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Fort Hunter: The Outer Wall and The Town of Thorns
Fort Hunter: The Outer Wall and The Town of Thorns
Out beyond the traditional borders of the Alliance, where the Edge begins to
encroach on the land, stands Fort Hunter; a great fortified city created during the
earliest days of the Alliance. Practically a nation in its own right, Fort Hunter plays
little part in the wider running and politics of the other nations, consumed as they are
by the need to hold back the strange tides of improbable creatures that are formed in
the Edge.
Fort Hunter is built around four concentric walls, each housing a town of its own
and manned by members of the elite Divisions. These dour warriors form the bulk of
the population of the Fort, lending the entire settlement a grim, slightly fatalist feel
that is not found in much of the rest of the Alliance.
Little is known about the foundation of Fort Hunter, save that it predates the
Redemption Corps, the modern boundaries and members of the Alliance, and many of
the formal political ties that hold the Alliance itself together. Similarly the visionary
founder, Erwin Hunter, is also shrouded in mystery - although both he and his
daughter Heidan are celebrated as near-divine heroes within the remote fortress.
The Divisions
The military might of the Fort is its three 'armies' - the Divisions. Elite
soldiers, each Division is trained in a specific style of warfare and, whilst individually
inflexible, each is all but peerless at what it does. The three Divisions are the largest
institutions in Fort Hunter and for most of the civilians raised within its walls their
lives will revolve around keeping these three august bodies ready for battle.
The Castellan Division
The largest Division, the Castellan are the soldiers tasked with the defence of the
outer three walls and the settlements contained therein. Marked by the symbol of the
hammer, the Castellan are trained to know the layouts of the streets of Fort Hunter
and fight within them instinctively. They are expert marksmen and street fighters;
equally adept in a stairway scrum as they are firing the cannons on the walls.
Soldiers of the Castellan Division are usually textbook soldiers; devoted and
obedient, they see standing ground and discipline as the cornerstones of an effective
military force. A lifetime of battling against the Edge in defence of their homes has
made many of the Castellans gruff and insular, with little patience for the 'glory-
hunting' of the Rangers, or the 'endless parading' of the Palace Wardens. However
they are fundamentally loyal and honest - even if only their friends and comrades
within the Castellans ever get to see that.
The Ranger Division
Marked by the raven's head, the Rangers are Division sent beyond the walls of Fort
Hunter, either to strike at the Edge before it can reach the Fort, or to clear the land
between the Fort and the rest of the Alliance of the bandits and barbarians seeking to
cut them off. Their tactics are seemingly gung-ho; 'heroic' charges, sorties, hit and
runs and scouting missions are the modus operandi of the Rangers of Fort Hunter.
Despite these cavalier actions, the Rangers are widely known as dour and fatalistic
even by the standards of Fort Hunter. Perhaps this is because they see more of the
Edge's impossibility than anyone else, or because their Division's casualties are by far
the highest, fighting as they do beyond the safety of the walls. Officers within the
Ranger Division have a reputation for being calculating and observant tacticians -
Captain Mary in particular became famous for her ability to see options that few other
officer could have ever seen, and execute them with precision.
The Palace Warden Division
The smallest Division, the Palace Wardens are the soldiers trained to defend St.
Heidan and to maintain peace and security in the city. Unlike the other two Divisions,
the Palace Wardens are not marked by any insignia or badge - instead they are marked
by their resplendent uniforms and the ancient, unknowable weapons they carry. The
'Golden Guard' as they are sometimes called are the final line of defence against the
Edge - bodyguards to the commanders of the Fort who will fight when there is no
where left to fall back to.
The Palace Guard are generally perceived in the same was as citizens of the city
they protect; spoilt toy soldiers who don't understand the real horror of the Edge and
who just get all the 'glory' of being the elite guards with none of the work of really
protecting people. For their own part, the Palace Guard believe themselves above such
petty insults; they know that they are the final line and if the terrible day ever comes
where three walls fall, they will hold the city. If the lower orders can't see that well
then that's their problem.
The 'Civilian' Divisions
The three military Divisions are not the only bodies to use their structure and
militant mindset within the walls of Fort Hunter - there exist several other Divisions
made up entirely of civilians organised towards the common goal of outfitting or
enabling the great three Divisions. The Labourers of Fort Hunter, the Agricultural
Division and the Division of Smithies are the most notable of these civilian bodies -
others exist, such as the Baking Division, although there are smaller and are allowed
to call themselves a Division only to keep up unity and morale rather than because
they are large enough.
Recruitment
The Divisions are recruited in two different ways to ensure that the grizzled
veterans that stand on their walls are kept strong with the best new recruits. The first
and oldest way that the Fort gains new soldiers is through an ancient system of tithes
that bind it to the rest of the Alliance. Since its foundation, the Fort has had the power
to demand each member nation send a small number of troops to be trained as
members of the Divisions - historically this ensured that the best troops in the
Alliance were deployed at the Fort - where fighting against the Edge is a constant.
However, as the settlements within the Fort have grown, the Divisions have
increasingly been able to recruit from the population of Fort Hunter itself. With
several large towns now protected by the Walls, the hardy population is large enough
to both support the Divisions and to be recruited in large enough numbers as to reduce
the calls for soldiers from the rest of the Alliance to perhaps once-a-decade musters.