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Advanced Revit

Course Syllabus

Prepared By: Ronel Katigbak Pabico


Introduction:

A key component in managing the BIM process is to establish a


foundation for different types of projects by creating standard
templates and customs elements. Having this in place makes the
process of any new project flow smoothly and efficiently.

Autodesk Revit Software works the way architects and designers


think, so you can develop high quality, accurate architectural designs
using tools that support Building Information Modelling (BIM)
workflows.
Course Objective:

To enable students to have strong knowledge and skills in creating


standard component to accelerat their design process. Furthermore,
grabbing others impression by using enhanced rendering tool is a
huge benefit in using Autodesk revit

Pre-requisites:
Students/participants should have essential knowledge in Basic Revit
Architecture and have access to computer. If not I encourage you to
enroll and or join to Basic Revit Architecture, link here: _____________
Course Syllabus:

1. Preferencing and Project Management


2. File Management (Importing and Exporting Files)
3. Linking, Project Monitoring and Coordination
4. Family Templates and Title Blocks
5. Revit Families
6. Conceptual Design ( Conceptual Massing)
7. Creating Advanced Components
- In-Place Families
- Creating and Modifying
- Nested Families
- Group Components
8. Working on Different Families
- Annotations
- Wall Based
- Floor Based
- Ceiling Based
- Host Based
Note: Electrical, Mechanical and Structural Components will be
discuss on Advanced Revit 2 & 3 ( Structural, Electrical and
Mechanical) which will be announced later.)

9. Scheduling
- Doors and Windows
- Areas and Finishing
- Others
10. Site Development
- Contouring and Modifying
- RPC
- Plantation

11. Design and Analysis


- Designing In-Phases
- Design Options
- Interference Checking
- Area and Colour Fills

12. Worksharing
- Worksheets
- Project Sharing
- Managing Worksheet
11. Presentations and Renderings
- Architectural Materials
- Creating and Modifying Materials
- Lighting Setup ( Interior and Exterior)
- Render Setup

( for the meantime we will use mental ray rendering then resources is
available, we will shift to Vray)

Good luck to us

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