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INSTRUCTIONS (4 pages) 2-5 14+ 20-30 mins

Made in the UK. © Copyright 2020 FunkiFruit.


All rights reserved. www.funkifruit.cards
TM
Contents: 111 card Deck, 5 player-aids, 5 fruit baskets

AIM: SEARCH THE FRUIT CRATE TO SCORE THE MOST POINTS AT THE END OF THE GAME!
Prologue 1) set Up
Welcome explorers to the island. A Deal each player a double-sided player aid Put the top two leftover cards on the table,
strange paradise, where the sun is literally card for reference during play. Also deal face up to form the start of two separate
smiling. each player a fruit basket card in their discard piles. Except in a 2 player game: use
chosen colour. Remove any leftover one discard pile and place one card face up.
The fruits that thrive here are no ordinary baskets and player aids from the game.
fruits, they are Funki Fruits! The remaining cards will form a face-down
Remove, shuffle and set aside all the “draw pile”. Both the draw pile and discard
You and your crew got greedy, and locked swarm cards from the deck. pile(s) will be used by all players throughout
them all in a crate, but now they are the game.
breaking out! Now take a look at the ‘Fruit Salad Menu’
(page 4), where you will decide which Add one swarm to the last five cards on the
You can only safely contain ten of them. main card sets to use in your game, at your draw pile, shuffle them and set them aside.
So you’ll have to play dirty, to ward off rival chosen player count. This will enable you This guarantees one swarm will be found in
explorers. You do not like sharing the to build your FunkiFruit crate (deck) the last six cards.
limelight back home! correctly, in conjunction with the card
quantities on the player aids. Now shuffle three more swarms into the rest
You better hurry, before everything gets of the draw pile. Place this pile on top of the
devoured! There’s pear-ishble goods Once your deck is built, and shuffled six cards set aside. The draw pile is ready, and
inside. (swarms aside): deal three cards face up to the game is now setup.
each player (this will help players to plan
their initial strategies). Then deal three The remaining swarm cards are removed
cards face down to each player. from the game, do not reveal them.

2) Gameplay
Your basket is designed to offer you a
Choose a player to start the game: layer of protection, compared to cards
[Discards]: If you have over ten cards
whoever ate fruit most recently. Play (counting cards stored in your basket
held in your hand. Thus, action and
will continue clockwise from the too): discard [non-spoilt] cards from
swarm card effects will not apply to cards
starting player. your hand, face up, on top of any
stored in your basket, unless stated
discard pile(s); until you have ten in
otherwise.
On your turn, follow these alphabetical total. You cannot opt to discard cards
phases in order (refer to player aids for from your basket.
quick reference): [Cards]:
*= OPTIONAL PHASE 1.Take the top draw pile card and reveal
Never end your turn, exceeding your
card limit, which is ten (unless stated
it.
otherwise). If you exceed this limit: a
2.Now take the top draw pile card again discard phase is always mandatory,
[ACTIONS]*: Play any action card(s) but don’t reveal it; OR take a card [that is before you can end your turn (in any
held of your choice. Put them face up, NOT an action] from the top of a discard scenario).
on top of any discard pile(s), one at a pile (if possible).
time, when applying each action’s
effect.
found a SWARM? No matter if it was A swarm/Action effect requires
found in your action or card phase, show
[BASKETS]*: Swap/store up to two fruit it immediately; apply its effects, then set
me to discard, now what? Discard
or spoilt cards in your basket. Put them the required card(s) from your hand
it aside (not on the discard pile). Go to
face down on the two slots either side (not your basket), face up, on top of any
your discards phase straight afterwards
of your basket card. Weather and action discard pile(s).
and then end your turn.
cards are not allowed in baskets.

3A) SwarMs & End of Game


Swarms are mostly vile insects that The final swarm found will end the Tie-breaker: If there’s a tie, whoever
meddle with everyone. Be game, after the turn of the player who holds the single highest value card
frightened, but be prepared! found it. wins. If still tied: whoever holds the
least spoilts wins. If still tied: call it a
Remember when you find a swarm Everyone then flips all their cards face tie, and try not to feel rotten about it!
you must show everyone and apply up. All scores are calculated. If anyone
its effects immediately. holds the Bitter Lemon, it will be
scored last. After all other scoring.
Swarms/cards that only refer to ‘fruit’,
will exclude other card types i.e. The winner (champion explorer), will
spoilts and weather, unless stated. be the player with the highest score.

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3B) SwarM Cards
Biker Slugs: Roman Snails: Until next swarm:
Everyone discard any card in turn. passion fruits cannot be used to
Until next swarm: the total card limit block actions (no-one is exempt).
is reduced to 9 cards for all players. If final swarm: everyone discard one
passion fruit.

MummY mAGGOTS: If a player has Super Flies: Everyone does basket


no spoilts at the end of the game: phase now, and must fill their
they will lose 13 points. baskets fully. Until next swarm: no
more basket phases, and fruit
thieves may be used as sly foxes. This
Ninja Locusts: Everyone put two temporarily gives fruit thieves a
flexible choice (hand or basket).
fruits face down. Flip them all over
together; discard any identical cards
revealed, in turn. To clarify, identical Tribal Wasps: Everyone discard
cards are cards with the same name any card in turn. Now all pass any
e.g. two ‘star fruit’. Be warned: if you card face down to the player on the
put two identical cards down right.
yourself, you will have to discard
them also. Viking Ants: Everyone removes
two of their watermelons from the
Pixie Butterflies: Until next game. Hopefully you stored yours
safe in your basket!
swarm: everyone may take a third
card, in card phase. Rules for the
third card are the same as the
second card. Pixies are the only nice
swarm in FunkiFruit!

4) Action Cards
These cards are optionally played at Fruit Thief : Troublesome Tractor : Place any
Choose a player to hold up their hand two cards on top of the draw pile.

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the start of your turn. They do not

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Now end your turn.

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of cards. Now take a random hidden

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score points directly; they will mostly

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help you fall out with your friends! card from them.
Worm: Choose a player to discard
two apples of any kind (of their
Alien Avduction: Choose a player Greedy Pig :
choice).
Discard any card. Then secretly draw
to discard all their avocados.
five cards, one by one. Now end your
turn. You must stop drawing if you find Insufficient cards for a
Angry Farmer: Name a type of fruit a swarm, and follow the usual swarm
swarm/action effect?
or sprouts, everyone else discards one rules.
You must play what you legally can.
in turn. For example you might say:
‘passion fruit’, ‘coconuts’, ‘sprouts’ etc.
The following calls must always be
Inspector Gecko: Look at and Example A
re-arrange, the top four cards on The Worm eats two apples, if you only
generic, and not specific:
the draw pile. Do this secretly, so only hold one apple, in hand you will lose
I) ‘Apples’ to permit any kind of apple.
you know the future! just one.
II)’Bananas’ to permit any size bunch.
III) ‘Grapes’ to permit any colour.
Example B
Finally you cannot call ‘tropic party’ as Monkey: Choose a player to discard The Ninja Locusts require you to put
that is not a fruit type. Thus, you must any two of their banana cards. They down two fruits, but you only have
always call them by actual fruit type must decide which banana(s) to one in hand, so you only put down
i.e. ‘kiwis’, ‘mangoes’ etc. discard no matter the size of their one.
bunches!
Bumbling Bear : Example C
Choose a player to reveal the cards in scapegoat: Choose a player to miss An Angry Farmer asks for pears but
their basket, until their next basket their next turn. Or skip the rest of yours you have none in hand. Then do
phase. by ending your turn now. Multiple nothing.
scapegoats cannot apply to a single
player at the same time.
Digger: Take any two cards from the 5) Weather cards
top five, off one discard pile (except
shovels). This does not have to be Shovel : Take any card from the top
T hese cards can change your score,
from the discard pile you placed the five, off one discard pile (except the
like the weather! Your fruit needs
digger on (unless 2 player). Choose digger). This does not have to be
both sun and rain to survive.
wisely, others will see what you pick. from the discard pile you placed the
Remember, you cannot store
shovel on (unless 2 player). Choose
weather in a basket!
wisely, others will see what you pick.
Dodgy Dealer :
Give a player any one of your cards face Sly Fox: Take one card from a player's Sun & Rain: Score +25 or -10
down. Let them reorganise their hand. points.
basket. Unless a bumbling bear has
Now take a random hidden card from revealed them, you are unlikely to
them. Careful, there is a risk of getting [Score 25 points in total]: for a sun
know what you are taking - good luck!
the same card back! and a rain together (per set of 2).

[Score minus 10 points in total]: for


each rain or sun without the other
(not in a set). page 2
6) Fruit Cards
These cards are all juicy point scorers! They are the main way to score points in FunkiFruit; create powerful combinations
to boost your score. Pick wisely, you can’t have them all!

Apple : Follow the scoring grid on the apple cards: the Golden Apple: This golden boy is the equivalent of holding two
more apples you hold, the more total points you will apples. See the apple scoring information.
score. For example: two apples would score you 8 points,
whereas four apples would score you 32 points. You may
score up to six apples Max. The highest apple score Green & Red Grapes: 2 points each OR:
possible is therefore 62, core blimey!
[score 18 points in total]: if you have one of each colour
Avocado: 8 points, holy guacamole! (per set of 2).

Banana : These cards score individual points, relative to Passion Fruit : 6 points OR block any action against you
the quantity of ‘banana’ on the cards (in the bunch), i.e. By discarding this card from your hand, you can block any action
the “5 Banana” card scores 5 points whereas the ‘3 that directly targets you. You cannot block indirect actions such as
Banana’ card scores 3 points and so on. troublesome tractors, inspector gecko etc.

One of these two bonuses may also apply: Note: when an angry farmer asks players for a type of fruit or sprouts,
[an extra 15 bonus points]: If your total combined which you hold, you may discard the passion fruit instead, when it’s
banana quantity is 11 or more. your turn to discard. This does not shield other players.

OR [an extra 40 bonus points]: if your total combined Pear: 2 points OR 22 points per pair of pears.
banana quantity is 21 or more. A side-splitting jackpot!
Star Fruit: ? points.
Bitter Lemon: -5 off the leader/+5 points to you At game end, your star fruit(s) will transform. For each star fruit held,
Everyone declares their scores before taking into account you must:
this card (at game end). The player in the lead (or players
if tied), will lose 5 points. You then score 5 points. Choose one of your other fruit or sprout cards to copy. Then score the
star fruit, like it was also that fruit or sprout.
If the event you hold this card and you are the leading
player, you will score 0 points (you will not lose 5 points). A star fruit must be placed on top of the card it copied, so it is clear.
Choose wisely, or you may miss out on points!
If one or two star fruit are used to copy a bitter lemon.
Simply increase the point swing to + 10/-10, or +15/-15
accordingly!
Tropic Party (Mango, Coconut, Pineapple, Kiwi): Follow the
scoring grid on these cards. This is set collection i.e. the more you
hold of the same fruit type, the more total points you will score.
Dragon Fruit: 15 points, it’s off the scale! For example: one pineapple would score you 4 points, whereas
two pineapples would score you 12 points. You may score up to
four of each type Max. (with a star fruit being the 4th in a set).

Pay attention, each fruit type scores slightly differently until - you
have three or four in your set - when you will score 24 or 35 points
respectively.

Also:
[an extra 30 bonus points]: for having at least one of each fruit
7) Spoilt Cards type i.e. a Mango, Coconut, Pineapple and a Kiwi. Now that’s a
tropic party!
These cards can be horrible! You cannot discard them in
your usual discard phase. You may only discard or pass
them with certain swarm or action cards. Perhaps
Watermelon: 10 points, a mouth-watering score!
someone will be kind enough to steal one from your
basket!

Bad Apple: 2 points BUT if held, your total


score from all your other apples will be
halved. Angry farmer ‘apple’ calls and worms
make this pirate easier to be rid of arrrr!

Rotten Tomato: Minus 5 points for this


rotter!

Sprouts: 0 points OR a bonus 10 points


for: the player who finishes with the most
sprouts. If there is a sprouts tie: no-one gets
this bonus.

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FRUIT SALAD MENU
Recommendations from our chef
(use in conjunction with the card quantities on the player aid)

5 PLAYER: Remove entirely one fruit platter set.


3-4 PLAYER: Remove entirely one starter salad and one fruit platter set.
2 PLAYER: Remove entirely all starter salads and two fruit platter sets.
STARTER SALADS
There are smaller portion sizes for these salads between 3 players
(see player aid).

Avocados
(includes the alien avduction)

Green & Red Grapes

FRUIT PLATTERS
Apples
(includes the golden apple, bad apple & worm)

Bananas
(includes the monkey)

Tropic Party
(kiwis, mangoes, coconuts, pineapples)

OPTIONAL SWEETS
Insect-free smoothie
Remove all swarm cards and play to the last card instead.

Ripe pudding
Remove all spoilt cards and the mummy maggots swarm.

The sweetest combo


Select both of the above sweet options for the nicest possible game.

*If you are intolerant to any of our cards


you may remove them at your discretion. Feeling extra greedy? Play with more cards.
Remember: a balanced diet is important.
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