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Eye of Xxiphu: A Four-Hour Adventure For 17th-20th Level Characters
Eye of Xxiphu: A Four-Hour Adventure For 17th-20th Level Characters
Eye of Xxiphu: A Four-Hour Adventure For 17th-20th Level Characters
Baron Rajiram’s forces have secured the Nelanther Isles and have scoured the Sword Coast for
treasures. Now they have begun to explore a mysterious island that recently just popped into
existence nearby. SEER seems to believe that an aboleth artifact is their goal. It is up to the
adventurers, in competition with the baron, as well as aboleths, the Kraken Society, and the
mysterious caretaker of the island, to locate the Eye of Xxiphu and avert catastrophic disaster.
Merric Blackman
Adventure Designer
DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards
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express written permission of Wizards of the Coast.
©2016 Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-0707, USA. Manufactured by Hasbro SA, Rue Emile-Boéchat 31, 2800 Delémont, CH. Represented by Hasbro Europe, 4 The Square,
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DDAL05-19 Eye of Xxiphu 2
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DDAL05-19 Eye of Xxiphu 3
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DDAL05-19 Eye of Xxiphu 4
Adventure Hooks
Characters who have played the DDAL05-18 The
Mysterious Isle should simply be continuing the
previous adventure. For other characters, the
following hook is suggested:
Hsinging of Praises. Before the adventure begins,
each character has received a personal invitation,
delivered by Hsing, to attend SEER in a tower
overlooking the Sea of Swords on a matter of the
greatest importance.
The message is of great urgency; the characters
have no more than four hours to reach the tower. A
one-use magical device to transport each character
was included in the message.
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DDAL05-19 Eye of Xxiphu 5
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DDAL05-19 Eye of Xxiphu 6
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DDAL05-19 Eye of Xxiphu 7
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DDAL05-19 Eye of Xxiphu 8
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DDAL05-19 Eye of Xxiphu 9
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DDAL05-19 Eye of Xxiphu 10
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DDAL05-19 Eye of Xxiphu 11
Treasure
Characters may discover the morkoth’s treasure
concealed underneath the remnants of the pedestal
with a successful DC 13 Intelligence (Investigation)
check. The pedestal can be removed with a
successful DC 10 Strength check.
Beneath the pedestal are the following items:
Ten rubies worth 5,000 gold pieces each
Seven platinum necklaces worth 5,000 gold pieces
each
A carved ivory statue of the morkoth, six inches
long, worth 15,000 gold pieces
A tome of understanding. The tome’s cover
pictures a tentacular creature, and the pages are
illustrated with scenes from the Far Realm. A
creature that possesses it is convinced that they
are always being watched.
A large, fist-sized pearl, lustrous except for areas
where the surface has been turned into a purple
crystalline material. This was once the heart of the
Morkoth’s isle, until it was replaced by the Eye of
Xxiphu. A character can determine this with a
successful DC 12 Intelligence (Arcana) check. If the
check is 16 or higher, the character also
determines that it has absorbed time energies
(from the interaction between the magic of the
Isle, the Eye and the giants). This is the item that
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DDAL05-19 Eye of Xxiphu 12
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DDAL05-19 Eye of Xxiphu 13
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DDAL05-19 Eye of Xxiphu 14
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DDAL05-19 Eye of Xxiphu 15
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DDAL05-19 Eye of Xxiphu 16
Renown
All faction members earn one renown point for
participating in this adventure.
Each character that is a member of a faction
(rank 2 or higher) may mark the completion of a
secret mission on their adventure logsheet.
DM Rewards
You receive 6,250 XP, 3,125 gp, and ten downtime
days for running this session.
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DDAL05-19 Eye of Xxiphu 17
Actions
Multiattack. The giant makes two morningstar attacks.
Morningstar. Melee Weapon Attack: +12 to hit, reach
10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.
Rock. Ranged Weapon Attack: +12 to hit, range 60/240
ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.
The attack deals an extra 14 (4d6) damage if the giant
has advantage on the attack roll.
Change Shape. The giant magically polymorphs into a
beast or humanoid it has seen, or back into its true
form.
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DDAL05-19 Eye of Xxiphu 18
Actions
Multiattack. The giant makes two morningstar attacks.
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DDAL05-19 Eye of Xxiphu 19
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DDAL05-19 Eye of Xxiphu 20
STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
19 (+4) 8 (−1) 16 (+3) 5 (−3) 7 (−2) 7 (−2) 18 (+4) 13 (+1) 20 (+5) 7 (−2) 9 (−1) 7 (−2)
Actions
Multiattack. The scrag makes three attacks: one with
its bite and two with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one
target. Hit: 7 (1d6 + 4) piercing damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one
target. Hit: 11 (2d6 + 4) slashing damage.
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DDAL05-19 Eye of Xxiphu 21
STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
22 (+6) 9 (−1) 20 (+5) 3 (−4) 11 (+0) 1 (−5) 19 (+4) 10 (+0) 16 (+3) 5 (−3) 12 (+1) 6 (−2)
Not for resale. Permission granted to print or photocopy this document for personal use only .
DDAL05-19 Eye of Xxiphu 22
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DDAL05-19 Eye of Xxiphu 23
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DDAL05-19 Eye of Xxiphu 25
STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
21 (+5) 10 (+0) 19 (+4) 14 (+2) 13 (+1) 17 (+3) 21 (+5) 10 (+0) 19 (+4) 14 (+2) 13 (+1) 17 (+3)
Saving Throws Dex +3, Con +7, Wis +4, Cha +6 Saving Throws Dex +3, Con +7, Wis +4, Cha +6
Skills Insight +4, Perception +7, Stealth +3 Skills Insight +4, Perception +7, Stealth +3
Damage Immunities lightning Damage Immunities lightning
Senses blindsight 30 ft., darkvision 120 ft., passive Senses blindsight 30 ft., darkvision 120 ft., passive
Perception 17 Perception 17
Languages Common, Draconic Languages Common, Draconic
Challenge 8 (3,900 XP) Challenge 8 (3,900 XP)
Amphibious. The dragon can breathe air and water. Amphibious. The dragon can breathe air and water.
Actions Actions
Multiattack. The dragon makes three attacks: one with Multiattack. The dragon makes three attacks: one with
its bite and two with its claws. its bite and two with its claws.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one
target. Hit: 16 (2d10 + 5) piercing damage. target. Hit: 16 (2d10 + 5) piercing damage.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one
target. Hit: 12 (2d6 + 5) slashing damage. target. Hit: 12 (2d6 + 5) slashing damage.
Breath Weapons (Recharge 5–6). The dragon uses one Breath Weapons (Recharge 5–6). The dragon uses one
of the following breath weapons. of the following breath weapons.
Lightning Breath. The dragon exhales lightning in a 60- Lightning Breath. The dragon exhales lightning in a 60-
foot line that is 5 feet wide. Each creature in that line foot line that is 5 feet wide. Each creature in that line
must make a DC 15 Dexterity saving throw, taking 55 must make a DC 15 Dexterity saving throw, taking 55
(10d10) lightning damage on a failed save, or half as (10d10) lightning damage on a failed save, or half as
much damage on a successful one. much damage on a successful one.
Repulsion Breath. The dragon exhales repulsion energy Repulsion Breath. The dragon exhales repulsion energy
in a 30-foot cone. Each creature in that area must in a 30-foot cone. Each creature in that area must
succeed on a DC 15 Strength saving throw. On a failed succeed on a DC 15 Strength saving throw. On a failed
save, the creature is pushed 40 feet away from the save, the creature is pushed 40 feet away from the
dragon. dragon.
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DDAL05-19 Eye of Xxiphu 26
STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
21 (+5) 10 (+0) 19 (+4) 14 (+2) 13 (+1) 17 (+3) 21 (+5) 10 (+0) 19 (+4) 14 (+2) 13 (+1) 17 (+3)
Saving Throws Dex +3, Con +7, Wis +4, Cha +6 Saving Throws Dex +3, Con +7, Wis +4, Cha +6
Skills Insight +4, Perception +7, Stealth +3 Skills Insight +4, Perception +7, Stealth +3
Damage Immunities lightning Damage Immunities lightning
Senses blindsight 30 ft., darkvision 120 ft., passive Senses blindsight 30 ft., darkvision 120 ft., passive
Perception 17 Perception 17
Languages Common, Draconic Languages Common, Draconic
Challenge 8 (3,900 XP) Challenge 8 (3,900 XP)
Amphibious. The dragon can breathe air and water. Amphibious. The dragon can breathe air and water.
Actions Actions
Multiattack. The dragon makes three attacks: one with Multiattack. The dragon makes three attacks: one with
its bite and two with its claws. its bite and two with its claws.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one
target. Hit: 16 (2d10 + 5) piercing damage. target. Hit: 16 (2d10 + 5) piercing damage.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one
target. Hit: 12 (2d6 + 5) slashing damage. target. Hit: 12 (2d6 + 5) slashing damage.
Breath Weapons (Recharge 5–6). The dragon uses one Breath Weapons (Recharge 5–6). The dragon uses one
of the following breath weapons. of the following breath weapons.
Lightning Breath. The dragon exhales lightning in a 60- Lightning Breath. The dragon exhales lightning in a 60-
foot line that is 5 feet wide. Each creature in that line foot line that is 5 feet wide. Each creature in that line
must make a DC 15 Dexterity saving throw, taking 55 must make a DC 15 Dexterity saving throw, taking 55
(10d10) lightning damage on a failed save, or half as (10d10) lightning damage on a failed save, or half as
much damage on a successful one. much damage on a successful one.
Repulsion Breath. The dragon exhales repulsion energy Repulsion Breath. The dragon exhales repulsion energy
in a 30-foot cone. Each creature in that area must in a 30-foot cone. Each creature in that area must
succeed on a DC 15 Strength saving throw. On a failed succeed on a DC 15 Strength saving throw. On a failed
save, the creature is pushed 40 feet away from the save, the creature is pushed 40 feet away from the
dragon. dragon.
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DDAL05-19 Eye of Xxiphu 27
STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
21 (+5) 10 (+0) 19 (+4) 14 (+2) 13 (+1) 17 (+3) 21 (+5) 10 (+0) 19 (+4) 14 (+2) 13 (+1) 17 (+3)
Saving Throws Dex +3, Con +7, Wis +4, Cha +6 Saving Throws Dex +3, Con +7, Wis +4, Cha +6
Skills Insight +4, Perception +7, Stealth +3 Skills Insight +4, Perception +7, Stealth +3
Damage Immunities lightning Damage Immunities lightning
Senses blindsight 30 ft., darkvision 120 ft., passive Senses blindsight 30 ft., darkvision 120 ft., passive
Perception 17 Perception 17
Languages Common, Draconic Languages Common, Draconic
Challenge 8 (3,900 XP) Challenge 8 (3,900 XP)
Amphibious. The dragon can breathe air and water. Amphibious. The dragon can breathe air and water.
Actions Actions
Multiattack. The dragon makes three attacks: one with Multiattack. The dragon makes three attacks: one with
its bite and two with its claws. its bite and two with its claws.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one
target. Hit: 16 (2d10 + 5) piercing damage. target. Hit: 16 (2d10 + 5) piercing damage.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one
target. Hit: 12 (2d6 + 5) slashing damage. target. Hit: 12 (2d6 + 5) slashing damage.
Breath Weapons (Recharge 5–6). The dragon uses one Breath Weapons (Recharge 5–6). The dragon uses one
of the following breath weapons. of the following breath weapons.
Lightning Breath. The dragon exhales lightning in a 60- Lightning Breath. The dragon exhales lightning in a 60-
foot line that is 5 feet wide. Each creature in that line foot line that is 5 feet wide. Each creature in that line
must make a DC 15 Dexterity saving throw, taking 55 must make a DC 15 Dexterity saving throw, taking 55
(10d10) lightning damage on a failed save, or half as (10d10) lightning damage on a failed save, or half as
much damage on a successful one. much damage on a successful one.
Repulsion Breath. The dragon exhales repulsion energy Repulsion Breath. The dragon exhales repulsion energy
in a 30-foot cone. Each creature in that area must in a 30-foot cone. Each creature in that area must
succeed on a DC 15 Strength saving throw. On a failed succeed on a DC 15 Strength saving throw. On a failed
save, the creature is pushed 40 feet away from the save, the creature is pushed 40 feet away from the
dragon. dragon.
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DDAL05-19 Eye of Xxiphu 28
Actions
Multiattack. The dragon makes three attacks: one with
its bite and two with its claws.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one
target. Hit: 16 (2d10 + 5) piercing damage.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one
target. Hit: 12 (2d6 + 5) slashing damage.
Breath Weapons (Recharge 5–6). The dragon uses one
of the following breath weapons.
Lightning Breath. The dragon exhales lightning in a 60-
foot line that is 5 feet wide. Each creature in that line
must make a DC 15 Dexterity saving throw, taking 55
(10d10) lightning damage on a failed save, or half as
much damage on a successful one.
Repulsion Breath. The dragon exhales repulsion energy
in a 30-foot cone. Each creature in that area must
succeed on a DC 15 Strength saving throw. On a failed
save, the creature is pushed 40 feet away from the
dragon.
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DDAL05-19 Eye of Xxiphu 29
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DDAL05-19 Eye of Xxiphu 30
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DDAL05-19 Eye of Xxiphu 31
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DDAL05-19 Eye of Xxiphu 32
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DDAL05-19 Eye of Xxiphu 33
If a player does not have a mobile device, please tell them to head to dndadventurersleague.org/results to enter
their results.
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DDAL05-19 Eye of Xxiphu 34