Professional Documents
Culture Documents
Encounter Sheet
Encounter Sheet
Encounter Sheet
ROGUE • MODIFIERS: +1 Plundering if of local Race; -1 Plundering if no one in party of local Race
1. Pilferers 2. Sneakthief 3. Trickster 4. Gang Lord 5. Taxman 6. Patrol
“Pesky kids!” “He’s getting away!” “Hey, magic beans!” “Accident insurance” “Nothing to declare?” “Against the wall!”
Number: #3 #1 #1 #1 #1 #3
Initiative: Plundering 7 L+3 L+2 L+2 4 4
Target: Wisdom 0 0 2 2 3 2
Engage: Plundering 2 3 L L L 3
Reduction: Loss – if out Random on 1 Random on 1-2 Random on 1 Choose any 2 Choose any 2 Choose any 1
TRAVELLER ( )=One-Sided Engagement • MODIFIERS: +1 Plundering if of same Race, +1 Wisdom per Gold paid
1. Black Priest 2. Wanderer 3. Outland Knight 4. Rogue Miner 5. Free Ranger 6. Warlock
(Southron) (Barbarian) (Northern) (Dwarven) (Elven) (Mystic)
Number: #1 #1 #1 #1 #1 #1
Initiative: Plundering L-2 L-1 L-2 L-2 L+2 L+2
Target: Wisdom 2 2 2 2 3 2
Engage: Plundering (L+1) (L-1) (L) (L+1) (L-1) (L)
Gain: Map or Clue South Quarter Spire Climb Old Outlands Wilderlands Shadow Lands Unknown Realm
DISCOVERY ( )=One-Sided Engagement • MODIFIERS: +1 Plundering per Clue (but not for Inscription)
1. Trap [above] 2. Inscription 3. Case 4. Heap 5. Lockup 6. Hiding Place
“Oops” “Try it backwards” “Let’s open it!” “Anything in here?” “Ever opened one?” “I’m still looking”
Number: -- #1 #1 #1 #1 #1
Initiative: Plundering -- 0 [no clues] 0 0 0 0
Target: Wisdom -- 3 0 1 3 2
Engage: Plundering -- (L+1) [no clues] (L-2) (L-1) (L) (L+1)
Gain: Continue Clue Treasure +2 Treasure Treasure -2 2 x Treasure
Copyright © 2006 by M.A. Snowden