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Voluntary Run T
Voluntary Run T
Principle of play:
With possession (offence) Without possession
Maximise time in bat Minimise time in the field
Maximise runs scored from and not from Build pressure
bat Minimise unnecessary scores
Aim:
Understanding functionality of game play and then build of elements of play ie. decision-
making
Set up:
Voluntary Run T Ball - Base Diagram
Walk to
next
red Walk to
next
red
Base
Base 2
3
Base 0 / T Base
Home 1
or
Decision Walk to
Area next
red
Progression:
Changing the primary rules of this game will allow progression to be implemented into the
game. I.e. adding in a new primary rule where all players must get home. Those left on the
field will cause runs to be deducted from their score. This type of change will encourage
students to get home for the sake of their team score.