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GFX 18:28:02.

886
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GFX 18:28:02.886 Heroes of the Storm (B63635)
GFX 18:28:02.886
GFX 18:28:02.886 Executable C:\Program Files (x86)\Heroes of the
Storm\Versions\Base63635\HeroesOfTheStorm_x64.exe
GFX 18:28:02.886 <Parameters> -sso=1 -launch -uid heroes
GFX 18:28:02.886 Parent Executable \Device\HarddiskVolume3\Program Files
(x86)\Heroes of the Storm\Support64\HeroesSwitcher_x64.exe
GFX 18:28:02.886 Grandparent Executable \Device\HarddiskVolume3\Program Files
(x86)\Battle.net\Battle.net.exe
GFX 18:28:02.886 LocalTime 2018-04-07 18:28:02.886
GFX 18:28:02.886 <ComputerUser> GUJGYTU
GFX 18:28:02.886 <ComputerName> LAPTOP-574CFP5C
GFX 18:28:02.886 <Exe.Architecture> x86_64
GFX 18:28:02.886 <Version> 2.31.1.63635
GFX 18:28:02.886 <DataBuild> B63635
GFX 18:28:02.886 <CodeBranch> branches/Heroes.31
GFX 18:28:02.886 <CodeRevision> 538589
GFX 18:28:02.886 <Locale.Assets> esES
GFX 18:28:02.886 <Locale.Data> esES
GFX 18:28:02.886 <Locale.Install> esES
GFX 18:28:02.886 <AccountCountry> ESP
GFX 18:28:02.886 <AgentVersion> 2.13.10.6082
GFX 18:28:02.886 TelemetrySessionId 8BF1C85A-CC2D-4000-B8F0-B000E178E857
GFX 18:28:02.886
===================================================================================
=================
GFX 18:28:02.886 DXGI: Available
GFX 18:28:03.074 VRAM Override Variables: Dedicated [0MB] Shared [0MB]
GFX 18:28:03.219 Adapter "NVIDIA GeForce GTX 1050" Vendor 0x4318 Device 0x4318
GFX 18:28:03.219 Adapter "Intel(R) HD Graphics 630" Vendor 0x32902 Device 0x32902
GFX 18:28:03.219 Skipped adapter "Intel(R) HD Graphics 630" because no ouputs
GFX 18:28:03.219 Adapter "Microsoft Basic Render Driver" Vendor 0x5140 Device
0x5140
GFX 18:28:03.219 Skipped adapter "Microsoft Basic Render Driver" because no ouputs
GFX 18:28:03.219 Attempting D3D11 device creation on "NVIDIA GeForce GTX 1050"
GFX 18:28:03.440 Device creation success.
GFX 18:28:03.455 VRAM Override Variables: Dedicated [0MB] Shared [0MB]
GFX 18:28:03.471 VRAM Override Variables: Dedicated [0MB] Shared [0MB]
GFX 18:28:03.471 Initialized D3D11 GraphicsDevice: NVIDIA GeForce GTX 1050 (Driver
Version: 0.38873.0.0, VRAM: 1987MB, SVMEM: 4029MB).
GFX 18:28:03.471 Setting up swap chain.
GFX 18:28:03.471 Trying fullscreen
GFX 18:28:03.534 Found matching display mode width: 1920 height: 1080 RRN:
141000000 RRD: 2347800
GFX 18:28:03.534 Resizing D3D11 swap chain (1920x1080)
GFX 18:28:03.659 Hardware Depth Sampling: Available
GFX 18:28:03.987 Resource Cache Override Variable: 0MB
GFX 18:28:03.987 Resource Cache: 2014MB Win64 (8059MB Physical, 6010MB Process
Virtual)
GFX 18:28:03.987 Resource Cache Sound: 201MB
GFX 18:28:03.987 Resource Cache Common: 450MB
GFX 18:28:03.987 Resource Cache Texture Max: 1500MB
GFX 18:28:09.483 CDDShadercache::Initialize() could not open ShaderCache_dx11.bin
GFX 18:28:09.504 PerfNotifiers initialized
GFX 18:28:10.475 Resource Cache Texture: 950MB
GFX 18:28:10.475 Resource Cache Texture Used: 0MB
GFX 18:30:23.694 WARNING: Texture DB does not match file info or file is corrupt
for assets\textures\storm_ui_hud_tracer_stuck_text.dds
GFX 18:34:54.556 Focus Event. Changing to windowed.
GFX 18:34:54.936 Focus Event. Changing to fullscreen.
GFX 18:34:55.472 Focus Event. Changing to windowed.
GFX 18:35:02.258 Focus Event. Changing to fullscreen.
GFX 18:41:54.630 Focus Event. Changing to windowed.
GFX 18:41:56.219 Focus Event. Changing to fullscreen.
GFX 18:47:04.853 Focus Event. Changing to windowed.
GFX 18:47:06.259 Focus Event. Changing to fullscreen.
GFX 18:47:07.184 Focus Event. Changing to windowed.
GFX 18:47:08.174 Focus Event. Changing to fullscreen.
GFX 18:47:08.699 Focus Event. Changing to windowed.
GFX 18:47:43.980 Focus Event. Changing to fullscreen.
GFX 18:55:33.367 Focus Event. Changing to windowed.
GFX 18:55:34.805 Focus Event. Changing to fullscreen.
GFX 18:55:40.826 Focus Event. Changing to windowed.
GFX 18:55:42.605 Focus Event. Changing to fullscreen.
GFX 18:57:41.382 Focus Event. Changing to windowed.
GFX 18:57:45.309 Focus Event. Changing to fullscreen.
GFX 19:30:01.878 Focus Event. Changing to windowed.
GFX 19:30:10.038 Focus Event. Changing to fullscreen.

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