6
—
DAMAGE
H H C M
PC FA
H H C C M M 6 U
GRUNDBACK BLASTER
BLASTER
STURDY – This model cannot be pushed.
HAIL SHOT CANNON
POWERFUL ATTACK – When attacking with this weapon, this model can
spend 1 focus point to boost all attack and damage rolls for the attack.
GUNNER
SPD STR MAT RAT DEF ARM CMD
5 6 5 6 12 18 —
CANNON
RNG ROF AOE POW
12 1 — 12
H
BASH
RNG POW P+S
0.5 0 6
—
DAMAGE
H H C M
PC FA
H H C C M M 6 U
GRUNDBACK GUNNER
GUNNER
STURDY – This model cannot be pushed.
CANNON
POWERFUL ATTACK – When attacking with this weapon, this model can
spend 1 focus point to boost all attack and damage rolls for the attack.
MANGLER
SPD STR MAT RAT DEF ARM CMD
5 12 6 4 11 19 —
PUNCHING SPIKE
RNG POW P+S
1 4 16
L
WRECKER
RNG POW P+S
2 6 18
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 15 U
MANGLER
MANGLER
AGGRESSIVE – This model can run or charge without spending focus.
WRECKER
THRESHER (HATTACK) – This model makes one melee attack with this
weapon against each model in its LOS that is in this weapon’s melee
range. Thresher attacks are simultaneous.
MARINER
SPD STR MAT RAT DEF ARM CMD
5 11 6 5 12 17 —
SHIP GUN
RNG ROF AOE POW
15 1 3 14
L
ANCHOR
RNG POW P+S
1 6 17
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 14 U
MARINER
MARINER
LASH – This
model and friendly warrior models B2B with it cannot
become knocked down.
SHIP GUN
LOADER – Thismodel must be B2B with a friendly Faction warrior
model to make attacks with this weapon.
ANCHOR
THRESHER (HATTACK) – This model makes one melee attack with this
weapon against each model in its LOS that is in this weapon’s melee
range. Thresher attacks are simultaneous.
MULE
SPD STR MAT RAT DEF ARM CMD
5 11 6 5 10 18 —
STEAM LOBBER
RNG ROF AOE POW
8 1 4 15
L
BATTLE MACE
RNG POW P+S
2 5 16
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 15 U
MULE
MULE
TRIED & TRUE – When this model is affected by a Repair special
action, remove 1 additional damage point from it.
STEAM LOBBER
ARCING FIRE – When attacking with this weapon, this model can
ignore intervening models except those within 1˝ of the target.
CRITICAL DEVASTATION – On a critical hit, models hit are thrown d6˝
directly away from the attacker. Roll distance once for all models
affected. Models thrown do not deviate. Move models farthest from
the attacker first. Instead of suffering blast damage, models hit but
not directly hit suffer a damage roll with POW equal to half the POW
of this weapon. The POW of collateral damage is equal to half the
POW of this weapon.
STEAM PRESSURE – If this model uses its Normal Movement to aim,
this weapon gains +4 RNG that activation.
NOMAD
SPD STR MAT RAT DEF ARM CMD
5 11 6 5 10 18 —
OPEN FIST
RNG POW P+S
1 3 14
L
BATTLE BLADE
RNG POW P+S
2 7 18
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 11 U
NOMAD
NOMAD
TRIED & TRUE – When this model is affected by a Repair special
action, remove 1 additional damage point from it.
RENEGADE
SPD STR MAT RAT DEF ARM CMD
5 8 6 6 11 17 —
OBLITERATOR
RNG ROF AOE POW
14 1 4 16
L
SHREDDER
RNG POW P+S
1 5 13
R
DAMAGE
L A A R
L L M C R R
PC FA
M M C C 10 2
RENEGADE
RENEGADE
CUSTOM WARJACK [MAGNUS] – This model can be included only in a
battlegroup controlled by Magnus.
OBLITERATOR
ARCING FIRE – When attacking with this weapon, this model can
ignore intervening models except those within 1˝ of the target.
KNOCKDOWN – When a model is hit by an attack with this weapon, it
becomes knocked down.
ONE SHOT – An attack with this weapon can be made only once per game.
SHREDDER
CRITICAL SHRED – On a critical hit with this weapon during this
model’s Combat Action, after the attack is resolved this model can
make one additional attack with this weapon against the model hit.
SUSTAINED ATTACK – During this model’s activation, when it makes an
attack with this weapon against the last model hit by the weapon this
activation, the attack automatically hits.
ROCINANTE 1
SPD STR MAT RAT DEF ARM CMD
5 11 7 6 10 18 —
CANNON
RNG ROF AOE POW
14 1 4 14
L
BATTLE BLADE
RNG POW P+S
2 7 18
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 18 C
ROCINANTE
ROCINANTE 1
BOND [DAMIANO] – If this model begins the game in Damiano’s
battlegroup, it is bonded to him. This model is not considered to be
bonded while under your opponent’s control. While this model is
bonded to Damiano and in his control range, it gains Quick Work.
(When a model with Quick Work destroys one or more enemy
models with a melee attack during its Combat Action, immediately
after the attack is resolved the model with Quick Work can make
one basic ranged attack.)
DEFENSIVE STRIKE – Once per turn, when an enemy model advances
into and ends its movement in this model’s melee range, this model
can immediately make one basic melee attack against it.
GUARD DOG – While this model is within 3˝ of its warcaster and is not
knocked down or stationary, its warcaster gains Parry and +2 DEF
against melee attack rolls, and models attacking the warcaster do not
gain back strike bonuses.
TRIED & TRUE – When this model is affected by a Repair special
action, remove 1 additional damage point from it.
ROVER
SPD STR MAT RAT DEF ARM CMD
5 11 6 5 10 18 —
SHIELD CANNON
RNG ROF AOE POW
10 1 — 14
L
SHIELD
RNG POW P+S
1 2 13
L
BATTLE AXE
RNG POW P+S
1 6 17
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 15 U
ROVER
ROVER
POINT-BLANK – During its activation, this model can make melee
attacks with its ranged weapon, with a melee range of 0.5˝. Do not
add this model’s STR to damage rolls made with ranged weapons.
Charge attacks made with ranged weapons are not boosted.
SHIELD GUARD – Once per round, when a friendly model is directly
hit by a non-spray ranged attack during your opponent’s turn while
within 3˝ of this model, you can choose to have this model directly hit
instead. This model is automatically hit and suffers all damage and
effects. This model cannot use Shield Guard while it is incorporeal,
knocked down, or stationary.
TRIED & TRUE – When this model is affected by a Repair special
action, remove 1 additional damage point from it.
SUDUER
SPD STR MAT RAT DEF ARM CMD
5 10 5 4 10 17 —
NET LAUNCHER
RNG ROF AOE POW
6 1 3 —
L
HEAVY BLADE
RNG POW P+S
1 6 16
R
DAMAGE
L L M B R R
PC FA
L M M B B R 11 U
SUBDUER
NET LAUNCHER
CATCH – If this weapon directly hits an enemy model with an equal
or smaller base, immediately after the attack is resolved the model
directly hit can be pushed directly toward this model until it contacts
a model, an obstacle, or an obstruction. After the model directly hit is
moved, this model can make one basic melee attack against it. After
resolving this melee attack, this model can make additional melee
attacks during its Combat Action.
QUAKE – On a direct hit against an enemy model, all models hit
become knocked down.
TALON
SPD STR MAT RAT DEF ARM CMD
6 8 6 4 12 16 —
SHIELD
RNG POW P+S
0.5 2 10
L
STUN LANCE
RNG POW P+S
2 5 13
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 7 U
TALON
TALON
TRIED & TRUE – When this model is affected by a Repair special
action, remove 1 additional damage point from it.
STUN LANCE
POWERFUL CHARGE – This model gains +2 to charge attack rolls with
this weapon.
STALL – A warjack hit by this weapon becomes stationary for one round.
VANGUARD
SPD STR MAT RAT DEF ARM CMD
6 9 6 6 13 17 —
SHIELD GUN
RNG ROF AOE POW
8 1 — 12
L
SHIELD
RNG POW P+S
0.5 2 11
L
GUISARME
RNG POW P+S
2 5 14
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 11 U
VANGUARD
VANGUARD
SET DEFENSE – A model in this model’s front arc suffers –2 on charge,
slam power attack, and impact attack rolls against this model.
SHIELD GUARD – Once per round, when a friendly model is directly
hit by a non-spray ranged attack during your opponent’s turn while
within 3˝ of this model, you can choose to have this model directly hit
instead. This model is automatically hit and suffers all damage and
effects. This model cannot use Shield Guard while it is incorporeal,
knocked down, or stationary.
WARDEN
SPD STR MAT RAT DEF ARM CMD
5 10 5 4 10 17 —
HEAD PLATE
RNG POW P+S
1 4 14
—
MECHA FIST
RNG POW P+S
1 4 14
L
MECHA FIST
RNG POW P+S
1 4 14
R
DAMAGE
L L M B R R
PC FA
L M M B B R 10 U
WARDEN
WARDEN
FOLLOW UP – When this model slams an enemy model, immediately
after the slam is resolved this model can advance directly toward the
slammed model, up to the distance the slammed model was moved.
GRAND SLAM – This model can make slam power attacks without
spending focus or being forced. Models slammed by this model are
moved an additional 2˝.
SHIELD GUARD – Once per round, when a friendly model is directly
hit by a non-spray ranged attack during your opponent’s turn while
within 3˝ of this model, you can choose to have this model directly hit
instead. This model is automatically hit and suffers all damage and
effects. This model cannot use Shield Guard while it is incorporeal,
knocked down, or stationary.
HEAD PLATE
HARD HEAD – This model can add this weapon’s POW to its head-butt
and slam power attack damage rolls.
WRECKER
SPD STR MAT RAT DEF ARM CMD
5 10 5 4 10 17 —
BLADED FLAIL
RNG POW P+S
2 7 17
L
BLADED FLAIL
RNG POW P+S
2 7 17
R
DAMAGE
L L M B R R
PC FA
L M M B B R 14 U
WRECKER
BLADED FLAIL
BEAT BACK – Immediately after a basic attack with this weapon is
resolved during this model’s Combat Action, the enemy model hit
can be pushed 1˝ directly away from the attacking model. After the
enemy model is pushed, the attacking model can advance up to 1˝
directly toward it.
THRESHER (HATTACK) – This model makes one melee attack with this
weapon against each model in its LOS that is in this weapon’s melee
range. Thresher attacks are simultaneous.
ROCKRAM
SPD STR MAT RAT DEF ARM CMD
4 12 6 5 9 19 —
SLEDGE CANNON
RNG ROF AOE POW
8 1 — 15
R
PULVERIZER
RNG POW P+S
1 6 18
L
DAMAGE
L R
L L M C R R
PC FA
M M C C 14 U
WROUGHTHAMMER ROCKRAM
ROCKRAM
STURDY – This model cannot be pushed.
SLEDGE CANNON
RAM – When an enemy model is hit by this weapon during this
model’s Combat Action, it becomes knocked down and can be
pushed 1˝ directly away from this model. If the model hit is pushed,
this model can immediately advance 1˝ directly toward it.
PULVERIZER
CRITICAL STAGGER – On a critical hit, the model hit loses its initial
attacks and cannot make power attacks or special attacks for one round.
ALEXIA 1
SPD STR MAT RAT DEF ARM CMD
6 4 6 5 14 14 9
HAND CANNON
RNG ROF AOE POW
12 1 — 12
WITCHFIRE
RNG POW P+S
1 8 12
RISEN GRUNTS
SPD STR MAT RAT DEF ARM CMD
6 5 4 3 10 11 3
CLAWS
RNG POW P+S
0.5 2 7
ALEXIA’S DAMAGE
FA
PC Alexia & 9 Risen Grunts 10
C
ALEXIA CIANNOR & THE RISEN
MERCENARIES – This unit will work for Cygnar and Khador.
ALEXIA 1
DEATH MAGIC – This model can remove friendly Risen Grunt models
that are in its command range from play during its activation to make
additional attacks or to boost one attack or damage rolls. It can make
additional attack or boost one roll for each Risen model removed. When
this model would suffer damage, you can choose one or more models in
this unit that are in this model’s command range to suffer any number
of those damage points instead, divided as you choose. If you do, this
model does not suffer that damage. A model cannot suffer more damage
as a result of Death Magic than it has unmarked damage boxes.
GRANTED: SPELL WARD – While this model is in formation, models in
its unit cannot be targeted by spells.
MAGIC ABILITY [8]
• CRAFT THRALL RUNE (HACTION) – Choose a Risen Grunt in this
unit that is in formation and replace it with a Thrall Warrior solo.
Remove the Risen Grunt model from play.
• DOMINATE UNDEAD (HATTACK) – Dominate Undead is a RNG CMD
magic attack. Take control of target enemy non-warcaster, non-
warlock undead warrior model hit. You can immediately make a
full advance with that model followed by a basic melee attack, then
Dominate Undead expires. The undead model cannot be targeted
by free strikes during this movement. A model can be affected by
Dominate Undead only once per turn.
STIR THE DEAD – When a living model is destroyed in this model’s
command range, this model gains the destroyed model’s corpse token.
At the end of your next Control Phase, remove all corpse tokens from
this model and add one Risen Grunt to this unit for each corpse token
removed. Place the Risen Grunts completely within this model’s
command range. This unit cannot have more than twenty Risen
Grunts in play at any time.
MACHORNE 1
SPD STR MAT RAT DEF ARM CMD
6 6 7 6 15 12 9
HAND CANNON
RNG ROF AOE POW
12 1 — 12
STUN SWORD
RNG POW P+S
0.5 4 10
MACHORNE’S DAMAGE
GRUNTS
SPD STR MAT RAT DEF ARM CMD
6 6 6 4 13 13 7
SLUG GUN
RNG ROF AOE POW
4 1 — 14
NET
RNG ROF AOE POW
4 1 3 —
PICK AXE
RNG POW P+S
1 4 10
CAPTAIN SAM MACHORNE & THE DEVIL DOGS
GRUNTS
DISMANTLE – This model gains an additional die on damage rolls
against construct models.
NET
CUMBERSOME – This model cannot attack with this weapon and with
another weapon on the same activation.
KNOCKDOWN – When a model is hit by an attack with this weapon, it
becomes knocked down.
DOMINATOR
SPD STR MAT RAT DEF ARM CMD
6 6 6 4 14 13 10
PROSTHETIC BLADES
RNG POW P+S
1 5 11
DAMAGE
PC FA
1 2
CEPHALYX DOMINATOR
ATTACHMENT [SMALL- OR MEDIUM-BASED NON-CEPHALYX MERCENARY] –
This attachment can be added to a Small- or Medium-Based non-
Cephalyx Mercenary unit.
LIMITED EMPLOYMENT – This command attachment can be included
only in an army made using a Cephalyx theme force.
DOMINATOR
ANATOMICAL PRECISION – When this model’s melee damage roll
fails to exceed the ARM of the living model hit, that model suffers
1 damage point. A model disabled by a melee attack made by this
model cannot make a Tough roll.
GRANTED: TOUGH – While this model is in formation, models in its unit
that are in formation gain Tough .
LINCHPIN – When this model is destroyed or removed from play,
models in its unit must use their Normal Movement to run during
their unit’s next activation.
MAGIC ABILITY
• SEDUCTION (HACTION) – Take control of a living enemy non-
warcaster, non-warlock warrior model B2B with this model. You can
immediately make a full advance with the enemy model followed
by a basic melee attack, then Seduction expires. The enemy model
cannot be targeted by free strikes during this movement. A model can
be affected by Seduction only once per turn.
RANKING OFFICER – This model is a Ranking Officer. While this model
is in play, models in its unit are Mercenary Cephalyx models instead
of Mercenary models.
MIND BENDER
SPD STR MAT RAT DEF ARM CMD
6 6 6 4 14 13 7
PROSTHETIC MANIPULATORS
RNG POW P+S
1 2 8
DRUDGE GRUNTS
SPD STR MAT RAT DEF ARM CMD
5 8 5 2 11 15 4
BATTERING FISTS
RNG POW P+S
0.5 3 11
OFFICER’S DAMAGE
LEADER
SPD STR MAT RAT DEF ARM CMD
6 5 7 6 13 11 8
HISS
RNG ROF AOE POW
10 1 — 10
TWO-HANDED SWORD
RNG POW P+S
1 5 10
GRUNTS
SPD STR MAT RAT DEF ARM CMD
6 5 6 5 13 11 8
CROSSBOW
RNG ROF AOE POW
10 1 — 10
MURDER WEAPONS
RNG POW P+S
0.5 3 8
CYLENA 1
SPD STR MAT RAT DEF ARM CMD
7 5 7 7 14 11 9
NYSS BOW
RNG ROF AOE POW
12 1 — 10
NYSS CLAYMORE
RNG POW P+S
1 4 9
GRUNTS
SPD STR MAT RAT DEF ARM CMD
7 5 6 6 14 11 8
NYSS BOW
RNG ROF AOE POW
12 1 — 10
NYSS CLAYMORE
RNG POW P+S
CYLENA’S DAMAGE
1 4 9
PROSTHETIC BLADES
RNG POW P+S
1 5 11
FA
PC Leader & 2 Grunts 8
3
CEPHALYX OVERLORDS
MERCENARIES – This unit will work for Cryx.
PARTISAN [CRYX] – When included in a Cryx army, this unit is a Cryx
unit instead of a Mercenary unit.
SELECTIVE – This unit can be included only in a Mercenary army
made using the a Cephalyx theme force.
LEADER & GRUNTS
ANATOMICAL PRECISION – When this model’s melee damage roll
fails to exceed the ARM of the living model hit, that model suffers
1 damage point. A model disabled by a melee attack made by this
model cannot make a Tough roll.
MAGIC ABILITY [7]
• INFLUENCE (HATTACK) – Influence is a RNG 10 magic attack. Take
control of target enemy non-warcaster, non-warlock warrior model
hit. The model immediately makes one basic attack, then Influence
expires. A model can be affected by Influence only once per turn.
• PSYCHIC ASSAULT (HATTACK) – Psychic Assault is a RNG SP 8,
POW 12 magic attack. This attack ignores LOS.
VETERAN LEADER [DRUDGE] – While in this model’s command range,
Drudge models gain +1 to attack rolls.
MIND SLAVER
SPD STR MAT RAT DEF ARM CMD
6 6 6 4 14 13 7
PROSTHETIC BLADES
RNG POW P+S
1 5 11
DRUDGE GRUNTS
SPD STR MAT RAT DEF ARM CMD
5 8 5 2 11 15 4
DRUDGE WEAPONS
RNG POW P+S
0.5 4 12
OFFICER’S DAMAGE
BLYTHE 1
SPD STR MAT RAT DEF ARM CMD
6 5 6 6 15 13 6
PISTOL
RNG ROF AOE POW
8 1 — 10
SWORD
RNG POW P+S
1 3 8
BULL 1
SPD STR MAT RAT DEF ARM CMD
6 7 6 6 13 15 6
DEMOLISHER
RNG ROF AOE POW
10 d3 — 12
FA
PC Blythe & Bull 6
C
DANNON BLYTHE & BULL
MERCENARIES – This unit will work for Cygnar, Khador, and the
Protectorate.
MINIONS – This unit will work for Trollbloods.
BLYTHE 1
GRANTED: PREY – While this model is in formation, models in its
unit gain Prey. (After deployment but before the first player’s turn,
choose an enemy model/unit to be this unit’s prey. A model with
Prey gains +2 to attack and damage rolls against its prey. When the
prey is destroyed or removed from play, choose another model/unit
to be the prey.)
TAKE DOWN – Models disabled by a melee attack made by this model
cannot make a Tough roll. Models boxed by a melee attack made by
this model are removed from play.
BULL 1
CLEAVE – When this model destroys one or more enemy models with a
basic melee attack during its Combat Action, immediately after the attack
is resolved this model can make one additional melee attack. This model
can gain only one additional attack from Cleave each activation.
TAKE DOWN – See above.
TROLLKIN – This model is a Trollkin model.
DEMOLISHER
BEAT BACK – Immediately after a basic attack with this weapon is
resolved during this model’s Combat Action, the enemy model hit
can be pushed 1˝ directly away from the attacking model. After the
enemy model is pushed, the attacking model can advance up to 1˝
directly toward it.
CRITICAL KNOCKDOWN – On a critical hit, the model hit becomes
knocked down.
BOOMHOWLER 1
SPD STR MAT RAT DEF ARM CMD
5 7 7 5 12 15 8
BLUNDERBUSS
RNG ROF AOE POW
8 1 — 12
GREAT AXE
RNG POW P+S
1 5 12
GRUNTS
SPD STR MAT RAT DEF ARM CMD
5 7 6 4 12 15 7
BLUNDERBUSS
RNG ROF AOE POW
8 1 — 12
GREAT AXE
RNG POW P+S
BOOMHOWLER’S DAMAGE
1 5 12
CARBINE
RNG ROF AOE POW
10 1 — 10
AXE
RNG POW P+S
0.5 3 9
OFFICER
SPD STR MAT RAT DEF ARM CMD
4 6 6 6 11 15 8
CARBINE
RNG ROF AOE POW
10 1 — 10
AXE
RNG POW P+S
0.5 3 9
STANDARD BEARER
SPD STR MAT RAT DEF ARM CMD
4 6 5 5 11 15 8
OFFICER’S DAMAGE
FA
PC Officer & Standard 5
3
HAMMERFALL HIGH SHIELD OFFICER & STANDARD
ATTACHMENT [HAMMERFALL HIGH SHIELD GUN CORPS] – This attachment
can be added to a Hammerfall High Shield Gun Corps unit.
OFFICER
DOUBLE TIME (ORDER) – Models receiving this order must make a full
advance during their Normal Movement. After all models in this unit
have completed their Combat Actions, each can make a full advance.
GUNS BLAZING – This model can use Guns Blazing once per game
at any time while in formation during its unit’s activation. This
activation, models in this unit can make one additional ranged attack
during this unit’s Combat Action.
PRACTICED MANEUVERS – Each model in this unit can ignore other
models in this unit when determining LOS and can advance through
them if it has enough movement to move completely past them.
STANDARD BEARER
PRACTICED MANEUVERS – See above.
STANDARD BEARER – While this model is within 5˝ of its unit
commander, the unit commander gains +2 CMD.
TAKE UP – If this model is destroyed, you can choose a Grunt in this
unit within 1˝ of it to be destroyed instead. Effects on this model
expire, and it gains the effects on the chosen Grunt. Remove the
Grunt from the table instead of this model. This model has the same
number of unmarked damage boxes as the chosen Grunt.
HERNE 1
SPD STR MAT RAT DEF ARM CMD
5 6 6 6 12 13 5
PISTOL
RNG ROF AOE POW
8 1 — 10
AXE
RNG POW P+S
0.5 3 9
JONNE 1
SPD STR MAT RAT DEF ARM CMD
5 8 6 4 12 15 5
BARRAGE ARQUEBUS
RNG ROF AOE POW
12 1 3 14
FA
PC Herne & Jonne 5
C
HERNE & JONNE
MERCENARIES – This unit will work for Cygnar, Khador, and the
Protectorate.
HERNE 1
ARTILLERIST (HACTION) – RNG CMD. Target friendly Faction model
gains +2 RAT when making its next AOE ranged attack this turn.
If the attack does not directly hit, you can reroll the direction and/
or distance of its deviation. Each roll can be rerolled only once as a
result of Artillerist.
BARRAGE ARQUEBUS
SCATTERSHOT (HATTACK) – To make a Scatter Shot special attack,
this model must be B2B with Herne. Make a basic attack with this
weapon. After determining point of impact for that attack, roll
deviation for two additional 3˝ AOEs centered on that point. Models
in an AOE are hit and suffer a POW 7 blast damage roll.
Illus. by Brian Snoddy & Chris Walton © Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack®, warcaster® & warbeast are TM of Privateer Press, Inc.
HORGENHOLD ARTILLERY CORPS 2016 v1
MERCENARY RHULIC WEAPON CREW UNIT
GUNNER
SPD STR MAT RAT DEF ARM CMD
2 5 5 5 10 15 5
SIEGE CANNON
RNG ROF AOE POW
16 1 4 14
AXE
RNG POW P+S
0.5 3 8
GRUNTS
SPD STR MAT RAT DEF ARM CMD
4 5 5 5 10 15 5
AXE
RNG POW P+S
0.5 3 8
FA
PC Gunner & 2 Grunts 6
2
HORGENHOLD ARTILLERY CORPS
MERCENARIES – This unit will work for Cygnar and the Protectorate.
GUNNER
MAN-SIZED – This model is treated as a small-based model and
occupies the space from the bottom of its base to a height of 1.75˝.
MOBILE ARTILLERY – When this model advances as part of its Normal
Movement, it gains +1˝ movement for each Grunt in this unit within
2˝ of it at the start of its advance.
TAKE UP – If this model is destroyed, you can choose a Grunt in this
unit within 1˝ of it to be destroyed instead. Effects on this model
expire, and it gains the effects on the chosen Grunt. Remove the
Grunt from the table instead of this model. This model has the same
number of unmarked damage boxes as the chosen Grunt.
SIEGE CANNON
ARCING FIRE – When attacking with this weapon, this model can
ignore intervening models except those within 1˝ of the target.
BRUTAL DAMAGE – On a direct hit, gain an additional die on this
weapon’s damage rolls against the target directly hit.
MECHANIKAL HAMMER
RNG POW P+S
2 5 11
CHIEFTAIN
SPD STR MAT RAT DEF ARM CMD
6 6 7 6 13 12 8
MILITARY RIFLE
RNG ROF AOE POW
10 1 — 11
KOPIS
RNG POW P+S
0.5 4 10
GUIDE
SPD STR MAT RAT DEF ARM CMD
6 6 6 5 13 12 7
MILITARY RIFLE
RNG ROF AOE POW
10 1 — 11
FA
PC Chieftain & Guide 5
2
IDRIAN SKIRMISHER CHIEFTAIN & GUIDE
ATTACHMENT [IDRIAN SKIRMISHER] – This attachment can be added to
an Idrian Skirmisher unit.
PARTISAN [PROTECTORATE] – When included in a Protectorate army,
this unit is a Protectorate unit instead of a Mercenary unit.
CHIEFTAIN
GO TO GROUND – This model can use Go to Ground once per game
at any time while in formation during its unit’s activation. For one
round or until they move, are placed, or are engaged, models in this
unit that are currently in formation gain cover, do not suffer blast
damage, and do not block LOS.
TACTICS: REPOSITION [3˝] – Models in this unit gain Reposition [3˝]. (At
the end of an activation in which it did not run or fail a charge, a model
with Reposition [3˝] can advance up to 3˝, then its activation ends.)
GUIDE
GRANTED: PREY – While this model is in formation, models in its
unit gain Prey. (After deployment but before the first player’s turn,
choose an enemy model/unit to be this unit’s prey. A model with
Prey gains +2 to attack and damage rolls against its prey. When the
prey is destroyed or removed from play, choose another model/unit
to be the prey.)
KOPIS
BRUTAL CHARGE – This model gains +2 to charge attack damage rolls
with this weapon.
MILITARY RIFLE
RNG ROF AOE POW
10 1 — 11
KOPIS
RNG POW P+S
0.5 4 10
UNDERBOSS
SPD STR MAT RAT DEF ARM CMD
6 6 8 4 13 12 9
ASSASSIN BLADE
RNG POW P+S
0.5 4 10
DAMAGE
PC FA
4 2
KAYAZY ASSASSIN UNDERBOSS
ATTACHMENT [KAYAZY ASSASSINS] – This attachment can be added to
a Kayazy Assassins unit.
PARTISAN [KHADOR] – When included in a Khador army, this model is
a Khador model instead of a Mercenary model.
UNDERBOSS
ANATOMICAL PRECISION – When this model’s melee damage roll
fails to exceed the ARM of the living model hit, that model suffers
1 damage point. A model disabled by a melee attack made by this
model cannot make a Tough roll.
GANG – When making a melee attack targeting an enemy model
engaged by another model in this unit, this model gains +2 to melee
attack and melee damage rolls.
KILL STROKE – This model can use Kill Stroke once per game at any
time during its unit’s activation. This activation, models in this unit
gain Backstab. (While completely within the back arc of an enemy
model, a model with Backstab gains an additional die on its attack
and damage rolls against that model.)
TACTICS: DUELIST – Models in this unit gain +2 DEF against melee
attack rolls.
ASSASSIN BLADE
RNG POW P+S
0.5 4 10
ASSASSIN BLADE
RNG POW P+S
0.5 4 9
FA
PC Leader & Grunt 5
2
KAYAZY ELIMINATORS
MERCENARIES – This unit will work for Khador.
PARTISAN [KHADOR] – When included in a Khador army, this unit is a
Khador unit instead of a Mercenary unit.
LEADER & GRUNT
ACROBATICS – This model can advance through other models if it has
enough movement to move completely past their bases. This model
ignores intervening models when declaring its charge target.
ANATOMICAL PRECISION – When this model’s melee damage roll
fails to exceed the ARM of the living model hit, that model suffers
1 damage point. A model disabled by a melee attack made by this
model cannot make a Tough roll.
DUELIST – This model gains +2 DEF against melee attack rolls.
GANG – When making a melee attack targeting an enemy model
engaged by another model in this unit, this model gains +2 to melee
attack and melee damage rolls.
SIDE STEP – When this model hits an enemy model with an initial
melee attack or a melee special attack, it can advance up to 2˝ after
the attack is resolved.
ASSASSIN BLADE
COMBO STRIKE (HATTACK) – Make a melee attack. Instead of making
a normal damage roll, the POW of the damage roll is equal to this
model’s STR plus twice the POW of this weapon.
Illus. by Imaginary Friends Studios © Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack®, warcaster® & warbeast are TM of Privateer Press, Inc.
LADY AIYANA & MASTER HOLT 2016 v1
MERCENARY PRIVATEER UNIT
AIYANA 1
SPD STR MAT RAT DEF ARM CMD
6 4 4 4 14 11 6
HOLT 1
SPD STR MAT RAT DEF ARM CMD
6 5 5 8 14 11 6
HAND CANNON
RNG ROF AOE POW
12 1 — 12
FA
PC Lady Aiyana & Master Holt 8
C
LADY AIYANA & MASTER HOLT
MERCENARIES – This unit will work for Cygnar, Khador, the
Protectorate, and the Retribution.
AIYANA 1
MAGIC ABILITY [7]
• AYISLA’S VEIL (HACTION) – Aiyana gains Stealth . While Holt is
B2B with her, he also gains Stealth . Ayisla’s Veil lasts for one
round.
• KISS OF LYLISS (HATTACK) – Kiss of Lyliss is a RNG 10 magic
attack. When a friendly Faction model makes a damage roll against
a model/unit hit by Kiss of Lyliss, add +2 to the roll. Kiss of Lyliss
lasts for one turn.
• SIGIL OF POWER (HACTION) – RNG CMD. Target friendly model/
unit. If the model/unit is in range, its weapons gain Damage Type:
Magical . Sigil of Power lasts for one turn.
HOLT 1
DUAL ATTACK – This model can make melee and ranged attacks in the
same activation. When this model makes its initial melee attacks or
a power attack, it can also make its initial ranged attacks. This model
can make ranged attacks even while in melee.
QUICK DRAW – Once per round during your opponent’s turn, when an
enemy model within 12˝ of this model that is in its LOS targets Holt
or Aiyana with a ranged attack, this model can make a ranged attack
against the enemy model before it makes its attack roll. If this model’s
ranged attack hits, the enemy model suffers no damage but its attack
automatically misses.
WALLS 1
SPD STR MAT RAT DEF ARM CMD
6 6 6 4 13 11 9
HEAVY PISTOLS
RNG ROF AOE POW
8 1 — 12
DAMAGE
PC FA
4 C
MR. WALLS, THE QUARTERMASTER
ATTACHMENT [SEA DOG PIRATE] – This attachment can be added to a
Sea Dog Pirate unit.
WALLS 1
GANG – When making a melee attack targeting an enemy model
engaged by another model in this unit, this model gains +2 to melee
attack and melee damage rolls.
MONKEY BITE – While in melee with this model, living enemy models
suffer –2 to melee attack rolls.
NO QUARTER – This model can use No Quarter once per game at
any time during its unit’s activation. Models in this unit gain
Pathfinder . A model in this unit that charges as part of its Normal
Movement gains +2˝ movement. No Quarter lasts for one round.
POINT-BLANK – During its activation, this model can make melee
attacks with its ranged weapon, with a melee range of 0.5˝. Do not
add this model’s STR to damage rolls made with ranged weapons.
Charge attacks made with ranged weapons are not boosted.
TACTICS: ADVANCE DEPLOYMENT – Models in this unit gain Advance
Deployment .
BATTLECANNON
RNG ROF AOE POW
12 1 3 12
AXE
RNG POW P+S
1 4 12
OFFICER
SPD STR MAT RAT DEF ARM CMD
6 6 8 4 13 14 8
BLESSED MACE
RNG POW P+S
0.5 6 12
STANDARD BEARER
SPD STR MAT RAT DEF ARM CMD
6 6 7 4 13 14 8
OFFICER’S DAMAGE
FA
PC Officer & Standard 4
2
PRECURSOR KNIGHT OFFICER & STANDARD
ATTACHMENT [PRECURSOR KNIGHT] – This attachment can be added to
a Precursor Knight unit.
PARTISAN [CYGNAR] – When included in a Cygnar army, this unit is a
Cygnar unit instead of a Mercenary unit.
OFFICER
MORROW’S NAME – Once per game at any time during its unit’s
activation, this model can use Morrow’s Name. This activation,
models in this unit gain an additional die on melee damage rolls.
SPELL WARD – This model cannot be targeted by spells.
TACTICS: PRACTICED MANEUVERS – Models in this unit gain Practiced
Maneuvers. (Each model in this unit can ignore other models in this
unit when determining LOS and can advance through them if it has
enough movement to move completely past them.)
STANDARD BEARER
SPELL WARD – See above.
STANDARD BEARER – While this model is within 5˝ of its unit
commander, the unit commander gains +2 CMD.
TAKE UP – If this model is destroyed, you can choose a Grunt in this
unit within 1˝ of it to be destroyed instead. Effects on this model
expire, and it gains the effects on the chosen Grunt. Remove the
Grunt from the table instead of this model. This model has the same
number of unmarked damage boxes as the chosen Grunt.
BLESSED MACE
RNG POW P+S
0.5 6 12
Illus. by James Wolf Strehle © Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack®, warcaster® & warbeast are TM of Privateer Press, Inc.
PRESS GANGERS 2016 v1
MERCENARY PRIVATEER SEA DOG UNIT
LASS
SPD STR MAT RAT DEF ARM CMD
6 6 5 4 13 11 7
HAND WEAPONS
RNG POW P+S
0.5 3 9
GRUNTS
SPD STR MAT RAT DEF ARM CMD
6 6 5 4 13 11 6
HAND WEAPONS
RNG POW P+S
0.5 3 9
GUNNER
SPD STR MAT RAT DEF ARM CMD
3 5 5 4 13 11 5
DECK GUN
RNG ROF AOE POW
12 1 3 13
HAND WEAPON
RNG POW P+S
0.5 3 8
GRUNT
SPD STR MAT RAT DEF ARM CMD
4 5 5 4 13 11 5
HAND WEAPON
RNG POW P+S
0.5 3 8
FA
PC Gunner & Grunt 3
2
SEA DOG DECK GUN
MERCENARY – This model will work for Cryx, Cygnar, Khador, and
the Protectorate.
GUNNER
MAN-SIZED – This model is treated as a small-based model and
occupies the space from the bottom of its base to a height of 1.75˝.
MOBILE ARTILLERY – When this model advances as part of its Normal
Movement, it gains +1˝ movement for each Grunt in this unit within
2˝ of it at the start of its advance.
REPOSITION [3˝] – At the end of an activation in which it did not run or
fail a charge, this model can advance up to 3˝, then its activation ends.
TAKE UP – If this model is destroyed, you can choose a Grunt in this
unit within 1˝ of it to be destroyed instead. Effects on this model
expire, and it gains the effects on the chosen Grunt. Remove the
Grunt from the table instead of this model. This model has the same
number of unmarked damage boxes as the chosen Grunt.
GRUNT
REPOSITION [3˝] – See above.
RIFLEMAN
SPD STR MAT RAT DEF ARM CMD
6 5 5 4 13 11 7
LONG RIFLE
RNG ROF AOE POW
14 1 — 10
HAND WEAPON
RNG POW P+S
0.5 3 8
PC FA
2 U
SEA DOG PIRATE RIFLEMAN
ATTACHMENT [SEA DOG PIRATE] – This attachment can be added to a
Sea Dog Pirate unit.
RIFLEMAN
GANG – When making a melee attack targeting an enemy model
engaged by another model in this unit, this model gains +2 to melee
attack and melee damage rolls.
POINT-BLANK – During its activation, this model can make melee
attacks with its ranged weapon, with a melee range of 0.5˝. Do not
add this model’s STR to damage rolls made with ranged weapons.
Charge attacks made with ranged weapons are not boosted.
TAKE UP – If this model is destroyed, you can choose a Grunt in this
unit within 1˝ of it to be destroyed instead. Effects on this model
expire, and it gains the effects on the chosen Grunt. Remove the
Grunt from the table instead of this model. This model has the same
number of unmarked damage boxes as the chosen Grunt.
LONG RIFLE
BLACK PENNY – This attack ignores the target in melee DEF bonus.
PISTOL
RNG ROF AOE POW
8 1 — 10
HAND WEAPON
RNG POW P+S
0.5 3 8
HALBERD
RNG POW P+S
2 5 11
BLUNDERBUSS
RNG ROF AOE POW
8 1 — 12
CAVALRY AXE
RNG POW P+S
1 5 11
MOUNT
RNG POW
0.5 10
MILITARY RIFLE
RNG ROF AOE POW
10 1 — 11
SWORD
RNG POW P+S
0.5 3 9
THERMO MACE
RNG POW P+S
0.5 7 13
FA
PC Leader & 2 Grunts 7
3
TACTICAL ARCANIST CORPS
MERCENARIES – This unit will work for Cygnar and Khador.
LEADER & GRUNTS
BATTLE WIZARD – Once per turn, when this model destroys one
or more enemy models with a melee attack during its activation,
immediately after the attack is resolved it can make one Magic Ability
special attack or special action.
MAGIC ABILITY [7]
• FLAME BLAST (HATTACK) – Flame Blast is a RNG 10, AOE 3,
POW 13 magic attack that causes fire damage . On a critical hit,
models hit suffer the Fire continuous effect .
• SMOKE BOMBS (HACTION) – Center a 3˝ AOE cloud effect on this
model. This AOE remains in play for one round.
RIGHTEOUS FLAMES – An enemy model that ends its activation within
2˝ of this model suffers the Fire continuous effect .
THERMO MACE
FLAME BURST – When this model boxes an enemy model with this
weapon, enemy models within 1˝ of the boxed model suffer the Fire
continuous effect .
COMMODORE 1
SPD STR MAT RAT DEF ARM CMD
0 0 — — 5 18 5
CANNON
RNG ROF AOE POW
* * * *
CREWMEN
SPD STR MAT RAT DEF ARM CMD
6 5 5 4 13 11 3
PISTOL
RNG ROF AOE POW
8 1 — 10
HAND WEAPON
RNG POW P+S
COMMODORE’S DAMAGE
0.5 3 8
FA
PC Commodore & 3 Crewmen 7
C
THE COMMODORE CANNON & CREW
LIMITED EMPLOYMENT – This unit can be included only in armies that include
a Privateer warcaster.
COMMODORE 1
FOCAL POINT – If this model is destroyed or removed from play, remove the
remaining models in this unit from play.
HEAVY ARTILLERY – This model is not a warrior model. It does not activate but
can advance up to 1˝ for each Crewman B2B with it at the beginning of its unit’s
activation. If this model is moved during its unit’s activation, Crewmen in the unit
cannot make a Fire! special attack that activation. This model is automatically hit by
melee attacks and cannot become knocked down or stationary.
CREWMEN
FIRE! (HATTACK) – This model must be B2B with the Commodore and not
engaged to make a Fire! special attack. Only one model in this unit can make a
Fire! special attack each activation. This model makes a ranged attack with the
Commodore. Both models must have LOS to the target. Ignore the Commodore
when determining LOS for this attack. This model does not gain a bonus for aiming
when resolving a Fire! special attack. Base the RNG and all modifiers for the attack
on the Commodore.
GUNNERY (HACTION) – RNG CMD. Target Commodore. If the Commodore is
in range, a model attacking with the Commodore this activation gains a cumulative
+2 RAT.
CANNON
ATTACK TYPE – Each time this weapon is used to make an attack, choose one of
the following special rules:
• CANISTER SHOT – This weapon’s base stats become RNG SP 10, AOE –, and POW 20.
When resolving this attack, the firing model gains +2 RAT.
• CANNONBALL – This weapon’s base stats become RNG 20, AOE –, and
POW 16. A model hit is slammed d6˝ directly away from this model. Collateral
damage from this slam is POW 16.
• INCENDIARY SHOT – This weapon’s base stats become RNG 16, AOE 4, and
POW 14 for this attack. This attack causes fire damage , and models hit suffer
the Fire continuous effect .
MORLAND 1
SPD STR MAT RAT DEF ARM CMD
6 7 7 4 14 12 6
PISTOL
RNG ROF AOE POW
8 1 — 10
CUTLASS
RNG POW P+S
0.5 4 11
ZIRA 1
SPD STR MAT RAT DEF ARM CMD
6 6 4 7 14 12 6
CURSED PISTOL
RNG ROF AOE POW
8 1 — 10
MORLAND’S DAMAGE
ZIRA’S DAMAGE
THE DEVIL’S SHADOW MUTINEERS
MORLAND 1 & ZIRA 1
BLOOD-BOUND – When this model destroys a living enemy model with
an attack, after the attack is resolved you can return one destroyed
model in this unit to play. The model returns with five damage
boxes. Place the returned model completely within 3˝ of this model.
The returned model cannot activate the turn it returns to play. The
destroyed enemy model is removed from play and does not provide a
soul or corpse token.
CUTLASS
COMBO STRIKE (HATTACK) – Make a melee attack. Instead of making
a normal damage roll, the POW of the damage roll is equal to this
model’s STR plus twice the POW of this weapon.
CURSED PISTOL
BLACK PENNY – This attack ignores the target in melee DEF bonus.
MAR 1
SPD STR MAT RAT DEF ARM CMD
6 6 7 4 14 12 6
SABER
RNG POW P+S
0.5 3 9
MAR’S DAMAGE
FA
PC Mar, Morland & Zira 8
C
THE DEVIL’S SHADOW MUTINEERS
MERCENARIES – This unit will work for Cryx.
MAR 1
BERSERK – When this model destroys one or more models with a
melee attack during its Combat Action, immediately after the attack
is resolved it must make one additional melee attack against another
model in its melee range.
BLOOD-BOUND – When this model destroys a living enemy model with
an attack, after the attack is resolved you can return one destroyed
model in this unit to play. The model returns with five damage
boxes. Place the returned model completely within 3˝ of this model.
The returned model cannot activate the turn it returns to play. The
destroyed enemy model is removed from play and does not provide a
soul or corpse token.
GALLEON
SPD STR MAT RAT DEF ARM CMD
5 17 6 5 9 19 —
HARPOON CANNON
RNG ROF AOE POW
10 1 — 15
LEFT FIELD OF FIRE R
PC FA
39 2
GALLEON
HARPOON CANNON
DRAG – When this weapon damages an enemy model with an equal
or smaller base, immediately after the attack is resolved the damaged
model can be pushed directly toward this model until it contacts
a model, an obstacle, or an obstruction. After the damaged model
is moved, this model can make one basic melee attack against the
damaged model. After resolving this melee attack, this model can
make additional melee attacks during its Combat Action.
L C C C C R
L L C C C C C C R R
L L M M M M M M M M R R
GALLEON
EARTHBREAKER
SPD STR MAT RAT DEF ARM CMD
4 17 6 5 8 20 —
TORPEDO TORPEDO
RNG ROF AOE POW RNG ROF AOE POW
10 1 4 13 10 1 4 13
L R
PC FA
38 2
GHORDSON EARTHBREAKER
TORPEDO
ATTACK TYPE – Each time this weapon is used to make an attack,
choose one of the following special rules:
• CRATER – The AOE is rough terrain and remains in play for one
round.
• QUAKE – On a direct hit against an enemy model, all models hit
become knocked down.
FROM BENEATH – Attacks with this weapon ignore cover, concealment,
and elevation.
L C C C C R
L L C C C C C C R R
L L M M M M M M M M R R
GHORDSON EARTHBREAKER
ALEXIA 2
SPD STR MAT RAT DEF ARM CMD
8 4 6 5 15 16 9
WITCHFIRE
RNG POW P+S
1 8 12
MOUNT
RNG POW
0.5 10
DAMAGE
PC FA
7 C
ALEXIA, MISTRESS OF THE WITCHFIRE
MERCENARY – This model will work for Cygnar and Khador.
ANIMOSITY [MORROWAN MODELS] – This model cannot be part of an
army that includes Morrowan models.
ALEXIA 2
MAGIC ABILITY [7]
• GRAVE SUMMONS (HACTION) – When this model uses Grave
Summons it can spend any number of soul tokens. For each soul
token spent put one friendly Thrall Warrior solo into play anywhere
completely within 3˝ of this model.
• HELLFIRE (HATTACK) – Hellfire is a RNG 10, POW 14 magic attack.
Models disabled by Hellfire cannot make a Tough roll. Models
boxed by Hellfire are removed from play.
REPOSITION [5˝] – At the end of an activation in which it did not run or
fail a charge, this model can advance up to 5˝, then its activation ends.
SOUL TAKER: COLLECTOR – This model can gain souls. When a living
enemy model is destroyed while in this model’s command range, this
model gains the destroyed model’s soul token. This model can have
up to three soul tokens at any time. This model can spend soul tokens
for the following:
• ARCANE VORTEX – This model can immediately negate any spell that
targets it or a model within 3˝ of it by spending 1 soul token. The
negated spell does not take effect, but its COST remains spent.
• SOUL-POWERED – During its Combat Action, this model can spend
soul tokens to make additional melee attacks. It can make one
additional attack for each token spent.
• STRENGTH OF DEATH – During its Combat Action, this model can spend
soul tokens to boost one attack or damage roll for each token spent.
ANASTASIA 1
SPD STR MAT RAT DEF ARM CMD
7 5 6 6 15 10 8
THROWING KNIVES
RNG ROF AOE POW
6 1 — 7
SWORD
RNG POW P+S
0.5 3 8
DAMAGE
PC FA
3 C
ANASTASIA DI BRAY
MERCENARY – This model will work for Cygnar and the Protectorate.
ANASTASIA 1
AMBUSH – You can choose not to deploy this model at the start of the
game. If it is not deployed normally, you can put it into play at the
end of any of your Control Phases after your first turn. When you do,
choose any table edge except the back of your opponent’s deployment
zone. Place this model completely within 3˝ of the chosen table edge.
BACKSTAB – While completely within the back arc of an enemy
model, this model gains an additional die on its attack and damage
rolls against that model.
ESPIONAGE (HACTION) – RNG 5. Target enemy warcaster or warlock.
If the warcaster or warlock is in range, friendly models/units in this
model’s command range can immediately make a full advance.
INTELLIGENCE – You gain +1 to the starting roll determining the order
of deployment and play.
THROWING KNIVES
THROWN – Apply any modifiers to this model’s STR to the POW of
this weapon.
BRADIGAN 1
SPD STR MAT RAT DEF ARM CMD
6 8 7 3 13 14 4
WRAPPED FIST
RNG POW P+S
0.5 1 9
DAMAGE
PC FA
3 C
BLOODY BRADIGAN
MERCENARY – This model will work for Cryx, Cygnar, Khador, and
the Protectorate.
BRADIGAN 1
BERSERK – When this model destroys one or more models with a
melee attack during its Combat Action, immediately after the attack
is resolved it must make one additional melee attack against another
model in its melee range.
FLANK [SEA DOG] – When this model makes a melee attack against an
enemy model engaged by another Sea Dog model, this model gains
+2 to attack rolls and gains an additional damage die.
STUMBLING DRUNK – This model cannot become knocked down. If
it is hit by an enemy attack at any time except while it is advancing,
after the attack is resolved this model is pushed d3˝ in a direction
determined by the deviation template, then you can choose its facing.
WRAPPED FIST
CRITICAL KNOCKDOWN – On a critical hit, the model hit becomes
knocked down.
GROGSPAR 1
SPD STR MAT RAT DEF ARM CMD
5 8 6 5 12 15 8
HARPOON GUN
RNG ROF AOE POW
10 1 3 12
GIANT HOOK
RNG POW P+S
0.5 4 12
DAMAGE
PC FA
4 C
BOSUN GROGSPAR
MERCENARY – This model will work for Cryx, Cygnar, Khador, and
the Protectorate.
GROGSPAR 1
NO SLEEPING ON THE JOB [SEA DOG] – Thismodel and friendly Sea Dog
models in its command range cannot become knocked down.
GIANT HOOK
PITCH – On a hit against a model with an equal or smaller base, the
model hit can be thrown d6˝ directly away from this model. The
model thrown does not deviate. The POW of collateral damage is
equal to the STR of this model.
AGITATOR
SPD STR MAT RAT DEF ARM CMD
6 6 6 4 14 13 5
PROSTHETIC BLADES
RNG POW P+S
1 5 11
PC FA
3 3
CEPHALYX AGITATOR
LIMITED EMPLOYMENT – This model can be included only in an army
made using a Cephalyx theme force.
AGITATOR
ANATOMICAL PRECISION – When this model’s melee damage roll
fails to exceed the ARM of the living model hit, that model suffers
1 damage point. A model disabled by a melee attack made by this
model cannot make a Tough roll.
MAGIC ABILITY [7]
• INFLUENCE (HATTACK) – Influence is a RNG 10 magic attack. Take
control of target enemy non-warcaster, non-warlock warrior model
hit. The model immediately makes one basic attack, then Influence
expires. A model can be affected by Influence only once per turn.
• INSTIGATE (HACTION) – While in this model’s command range,
friendly Monstrosities gain +2 on attack and damage rolls. Instigate
lasts for one turn.
SACRIFICIAL PAWN [MONSTROSITY] – When this model is directly hit by
an enemy ranged attack, you can have one friendly, non-incorporeal
Monstrosity within 3˝ of it directly hit instead. That model is
automatically hit and suffers all damage and effects.
MEG 1
SPD STR MAT RAT DEF ARM CMD
5 6 6 5 13 13 8
JUNKER
RNG ROF AOE POW
10 1 — 12
GREAT WRENCH
RNG POW P+S
0.5 3 9
DAMAGE
PC FA
3 C
DIRTY MEG
MERCENARY – This model will work for Cygnar, Khador, and the
Protectorate.
MEG 1
DRIVE: OFF-ROAD – When a warjack under this model’s control begins
an advance while in this model’s command range, the warjack gains
Pathfinder when resolving the advance. Additionally, while in this
model’s command range, a warjack under its control gains Reposition [3˝].
(At the end of an activation in which it did not run or fail a charge, a
model with Reposition [3˝] can advance up to 3˝, then its activation ends.)
IRON SENTINEL – While B2B with a friendly Faction warjack, this
model gains +2 DEF and ARM and cannot become knocked down.
REPAIR [d6] (HACTION) – RNG B2B. Target friendly Faction construct. If
the model is in range, remove d6 damage points from it.
JUNKER
STALL – A warjack hit by this weapon becomes stationary for one round.
KILLINGSWORTH 1
SPD STR MAT RAT DEF ARM CMD
5 7 6 5 12 13 7
MEAT CLEAVER
RNG POW P+S
0.5 4 11
DAMAGE
PC FA
4 C
DOC KILLINGSWORTH
MERCENARY – This model will work for Cryx, Cygnar, Khador, and
the Protectorate.
KILLINGSWORTH 1
ANATOMICAL PRECISION – When this model’s melee damage roll
fails to exceed the ARM of the living model hit, that model suffers
1 damage point. A model disabled by a melee attack made by this
model cannot make a Tough roll.
HEAL [d6] (HACTION) – RNG B2B. Target friendly living Faction
model. If the model is in range, remove d6 damage points from it.
NO, I’M FINE – When a friendly Privateer model makes a Tough roll of
4, 5, or 6 while in this model’s command range, that model removes 1
damage point and becomes knocked down.
DIRTY THROWING KNIVES
POISON – Gain an additional die on this weapon’s damage rolls against
living models.
THROWN – Apply any modifiers to this model’s STR to the POW of
this weapon.
EIRYSS 2
SPD STR MAT RAT DEF ARM CMD
7 4 7 9 16 12 9
CROSSBOW
RNG ROF AOE POW
12 1 — 10
BAYONET
RNG POW P+S
0.5 2 6
SABER
RNG POW P+S
0.5 3 7
DAMAGE
PC FA
6 C
EIRYSS, ANGEL OF RETRIBUTION
MERCENARY – This model will work for Cygnar, Khador, the
Protectorate, and the Retribution.
PARTISAN [RETRIBUTION] – When included in a Retribution army, this
model is a Retribution model instead of a Mercenary model.
EIRYSS 2
REPOSITION [3˝] – At the end of an activation in which it did not run or
fail a charge, this model can advance up to 3˝, then its activation ends.
SPELL BREAKER – When this model hits another model with an attack,
enemy upkeep spells on the model hit expire. A spellcaster can keep
its upkeep spells in play by suffering d3 damage points.
WITCH HUNTER – When an enemy model declares it is casting a spell
while within 10˝ of this model, this model can immediately make
a basic attack targeting the enemy spellcaster. If the spellcaster is
destroyed as a result of this attack, the spell does not take effect.
CROSSBOW
PURGATION – Gain an additional die on attack and damage rolls with
this weapon against models with an enemy upkeep spell or animus
on them.
EIRYSS 1
SPD STR MAT RAT DEF ARM CMD
7 4 6 9 16 12 9
CROSSBOW
RNG ROF AOE POW
12 1 — 10
BAYONET
RNG POW P+S
0.5 2 6
SABER
RNG POW P+S
0.5 3 7
DAMAGE
PC FA
7 C
EIRYSS, MAGE HUNTER OF IOS
MERCENARY – This model will work for Cygnar, Khador, the
Protectorate, and the Retribution.
PARTISAN [RETRIBUTION] – When included in a Retribution army, this
model is a Retribution model instead of a Mercenary model.
CROSSBOW
ATTACK TYPE – Each time this weapon is used to make an attack,
choose one of the following special rules:
• DEADLY SHOT – Instead of making a damage roll to resolve an attack
with this weapon, you can choose to have a model hit by this
weapon suffer 3 damage points instead. A model disabled by this
attack cannot make a Tough roll.
• DISRUPTOR BOLT – A model hit loses all focus and fury points. A
model with the Focus Manipulation special rule that is hit does not
replenish focus points next turn. A warjack hit suffers Disruption .
• PHANTOM SEEKER – This model ignores LOS, concealment, and
cover when making ranged attacks.
HAWK 1
SPD STR MAT RAT DEF ARM CMD
7 5 7 5 15 12 9
CUTLASS
RNG POW P+S
0.5 4 9
DAMAGE
PC FA
4 C
FIRST MATE HAWK
MERCENARY – This model will work for Cryx, Cygnar, Khador, and
the Protectorate.
HAWK 1
ACROBATICS – This model can advance through other models if it has
enough movement to move completely past their bases. This model
ignores intervening models when declaring its charge target.
OBJECT OF DESIRE – While in this model’s command range, friendly
Sea Dog models gain an additional damage die on Hand Weapon
attacks against warrior models.
SUCKER! – If this model is directly hit by an enemy ranged attack,
choose a friendly non-incorporeal warrior model within 3˝ of it to
be directly hit instead. That model is automatically hit and suffers all
damage and effects.
CROSSE 1
SPD STR MAT RAT DEF ARM CMD
6 5 5 5 14 14 6
SOUL REAVER
RNG ROF AOE POW
12 1 — 12
KNIFE
RNG POW P+S
0.5 3 8
FOCUS
DAMAGE
PC FA
4 C
GASTONE CROSSE
JOURNEYMAN WARCASTER
SPELLS COST RNG AOE POW DUR OFF
MERCENARY – This model will work for Cygnar and the Protectorate.
FIRE GROUP 2 SELF CTRL – TURN NO
While models in the spellcaster’s battlegroup are in its control range,
their ranged weapons gain +2 RNG. Fire Group lasts for one turn.
MOVING SHADOWS 2 SELF CTRL – UP NO
While in the spellcaster’s control range, models in its battlegroup gain
Run & Gun. (At the end of its activation, if it destroyed one or more
enemy models with ranged attacks that activation, a model with Run
& Gun can make a full advance.)
CROSSE 1
BACKSTAB – While completely within the back arc of an enemy
model, this model gains an additional die on its attack and damage
rolls against that model.
BATTLEGROUP CONTROLLER – This model is not a warcaster but has
the following warcaster special rules: Battlegroup Commander,
Control Range, Focus Manipulation, Power Field, and Spellcaster.
This model must have at least one warjack in its battlegroup at the
start of the game.
DODGE – This model can advance up to 2˝ immediately after an enemy
attack that missed it is resolved unless it was missed while advancing.
It cannot be targeted by free strikes during this movement.
SOUL REAVER
RELOAD [1] – This model can spend 1 focus point to make one
additional ranged attack with this weapon during its Combat Action.
GORMAN 1
SPD STR MAT RAT DEF ARM CMD
6 4 5 5 14 12 6
ALCHEMICAL GRENADES
RNG ROF AOE POW
6 1 3 *
STILETTO
RNG POW P+S
0.5 2 6
DAMAGE
PC FA
4 C
GORMAN DI WULFE, ROGUE ALCHEMIST
MERCENARY – This model will work for Cryx, Cygnar, Khador, and
the Protectorate.
GORMAN 1
ALCHEMICAL MASK – This model does not suffer gas effects. When
determining LOS or resolving attacks, this model ignores cloud effects.
SMOKE BOMBS (HACTION) – Center a 3˝ AOE cloud effect on this
model. This AOE remains in play for one round.
ALCHEMICAL GRENADES
ATTACK TYPE – Each time this weapon is used to make an attack,
choose one of the following special rules:
• ACID BOMB – Models in the AOE are hit and suffer a POW 12
corrosion damage roll and the Corrosion continuous effect .
• BLACK OIL – This attack causes no damage. Instead, models in the
AOE are hit and suffer Blind for one round. (A model suffering
Blind cannot make ranged or magic attacks, suffers –4 MAT and
DEF, and cannot run, charge, or make slam or trample power
attacks. It must forfeit either its Normal Movement or Combat
Action during its next activation. Blind can be shaken.)
• RUST – This attack causes no damage. Instead, warjacks in the AOE
are hit and suffer –2 ARM for one turn.
VERSH 1
SPD STR MAT RAT DEF ARM CMD
6 6 7 6 14 13 7
MALLEUS
RNG ROF AOE POW
10 d3+1 — 10
SWORD
RNG POW P+S
1 4 10
DAMAGE
PC FA
4 C
HARLAN VERSH, ILLUMINATED ONE
ANIMOSITY [THAMARITE OR UNDEAD MODELS] – This model cannot be
part of an army that includes Thamarite or undead models.
MERCENARY – This model will work for Cygnar and Khador.
PARTISAN [CYGNAR] – When included in a Cygnar army, this model is
a Cygnar model instead of a Mercenary model.
VERSH 1
SACRED WARD – This model cannot be targeted by enemy spells.
WITCH HUNTER – When an enemy model declares it is casting a spell
while within 10˝ of this model, this model can immediately make
a basic attack targeting the enemy spellcaster. If the spellcaster is
destroyed as a result of this damage, the spelld oes not take effect.
MALLEUS
PURGATION – Gain an additional die on attack and damage rolls with
this weapon against models with an enemy upkeep spell or animus
on them.
SWORD
PURGATION – See above.
Illus. by Chippy and Chris Walton © Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack®, warcaster® & warbeast are TM of Privateer Press, Inc.
KELL BAILOCH 2016 v1
MERCENARY SOLO
BAILOCH 1
SPD STR MAT RAT DEF ARM CMD
6 5 5 8 14 12 6
SILENCE
RNG ROF AOE POW
14 1 — 10
SWORD
RNG POW P+S
0.5 3 8
DAMAGE
PC FA
5 C
KELL BAILOCH
MERCENARY – This model will work for Khador and the Protectorate.
BAILOCH 1
DUAL SHOT – If this model uses its Normal Movement to aim, it can
make one additional ranged attack this activation.
MARKSMAN – When damaging a warjack or warbeast with a ranged
attack, choose which column or branch suffers damage.
PROWL – While this model has concealment, it gains Stealth .
SILENCE
DEADLY SHOT – Instead of making a damage roll to resolve an attack
with this weapon, you can choose to have a model hit by this weapon
suffer 3 damage points instead. A model disabled by this attack
cannot make a Tough roll.
ROCKBOTTOM 1
SPD STR MAT RAT DEF ARM CMD
4 6 6 6 12 14 6
FIRE BREATHER
RNG ROF AOE POW
SP 8 1 — 12
CUTLASS
RNG POW P+S
0.5 4 10
DAMAGE
ROCKBOTTOM’S COINS
PC FA
4 C
LORD ROCKBOTTOM
MERCENARY – This model will work for Cryx, Cygnar, Khador, and
the Protectorate.
ROCKBOTTOM 1
COIN – This model gains +1 CMD for each of its unmarked coin boxes.
PAYMASTER [SEA DOG] – At any time during this model’s activation,
you can mark one or more coin boxes on its card. For each coin box
you mark, you can use Paymaster once. When you do, choose one
of the following incentives. Incentives are RNG CMD and can target
only friendly Sea Dog units. A Sea Dog unit can be affected by only
one incentive per turn. When all five of its coin boxes have been
marked, this model loses Paymaster for the rest of the game.
• MONEY SHOT – Affected models gain +2 to ranged attack and ranged
damage rolls for one turn.
• PAYDAY – Affected models gain boosted melee attack rolls and
Overtake. Payday lasts for one turn. (When a model with Overtake
destroys one or more enemy models with a basic melee attack
during its Combat Action, after the attack is resolved it can
immediately advance up to 1˝.)
• WALK IT OFF – Affected models gain Tough while in formation.
Walk It Off lasts for one round.
MADELYN 1
SPD STR MAT RAT DEF ARM CMD
6 4 4 4 14 12 7
DAMAGE
PC FA
4 C
MADELYN CORBEAU, ORDIC COURTESAN
ATTACHED – Before the start of the game, attach this model to a
friendly warcaster for the rest of the game. Each warcaster can have
only one model/unit attached to it.
MERCENARY – This model will work for Cygnar, Cryx, Khador, the
Protectorate, and the Retribution.
MADELYN 1
INTRIGUE (HACTION) – RNG CMD. Target enemy warrior model/
unit. If the model/unit is in range, it loses Stealth for one round.
PARLAY (HACTION) – While in this model’s command range, enemy
warrior models cannot target this model or its warcaster with attacks.
Parlay lasts for one round.
SEDUCTION (HACTION) – Take control of a living enemy non-
warcaster, non-warlock warrior model B2B with this model. You can
immediately make a full advance with the enemy model followed by a
basic melee attack, then Seduction expires. The enemy model cannot
be targeted by free strikes during this movement. A model can be
affected by Seduction only once per turn.
SUCKER! – If this model is directly hit by an enemy ranged attack,
choose a friendly non-incorporeal warrior model within 3˝ of it to
be directly hit instead. That model is automatically hit and suffers all
damage and effects.
MACNAILE 1
SPD STR MAT RAT DEF ARM CMD
5 5 6 6 14 13 8
GRENADE
RNG ROF AOE POW
6 1 3 12
QUAD-IRON
RNG ROF AOE POW
10 d3+1 — 10
CUTLASS
RNG POW P+S
0.5 4 9
DAMAGE
PC FA
4 C
MASTER GUNNER DOUGAL MACNAILE
MERCENARY – This model will work for Cryx, Cygnar, Khador, and
the Protectorate.
MACNAILE 1
ARTILLERIST (HACTION) – RNG CMD. Target friendly Faction model
gains +2 RAT when making its next AOE ranged attack this turn.
If the attack does not directly hit, you can reroll the direction and/or
distance of its deviation. Each roll can be rerolled only once as a
result of Artillerist.
DOUBLE POWDER RATION – This model can use Double Powder Ration
once per game at any time during its activation. This activation,
ranged attacks made by friendly Privateer models while in this
model’s command range gain +2 RNG. Double Powder Ration lasts
for one turn.
HIT THE DECK! – This model cannot be hit by AOEs. If it would be hit
by an AOE, it instead becomes knocked down. While this model is
knocked down, ranged attacks targeting it automatically miss.
VETERAN LEADER [SEA DOG DECK GUN CREW] – While in this model’s
command range, friendly Sea Dog Deck Gun Crew models gain +1
to attack rolls.
GRENADE
CUMBERSOME – This model cannot attack with this weapon and with
another weapon on the same activation.
BOKUR
SPD STR MAT RAT DEF ARM CMD
5 9 6 3 12 16 6
POLEARM
RNG POW P+S
2 6 15
SHIELD
RNG POW P+S
0.5 2 11
PC FA
5 2
OGRUN BOKUR
MERCENARY – This model will work for Cryx, Cygnar, and Khador.
BOKUR
CLIENT – Before the start of the game, choose one friendly warcaster,
solo, or unit commander to be the Bokur’s client. This model cannot
be the client of another Bokur or have the same client as another
Bokur. If its client leaves play, the Bokur loses all client benefits even
if the client is replaced by another model. While within 6˝ of its client
this model gains +2 to attack and damage rolls. If this model’s client
has Advance Deployment, this model gains Advance Deployment .
SHIELD GUARD – Once per round, when a friendly model is directly
hit by a non-spray ranged attack during your opponent’s turn while
within 3˝ of this model, you can choose to have this model directly hit
instead. This model is automatically hit and suffers all damage and
effects. This model cannot use Shield Guard while it is incorporeal,
knocked down, or stationary.
SLAM POWER ATTACK – This model can make slam power attacks.
POLEARM
POWERFUL CHARGE – This model gains +2 to charge attack rolls with
this weapon.
MIDWINTER 1
SPD STR MAT RAT DEF ARM CMD
6 4 6 4 13 12 8
VOID STAFF
RNG POW P+S
2 5 9
DAMAGE
PC FA
5 C
ORIN MIDWINTER, ROGUE INQUISITOR
MERCENARY – This model will work for Cryx, Khador, and the
Protectorate.
MINION – This model will work for Skorne.
MIDWINTER 1
ARCANE VORTEX – This model can immediately negate any spell that
targets it or a model within 3˝ of it by spending one power token. The
negated spell does not take effect, but its COST remains spent.
INQUISITOR’S TALISMAN – This model begins the game with three
power tokens. During its activation, this model can spend power
tokens to make additional melee attacks or to boost attack or damage
rolls. It can make one additional attack or boost one roll for each
token spent.
MAGIC ABILITY [7]
• CHAIN LIGHTNING (HATTACK) – Chain Lightning is a RNG 10
magic attack. A model hit by Chain Lightning suffers a POW 10
electrical damage roll , and lightning arcs from that model to d3
consecutive additional models. The lightning arcs to the nearest
model it has not already arced to within 4˝ of the last model it arced
to, ignoring this model. Each model the lightning arcs to suffers a
POW 10 electrical damage roll . Lightning arc damage rolls are
not considered to have been caused by an attack. Chain Lightning
damage rolls are simultaneous.
• STEALTH (HACTION) – This model gains Stealth for one round.
RAGMAN 1
SPD STR MAT RAT DEF ARM CMD
6 5 5 4 14 12 7
WALKING STICK
RNG POW P+S
0.5 3 8
DAMAGE
PC FA
4 C
RAGMAN
MERCENARY – This model will work for Cryx, Cygnar, and Khador.
ANIMOSITY [MORROWAN MODELS] – This model cannot be part of an
army that includes Morrowan models.
RAGMAN 1
SACRIFICIAL PAWN [LIVING MODEL] – When this model is directly
hit by an enemy ranged attack, you can have one friendly, non-
incorporeal living model within 3˝ of it directly hit instead. That
model is automatically hit and suffers all damage and effects.
MAGIC ABILITY [7]
• BONE SHAKER (HATTACK) – Bone Shaker is a RNG 8, POW 12
magic attack. When this spell boxes a living or undead non-
warcaster, non-warlock enemy warrior model, you can immediately
take control of the model and make a full advance with it followed
by a basic melee attack, then the boxed model is removed from
play. The boxed model cannot be targeted by free strikes during this
movement.
• DEATH FIELD (HACTION) – While within 3˝ of this model, friendly
models gain Dark Shroud. Death Field lasts for one turn. (While in
the melee range of a model with Dark Shroud, enemy models suffer
–2 ARM.)
MOORCLAW 1
SPD STR MAT RAT DEF ARM CMD
5 7 6 6 13 15 9
SLUG GUN
RNG ROF AOE POW
4 1 — 14
BATTLE AXE
RNG POW P+S
1 6 13
DAMAGE
PC FA
4 C
RALUK MOORCLAW, THE IRONMONGER
MERCENARY – This model will work for Cryx, Cygnar, and Khador.
MINION – This model will work for Trollbloods.
MOORCLAW 1
DRIVE: ASSAULT – When a warjack under this model’s control begins
a charge while in its command range, the warjack gains Assault
when resolving the charge.
IRON SENTINEL – While B2B with a friendly Faction warjack, this
model gains +2 DEF and ARM and cannot become knocked down.
MECHANIKALLY ADEPT – This model can target non-Faction models
with Repair special actions.
REPAIR [d6] (HACTION) – RNG B2B. Target friendly Faction construct
model. If the model is in range, remove d6 damage points from it.
REINHOLDT 1
SPD STR MAT RAT DEF ARM CMD
7 2 2 2 15 10 4
DAMAGE
PC FA
4 C
REINHOLDT, GOBBER SPECULATOR
MERCENARY – This model will work for Cygnar and Khador.
ATTACHED – Before the start of the game, attach this model to a
friendly warcaster for the rest of the game. Each warcaster can have
only one model/unit attached to it.
REINHOLDT 1
DODGE – This model can advance up to 2˝ immediately after an enemy
attack that missed it is resolved unless it was missed while advancing.
It cannot be targeted by free strikes during this movement.
WARCASTER BENEFITS – While B2B with its warcaster, this model can
use one of the following special rules:
• LUCKY CHARM (HACTION) – During its activation this turn, this
model’s warcaster can reroll one attack or damage roll, then Lucky
Charm expires.
• RELOADER (HACTION) – During its Combat Action this turn, this
model’s warcaster can make one additional ranged attack.
• SPYGLASS (HACTION) – Target an enemy model in this model’s LOS.
That model loses Stealth for one round.
Illus. by Brian Snoddy and Chris Walton © Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack®, warcaster® & warbeast are TM of Privateer Press, Inc.
RHUPERT CARVOLO, PIPER OF ORD 2016 v1
MERCENARY ORDIC SOLO
CARVOLO 1
SPD STR MAT RAT DEF ARM CMD
6 6 6 4 13 14 7
SWORD
RNG POW P+S
0.5 3 9
DAMAGE
PC FA
4 C
RHUPERT CARVOLO, PIPER OF ORD
MERCENARY – This model will work for Cygnar and the Protectorate.
CARVOLO 1
PIPER – This model can use one of the following tunes at any time
during its activation. A friendly model/unit can be affected by only
one tune each turn.
• DIRGE OF MISTS – RNG 5. Target friendly model/unit. If the
model/unit is in range, it gains concealment. Dirge of Mists lasts
for one round. Models are not affected while out of formation.
• HEROIC CALL – RNG 5. Target friendly warrior model/unit. If the
model/unit is in range, it gains Tough . Heroic Call lasts for one
round. Models are not affected while out of formation.
• MARCH – RNG 5. Target friendly model/unit. If the model/unit is
in range, it gains Pathfinder for one turn.
RUTGER 1
SPD STR MAT RAT DEF ARM CMD
6 6 7 6 14 14 9
HAND CANNON
RNG ROF AOE POW
12 1 — 12
MECHANIKAL SWORD
RNG POW P+S
0.5 6 12
DAMAGE
PC FA
4 C
RUTGER SHAW, PROFESSIONAL ADVENTURER
MERCENARY – This model will work for Cygnar, Khador, and the
Protectorate.
RUTGER 1
DRIVE: SHIELD GUARD – While in this model’s command range, a
warjack under its control gains Shield Guard. (When a friendly model
is directly hit by a non-spray ranged attack during your opponent’s
turn while within 3˝ of a model with Shield Guard, you can choose
to have the model with Shield Guard directly hit instead. It is
automatically hit and suffers all damage and effects. A model can use
Shield Guard only once per round and cannot use Shield Guard while
incorporeal, knocked down, or stationary.)
DUAL ATTACK – This model can make melee and ranged attacks in the
same activation. When this model makes its initial melee attacks or
a power attack, it can also make its initial ranged attacks. This model
can make ranged attacks even while in melee.
IRON SENTINEL – While B2B with a friendly Faction warjack, this
model gains +2 DEF and ARM and cannot become knocked down.
PARTNER [TARYN DI LA ROVISSI] – While in Taryn di la Rovissi’s
command range, this model gains Dodge.
VERENDRYE 1
SPD STR MAT RAT DEF ARM CMD
6 6 5 5 13 14 9
PISTOL
RNG ROF AOE POW
8 1 — 10
HALBERD
RNG POW P+S
2 5 11
DAMAGE
PC FA
4 C
SERGEANT NICOLAS VERENDRYE
MERCENARY – This model will work for Cryx, Cygnar, Khador, and
the Protectorate..
VERENDRYE 1
BATTLE BROTHERS [STEELHEAD HALBERDIERS] – While B2B with one
or more Steelhead Halberdiers models, this model gains +2 ARM.
FIELD MEDIC – While within 3˝ of this model, other friendly living
Faction warrior models gain Tough .
FLANK [STEELHEAD HALBERDIERS] – When this model makes a melee
attack against an enemy model engaged by another friendly Steelhead
Halberdier, this model gains +2 to attack rolls and gains an additional
damage die.
LEADERSHIP [STEELHEAD HALBERDIERS] – While in this model’s
command range, friendly Steelhead Halberdier models gain Wall of
Steel. (While a model with Wall of Steel is B2B with one or more
models in its unit, it gains +2 ARM.)
SET DEFENSE – A model in this model’s front arc suffers –2 on charge,
slam power attack, and impact attack rolls against this model.
HALBERD
POWERFUL CHARGE – This model gains +2 to charge attack rolls with
this weapon.
STANNIS 1
SPD STR MAT RAT DEF ARM CMD
8 6 7 6 13 17 9
HAND CANNON
RNG ROF AOE POW
12 1 — 12
THRASHER
RNG POW P+S
2 6 12
MOUNT
RNG POW
0.5 10
DAMAGE
PC FA
7 C
STANNIS BROCKER
MERCENARY – This model will work for Cryx, Cygnar, Khador, and
the Protectorate.
STANNIS 1
CLEAVE – When this model destroys one or more enemy models with
a basic melee attack during its Combat Action, immediately after the
attack is resolved this model can make one additional melee attack.
This model can make only one additional attack as a result of Cleave
each activation.
DEFENSIVE STRIKE – Once per turn, when an enemy model advances
into and ends its movement in this model’s melee range, this model
can immediately make one basic melee attack against it.
REPOSITION [3˝] – At the end of an activation in which it did not run or
fail a charge, this model can advance up to 3˝, then its activation ends.
TACTICIAN [STEELHEAD] – While in this model’s command range,
friendly Steelhead models ignore other friendly Steelhead models
when determining LOS. Friendly Steelhead models can advance
through other friendly Steelhead models in this model’s command
range if they have enough movement to move completely past them.
THRASHER
BRUTAL CHARGE – This model gains +2 to charge attack damage rolls
with this weapon.
RAIDER
SPD STR MAT RAT DEF ARM CMD
6 3 5 5 14 11 5
HARPOON PISTOL
RNG ROF AOE POW
6 1 — 10
FA
PC 3 Raiders 4
3
SWAMP GOBBER RIVER RAIDER
MERCENARY – This model will work for Cryx.
MINION – This model will work for Circle and Skorne.
RAIDER
DUAL ATTACK – This model can make melee and ranged attacks in the
same activation. When this model makes its initial melee attacks or
a power attack, it can also make its initial ranged attacks. This model
can make ranged attacks even while in melee.
PROWL – While this model has concealment, it gains Stealth .
HARPOON PISTOL
REEL IN – When this attack hits an enemy model, immediately after
the attack is resolved place this model B2B with the enemy model.
POISONED HAND WEAPON
WEAKEN – A living model hit by this weapon suffers –2 STR and DEF
for one round.
SYLYS 1
SPD STR MAT RAT DEF ARM CMD
6 4 5 4 13 13 5
STAFF OF SEEKING
RNG POW P+S
2 3 7
DAMAGE
PC FA
4 C
SYLYS WYSHNALYRR, THE SEEKER
ATTACHED – Before the start of the game, attach this model to a
friendly warcaster for the rest of the game. Each warcaster can have
only one model/unit attached to it.
MERCENARY – This model will work for Cygnar, Khador, and the
Retribution.
PARTISAN [RETRIBUTION] – When included in a Retribution army, this
model is a Retribution model instead of a Mercenary model.
SYLYS 1
ARCANE ASSIST – If its warcaster is in this model’s command range
during your Control Phase, the warcaster can upkeep one spell
without spending focus.
ARCANE SECRETS (HACTION) – RNG CMD. Target this model’s
warcaster. If the warcaster is in range, it gains an additional die
on magic attack and magic damage rolls for the next spell it casts.
Discard the lowest die in each roll. Arcane Secrets lasts for one turn.
SPIRITUAL CONDUIT – While its warcaster is in this model’s command
range, when the warcaster casts a spell and is the point of origin for
the spell, the spell gains +2 RNG.
TARYN 1
SPD STR MAT RAT DEF ARM CMD
6 5 5 7 15 12 8
MAGELOCK PISTOL
RNG ROF AOE POW
10 1 — 10
DAMAGE
PC FA
5 C
TARYN DI LA ROVISSI, LLAELESE GUN MAGE
MERCENARY – This model will work for Cygnar and the Protectorate.
TARYN 1
DODGE – This model can advance up to 2˝ immediately after an enemy
attack that missed it is resolved unless it was missed while advancing.
It cannot be targeted by free strikes during this movement.
PARTNER [RUTGER SHAW] – While in Rutger Shaw’s command range,
this model gains Tough .
MAGELOCK PISTOL
ATTACK TYPE – Each time this weapon is used to make an attack,
choose one of the following special rules:
• BLACK PENNY – This attack ignores the target in melee DEF bonus.
• BRUTAL DAMAGE – On a direct hit, gain an additional die on this
weapon’s damage rolls against the target directly hit.
• SHADOW FIRE – A model hit by this attack does not block LOS for
one turn.
STEINHAMMER 1
SPD STR MAT RAT DEF ARM CMD
5 6 6 5 12 14 9
BLOWTORCH
RNG ROF AOE POW
SP 6 1 — 12
WRENCH
RNG POW P+S
0.5 2 8
DAMAGE
PC FA
4 C
THOR STEINHAMMER
MERCENARY – This model will work for Cygnar and Khador.
STEINHAMMER 1
DRIVE: REPOSITION [5˝] – While in this model’s command range, a
warjack under its control gains Reposition [5˝]. (At the end of an
activation in which it did not run or fail a charge, a model with
Reposition [5˝] can advance up to 5˝, then its activation ends.)
REPAIR [d3+3] (HACTION) – RNG B2B. Target friendly Faction
construct model. If the model is in range, remove d3 + 3 damage
points from it.
TUNE UP [RHULIC WARJACK] (HACTION) – RNG B2B. Target friendly
Rhulic warjack. If the warjack is in range, all attack and damage rolls
resulting from its next basic attack this turn are boosted.
THRALL WARRIOR
SPD STR MAT RAT DEF ARM CMD
6 6 6 3 11 14 3
GREAT SWORD
RNG POW P+S
1 4 10
THRALL WARRIOR
THRALL WARRIOR
CREATED – This model does not begin the game in play.