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Attribute Grade Hero

HP SSR Merlin
HP SSR Meliodas
HP SSR Lilia
HP SSR Fat King
HP SSR King
HP SSR Jericho
HP SSR Helbram
HP SSR Griamore
HP SSR Escanor
HP SSR Elizabeth
HP SSR Elaine
HP SSR Deathpierce
HP SSR Ban
HP SSR Ban
HP SSR Valenty
HP SSR Diane*
STR SSR Merlin
STR SSR Meliodas
STR SSR Howzer
STR SSR Helbram
STR SSR Guila
STR SSR Gowther
STR SSR Gilthunder
STR SSR Diane
STR SSR Deldry
STR SSR Benimaru
STR SSR Ban
STR SSR Arthur
SPD SSR Slater
SPD SSR Rimuru
SPD SSR Milim
SPD SSR Demon Meliodas
SPD SSR Melascula
SPD SSR Lilia
SPD SSR Fat King
SPD SSR King
SPD SSR Hendrickson
SPD SSR Gowther
SPD SSR Galland
SPD SSR Eli & Hawk
SPD SSR Elizabeth
SPD SSR Diane
SPD SSR Diane
SPD SSR Ban
SPD SSR Merlin
SPD SSR Diane
Unique
Fills the Ultimate Move Gauge of all allies by 1 orb at the start of battle.
Increases Crit Chance by the ratio of the hero's diminished HP when using a Skill.
Decreases all enemies' Attack by 16% in PVP.
Increases all allies' Defense by 100% when the hero's Ultimate Move Gauge is completely filled.
Increases Crit Chance by 10% per each Ultimate Move Gauge orb. Increases by an additional 50% if it completely f
Increases Crit Chance by 10% per hero skill use.
Heals for 100% of Defense when the hero's HP reaches 0. (Once per battle)
Increases Attack by a value equal to 30% of the hero's Defense at the start of the turn.
Remove Buffs and Debuffs when the hero's Ultimate Move Gauge is completely filled, grants Debuff Immunity.
Fills the hero's Ultimate Move Gauge by 2 orbs at the start of the battle.
Increases Fairy allies' HP-related stats by 15%.
Decreases enemies' Crit Resistance and Crit Defense by 30%.
Decreases all enemies' HP-related stats by 10% at the start of the next turn if the hero doesn't take damage. (Limit 5
Heals 20% of diminished HP at the start of every turn.
Decreases all enemies' Pierce Rate by the value of the hero's Resistance at the start of the battle. (Applies when en
Taunts enemies and creates a barrier equal to 300% of Defense at the start of the battle.
Increases Pierce Rate by 10% per each Ultimate Move Gauge orb. Increases by an additional 50% if it is completely
Increases Crit Chance by 50% for each dead ally.
Increases Human allies' basic stats by 8%.
Increases Basic Stats by 5% per surviving ally.
Increases all allies' HP-related stats by 15% in Death Match.
Increases all allies' Attack by 10% at the start of the next turn if the hero doesn't take damage.
Increases Resistance by 10% per each Ultimate Move Gauge orb. Increases by an additional 50% if it is completely
Increases Crit Chance by 10% at the start of the next turn if the hero takes damage. (Limit 5 times)
When battle starts in PvP, applies 1 Charm effect on one enemy. When the charmed enemy uses a skill which inflict
Increases damage dealt by 3% per hero skill used. (Limit 10 times)
Fills the Ultimate Move Gauge by 1 orb at the start of the next turn if the hero takes damage.
Increase HP-related stats of human allies by 15%.
Increases Crit Chance to 300% of its value when the hero attacks an enemy with an empty Ultimate Move Gauge.
Increases Defense-related stats by 8% at the start of the next turn if the hero takes damage. (Limit 5 times)
Increases Crit Damage by 8% per hero skill used. (Limit 10 times)
If Meliodas has 4 or less Ultimate Move Gauge orbs, attack disables have no effect on him.
Increase base stats of this unit for every Ult gauge that enemies and allies have.
Increases all allies' Pierce Rate by 50% of the value of the hero's Pierce Rate. (Applies when entering battle)
Heals 15% of max HP at the start of the next turn if the hero takes damage.
Increases Fairy allies' basic stats by 8%.
Increases Recovery Rate by 10% at the start of every turn. (Limit 5 times)
Heals 15% of diminished HP every time a Debuff is removed from an ally.
Taunt one enemy. The affected target cannot activate Debuffs when using skills and may only attack Galland. (Limit
Increases all allies' HP by 12% per Debuff on the hero.
Removes all allies' Debuffs, heals their HP, and fills Ultimate Move Gauge by 2 orbs when the hero dies.
Increase the hero's Crit Chance by the value of the hero's Crit Resistance at the start of the battle.
Increases Attack by 6% at the end of every turn. (Limit 5 times)
Decreases all enemies' Attack-related stats by 15% at the start of the next turn if the hero doesn't take damage. (Lim
Increases the hero's Attack by 2% per Debuff on enemies.
Increase the hero's Crit Chance by the value of the hero's Crit Resistance at the start of the battle.

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