GURPS 4e - Shooting Stances PDF

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Handguns Shooting Stances

Allowed Maneuver Posture Special Rules


One Handed Any Any None

Hip-Shooting Unsighted Shooting Any Except Lying Prone +2 to Fast Draw (Pistol)
+2 to Retain Weapon
-2 to Parry the Weapon

Two Handed Any Any STx0.8


Reduce Bulk by 1
Treat Aimed shots as Braced

Long Arms Shooting Stances

Allowed Maneuver Postures Special Rules


One Handed Any Any See Below*

Hip-Shooting Unsighted Shooting Any (See Below)** STx0.8


+1 Fast Draw (Long Arm)
+1 to Retain Weapon
-1 to Parry the weapon

Shoulder Shooting Any Any (See Below)*** See Below****


* Many long arms can be fired with one hand only. This is less effective than a proper shooting stance with both hands, but
sometimes necessary while your other hand is occupied – e.g., with holding onto a vehicle or hanging from a rope. It requires
considerable strength to do effectively. Multiply ST by 1.5, or by only 1.2 if using a sling, rounding up. Long arms with the center
of gravity over the shooting hand or to the back, such as those with the magazine inside the grip or most bullpup guns, have
better balance. Multiply ST by only 1.2, and don’t increase ST at all if you’re using a sling. In all cases, the weapon becom es
unready after one turn of firing unless you’re even stronger: 2x weapon’s ST, or 1.7x with a sling. (For better -balanced guns, this
becomes only 1.7x ST, or 1.5x with a sling.) You can also hold the weapon against a heavy object (barrel, support beam, etc.) to
completely avoid ST multipliers and unreadiness, but the weapon does not count as braced.

** Hip shooting a long arm while lying on your back has the same disadvantages as shoulder -firing without a stock.

*** Shooting a long arm while lying on your back has the same disadvantages as firing without a stock, as the weapon can’t be
properly rested against the shoulder unless you shoot straight into the sky.

**** Firing a long arm with the stock folded or removed improves Bulk by 1, but deprives you of the stability that resting it
against the shoulder provides. Apply -1 to Acc and +1 to Rcl (unless Rcl is 1), and multiply ST by 1.2, rounding up. Using any
sling or a shoulder rig (p. 73) on a stockless long arm can alleviate this. The sling is worn so tight that it pulls the weapon toward
the shooter, while he pushes it away. This avoids the Rcl and ST modifications, but not the Acc penalty. It does not count as
braced.

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