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Profit Totals Daily All Daily Mine Daily FactoryHourly All Hourly Mine Hourly Factory Minute All

Hourly Mine Hourly Factory Minute All Second All


Adj For Use $89.29 B $17.21 B $72.39 B $1.96 B -$1,038,778,790 $3.02 B $32.74 M $545,630 500.6101113 days HQ9 and all special buildings
1375.651805 HQ10
Biggest shortages - Production
114.7358896 haulage 10
Resource Avg production/hourRequired/hour
[1] [2] Ratio @100%Daily
maintPurchase
[3] Req
WH [4]
LV [5] Product Produce_Hr [6] Req_Hr Ratio @100%Daily
Use Purchase Req
WH LV 2.717428965 next haulage
Clay 666,354 121,200 18.19% 0 57 Bricks 80,800 0 0.00% 0 20
Limestone 139,204 35,640 25.60% 0 26 Concrete 115,500 0 0.00% 0 24
Gravel 10,695 24,750 231.41% 337,309 11 Fertilizer 16,940 0 0.00% 0 10 12/7/2021 20:37:00
Coal 3,211 76,500 2382.26% 1,758,930 20 Steel 7,650 25 0.33% 0 7
Iron Ore 34,813 53,550 153.82% 449,693 17 Fossil fuel 11,520 7,040 61.11% 0 8
Crude Oil 0 12,780 BUYALL 306,720 8 Glass 7,040 0 0.00% 0 6
Quartz Sand 0 5,280 BUYALL 126,720 6 Copper 4,050 1,100 27.16% 0 5
Chalcopyrite 0 12,150 BUYALL 291,600 8 Insecticides 38,500 0 0.00% 0 14
Bauxite 0 19,200 BUYALL 460,800 10 Aluminium 3,200 4,225 132.03% 24,600 5
Lithium Ore 0 138,000 BUYALL 3,312,000 26 Plastics 12,600 17,520 139.05% 118,080 10
Ilmenite 0 3,200 BUYALL 76,800 4 Lithium 6,000 8,400 140.00% 57,600 7
Silver Ore 0 1,440 BUYALL 34,560 3 Batteries 4,200 25 0.60% 0 5
Gold Ore 0 3,200 BUYALL 76,800 4 Weapons 625 0 0.00% 0 2
Rough Diamonds 0 300,000 BUYALL 7,200,000 38 Silicon 0 0 0.00% 0 0
Electronics 0 720 0.00% 17,280 2
Titanium 1,600 1,440 90.00% 0 3
Medical technology 3,600 0 0.00% 0 5
Silver 9,000 300 3.33% 0 7
Gold 480 300 62.50% 0 2
Jewellery 600 0 0.00% 0 2
Scan drones 0 0 0.00% 0 0
Trucks 0 0 0.00% 0 0

Profit centers

Value at hand Adj Value/hr [7] Value/hr [8] Individ VL [9] Product Adj Value/hr Value/hr Individ VL Profit Ratio [10] Actual Profit [11]
Profit/hr [12]
Clay 490,638,730 599,718,730 900 Bricks 223,008,000 223,008,000 2,760 2.04 1,405 113,524,000
Limestone 136,912,158 184,028,238 1,322 Concrete 583,506,000 583,506,000 5,052 12.79 4,657 537,891,750
Gravel -13,422,070 10,214,180 955 Fertilizer 32,118,240 32,118,240 1,896 1.96 926 15,692,600
Coal -200,811,202 8,798,798 2,740 Steel 440,885,125 442,330,650 57,821 1.18 8,721 66,715,650
Iron Ore -57,148,460 106,179,040 3,050 Fossil fuel 130,592,000 335,808,000 29,150 4.53 22,713 261,648,000
Crude Oil -81,792,000 0 6,400 Glass 368,551,040 368,551,040 52,351 1.68 21,224 149,415,200
Quartz Sand -6,626,400 0 1,255 Copper 245,735,000 337,365,000 83,300 11.53 76,077 308,110,500
Chalcopyrite -25,879,500 0 2,130 Insecticides 166,320,000 166,320,000 4,320 1.69 1,758 67,687,400
Bauxite -77,376,000 0 4,030 Aluminium -94,197,500 294,080,000 91,900 3.61 66,470 212,704,000
Lithium Ore -162,978,000 0 1,181 Plastics -29,520,000 75,600,000 6,000 8.82 5,320 67,032,000
Ilmenite -3,184,000 0 995 Lithium -92,400,000 231,000,000 38,500 1.37 10,337 62,022,000
Silver Ore -2,102,400 0 1,460 Batteries 939,450,150 945,075,600 225,018 1.12 24,618 103,395,600
Gold Ore -3,008,000 0 940 Weapons 178,816,250 178,816,250 286,106 11.45 261,116 163,197,775
Rough Diamonds -840,300,000 0 2,801 Silicon 0 0 129,700 1.17 19,075 0
Total Adj Value/hr (+TC) Value/hr Value/day [13] Electronics -47,370,960 0 65,793 1.29 14,718 0
All Mines -1,039 M 717 M 17,214 M Titanium 7,680,480 76,804,800 48,003 10.69 43,513 69,620,800
Medical technology 606,722,400 606,722,400 168,534 3.96 125,974 453,507,120
Silver 16,008,000 16,560,000 1,840 4.24 1,406 12,657,600
Gold 11,747,700 31,327,200 65,265 5.05 52,332 25,119,200
Jewellery 1,236,164,400 1,236,164,400 2,060,274 1.41 601,222 360,732,900
Scan drones 0 0 101,672,248 1.19 16,372,773 0
Trucks 0 0 335,198 1.20 55,207 0
Total Adj Value/hr Value/hr Average VL Adj Value/day
All Factories 3,016,420,595 6,181,157,580 4,792,320 72,394,094,285
Total All 1,977,641,806 89,607,790,456

Transport costs

Value at hand Transport cost/hr Product Adj Value/hr


Clay 0 Bricks 0
Limestone 0 Concrete 0
Gravel -1,744,869 Fertilizer 0
Coal -26,105,456 Steel 0
Iron Ore -7,429,300 Fossil fuel 0
Crude Oil -10,632,960 Glass 0
Quartz Sand -861,432 Copper 0
Chalcopyrite -3,364,335 Insecticides 0
Bauxite -10,058,880 Aluminium -12,245,675
Lithium Ore -21,187,140 Plastics -3,837,600
Ilmenite -413,920 Lithium -12,012,000
Silver Ore -273,312 Batteries 0
Gold Ore -391,040 Weapons 0
Rough Diamonds -109,239,000 Silicon 0
Total Adj Value/hr Adj Value/day Electronics -6,158,225
All Mines -192 M -4601 M Titanium 0
Medical technology 0
Silver 0
Gold 0
Jewellery 0
Scan drones 0
Trucks 0
Total Adj Value/hr
All Factories -34,253,500

Buy Resources

Resource per hour


clay 4439200
medical tech
titanium 64000
Electronics 16414
plastics -371000

concrete factory
limestone 821900
gravel 942850
Fill the blue highlighted areas with your current stats. Warehouse level is optional. To leave this out of calculations, put it all to zero.
API Toggle: 0 API Credits Left: API Key:
Mines fill from mine overview Factories Buildings HQ Warehouse
Resource Mine name Number: Manual [14]
API Average Produce [15]
Max Production [16]
Max from API [17] Name Use Lvl [18]
Actual Lvl Manual Lvl API Lvl Using? [19] Name Lvl Manual Lvl API Lvl Level Resource Level Manual Lvl API Lvl
590 Clay Clay pit 0 666,354 774,830 0 Brick factory 101 101 101 0 Yes Tech center 6 6 0 4 Bauxite 25 25 0
10 Coal Coal mine 0 3,211 3,734 0 Concrete factory 55 55 55 0 Yes Casino 8 8 0 4 Chalcopyrite 25 25 0
0 Chalcopyrite Copper mine 0 0 0 0 Fertilizer factory 14 14 14 0 Yes Museum 10 10 0 Clay 52 52 0
0 Rough diamonds Diamond mine 0 0 0 0 Ironworks 17 17 17 0 Yes Training camp 8 8 0 Coal 42 42 0
7 Gravel Gravel pit 0 10,695 12,437 0 Oil refinery 18 18 18 0 Yes Recycling plant 10 10 0 Crude oil 20 20 0
0 Ilmenite Ilmenite mine 0 0 0 0 Glazier's workshop 11 11 11 0 Yes Law firm 3 3 0 Gold ore 10 10 0
150 Iron ore Iron ore mine 0 34,813 40,480 0 Copper refinery 15 15 15 0 Yes Mafia HQ 2 2 0 Gravel 31 31 0
0 Lithium ore Lithium ore mine 0 0 0 0 Insecticide factory 11 11 11 0 Yes Hospital 4 4 0 Ilmenite 11 11 0
0 Quartz sand Sand mine 0 0 0 0 Aluminium factory 10 10 10 0 Yes Drone research 5 5 0 Iron ore 35 35 0
0 Silver ore Silver mine 0 0 0 0 Plastic factory 7 7 7 0 Yes Service center 4 4 0 Limestone 35 35 0
0 Bauxite Bauxite mine 0 0 0 0 Lithium refinery 8 8 8 0 Yes HR Department 0 0 0 Lithium ore 49 49 0
0 Crude oil Oil derrick 0 0 0 0 Battery factory 7 7 7 0 Yes Haulage firm 2 2 0 Quartz sand 23 23 0
0 Gold ore Gold mine 0 0 0 0 Arms factory 5 5 5 0 Yes Rough diamonds 56 56 0
392 Limestone Limestone quarry 0 139,204 161,866 0 Silicon refinery 0 5 5 0 No Silver ore 10 10 0
Electronics factory 0 3 3 0 No Aluminium 15 15 0
TOTAL 0 0 86 993,347 0 Titanium refinery 5 5 5 0 Yes Batteries 19 19 0
Medical technology Inc. 9 9 9 0 Yes Bricks 51 51 0
Maintenance fill from mine overview Silver refinery 3 3 3 0 Yes Concrete 50 50 0
Expert Cost [20] MK Cost [21] Individual [22] Per Day times.
[24] [23] Gold refinery 2 2 2 0 Yes Copper 12 12 0
6740 M M 2247 M [25] 0.1428571429 Goldsmith 6 6 6 0 Yes Electronics 10 10 0
No [26] YES YES How many times Drone shipyard 0 1 1 0 No Fertilizer 25 25 0
0 0 320952381 per day. Truck plant 0 1 1 0 No Fossil fuel 21 21 0
Use a fraction if less Glass 16 16 0
than once per day Gold 5 5 0
i.e. .5 for every other Insecticides 40 40 0
List of likely inputs Jewellery 5 5 0
2 = 2x/day Lithium 11 11 0
1 = 1/day Medical technology 20 20 0
.5 = every other day Plastics 20 20 0
.33 = every third d Scan drones 1 1 0
.25 = every fourth d Silicon 10 10 0
.2 = every fifth day Silver 41 41 0
Steel 25 25 0
Titanium 10 10 0
Trucks 4 4 0
Weapons 10 10 0
Proudly serving the Resources Game community since 2015

For all current and future versions of this sheet, unless otherwise noted, you can update by making a new copy of the sheet,
then copying your entire UserBuildings tab from your old sheet and replacing the data on the new sheet.

25 Nov: It is important for those of you who will be using the API to read the API instructions to avoid excessive use of your api data.
Added API support for entire User Buildings tab.
DO NOT copy and paste your User Buildings tab from a previous version, this update invovles heavy User Buildings tab updates.
For now, API settings (On/Off switch and API Key input) are on the API Raw page. However, I will move it to the UserBuildings page if enough people express support for that idea.

Below you will find helpful instructions, urls, and credits.

This sheet is 100% free for personal use.


I kindly ask that you do not redistribute this sheet, but feel free to direct people to this one.
If you have suggestions for improvement, I welcome your feedback.

Acknowledgements:
Individual value, Profit Ratio column, Actual Profit column, Adj Value columns, and "All" lines on the Supply chain tab were created by Ghukek.
Factory ROI, Mine ROI, Mine Accident, TU5.05 Cost, Headquarters, and Recycling/Units tabs created by Ghukek.
All other portions of this sheet were copied from a sheet created by Koen Rijnsent, IGN cq27.
This sheet is related to the Android game "Resources Game," and I claim no ownership of or afiliation with the game.
Special mention to user "Apoc" for contributions to the "Profit over time" table in the Factory ROI page
Special mention to user "Plan-B" for helping setup the sheet to auto-update the Markets tab.
Special mention to user "Fraggle Rock1" for reverse-engineering the tech center scan accuracy formula.
Special mention to user "Redeye Inc" for designing the "HQ Progress Tracker" and "Recycling Calculator" tables along with the recycling table in the static tab.
Special mention to users "Redeye Inc" and "mkb1" for their joint contributions to the TU5.05 calculator table in columns J-N of the TU sheet.
Special mention to user "Ar0nius" for writing the "how often should I repair my mines" table in the Mine ROI tab.
Thanks to user Defenestration for minor bug report.
Thanks to user [HU3] LSV CORP. for PT-BR translation.
Thanks to user Numbers Inc for reporting a minor bug in the data pull.
Thanks to user Defenestration for suggesting a slight change to the API toggle system to reduce the likelihood that it's accidentally left on.
Special thanks to user Defenestration for building the system behind the HQ ROI API integration.

To make a copy of this sheet.


If on desktop (ideal) go to "file," "make a copy."
If on mobile, click the three verticle dots in the google sheets app. "Share & Export," "Make a Copy."

Auto Updating Markets:


To make sure your sheet auto-updates more often than once an hour, follow these instructions. (Thanks to user Plan-B)
Once sheets is open go to tools / script editor.
In the new page that opens, go to Resources / Current project triggers
Add new trigger with settings: Get data, Time-Driven, Minutes Timer, Every 15 minutes. [Or whatever time you chose.]
Click save and accept access prompt.
Then go to file / save and save the whole script.
These instructions apply to the desktop browser version.

Number Formatting:
If you use the x.xxx.xxx,xx format (that is the European number format) rather than the American format.
You can just use the x,xxx,xxx.xx if you want, but the following is instructions to change to your preferred format.
First, go to "file" "spreadsheet settings" and change the "locale" to whatever country you're from.
All numbers and formulas will automatically convert. Except for the base market pull formula.
This is because the script that runs that is separate from the spreadsheet, and will continue pushing the American formula.
Go to "tools" "script editor." (---------V---------)
Line 4 will read = var cellFunction1 = '=IMPORTXML("http://www.resources-game.ch/exchange/kurseliste.xml?' + queryString + '","//RESOURCES_RATES/ITEM")';
Change the comma between [queryString + "] and ["//RES] to a semicolon. (change , to ;) (Make sure it's ; not :) The (---------V---------) is pointing directly to it for your convenience.
Save and run the script.

API Instructions:
The sheet automatically updates hourly I believe, I'm currently testing. To prevent unnecessary API Credit waste,
make sure to keep User Buildings tab C2 at 0 when not at use.
To minimise credit usage, copy the yellow cells and right click on the corresponding blue cells and select "Paste Special" -> "Paste Values Only".
This will allow you to retain data after you turn off the API data.
If you want to remove a specific feature from the API Raw page in order to preserve credits:
Go the the API Raw sheet, which is hidden by default.
Find the name of the table you wish to remove.
Edit the cell two blocks below the bold title by removing the equals (=) sign from the page.
To restore, just put the equals (=) sign back.

Translations:
All Readme translation tabs are hidden by default. View them by "View" -> "Hidden Sheets" on desktop and by bringing up the four horizontal bar menu in the bottom left corner on mobile.
PT-BR: Readme Translation and Translation table: Credit: [HU3] LSV CORP.

Haulage Firm ROI:


For the ROI on haulage firm, I estimate approximately your daily profit as your bm turnaround. This means that 1% of your daily profit is your savings per haulage level.
This will be higher if you use the market a lot and lower if you make a point to be self sufficient.
Use your discretion to read the estimation and draw your own conclusions.

If you are experiencing problems with the sheet, submit a support ticket by going to share settings.
Add legowiebe@gmail.com with comment permissions.
In the notes section, explain your issue.

Current boxes in the game


http://appweb.resources-game.ch/stats/getBoxesStat_hp.php

Top 20 miners
http://appweb.resources-game.ch/stats/masterminer_hp.php

In-game data
http://ssl.resources-game.ch/

Game guide
http://tinyurl.com/npa82ky

Loan record spreadsheet


http://tinyurl.com/usabanking

Player Fraggle Rock1's original spreadsheet for scan accuracy.


https://docs.google.com/spreadsheets/d/1Lsno9_Jpwv4JTD14339H-yFaoUV7Kaev_FImGg6XpCM/edit?ts=566f2a7a#gid=0

Sheet descriptions.
Supply Chain:
This cumulates all of your production into neat totals.
It also shows your production shortages.
Adj value is based on how much of that resource you will need to feed into factories
User Buildings:
This is where you input your data.
The blue cells are user input.
The orange cells are auto-filled if you use the API functionality. The sheet will default to them if in use, otherwise it will use the manual entry data. See the API Instructions above for details.
"Using?" Column in factories is a "Yes" or "No" answer. It allows you to see your profit totals if you chose not to run certain factories.
Maintenance cost section. In the second row, chose which type you use.
Factory ROIThis is where factory upgrade prices are calculated.
Days to ROI is how many days until the increase in production will pay off the cost of the upgrade.
Multiplier is how many times you'd have to upgrade the factory to increase hourly profits by 100 million.
Average is a compound of ROI and Multiplier. Ultimately the general consensus is that ROI is most important.
Produce Increase and Daily Increase: This is how much one upgrade of this factory type will increase your hourly and daily profits.
Total Credit Upgrade: How much it would cost to buy all of the resources to upgrade the factory including the cash cost.
Mine ROI Hourly Production @ # This is the hourly production at a certain quality level.
ROI @ (First cell group) How long the mine will take to pay back the cost of the mine in number of days.
Base # (Second cell group) How long a fully tech upgraded mine will take to pay the cost of the tech upgrade.
Base # (Third cell group) How long a fully teched mine will take to pay off both the build cost and tech upgrade cost.
Base # (Fourth cell group) How long a fully teched mine will take to pay off tech upgrade cost when it is under your HQ.
[Blue cell] Insert a number into this cell between 1 and 100. This will give you the respective information for that quality level.
TU5.05 CostList of all known tech upgrade combos that create the max boost of 5.05.
The cost associated with each combo is shown.
The cheapest combo that doesn't use Tech Upgrade 4 is displayed at the top. This is used in Mine ROI tab.
Headquarters
All of the costs associated with headquarter upgrades totaled up.
HQ ROI is not a very useful tool, as it requires a lot of user input and maintenance.
Most HQ's will have an extremely high ROI.
Follow the instructions below the HQ ROI tool.
Recycling/Units
Shows profit margines for combat units and recycling.
Recycling profit has two tables. First shows at level 10, second shows at your current level.
SpecialBuildings
Calculates the cost of a special building in four perspectives.
Two values are shown for each type in the top table. They are identical, except one abbreviates the total.
Cost Next shows the total cost for the next upgrade.
Cost So Far shows how much you've spent, based on current market values.
Cost to 10 shows how much it will cost to get it from 0 to 10.
Cost Left shows how much more you will need to spend to reach 10.
Res (1,2,3) and Cost (1,2,3) The first is how many of the respective resource is required, cost is how much that will cost total.
The system simplifies it instead of listing each building's resource types.
GD ROI Calculates the profitability of Giant Diamonds. This is hidden by default to reduce confusion.
Fill the first column of blue cells with your warehouse level for the resource type in the corresponding "f" column cell.
Fill the second column of blue cells with the warehouse level for the production resource of the corresponding "b" column factory.
The profit total is the profit for a five day instant production.
The profit total w/ wh is the profit after accounting for necessary warehouse costs.
The total need column is the amount you need of the corresponding resource to start a 5 day production.
The WH LV is what warehouse level you'll need for the corresponding product.
User Calcs This has three useful calculators. User input into the blue cells.
Markets This pulls data for current market value. This sheet is hidden by default.
Calc This calculates various production values and costs based on static info combined with the info from the User Buildings tab. This is hidden by default
Static This is where all of the static game info goes. This is also hidden by default.
These three sheets, (Market, Calc, Static) are the primary core of this spreadsheet.
All of the other sheets ultimately refer to these sheets for their calculations.

Although this sheet is free to use, it does represent many hours of work.
Therefore, I would like you to consider the benefit it has provided you.
If you feel so inclined, an in-game contribution in kind is welcome.
My in game account is Ghukek Inc.

Changelog:
V. Date. Notes.
2.4.1 16 Jan 17: Minor change to Haulage ROI calculations. Now says "No" if ROI is at or below zero.

2.4.0 15 Jan 17: Added User Defenestration's system to pull API data to calculate the ROI on upgrading the headquarters.
Reorganized Headquarters tab. HQ progress tracker moved to below the HQ ROI.
Added API Mine Detail tab hidden by default as an extension to the API Raw tab.
Sqweezed cells together in User Buildings tab to facilitate scrolling.

2.3.1 14 Jan 17: Minor changes to Readme.

2.3.0 13 Jan 17: Added estimated ROI for haulage firm based on daily income.
Added explanation in Readme.

2.2.4 6 Jan 17: Merged cells in user buildings tab to fit API key.

2.2.3 27 Dec 16: Minor bug fix where the sheet doesn't search the full markets tab caused by the addition of trucks. Credit: Numbers Inc

2.2.2 2 Dec 16: Removed all user input from API Raw sheet.
API Raw sheet hidden by default.
Added API toggle, API Credits left, and API Key to UserBuildings tab.
Added API HQ progress tracker in Headquarters tab.
Added API data pull for HQ.
Added titles to API Raw tables.
Added further instructions to API section of Readme.

2.2.1 28 Nov 16: Added more detailed instructions for API use.
Reformatted Readme for better readability.

2.2.0 25 Nov 16: It is important for those of you who will be using the API to read the API instructions to avoid excessive use of your api data.
Added API support for entire User Buildings tab.
DO NOT copy and paste your User Buildings tab from a previous version, this update invovles heavy User Buildings tab updates.
For now, API settings (On/Off switch and API Key input) are on the API Raw page. However, I will move it to the UserBuildings page if enough people express support for that idea.
Minor bug fix where mines and factories didn't all show up.

2.1.0 24 Nov 16: Happy Thanksgiving! Minor fix on Mine ROI tab where the conditional ROI (default at 35 was fritzed up).
Minor addition to Mine ROI tab to account for scan costs. This assumes an average of 4 scans per mine to account for precise placement.
BEGIN: Major edit to finally bother to incorporate the new API. I'm going into this blind, and we might not see any results, but I'm giving it a shot.

2.0.1 12 Sep 16: HUGE BUG FIX. Change the cell E48 in the Supply Chain tab to read "=D48*24" instead of "=C48*24" Sheet is grossly underestimating your profits
by counting the value of resources put into factories twice. Credit to Ar0nius for the catch.
Also change add "+C77" to the end of D48.

2.0.0 7 Aug 16: Added transport cost functionality.


Added Transport Costs to Supply Chain tab.
Added Haulage Firm, Truck Plant and Truck warehouse to appropriate tables in UserBuildings.
Added Transport costs and Truck Plant to Factory ROI.
Added Transport Cost column to Recycling table in Recycling/Units tab.
Begun Changelog in README tab.

1.4.0 2 Feb 16: Added TU5.05 efficiency calculator to show you how many mines you can tech with your current number of tech upgrades for each combination.
Reorganized cost remaining calculator in Headquarters tab.
Added Recycling calculator in Recycling/Units tab.

1.3.0 6 Feb 16: Added average production column in UserBuildings tab.


Changed max production column to average production in Supply Chain tab.
Added cost remaining calculator to Headquarters tab.

1.2.0 16 Jan 16: Added Warehouse level table to UserBuildings tab.


Updated GD ROI tab to pull WH data from UserBuildings tab.
Added WH upgrade cost to Factory ROI tab.
Added instructions for x,xxx.xx to x.xxx,xx conversion in Readme.

1.1.1 5 Jan 16: Added WH LV tab in Supply Chain to show necessary WH level to store daily production.
Updated README.

1.1.0 24 Dec 15: Added Maintenance intervals table to UserBuildings tab.


Added a TU4 relative cost column to TU5.05.
Added GD ROI tab to calculate Giant Diamond ROI tab.
Added scan calculator.
Updated README.

1.0.0 13 Dec 15: Change "URLS and Credits" to "README".


Added sheet instructions to README.
Added 5 minute market auto-update function.
Removed non-functional Maintenance Cost calculator from User_Calcs.
Added "SpecialBuildings" tab.
Completed "Recycling/Units" tab.
Added Headquarters ROI table to Headquarters tab.
Reorganized Factory ROI tab.
Graphical updates to all tabs.
Added HQ Level to UserBuildings tab.
Combined Value/hr and Adj Value/hr tables by removing unecessary columns in Supply Chain.
Added combined totals to the top of Supply Chain tab.
Added variable quality level ROI to Mine ROI sheet.

0.6.0 4 Dec 15: Added "Headquarters" tab.


Removed "Mine Accident" tab, moving the calculator to the User_Calcs tab.
Changed "URLs" tab to "URLs and Credits". Moved special mentions from Supply Chain.

0.5.1 29 Nov 15: Added "Multiplier" and "Average" columns to Factory ROI to show number of upgrades per $10m/hr profit increase.
Added profit over time table to Factory ROI page.

0.5.0 27 Nov 15: Added "TU5.05 Cost" tab.


Added tables in Mine ROI tab to calculate Mine ROI including Tech Upgrade costs.

0.4.1 20 Nov 15: Added "Using?" column in the factory table in the UserBuildings tab.

0.4.0 19 Nov 15: Added "Mine ROI" tab.


Added "Recycling/Units" tab.

0.3.0 18 Nov 15: Added easy view Factory ROI column to the right of the detailed table.
Added "Mine Accident" tab with mine accident calculator.

0.2.3 17 Nov 15: Added Adj value at hand table for raw goods and updated daily profit totals.
Bug fixes in Factory ROI tab.

0.2.2 16 Nov 15: Added link to game guide in URLs tab.


Bug fixes in Factory ROI tab.

0.2.1 15 Nov 15: Factory ROI tab complete, first version.


Added credits section to bottom of Supply Chain page.
Promised upcoming Readme tab.
Added "Actual Profit" column to factory profit table.

0.2.0 14 Nov 15: Added "Factory ROI" tab.

0.1.4 10 Nov 15: Added todo: "factory upgrade profitability".

0.1.3 9 Nov 15: Added first todo: "insert profitability of defense units".

0.1.2 6 Nov 15: Renamed "Value" columns to "Value/hr".


Renamed "Profit" column to "Profit Ratio".
Added totals to the bottom of the profit charts on Supply Chain.

0.1.1 3 Nov 15: Fixed bug where bricks was not showing proper market value in "Flat BM Value" column.

0.1.0 2 Nov 15: Added "Flat BM Value" on Supply Chain tab.


Added "Profit" column for factory produce.

0.0.1 19 Sep 15: Copied sheet for personal use from User: cq27
Factory ROI Days to ROI [27]
ROI w/ TC [28] Total Credit TC [29] Daily Increase [30] Produce Increase [31]
Total Credit Upgrade
Resource
[32] 1 WH WH Cash Resource 2 WH WH Cash Resource 3 WH WH Cash Cash
101 Brick Factory 262.26 296.35 7,994,433,600 26,976,000 1,124,000 7,074,720,000 2,080,800 21 52 0 - - - - - - - - 5,202,000,000
55 Concrete Factory 84.45 95.43 22,399,601,280 234,716,400 9,779,850 19,822,656,000 3,136,000 26 51 0 3,136,000 26 52 0 1,568,000 18 35 0 6,272,000,000
14 Fertilizer Factory 307.96 348.00 9,361,739,250 26,901,600 1,120,900 8,284,725,000 562,500 11 51 0 1,125,000 15 50 0 112,500 5 35 0 900,000,000
17 Ironworks 209.20 236.39 22,265,221,680 94,186,800 3,924,450 19,703,736,000 162,000 6 51 0 2,916,000 25 50 0 972,000 14 35 0 3,240,000,000
18 Oil Refinery 134.75 152.27 53,120,644,600 348,864,000 14,536,000 47,009,420,000 180,500 7 25 0 5,776,000 34 50 0 180,500 7 31 0 7,220,000,000
11 Glazier's Worshop 68.37 77.26 25,185,524,976 325,996,800 13,583,200 22,288,075,200 432,000 10 51 0 3,600,000 27 50 0 21,600 3 35 0 2,880,000,000
15 Copper Refinery 129.98 146.87 72,405,771,520 492,976,800 20,540,700 64,075,904,000 256,000 8 25 0 6,400,000 36 50 0 128,000 6 16 0 10,240,000,000
11 Insecticide Factory 305.77 345.53 51,027,690,240 147,681,600 6,153,400 45,157,248,000 288,000 8 25 0 3,600,000 27 50 0 72,000 4 12 0 4,320,000,000
10 Aluminium Factory 92.29 104.29 53,239,790,670 510,489,600 21,270,400 47,114,859,000 302,500 8 25 0 3,025,000 25 50 0 181,500 7 16 0 4,840,000,000
7 Plastic Factory 65.33 73.82 16,966,488,960 229,824,000 9,576,000 15,014,592,000 64,000 4 25 0 1,024,000 15 50 0 32,000 3 15 0 3,200,000,000
8 Lithium Refinery 355.60 401.83 74,767,287,330 186,066,000 7,752,750 66,165,741,000 810,000 13 25 0 2,025,000 21 50 0 81,000 5 16 0 4,860,000,000
7 Battery Factory 258.92 292.57 103,717,438,720 354,499,200 14,770,800 91,785,344,000 640,000 12 15 0 1,280,000 16 50 0 384,000 9 16 0 6,400,000,000
5 Arms Factory 151.82 171.55 134,386,617,300 783,349,320 32,639,555 118,926,210,000 18,000,000 60 51 34,106,250,000 1,800,000 19 50 0 360,000 9 16 0 7,200,000,000
5 Silicon Refinery 307.31 347.26 19,076,955,156 54,936,000 2,289,000 16,882,261,200 43,200 3 25 0 720,000 12 50 0 54,000 4 16 0 7,920,000,000
3 Electronics Factory 86.04 97.22 16,484,403,840 169,551,360 7,064,640 14,587,968,000 16,000 2 15 0 320,000 8 50 0 128,000 6 16 0 4,800,000,000
5 Titanium Refinery 130.42 147.37 49,249,140,300 334,179,840 13,924,160 43,583,310,000 360,000 9 25 0 1,080,000 15 50 0 90,000 5 16 0 12,600,000,000
9 Medical Tech 111.41 125.90 152,253,883,500 1,209,352,320 50,389,680 134,737,950,000 950,000 14 25 0 4,000,000 29 50 0 1,600,000 18 20 0 50,000,000,000
3 Silver Refinery 295.90 334.36 33,857,719,920 101,260,800 4,219,200 29,962,584,000 240,000 7 25 0 560,000 11 50 0 24,000 3 16 0 12,000,000,000
2 Gold Refinery 98.66 111.49 33,606,561,600 301,430,400 12,559,600 29,740,320,000 180,000 6 25 0 180,000 6 50 0 180,000 6 16 0 9,000,000,000
6 Goldsmith 64.40 72.77 105,006,990,200 1,442,931,600 60,122,150 92,926,540,000 4,410,000 30 51 0 980,000 14 50 0 980,000 14 16 0 24,500,000,000
1 Drone Shipyard 30.29 34.23 13,448,627,200 392,946,552 16,372,773 11,901,440,000 480,000 10 20 0 320,000 8 50 0 160,000 6 16 0 8,000,000,000
1 Truck plant 283.58 320.45 42,458,032,400 132,496,800 5,520,700 37,573,480,000 2,000,000 20 51 0 200,000 7 41 0 360,000 9 10 0 8,000,000,000
Haulage firm 307.07 271.74 Approximately 1% of daily profit. See specialbuildings tab for details. See readme for explanation.

Profit over time 100 150 200 Increase in Revenue 28


Brick Factory -$4,377,120,000-$3,028,320,000 -$1,679,520,000 Brick Factory 10.7%
Concrete Factory $3.65 B $15.38 B $27.12 B Concrete Factory 33.2%
Fertilizer Factory -$5,594,565,000-$4,249,485,000 -$2,904,405,000 Fertilizer Factory 9.1%
Ironworks -$10,285,056,000
-$5,575,716,000 -$866,376,000 Ironworks 13.4%
Oil Refinery -$12,123,020,000 $5.32 B $22.76 B Oil Refinery 20.8%
Glazier's Worshop $10.31 B $26.61 B $42.91 B Glazier's Worshop 41.0%
Copper Refinery -$14,778,224,000 $9.87 B $34.52 B Copper Refinery 21.5%
Insecticide Factory -$30,389,088,000
-$23,005,008,000 -$15,620,928,000 Insecticide Factory 9.2%
Aluminium Factory $3.93 B $29.46 B $54.98 B Aluminium Factory 30.3%
Plastic Factory $7.97 B $19.46 B $30.95 B Plastic Factory 42.9%
Lithium Refinery -$47,559,141,000
-$38,255,841,000 -$28,952,541,000 Lithium Refinery 7.9%
Battery Factory -$56,335,424,000
-$38,610,464,000 -$20,885,504,000 Battery Factory 10.8%
Arms Factory -$40,591,278,000
-$1,423,812,000 $37.74 B Arms Factory 18.4%
Silicon Refinery -$11,388,661,200
-$8,641,861,200 -$5,895,061,200 Silicon Refinery 9.1%
Electronics Factory $2.37 B $10.84 B $19.32 B Electronics Factory 32.5%
Titanium Refinery -$10,165,326,000 $6.54 B $23.25 B Titanium Refinery 21.5%
Medical Tech -$13,802,718,000 $46.66 B $107.13 B Medical Tech 25.1%
Silver Refinery -$19,836,504,000
-$14,773,464,000 -$9,710,424,000 Silver Refinery 9.5%
Gold Refinery $402.72 M $15.47 B $30.55 B Gold Refinery 28.4%
Goldsmith $51.37 B $123.51 B $195.66 B Goldsmith 43.5%
Drone Shipyard $27.39 B $47.04 B $66.69 B Drone Shipyard 92.4%
Truck plant -$24,323,800,000
-$17,698,960,000 -$11,074,120,000 Truck plant 9.9%
User Input Column
Assuming constant 100% condition. Not factoring in maintenance costs. #=Days until mine pays itself off. Scan Cost: 1,911,000
ROI @ XX% Hrly Prod @ XX% Scan costs assume avg of 4 scans.
Mine type Hrly Production @ 100% ROI
[33] @ 50% [34] ROI @ 75 ROI @ 100% 60 60
Clay pit 1,377,000 0.52 0.35 0.26 0.44 826,200.0 1,530.0 1,000,000 0 8,644,000 16,524,000 1 11,761,675,000 141 146.459558
Limestone quarry 674,220 1.25 0.84 0.63 1.04 404,532.0 510.0 2,500,000 0 10,144,000 8,090,640 1 11,761,675,000 288 299.1231518
Gravel pit 517,610 2.04 1.36 1.02 1.70 310,566.0 542.0 5,000,000 0 12,644,000 6,211,320 2 11,761,675,000 375 389.6269612
Coal mine 1,397,400 3.44 2.29 1.72 2.86 838,440.0 510.0 50,000,000 0 7,644,000 57,644,000 16,768,800 3 11,761,675,000 140 144.3214623
Iron ore mine 1,166,625 1.26 0.84 0.63 1.05 699,975.0 382.5 10,000,000 0 7,644,000 17,644,000 13,999,500 1 11,761,675,000 167 172.870298
Derrick 1,958,400 4.58 3.05 2.29 3.82 1,175,040.0 306.0 100,000,000 0 7,644,000 107,644,000 23,500,800 5 11,761,675,000 100 102.9793767
Sand mine 960,075 18.02 12.02 9.01 15.02 576,045.0 765.0 200,000,000 0 7,644,000 207,644,000 11,520,900 18 11,761,675,000 206 210.0615175
Copper mine 869,040 39.09 26.06 19.54 32.57 521,424.0 408.0 400,000,000 0 7,644,000 407,644,000 10,428,480 39 11,761,675,000 231 232.0662011
Bauxite mine 1,233,180 41.06 27.37 20.53 34.22 739,908.0 306.0 600,000,000 0 7,644,000 607,644,000 14,798,160 41 11,761,675,000 166 163.5404494
Lithium ore mine 2,409,240 27.94 18.62 13.97 23.28 1,445,544.0 2,040.0 800,000,000 0 7,644,000 807,644,000 28,910,880 28 11,761,675,000 86 83.70889218
Ilmenite mine 279,098 300.86 200.58 150.43 250.72 167,458.5 280.5 1,000,000,000 0 7,644,000 1,007,644,000 3,349,170 301 11,761,675,000 755 722.5962661
Silver mine 930,750 112.60 75.07 56.30 93.83 558,450.0 637.5 1,250,000,000 0 7,644,000 1,257,644,000 11,169,000 113 11,761,675,000 231 216.679894
Gold mine 1,917,600 65.52 43.68 32.76 54.60 1,150,560.0 2,040.0 1,500,000,000 0 7,644,000 1,507,644,000 23,011,200 66 11,761,675,000 114 105.1704273
Diamond mine 3,571,275 46.85 31.23 23.42 39.04 2,142,765.0 1,275.0 2,000,000,000 0 7,644,000 2,007,644,000 42,855,300 47 11,761,675,000 64 56.47137546

Assuming lowest cost 0-TU4 combo. Not including original mine cost
Mine type Hrly Prod @ 505% Base 50 Base 75 Base 100 60 60
Clay pit 6,953,850 140.9 94.0 70.5 117.5 4,172,310.0
Limestone quarry 3,404,811 287.9 191.9 143.9 239.9 2,042,886.6
Gravel pit 2,613,931 375.0 250.0 187.5 312.5 1,568,358.3
Coal mine 7,056,870 138.9 92.6 69.4 115.7 4,234,122.0
Iron ore mine 5,891,456 166.4 110.9 83.2 138.6 3,534,873.8
Derrick 9,889,920 99.1 66.1 49.6 82.6 5,933,952.0
Sand mine 4,848,379 202.2 134.8 101.1 168.5 2,909,027.3
Copper mine 4,388,652 223.3 148.9 111.7 186.1 2,633,191.2
Bauxite mine 6,227,559 157.4 104.9 78.7 131.2 3,736,535.4
Lithium ore mine 12,166,662 80.6 53.7 40.3 67.1 7,299,997.2
Ilmenite mine 1,409,442 695.4 463.6 347.7 579.5 845,665.4
Silver mine 4,700,288 208.5 139.0 104.3 173.8 2,820,172.5
Gold mine 9,683,880 101.2 67.5 50.6 84.3 5,810,328.0
Diamond mine 18,034,939 54.3 36.2 27.2 45.3 10,820,963.3

Total including mine cost.


Mine type Base 50 Base 75 Base 100 60
Clay pit 141.05 94.04 70.53 117.54
Limestone quarry 288.12 192.08 144.06 240.10
Gravel pit 375.37 250.25 187.69 312.81
Coal mine 139.57 93.05 69.79 116.31
Iron ore mine 166.62 111.08 83.31 138.85
Derrick 100.01 66.67 50.01 83.34
Sand mine 205.73 137.15 102.86 171.44
Copper mine 231.08 154.05 115.54 192.56
Bauxite mine 165.52 110.35 82.76 137.93
Lithium ore mine 86.09 57.39 43.05 71.74
Ilmenite mine 754.99 503.32 377.49 629.16
Silver mine 230.82 153.88 115.41 192.35
Gold mine 114.19 76.12 57.09 95.16
Diamond mine 63.62 42.42 31.81 53.02

Total With HQ
Mine type Hrly Prod w/ HQ Base 50 Base 75 Base 100 60 60
Clay pit 31,987,710 30.7 20.4 15.3 20.4 19,192,626.00
Limestone quarry 15,662,131 62.6 41.8 31.3 52.2 9,397,278.36
Gravel pit 12,024,080 81.6 54.4 40.8 68.0 7,214,448.18
Coal mine 32,461,602 30.3 20.2 15.2 25.3 19,476,961.20
Iron ore mine 27,100,699 36.2 24.1 18.1 30.2 16,260,419.25
Derrick 45,493,632 21.7 14.5 10.9 18.1 27,296,179.20
Sand mine 22,302,542 44.7 29.8 22.4 37.3 13,381,525.35
Copper mine 20,187,799 50.2 33.5 25.1 41.9 12,112,679.52
Bauxite mine 28,646,771 36.0 24.0 18.0 30.0 17,188,062.84
Lithium ore mine 55,966,645 18.7 12.5 9.4 15.6 33,579,987.12
Ilmenite mine 6,483,435 164.1 109.4 82.1 136.8 3,890,060.96
Silver mine 21,621,323 50.2 33.5 25.1 41.8 12,972,793.50
Gold mine 44,545,848 24.8 16.5 12.4 20.7 26,727,508.80
Diamond mine 82,960,718 13.8 9.2 6.9 11.5 49,776,430.95

To help plan mines under HQ. Note that a 70% lithium is better than a 30% diamond.
10 20 30 40 50 60 70 80 90 100
Clay pit $3.20 M $6.40 M $9.60 M $12.80 M $15.99 M $19.19 M $22.39 M $25.59 M $28.79 M $31.99 M
Limestone quarry $1.57 M $3.13 M $4.70 M $6.26 M $7.83 M $9.40 M $10.96 M $12.53 M $14.10 M $15.66 M
Gravel pit $1.20 M $2.40 M $3.61 M $4.81 M $6.01 M $7.21 M $8.42 M $9.62 M $10.82 M $12.02 M
Coal mine $3.25 M $6.49 M $9.74 M $12.98 M $16.23 M $19.48 M $22.72 M $25.97 M $29.22 M $32.46 M
Iron ore mine $2.71 M $5.42 M $8.13 M $10.84 M $13.55 M $16.26 M $18.97 M $21.68 M $24.39 M $27.10 M
Derrick $4.55 M $9.10 M $13.65 M $18.20 M $22.75 M $27.30 M $31.85 M $36.39 M $40.94 M $45.49 M
Sand mine $2.23 M $4.46 M $6.69 M $8.92 M $11.15 M $13.38 M $15.61 M $17.84 M $20.07 M $22.30 M
Copper mine $2.02 M $4.04 M $6.06 M $8.08 M $10.09 M $12.11 M $14.13 M $16.15 M $18.17 M $20.19 M
Bauxite mine $2.86 M $5.73 M $8.59 M $11.46 M $14.32 M $17.19 M $20.05 M $22.92 M $25.78 M $28.65 M
Lithium ore mine $5.60 M $11.19 M $16.79 M $22.39 M $27.98 M $33.58 M $39.18 M $44.77 M $50.37 M $55.97 M
Ilmenite mine $648,343 $1.30 M $1.95 M $2.59 M $3.24 M $3.89 M $4.54 M $5.19 M $5.84 M $6.48 M
Silver mine $2.16 M $4.32 M $6.49 M $8.65 M $10.81 M $12.97 M $15.13 M $17.30 M $19.46 M $21.62 M
Gold mine $4.45 M $8.91 M $13.36 M $17.82 M $22.27 M $26.73 M $31.18 M $35.64 M $40.09 M $44.55 M
Diamond mine $8.30 M $16.59 M $24.89 M $33.18 M $41.48 M $49.78 M $58.07 M $66.37 M $74.66 M $82.96 M

How Often Should I Repair My Mines?


Repair on Day Extrapolated with MKs
Days Mine Production ($Bil/hr)Cost to Repair All
Cost to Repair Cumulative Lost Production Opportunity Cost Minimize this Total Loss ($Bil/day)
Mine Condition
½ $ .72 B $ 9.83 B $.B -$ .2 B $ .34 B 98%
1 $ .69 B $ 10.0 B $.B -$ .3 B $ .34 B 96%
2 $ .66 B $ 10.33 B $.B -$ 1.4 B $ 5.86 B 92%
3 $ .63 B $ 10.67 B $.B -$ 3.1 B $ 4.59 B 88%
4 $ .6 B $ 11. B $.B -$ 5.5 B $ 4.13 B 84%
5 $ .57 B $ 11.33 B $.B -$ 8.6 B $ 3.99 B 80%
6 $ .55 B $ 11.67 B $.B -$ 12.4 B $ 4.01 B 76%
7 $ .52 B $ 12. B $.B -$ 16.9 B $ 4.12 B 72%
8 $ .49 B $ 12.33 B $.B -$ 22. B $ 4.3 B 68%
9 $ .46 B $ 12.67 B $.B -$ 27.9 B $ 4.51 B 64%
10 $ .43 B $ 13. B $.B -$ 34.4 B $ 4.74 B 60%
11 $ .4 B $ 13.33 B $.B -$ 41.7 B $ 5. B 56%
12 $ .37 B $ 13.67 B $.B -$ 49.6 B $ 5.27 B 52%
13 $ .34 B $ 14. B $.B -$ 58.2 B $ 5.55 B 48%
14 $ .32 B $ 14.33 B $.B -$ 67.5 B $ 5.84 B 44%
15 $ .29 B $ 14.67 B $.B -$ 77.5 B $ 6.14 B 40%
16 $ .26 B $ 15. B $.B -$ 88.1 B $ 6.45 B 36%
17 $ .23 B $ 15.33 B $.B -$ 99.5 B $ 6.75 B 32%
18 $ .2 B $ 15.67 B $.B -$ 111.5 B $ 7.07 B 28%
19 $ .17 B $ 16. B $.B -$ 124.3 B $ 7.38 B 24%
20 $ .14 B $ 16.33 B $.B -$ 137.7 B $ 7.7 B 20%
21 Mines Demolish Oops Oops Oops Oops

Instructions: If you typically Repair-All with MK's, no input is needed here. Just have your 'Yes' selected on the UserBuildings Tab.
If you Repair-All with Experts, make note of the time of day when you repair. Come back again the next day to see what your Repair-All cost is exactly 24 hours later.
Enter that into blue square D95 (in $Billions). Then the smallest number in column J recommends that you repair every that many days.

Everybody's situation is different: defensive units assigned to mines, some mines under HQs, some mines tech-upped, varying Qualities% and Conditions% and mine types etc..
For these reasons, your Repair-All costs extrapolated in column D are not going to be exact, but is a good approximation to give you an idea how often to repair.

Credit to Prios for good data collection on the subject: https://docs.google.com/document/d/14phY26MymjwK3MVbdroc454GWwDnKSioYa1DctN8aEs/edit


Mines to Tech [35] 10
Tech upgrade 1 Tech upgrade 2 Tech upgrade 3 Tech upgrade 4 Result Cost [36] TU4 Relative Cost [37] Upgrades in stock [38]
71,905,000 197,400,000 215,000,000 357,165,500 [39] 11,761,675,000 0 0 0 0
Techupgrade 1 Techupgrade 2 Techupgrade 3 Techupgrade 4 OK [40]

111 26 0 0 5.049832298 $13.11 B 1110 260 0 0 0


114 23 1 0 5.049841958 $12.95 B 1140 230 10 0 0
117 20 2 0 5.049851618 $12.79 B 1170 200 20 0 0
120 17 3 0 5.049861278 $12.63 B 1200 170 30 0 0
123 14 4 0 5.049870938 $12.47 B 1230 140 40 0 0
126 11 5 0 5.049880598 $12.31 B 1260 110 50 0 0
129 8 6 0 5.049890258 $12.14 B 1290 80 60 0 0
132 5 7 0 5.049899918 $11.98 B 1320 50 70 0 0
135 2 8 0 5.049909578 $11.82 B 1350 20 80 0 0
1 35 31 0 5.049883409 $13.65 B 10 350 310 0 0
4 32 32 0 5.049893069 $13.48 B 40 320 320 0 0
7 29 33 0 5.049902729 $13.32 B 70 290 330 0 0
10 26 34 0 5.049912389 $13.16 B 100 260 340 0 0
13 23 35 0 5.049922049 $13.00 B 130 230 350 0 0
16 20 36 0 5.049931709 $12.84 B 160 200 360 0 0
19 17 37 0 5.049941369 $12.68 B 190 170 370 0 0
22 14 38 0 5.049951029 $12.52 B 220 140 380 0 0
25 11 39 0 5.04996069 $12.35 B 250 110 390 0 0
28 8 40 0 5.04997035 $12.19 B 280 80 400 0 0
31 5 41 0 5.04998001 $12.03 B 310 50 410 0 0
34 2 42 0 5.04998967 $11.87 B 340 20 420 0 0
35 0 43 0 5.049504281 $11.76 B 350 0 430 0 0

126 16 0 1 5.049927508 $12.22 B -456,755,000 1260 160 0 10 0


129 13 1 1 5.049937168 $12.06 B -295,270,000 1290 130 10 10 0
132 10 2 1 5.049946829 $11.90 B -133,785,000 1320 100 20 10 0
135 7 3 1 5.049956489 $11.73 B 27,700,000 1350 70 30 10 0
138 4 4 1 5.049966149 $11.57 B 189,185,000 1380 40 40 10 0
141 1 5 1 5.049975809 $11.41 B 350,670,000 1410 10 50 10 0
1 40 26 1 5.04993032 $13.56 B -1,796,230,000 10 400 260 10 0
4 37 27 1 5.04993998 $13.40 B -1,634,745,000 40 370 270 10 0
7 34 28 1 5.04994964 $13.23 B -1,473,260,000 70 340 280 10 0
10 31 29 1 5.0499593 $13.07 B -1,311,775,000 100 310 290 10 0
13 28 30 1 5.04996896 $12.91 B -1,150,290,000 130 280 300 10 0
16 25 31 1 5.04997862 $12.75 B -988,805,000 160 250 310 10 0
19 22 32 1 5.049988281 $12.59 B -827,320,000 190 220 320 10 0
20 20 33 1 5.049502892 $12.48 B -719,425,000 200 200 330 10 0
22 19 33 1 5.049997941 $12.43 B -665,835,000 220 190 330 10 0
23 17 34 1 5.049512551 $12.32 B -557,940,000 230 170 340 10 0
26 14 35 1 5.04952221 $12.16 B -396,455,000 260 140 350 10 0
29 11 36 1 5.049531869 $12.00 B -234,970,000 290 110 360 10 0
32 8 37 1 5.049541529 $11.84 B -73,485,000 320 80 370 10 0
35 5 38 1 5.049551188 $11.67 B 88,000,000 350 50 380 10 0
38 2 39 1 5.049560847 $11.51 B 249,485,000 380 20 390 10 0

139 7 0 2 5.049527669 $11.38 B 192,540,000 1390 70 0 20 0


142 4 1 2 5.049537328 $11.22 B 273,282,500 1420 40 10 20 0
145 1 2 2 5.049546988 $11.05 B 354,025,000 1450 10 20 20 0
1 45 21 2 5.049977231 $13.47 B -854,115,000 10 450 210 20 0
4 42 22 2 5.049986891 $13.31 B -773,372,500 40 420 220 20 0
5 40 23 2 5.049501502 $13.20 B -719,425,000 50 400 230 20 0
7 39 23 2 5.049996552 $13.15 B -692,630,000 70 390 230 20 0
8 37 24 2 5.049511162 $13.04 B -638,682,500 80 370 240 20 0
11 34 25 2 5.049520821 $12.88 B -557,940,000 110 340 250 20 0
14 31 26 2 5.04953048 $12.72 B -477,197,500 140 310 260 20 0
17 28 27 2 5.04954014 $12.55 B -396,455,000 170 280 270 20 0
20 25 28 2 5.049549799 $12.39 B -315,712,500 200 250 280 20 0
23 22 29 2 5.049559458 $12.23 B -234,970,000 230 220 290 20 0
26 19 30 2 5.049569118 $12.07 B -154,227,500 260 190 300 20 0
29 16 31 2 5.049578777 $11.91 B -73,485,000 290 160 310 20 0
32 13 32 2 5.049588436 $11.75 B 7,257,500 320 130 320 20 0
35 10 33 2 5.049598096 $11.59 B 88,000,000 350 100 330 20 0
38 7 34 2 5.049607755 $11.42 B 168,742,500 380 70 340 20 0
41 4 35 2 5.049617415 $11.26 B 249,485,000 410 40 350 20 0
44 1 36 2 5.049627074 $11.10 B 330,227,500 440 10 360 20 0

2 48 17 3 5.04953875 $13.27 B -504,111,667 20 480 170 30 0


5 45 18 3 5.04954841 $13.11 B -450,283,333 50 450 180 30 0
8 42 19 3 5.049558069 $12.95 B -396,455,000 80 420 190 30 0
11 39 20 3 5.049567728 $12.79 B -342,626,667 110 390 200 30 0
14 36 21 3 5.049577388 $12.63 B -288,798,333 140 360 210 30 0
17 33 22 3 5.049587047 $12.47 B -234,970,000 170 330 220 30 0
20 30 23 3 5.049596707 $12.31 B -181,141,667 200 300 230 30 0
23 27 24 3 5.049606366 $12.14 B -127,313,333 230 270 240 30 0
Mines to Tech [35] 10
Tech upgrade 1 Tech upgrade 2 Tech upgrade 3 Tech upgrade 4 Result Cost [36] TU4 Relative Cost [37] Upgrades in stock [38]
71,905,000 197,400,000 215,000,000 357,165,500 [39] 11,761,675,000 0 0 0 0
Techupgrade 1 Techupgrade 2 Techupgrade 3 Techupgrade 4 OK [40]
26 24 25 3 5.049616025 $11.98 B -73,485,000 260 240 250 30 0
29 21 26 3 5.049625685 $11.82 B -19,656,667 290 210 260 30 0
32 18 27 3 5.049635344 $11.66 B 34,171,667 320 180 270 30 0
35 15 28 3 5.049645004 $11.50 B 88,000,000 350 150 280 30 0
38 12 29 3 5.049654664 $11.34 B 141,828,333 380 120 290 30 0
41 9 30 3 5.049664323 $11.17 B 195,656,667 410 90 300 30 0
44 6 31 3 5.049673983 $11.01 B 249,485,000 440 60 310 30 0
47 3 32 3 5.049683642 $10.85 B 303,313,333 470 30 320 30 0
50 0 33 3 5.049693302 $10.69 B 357,141,667 500 0 330 30 0

2 53 12 4 5.049585658 $13.19 B -356,083,750 20 530 120 40 0


5 50 13 4 5.049595317 $13.02 B -315,712,500 50 500 130 40 0
8 47 14 4 5.049604977 $12.86 B -275,341,250 80 470 140 40 0
11 44 15 4 5.049614636 $12.70 B -234,970,000 110 440 150 40 0
14 41 16 4 5.049624296 $12.54 B -194,598,750 140 410 160 40 0
17 38 17 4 5.049633955 $12.38 B -154,227,500 170 380 170 40 0
20 35 18 4 5.049643615 $12.22 B -113,856,250 200 350 180 40 0
23 32 19 4 5.049653274 $12.06 B -73,485,000 230 320 190 40 0
26 29 20 4 5.049662934 $11.89 B -33,113,750 260 290 200 40 0
29 26 21 4 5.049672593 $11.73 B 7,257,500 290 260 210 40 0
32 23 22 4 5.049682253 $11.57 B 47,628,750 320 230 220 40 0
35 20 23 4 5.049691913 $11.41 B 88,000,000 350 200 230 40 0
38 17 24 4 5.049701572 $11.25 B 128,371,250 380 170 240 40 0
41 14 25 4 5.049711232 $11.09 B 168,742,500 410 140 250 40 0
44 11 26 4 5.049720892 $10.93 B 209,113,750 440 110 260 40 0
47 8 27 4 5.049730551 $10.76 B 249,485,000 470 80 270 40 0
50 5 28 4 5.049740211 $10.60 B 289,856,250 500 50 280 40 0
53 2 29 4 5.049749871 $10.44 B 330,227,500 530 20 290 40 0

2 58 7 5 5.049632566 $13.10 B -267,267,000 20 580 70 50 0


5 55 8 5 5.049642225 $12.94 B -234,970,000 50 550 80 50 0
8 52 9 5 5.049651885 $12.78 B -202,673,000 80 520 90 50 0
11 49 10 5 5.049661545 $12.61 B -170,376,000 110 490 100 50 0
14 46 11 5 5.049671204 $12.45 B -138,079,000 140 460 110 50 0
17 43 12 5 5.049680864 $12.29 B -105,782,000 170 430 120 50 0
20 40 13 5 5.049690523 $12.13 B -73,485,000 200 400 130 50 0
23 37 14 5 5.049700183 $11.97 B -41,188,000 230 370 140 50 0
26 34 15 5 5.049709843 $11.81 B -8,891,000 260 340 150 50 0
29 31 16 5 5.049719502 $11.64 B 23,406,000 290 310 160 50 0
32 28 17 5 5.049729162 $11.48 B 55,703,000 320 280 170 50 0
35 25 18 5 5.049738822 $11.32 B 88,000,000 350 250 180 50 0
38 22 19 5 5.049748481 $11.16 B 120,297,000 380 220 190 50 0
41 19 20 5 5.049758141 $11.00 B 152,594,000 410 190 200 50 0
44 16 21 5 5.049767801 $10.84 B 184,891,000 440 160 210 50 0
47 13 22 5 5.049777461 $10.68 B 217,188,000 470 130 220 50 0
50 10 23 5 5.04978712 $10.51 B 249,485,000 500 100 230 50 0
53 7 24 5 5.04979678 $10.35 B 281,782,000 530 70 240 50 0
56 4 25 5 5.04980644 $10.19 B 314,079,000 560 40 250 50 0
59 1 26 5 5.0498161 $10.03 B 346,376,000 590 10 260 50 0

2 63 2 6 5.049679474 $13.01 B -208,055,833 20 630 20 60 0


5 60 3 6 5.049689134 $12.85 B -181,141,667 50 600 30 60 0
8 57 4 6 5.049698794 $12.69 B -154,227,500 80 570 40 60 0
11 54 5 6 5.049708453 $12.53 B -127,313,333 110 540 50 60 0
14 51 6 6 5.049718113 $12.36 B -100,399,167 140 510 60 60 0
17 48 7 6 5.049727773 $12.20 B -73,485,000 170 480 70 60 0
20 45 8 6 5.049737432 $12.04 B -46,570,833 200 450 80 60 0
23 42 9 6 5.049747092 $11.88 B -19,656,667 230 420 90 60 0
26 39 10 6 5.049756752 $11.72 B 7,257,500 260 390 100 60 0
29 36 11 6 5.049766412 $11.56 B 34,171,667 290 360 110 60 0
32 33 12 6 5.049776071 $11.40 B 61,085,833 320 330 120 60 0
35 30 13 6 5.049785731 $11.23 B 88,000,000 350 300 130 60 0
38 27 14 6 5.049795391 $11.07 B 114,914,167 380 270 140 60 0
41 24 15 6 5.049805051 $10.91 B 141,828,333 410 240 150 60 0
44 21 16 6 5.049814711 $10.75 B 168,742,500 440 210 160 60 0
47 18 17 6 5.04982437 $10.59 B 195,656,667 470 180 170 60 0
50 15 18 6 5.04983403 $10.43 B 222,570,833 500 150 180 60 0
53 12 19 6 5.04984369 $10.26 B 249,485,000 530 120 190 60 0
56 9 20 6 5.04985335 $10.10 B 276,399,167 560 90 200 60 0
59 6 21 6 5.04986301 $9.94 B 303,313,333 590 60 210 60 0
62 3 22 6 5.04987267 $9.78 B 330,227,500 620 30 220 60 0
65 0 23 6 5.04988233 $9.62 B 357,141,667 650 0 230 60 0

11 59 0 7 5.049755363 $12.44 B -96,554,286 110 590 0 70 0


14 56 1 7 5.049765022 $12.28 B -73,485,000 140 560 10 70 0
Mines to Tech [35] 10
Tech upgrade 1 Tech upgrade 2 Tech upgrade 3 Tech upgrade 4 Result Cost [36] TU4 Relative Cost [37] Upgrades in stock [38]
71,905,000 197,400,000 215,000,000 357,165,500 [39] 11,761,675,000 0 0 0 0
Techupgrade 1 Techupgrade 2 Techupgrade 3 Techupgrade 4 OK [40]
17 53 2 7 5.049774682 $12.11 B -50,415,714 170 530 20 70 0
20 50 3 7 5.049784342 $11.95 B -27,346,429 200 500 30 70 0
23 47 4 7 5.049794002 $11.79 B -4,277,143 230 470 40 70 0
26 44 5 7 5.049803661 $11.63 B 18,792,143 260 440 50 70 0
29 41 6 7 5.049813321 $11.47 B 41,861,429 290 410 60 70 0
32 38 7 7 5.049822981 $11.31 B 64,930,714 320 380 70 70 0
35 35 8 7 5.049832641 $11.15 B 88,000,000 350 350 80 70 0
38 32 9 7 5.049842301 $10.98 B 111,069,286 380 320 90 70 0
41 29 10 7 5.049851961 $10.82 B 134,138,571 410 290 100 70 0
44 26 11 7 5.049861621 $10.66 B 157,207,857 440 260 110 70 0
47 23 12 7 5.049871281 $10.50 B 180,277,143 470 230 120 70 0
50 20 13 7 5.049880941 $10.34 B 203,346,429 500 200 130 70 0
53 17 14 7 5.049890601 $10.18 B 226,415,714 530 170 140 70 0
56 14 15 7 5.049900261 $10.02 B 249,485,000 560 140 150 70 0
59 11 16 7 5.049909921 $9.85 B 272,554,286 590 110 160 70 0
62 8 17 7 5.049919581 $9.69 B 295,623,571 620 80 170 70 0
65 5 18 7 5.049929241 $9.53 B 318,692,857 650 50 180 70 0
68 2 19 7 5.049938901 $9.37 B 341,762,143 680 20 190 70 0

26 49 0 8 5.049850572 $11.54 B 27,443,125 260 490 0 80 0


29 46 1 8 5.049860231 $11.38 B 47,628,750 290 460 10 80 0
32 43 2 8 5.049869891 $11.22 B 67,814,375 320 430 20 80 0
35 40 3 8 5.049879551 $11.06 B 88,000,000 350 400 30 80 0
38 37 4 8 5.049889211 $10.90 B 108,185,625 380 370 40 80 0
41 34 5 8 5.049898871 $10.73 B 128,371,250 410 340 50 80 0
44 31 6 8 5.049908531 $10.57 B 148,556,875 440 310 60 80 0
47 28 7 8 5.049918191 $10.41 B 168,742,500 470 280 70 80 0
50 25 8 8 5.049927851 $10.25 B 188,928,125 500 250 80 80 0
53 22 9 8 5.049937512 $10.09 B 209,113,750 530 220 90 80 0
56 19 10 8 5.049947172 $9.93 B 229,299,375 560 190 100 80 0
59 16 11 8 5.049956832 $9.77 B 249,485,000 590 160 110 80 0
62 13 12 8 5.049966492 $9.60 B 269,670,625 620 130 120 80 0
65 10 13 8 5.049976152 $9.44 B 289,856,250 650 100 130 80 0
68 7 14 8 5.049985812 $9.28 B 310,041,875 680 70 140 80 0
69 5 15 8 5.049500423 $9.17 B 323,528,750 690 50 150 80 0
71 4 15 8 5.049995472 $9.12 B 330,227,500 710 40 150 80 0
72 2 16 8 5.049510083 $9.01 B 343,714,375 720 20 160 80 0

41 39 0 9 5.049945782 $10.65 B 123,885,556 410 390 0 90 0


44 36 1 9 5.049955442 $10.49 B 141,828,333 440 360 10 90 0
47 33 2 9 5.049965103 $10.32 B 159,771,111 470 330 20 90 0
50 30 3 9 5.049974763 $10.16 B 177,713,889 500 300 30 90 0
53 27 4 9 5.049984423 $10.00 B 195,656,667 530 270 40 90 0
56 24 5 9 5.049994083 $9.84 B 213,599,444 560 240 50 90 0
57 22 6 9 5.049508693 $9.73 B 225,587,778 570 220 60 90 0
60 19 7 9 5.049518353 $9.57 B 243,530,556 600 190 70 90 0
63 16 8 9 5.049528012 $9.41 B 261,473,333 630 160 80 90 0
66 13 9 9 5.049537671 $9.25 B 279,416,111 660 130 90 90 0
69 10 10 9 5.049547331 $9.09 B 297,358,889 690 100 100 90 0
72 7 11 9 5.04955699 $8.92 B 315,301,667 720 70 110 90 0
75 4 12 9 5.049566649 $8.76 B 333,244,444 750 40 120 90 0
78 1 13 9 5.049576309 $8.60 B 351,187,222 780 10 130 90 0

54 30 0 10 5.049545941 $9.80 B 195,680,500 540 300 0 100 0


57 27 1 10 5.049555601 $9.64 B 211,829,000 570 270 10 100 0
60 24 2 10 5.04956526 $9.48 B 227,977,500 600 240 20 100 0
63 21 3 10 5.04957492 $9.32 B 244,126,000 630 210 30 100 0
66 18 4 10 5.049584579 $9.16 B 260,274,500 660 180 40 100 0
69 15 5 10 5.049594238 $9.00 B 276,423,000 690 150 50 100 0
72 12 6 10 5.049603898 $8.84 B 292,571,500 720 120 60 100 0
75 9 7 10 5.049613557 $8.67 B 308,720,000 750 90 70 100 0
78 6 8 10 5.049623217 $8.51 B 324,868,500 780 60 80 100 0
81 3 9 10 5.049632876 $8.35 B 341,017,000 810 30 90 100 0
84 0 10 10 5.049642536 $8.19 B 357,165,500 840 0 100 100 0

69 20 0 11 5.049641146 $8.91 B 259,293,636 690 200 0 110 0


72 17 1 11 5.049650806 $8.75 B 273,974,091 720 170 10 110 0
75 14 2 11 5.049660466 $8.59 B 288,654,545 750 140 20 110 0
78 11 3 11 5.049670125 $8.42 B 303,335,000 780 110 30 110 0
81 8 4 11 5.049679785 $8.26 B 318,015,455 810 80 40 110 0
84 5 5 11 5.049689444 $8.10 B 332,695,909 840 50 50 110 0
87 2 6 11 5.049699104 $7.94 B 347,376,364 870 20 60 110 0

84 10 0 12 5.049736353 $8.01 B 312,304,583 840 100 0 120 0


87 7 1 12 5.049746013 $7.85 B 325,761,667 870 70 10 120 0
Mines to Tech [35] 10
Tech upgrade 1 Tech upgrade 2 Tech upgrade 3 Tech upgrade 4 Result Cost [36] TU4 Relative Cost [37] Upgrades in stock [38]
71,905,000 197,400,000 215,000,000 357,165,500 [39] 11,761,675,000 0 0 0 0
Techupgrade 1 Techupgrade 2 Techupgrade 3 Techupgrade 4 OK [40]
90 4 2 12 5.049755673 $7.69 B 339,218,750 900 40 20 120 0
93 1 3 12 5.049765333 $7.53 B 352,675,833 930 10 30 120 0

99 0 0 13 5.049831562 $7.12 B 357,160,000 990 0 0 130 0

1 2 30 14 5.049968224 $6.92 B 346,069,286 10 20 300 140 0

2 5 26 15 5.049529744 $6.72 B 336,057,667 20 50 260 150 0


5 2 27 15 5.049539404 $6.56 B 346,823,333 50 20 270 150 0

2 10 21 16 5.049576652 $6.63 B 320,554,063 20 100 210 160 0


5 7 22 16 5.049586311 $6.47 B 330,646,875 50 70 220 160 0
8 4 23 16 5.049595971 $6.31 B 340,739,688 80 40 230 160 0
11 1 24 16 5.04960563 $6.15 B 350,832,500 110 10 240 160 0

2 15 16 17 5.04962356 $6.54 B 306,874,412 20 150 160 170 0


5 12 17 17 5.049633219 $6.38 B 316,373,529 50 120 170 170 0
8 9 18 17 5.049642879 $6.22 B 325,872,647 80 90 180 170 0
11 6 19 17 5.049652538 $6.06 B 335,371,765 110 60 190 170 0
14 3 20 17 5.049662198 $5.90 B 344,870,882 140 30 200 170 0
17 0 21 17 5.049671857 $5.74 B 354,370,000 170 0 210 170 0

2 20 11 18 5.049670468 $6.46 B 294,714,722 20 200 110 180 0


5 17 12 18 5.049680128 $6.30 B 303,686,111 50 170 120 180 0
8 14 13 18 5.049689787 $6.13 B 312,657,500 80 140 130 180 0
11 11 14 18 5.049699447 $5.97 B 321,628,889 110 110 140 180 0
14 8 15 18 5.049709107 $5.81 B 330,600,278 140 80 150 180 0
17 5 16 18 5.049718766 $5.65 B 339,571,667 170 50 160 180 0
20 2 17 18 5.049728426 $5.49 B 348,543,056 200 20 170 180 0

2 25 6 19 5.049717377 $6.37 B 283,835,000 20 250 60 190 0


5 22 7 19 5.049727037 $6.21 B 292,334,211 50 220 70 190 0
8 19 8 19 5.049736696 $6.05 B 300,833,421 80 190 80 190 0
11 16 9 19 5.049746356 $5.88 B 309,332,632 110 160 90 190 0
14 13 10 19 5.049756016 $5.72 B 317,831,842 140 130 100 190 0
17 10 11 19 5.049765676 $5.56 B 326,331,053 170 100 110 190 0
20 7 12 19 5.049775335 $5.40 B 334,830,263 200 70 120 190 0
23 4 13 19 5.049784995 $5.24 B 343,329,474 230 40 130 190 0
26 1 14 19 5.049794655 $5.08 B 351,828,684 260 10 140 190 0

2 30 1 20 5.049764286 $6.28 B 274,043,250 20 300 10 200 0


5 27 2 20 5.049773946 $6.12 B 282,117,500 50 270 20 200 0
8 24 3 20 5.049783606 $5.96 B 290,191,750 80 240 30 200 0
11 21 4 20 5.049793266 $5.80 B 298,266,000 110 210 40 200 0
14 18 5 20 5.049802925 $5.63 B 306,340,250 140 180 50 200 0
17 15 6 20 5.049812585 $5.47 B 314,414,500 170 150 60 200 0
20 12 7 20 5.049822245 $5.31 B 322,488,750 200 120 70 200 0
23 9 8 20 5.049831905 $5.15 B 330,563,000 230 90 80 200 0
26 6 9 20 5.049841565 $4.99 B 338,637,250 260 60 90 200 0
29 3 10 20 5.049851225 $4.83 B 346,711,500 290 30 100 200 0
32 0 11 20 5.049860885 $4.67 B 354,785,750 320 0 110 200 0

14 23 0 21 5.049849836 $5.55 B 295,943,095 140 230 0 210 0


17 20 1 21 5.049859496 $5.39 B 303,632,857 170 200 10 210 0
20 17 2 21 5.049869155 $5.22 B 311,322,619 200 170 20 210 0
23 14 3 21 5.049878815 $5.06 B 319,012,381 230 140 30 210 0
26 11 4 21 5.049888475 $4.90 B 326,702,143 260 110 40 210 0
29 8 5 21 5.049898135 $4.74 B 334,391,905 290 80 50 210 0
32 5 6 21 5.049907795 $4.58 B 342,081,667 320 50 60 210 0
35 2 7 21 5.049917455 $4.42 B 349,771,429 350 20 70 210 0

29 13 0 22 5.049945046 $4.65 B 323,192,273 290 130 0 220 0


32 10 1 22 5.049954706 $4.49 B 330,532,500 320 100 10 220 0
35 7 2 22 5.049964367 $4.33 B 337,872,727 350 70 20 220 0
38 4 3 22 5.049974027 $4.17 B 345,212,955 380 40 30 220 0
41 1 4 22 5.049983687 $4.01 B 352,553,182 410 10 40 220 0

42 4 0 23 5.049545205 $3.81 B 345,741,957 420 40 0 230 0


45 1 1 23 5.049554865 $3.65 B 352,763,043 450 10 10 230 0
4
HQ Level Total Cost w/TC Total Cost Amount [41] Resource 1 Cost Resource 2 Cost Resource 3 Cost Resource 4 Cost
2 5,014,657,500 4,437,750,000 750,000 Clay 675,000,000 Gravel 716,250,000 Limestone 991,500,000 Coal 2,055,000,000
3 21,624,810,000 19,137,000,000 1,500,000 Concrete 7,578,000,000 Bricks 4,140,000,000 Fertilizer 2,844,000,000 Iron Ore 4,575,000,000
4 31,221,900,000 27,630,000,000 2,000,000 Crude Oil 12,800,000,000 Quartz Sand 2,510,000,000 Chalcopyrite 4,260,000,000 Bauxite 8,060,000,000
5 591,863,490,000 523,773,000,000 3,000,000 Fossil Fuel 87,450,000,000 Copper 249,900,000,000 Steel 173,463,000,000 Insecticides 12,960,000,000
6 599,243,520,000 530,304,000,000 4,000,000 Aluminium 367,600,000,000 Lithium 154,000,000,000 Lithium Ore 4,724,000,000 Ilmenite 3,980,000,000
7 2,333,839,850,000 2,065,345,000,000 5,000,000 Glass 261,755,000,000 Batteries 1,125,090,000,000 Silicon 648,500,000,000 Plastics 30,000,000,000
8 601,205,200,000 532,040,000,000 10,000,000 Titanium 480,030,000,000 Silver Ore 14,600,000,000 Rough Diamonds 28,010,000,000 Gold Ore 9,400,000,000
9 8,515,454,000,000 7,535,800,000,000 25,000,000 Electronics 1,644,825,000,000Silver 46,000,000,000 Gold 1,631,625,000,000 Medical technology 4,213,350,000,000
10 138,795,188,000,000 122,827,600,000,000 50,000,000 Jewellery 103,013,700,000,000
Weapons 14,305,300,000,000Glass 2,617,550,000,000 Steel 2,891,050,000,000

HQ ROI
HQ ROI Days Daily Profit Increase Profit Increase Total Profit Total Profit/Day Total New Profit Total Mines (Optnl)
10.48 56,453,483,288 2,352,228,470 12,022,501,070.55 288,540,025,693 14,374,729,540.88 154
Averages 366,581,060 15,274,211 78,068,189 1,873,636,530 93,342,400

Mine Type API Max Prod Manual Max Prod Max Production Profit/Hr Upgrade Profit/HrUpg Produce Profit/Day
Clay 0 0.00 0.00 0.00 0.00 0.00 0
Coal 0 0.00 0.00 0.00 0.00 0.00 0
Chalcopyrite 0 0.00 0.00 0.00 0.00 0.00 0
Rough diamonds 0 3,547,403.55 3,547,403.55 9,936,277,338.76 11,880,331,600.69 4,241,460.76 238,470,656,130
Gravel 0 0.00 0.00 0.00 0.00 0.00 0
Ilmenite 0 0.00 0.00 0.00 0.00 0.00 0
Iron ore 0 0.00 0.00 0.00 0.00 0.00 0
Lithium ore 0 1,766,489.19 1,766,489.19 2,086,223,731.80 2,494,397,940.19 2,112,106.64 50,069,369,563
Quartz sand 0 0.00 0.00 0.00 0.00 0.00 0
Silver ore 0 0.00 0.00 0.00 0.00 0.00 0
Bauxite 0 0.00 0.00 0.00 0.00 0.00 0
Crude oil 0 0.00 0.00 0.00 0.00 0.00 0
Gold ore 0 0.00 0.00 0.00 0.00 0.00 0
Limestone 0 0.00 0.00 0.00 0.00 0.00 0
For manual entry, manual calculation is required.

HQ Progress Tracker API HQ Progress Tracker


Resource Amt added [42] Amt left Remaing cost Resource Amt added [43] Amt left Remaing cost
Fossil Fuel 11,511,284 -8,511,284 (248,103,928,600) 3,000,000 #N/A
Copper 10,549,553 -7,549,553 (628,877,764,900) 3,000,000 #N/A
Steel 50,000,000 -47,000,000 (2,717,587,000,000) 3,000,000 #N/A
Insecticides 50,000,000 -47,000,000 (203,040,000,000) 3,000,000 #N/A
Days Left -43 Total Cost Left (3,797,608,693,500) Days Left #N/A Total Cost Left #N/A
-$3,797,608,693,500 #N/A
Units Cost Cost TC Value Profit Profit ratio Profit/Hr w/Prod Weapons/Steel Electronics Precious Metal
Attack dogs 1,160,146 1,310,965 1,566,400 406,254 1.350174892 310,784,310 765
Elite force 20,435,031 23,500,286 55,000,425 34,565,394 2.691477444 0 10.41666667 0 480
Gangster 14,297,544 16,442,176 16,911,300 2,613,756 1.182811537 0 15.625 0 90
Private army 52,506,851 60,382,879 17,000,000 -35,506,851 0.3237672737 0 625 0 600
Security Staff 2,316,211 2,663,643 7,875,910 5,559,699 3.400342197 0 125 0 180
Watch dogs 677,036 778,591 576,000 -101,036 0.8507671675 0 1530
31,143,656,000 5,355,000,000
Accounting for recycle values of the products. Assuming level 10 recycle center. Recycling Calculator
Recycling Value BM Produce BM Value BM (TC) Profit Profit ratio Profit ratio (TC) Resource Quantity Reqd Quantity Recycling
Cost with TC Cost without TC
Copper coins 21,405 14,381 24,188 -7,024 0.6718523709 0.5945596203 Roman coins 50000 50,000 [44] $2,513,120,000 2,224,000,000
Drone wreckage 12,123,456 13,146,770 13,699,505 1,023,314 1.084407779 0.9596529022 Resouce 1 Amount Each Amount SelectedValue Value
Electronic scrap 221,525 146,700 250,323 -74,825 0.6622277395 0.5860422474 Tech upgrade 2 10 10 $1,974,000,000 1,974,000,000
Fossils 8,141 1,098 9,199 -7,044 0.1348114482 0.1193021666 - 0 0 $0 0
Maintenance kit 47,112,105 8,089,240 53,236,679 -39,022,865 0.1717019437 0.1519486227 - 0 0 $0 0
Old tires 24,591 8,182 27,788 -16,409 0.3327274206 0.2944490448 - 0 0 $0 0
Plastic scrap 11,584 8,102 13,090 -3,482 0.6994267956 0.618961766 Total Received $1,974,000,000 $1,974,000,000
Roman coins 44,480 39,480 50,262 -5,000 0.8875899281 0.7854778124 Profit/Loss -$539,120,000 -$250,000,000
Scrap metal 17,850 15,987 20,171 -1,863 0.8956414566 0.7926030589 Margin % -21.45 -11.24
Used oil 5,856 6,604 6,617 748 1.12773224 0.9979931331
Waste glass 35,034 36,536 39,588 1,502 1.042869466 0.9228933332
Tech upgrade 1 71,905,000
Tech upgrade 2 197,400,000

At your current level.


Recycling Value BM Produce BM Profit Profit ratio
Copper coins 21,405 14,381 -7,024 0.6718523709
Drone wreckage 12,123,456 13,146,770 1,023,314 1.084407779
Electronic scrap 221,525 146,700 -74,825 0.6622277395
Fossils 8,141 1,098 -7,044 0.1348114482
Maintenance kit 47,112,105 8,089,240 -39,022,865 0.1717019437
Old tires 24,591 8,182 -16,409 0.3327274206
Plastic scrap 11,584 8,102 -3,482 0.6994267956
Roman coins 44,480 39,480 -5,000 0.8875899281
Scrap metal 17,850 15,987 -1,863 0.8956414566
Used oil 5,856 6,604 748 1.12773224
Waste glass 35,034 36,536 1,502 1.042869466
Factory Basics Factory Input Factory Upgrade Base Mine Basics
Factory Output OutputQ L1_hourly_prod Factory Resource Quantity Factory Resource Quantity Mine name Resource FromLevel Maximum Performance
Deposit Density Base Cost MaintenanceCost1 MaintenanceCost2 ItemID NameDE NameEN Type Special Building Base Cash Res 1 Base Res 1 Res 2 Base Res 2 Res 3 Base Res 3
Brick factory Bricks 2 800 Brick factory Cash 10 Brick factory Clay 200 Clay pit Clay 1 1,530.0 95% 1,000,000 0 0 57 Alte Reifen Old tires Loot Tech center 10,000,000 Scrap metal 8,000 Electronic scrap 1,000 Maintenance Kit 2
Concrete factory Concrete 14 2100 Brick factory Clay 3 Brick factory Cash 500,000 Limestone quarry Limestone 2 510.0 96% 2,500,000 0 0 115 Altglas Waste glass Loot Casino 2,500,000 Concrete 2,000 Copper coins 500 Roman coins 1,000
Fertilizer factory Fertilizer 11 1210 Concrete factory Cash 20 Concrete factory Base Bricks 1,000 Gravel pit Gravel 3 542.0 95% 5,000,000 0 0 70 Altmetall Scrap metal Loot Museum 100,000,000 Fossils 9,500 Copper coins 9,500 Roman coins 6,500
Ironworks Steel 1 450 Concrete factory Gravel 3 Concrete factory Base Clay 1,000 Coal mine Coal 4 510.0 52% 50,000,000 0 0 74 Altöl Used oil Loot Training camp 10,000,000 Concrete 5,000 Bricks 10,000 Old Tires 500
Oil refinery Fossil fuel 4 640 Concrete factory Limestone 2 Concrete factory Base Limestone 500 Iron ore mine Iron Ore 4 382.5 48% 10,000,000 0 0 32 Aluminium Aluminium Product Recycling plant 10,000,000 Waste glass 10,000 Plastic scrap 10,000 Old Tires 10,000
Glazier's workshop Glass 8 640 Fertilizer factory Cash 90 Concrete factory Base Credit 2,000,000 Derrick Crude Oil 5 306.0 22% 100,000,000 0 0 93 Batterien Batteries Product Law firm 75,000,000 Glass 16,000 Aluminium 8,500 Plastics 4,500
Copper refinery Copper 3 270 Fertilizer factory Limestone 8 Fertilizer factory Base Bricks 2,500 Sand mine Quartz Sand 7 765.0 35% 200,000,000 0 0 12 Bauxit Bauxite Resource Mafia HQ 500,000,000 Bricks 200,000 Limestone 150,000 Scrap metal 150,000
Insecticide factory Insecticides 35 3500 Ironworks Cash 350 Fertilizer factory Base Concrete 5,000 Copper mine Chalcopyrite 9 408.0 39% 400,000,000 0 0 7 Beton Concrete Product Hospital 50,000,000 Bricks 80,000 Medical technology 5,000 Silver 50,000
Aluminium factory Aluminium 4 320 Ironworks Coal 10 Fertilizer factory Base Limestone 500 Bauxite mine Bauxite 11 306.0 43% 600,000,000 0 0 120 Drohnenwrack Drone wreckage Loot Drone research 2,000,000,000 Old tires 30,000 Electronic scrap 15,000 Drone wreckage 5
Plastic factory Plastics 10 1800 Ironworks Iron ore 7 Fertilizer factory Base Credit 4,000,000 Lithium ore mine Lithium Ore 15 2,040.0 30% 800,000,000 0 0 22 Düngemittel Fertilizer Product Service center 2,000,000,000 Batteries 20,000 Silver 50,000 Copper 15,000
Lithium refinery Lithium 5 750 Oil refinery Cash 150 Ironworks Bricks 500 Ilmenite mine Ilmenite 20 280.5 42% 1,000,000,000 0 0 13 Eisenerz Iron ore Resource HR Department 2,000,000,000 Elite Force 500 Electronics 50,000 Copper 50,000
Battery factory Batteries 10 600 Oil refinery Crude Oil 4 Ironworks Concrete 9,000 Silver mine Silver Ore 33 637.5 17% 1,250,000,000 0 0 66 Elektronik Electronics Product Haulage Firm 2,000,000,000 Trucks 20,000 Fossil fuel 500,000 Silver 2,000,000
Arms factory Weapons 25 125 Glazier's workshop Cash 3000 Ironworks Limestone 3,000 Gold mine Gold Ore 38 2,040.0 5% 1,500,000,000 0 0 78 Elektronikschrott Electronic scrap Loot
Silicon refinery Silicon 2 120 Glazier's workshop Quartz sand 6 Ironworks Cash 10,000,000 Diamond mine Rough Diamonds 48 1,275.0 3% 2,000,000,000 0 0 99 Elitetruppe Elite Force Unit
Electronics factory Electronics 8 480 Glazier's workshop Fossil fuel 8 Oil Refinery Steel 500 38 Foss. BrennstoffeFossil fuel Product Recycled Products
Titanium refinery Titanium 4 320 Glazier's workshop Limestone 4 Oil Refinery Concrete 16,000 41 Fossilien Fossils Loot Loot Per Res1 Res1 Amt Res2 Res2 Amt Res3 Res3 Amt Res4 Res4 Amt
Medical technology Inc. Medical technology 10 400 Copper refinery Cash 2500 Oil Refinery Gravel 500 103 Gangster Gangster Unit Copper coins 50000 Tech upgrade 1 10 - 0 - 0 - 0
Silver refinery Silver 50 3000 Copper refinery Chalcopyrite 9 Oil Refinery Cash 20,000,000 60 Glas Glass Product Drone wreckage 1 Plastic scrap 100 Electronic scrap 40 Scrap metal 50 Used oil 30
Gold refinery Gold 3 240 Insecticide factory Cash 2400 Glazier's Workshop Bricks 3,000 79 Gold Gold Product Electronic scrap 500 Plastics 200 Copper 600 Silicon 100 Silver 5000
Goldsmith Jewellery 2 100 Insecticide factory Copper 1 Glazier's Workshop Concrete 25,000 14 Golderz Gold ore Resource Fossils 200 Limestone 100 Clay 30 Gravel 50 Quartz sand 10
Drone shipyard Scan drones 1 1 Insecticide factory Limestone 3 Glazier's Workshop Limestone 150 49 Ilmenit Ilmenite Resource Old tires 100 Plastics 40 Steel 10 - 0 - 0
Truck plant Trucks 50 100 Aluminium factory Cash 5000 Glazier's Workshop Cash 20,000,000 28 Insektizide Insecticides Product Plastic scrap 500 Plastics 500 Aluminium 10 Used oil 20 - 0
Aluminium factory Bauxite 24 Copper Refinery Steel 1,000 20 Kalkstein Limestone Resource Roman coins 50000 Tech upgrade 2 10 - 0 - 0 - 0
Plastic factory Cash 400 Copper Refinery Concrete 25,000 102 Kampfhunde Attack dogs Unit Scrap metal 1000 Aluminium 30 Copper 20 Steel 200 - 0
Plastic factory Crude Oil 1 Copper Refinery Glass 500 3 Kies Gravel Resource Used oil 250 Crude oil 20 Scrap metal 20 Fossil fuel 40 - 0
Lithium refinery Cash 5000 Copper Refinery Cash 40,000,000 8 Kohle Coal Resource Waste glass 900 Glass 600 Plastic scrap 50 Scrap metal 50 - 0
Lithium refinery Lithium ore 115 Insecticide Factory Steel 2,000 58 Kunststoffe Plastics Product Maintenance kit 5 Titanium 500 Electronics 100 Fossil fuel 100 Plastic scrap 600
Battery factory Cash 75000 Insecticide Factory Concrete 25,000 77 Kunststoffschrott Plastic scrap Loot
Battery factory Lithium 20 Insecticide Factory Copper 500 36 Kupfer Copper Product
Battery factory Plastics 40 Insecticide Factory Cash 30,000,000 26 Kupferkies Chalcopyrite Resource
Battery factory Aluminium 10 Aluminium Factory Steel 2,500 55 Kupfermünzen Copper coins Loot
Arms factory Cash 250000 Aluminium Factory Concrete 25,000 2 Lehm Clay Resource
Arms factory Steel 1 Aluminium Factory Glass 1,500 92 Lithium Lithium Product
Arms factory Aluminium 1 Aluminium Factory Cash 40,000,000 90 Lithiumerz Lithium ore Resource
Arms factory Batteries 1 Plastic Factory Steel 1,000 75 Medizintechnik Medical technology
Product
Silicon refinery Cash 49500 Plastic Factory Concrete 16,000 104 Privatarmee Private army Unit
Silicon refinery Quartz sand 20 Plastic Factory Aluminium 500 53 Quarzsand Quartz sand Resource
Silicon refinery Clay 1 Plastic Factory Cash 50,000,000 42 Riesendiamant Giant diamond Loot
Silicon refinery Fossil fuel 5 Lithium Refinery Steel 10,000 81 Rohdiamanten Rough diamonds Resource
Electronics factory Cash 5000 Lithium Refinery Concrete 25,000 10 Rohöl Crude oil Resource
Electronics factory Plastics 4 Lithium Refinery Glass 1,000 40 Römische Münzen
Roman coins Loot
Electronics factory Copper 3 Lithium Refinery Cash 60,000,000 117 Scandrohne Scan drones Product
Electronics factory Silicon 1 Battery Factory Aluminium 10,000 84 Schmuck Jewellery Product
Titanium refinery Cash 10000 Battery Factory Concrete 20,000 35 Silber Silver Product
Titanium refinery Ilmenite 8 Battery Factory Glass 6,000 15 Silbererz Silver ore Resource
Medical technology Inc. Cash 90000 Battery Factory Cash 100,000,000 67 Silizium Silicon Product
Medical technology Inc. Titanium 4 Arms Factory Bricks 500,000 30 Stahl Steel Product
Medical technology Inc. Plastics 2 Arms Factory Concrete 50,000 44 Techupgrade 1 Techupgrade 1 Loot
Medical technology Inc. Electronics 2 Arms Factory Glass 10,000 45 Techupgrade 2 Techupgrade 2 Loot
Silver refinery Cash 10000 Arms Factory Cash 200,000,000 46 Techupgrade 3 Techupgrade 3 Loot
Silver refinery Silver ore 8 Silicon Refinery Base Steel 1,200 48 Techupgrade 4 Techupgrade 4 Loot
Gold refinery Cash 20000 Silicon Refinery Base Concrete 20,000 51 Titan Titanium Product
Gold refinery Gold ore 20 Silicon Refinery Base Glass 1,500 96 Wachhunde Watch dogs Unit
Goldsmith Cash 50000 Silicon Refinery Base Credit 220,000,000 98 Wachpersonal Security Staff Unit
Goldsmith Rough diamonds 1000 Electronics Factory Base Aluminium 1,000 87 Waffen Weapons Product
Goldsmith Gold 1 Electronics Factory Base Concrete 20,000 43 Wartungskit Maintenance kit Loot
Goldsmith Silver 1 Electronics Factory Base Glass 8,000 24 Ziegel Bricks Product
Drone shipyard Cash 25000000 Electronics Factory Base Credit 300,000,000
Drone shipyard Electronics 25 Titanium Refinery Base Steel 10,000
Drone shipyard Titanium 50 Titanium Refinery Base Concrete 30,000
Drone shipyard Batteries 250 Titanium Refinery Base Glass 2,500
Truck plant Cash 2500000 Titanium Refinery Base Credit 350,000,000
Truck plant Steel 100 Medical Tech Base Steel 9,500
Truck plant Batteries 25 Medical Tech Base Concrete 40,000
Truck plant Silver 50 Medical Tech Base Plastic 16,000
Medical Tech Base Credit 500,000,000
Silver Refinery Base Steel 15,000
Silver Refinery Base Concrete 35,000
Silver Refinery Base Glass 1,500
Silver Refinery Base Credit 750,000,000
Gold Refinery Base Steel 20,000
Gold Refinery Base Concrete 20,000
Gold Refinery Base Glass 20,000
Gold Refinery Base Credit 1,000,000,000
Goldsmith Base Bricks 90,000
Goldsmith Base Concrete 20,000
Goldsmith Base Glass 20,000
Goldsmith Base Credit 500,000,000
Drone Shipyard Base Plastic 120,000
Drone Shipyard Base Concrete 80,000
Drone Shipyard Base Glass 40,000
Drone Shipyard Base Credit 2,000,000,000
Truck plant Base Bricks 500,000
Truck plant Base Silver 50,000
Truck plant Base Electronics 90,000
Truck plant Base Credit 2,000,000,000
Haulage ROI: 271.7428965 ROI W/ TC 307.0694731

Special BuildingCost Next Cost Next Cost So Far Cost So Far Cost to 10 Cost to 10 Cost Left Cost Left
6 Tech center $22.96 B 22,958,911,290 $42.64 B 42,637,978,110 $180.39 B 180,391,445,850 $137.75 B 137,753,467,740
8 Casino $5.49 B 5,490,706,500 $13.83 B 13,828,446,000 $26.10 B 26,097,802,500 $12.27 B 12,269,356,500
10 Museum $0 0 $257.88 B 257,875,695,000 $257.88 B 257,875,695,000 $0 0
8 Training camp $6.09 B 6,087,595,500 $15.33 B 15,331,722,000 $28.93 B 28,934,867,500 $13.60 B 13,603,145,500
10 Recycling plant $0 0 $278.00 B 278,004,650,000 $278.00 B 278,004,650,000 $0 0
3 Law firm $27.53 B 27,532,256,000 $24.09 B 24,090,724,000 $662.49 B 662,494,910,000 $638.40 B 638,404,186,000
2 Mafia HQ $35.35 B 35,350,200,000 $19.64 B 19,639,000,000 $1512.20 B 1,512,203,000,000 $1492.56 B 1,492,564,000,000
4 Hospital $30.14 B 30,136,750,000 $36.16 B 36,164,100,000 $464.11 B 464,105,950,000 $427.94 B 427,941,850,000
5 Drone research $220.36 B 220,364,002,080 $336.67 B 336,667,225,400 $2356.67 B 2,356,670,577,800 $2020.00 B 2,020,003,352,400
4 Service center $196.05 B 196,046,500,000 $235.26 B 235,255,800,000 $3019.12 B 3,019,116,100,000 $2783.86 B 2,783,860,300,000
0 HR Department $36.95 B 36,954,862,500 $0 0 $14227.62 B 14,227,622,062,500 $14227.62 B 14,227,622,062,500
2 Haulage Firm $242.63 B 242,630,640,000 $134.79 B 134,794,800,000 $10379.20 B 10,379,199,600,000 $10244.40 B 10,244,404,800,000

Special BuildingCash Next Res 1 Next Cash 1 Next Res 2 Next Cash 2 Next Res 3 Next Cash 3 Next
Tech center 490,000,000 392,000 $7.00 B 49,000 $10.85 B 98 $4.62 B
Casino 202,500,000 162,000 $818.42 M 40,500 $866.90 M 81,000 $3.60 B
Museum 0 0 $0 0 $0 0 $0
Training camp 810,000,000 405,000 $2.05 B 810,000 $2.24 B 40,500 $995.94 M
Recycling plant 0 0 $0 0 $0 0 $0
Law firm 1,200,000,000 256,000 $13.40 B 136,000 $12.50 B 72,000 $432.00 M
Mafia HQ 4,500,000,000 1,800,000 $4.97 B 1,350,000 $1.78 B 1,350,000 $24.10 B
Hospital 1,250,000,000 2,000,000 $5.52 B 125,000 $21.07 B 1,250,000 $2.30 B
Drone research 72,000,000,000 1,080,000 $26.56 B 540,000 $119.62 B 180 $2.18 B
Service center 50,000,000,000 500,000 $112.51 B 1,250,000 $2.30 B 375,000 $31.24 B
HR Department 2,000,000,000 500 $27.50 B 50,000 $3.29 B 50,000 $4.17 B
Haulage Firm 18,000,000,000 180,000 $60.34 B 4,500,000 $131.18 B 18,000,000 $33.12 B

Special BuildingCash So Far Res 1 So Far Cash 1 So Far Res 2 So Far Cash 2 So Far Res 3 So Far Cash 3 So Far
Tech center 910,000,000 728000 12994800000 91,000 20158775000 182 8574403110
Casino 510,000,000 408000 2061216000 102,000 2183310000 204000 9073920000
Museum 38,500,000,000 3657500 29775707500 3,657,500 78288787500 2502500 111311200000
Training camp 2,040,000,000 1020000 5153040000 2,040,000 5630400000 102000 2508282000
Recycling plant 3,850,000,000 3850000 134880900000 3,850,000 44598400000 3850000 94675350000
Law firm 1,050,000,000 224000 11726624000 119,000 10936100000 63000 378000000
Mafia HQ 2,500,000,000 1000000 2760000000 750,000 991500000 750000 13387500000
Hospital 1,500,000,000 2400000 6624000000 150,000 25280100000 1500000 2760000000
Drone research 110,000,000,000 1650000 40575150000 825,000 182758125000 275 3333950400
Service center 60,000,000,000 600000 135010800000 1,500,000 2760000000 450000 37485000000
HR Department 0 0 -0.0000007632842275 0 -0.00000009130612932 0 -0.0000001156019724
Haulage Firm 10,000,000,000 100000 33519800000 2,500,000 72875000000 10000000 18400000000

Special BuildingCash to 10 Res 1 to 10 Cash 1 to 10 Res 2 to 10 Cash 2 to 10 Res 3 to 10 Cash 3 to 10


Tech center 3,850,000,000 3080000 54978000000 385,000 85287125000 770 36276320850
Casino 962,500,000 770000 3890040000 192,500 4120462500 385000 17124800000
Museum 38,500,000,000 3657500 29775707500 3,657,500 78288787500 2502500 111311200000
Training camp 3,850,000,000 1925000 9725100000 3,850,000 10626000000 192500 4733767500
Recycling plant 3,850,000,000 3850000 134880900000 3,850,000 44598400000 3850000 94675350000
Law firm 28,875,000,000 6160000 322482160000 3,272,500 300742750000 1732500 10395000000
Mafia HQ 192,500,000,000 77000000 212520000000 57,750,000 76345500000 57750000 1030837500000
Hospital 19,250,000,000 30800000 85008000000 1,925,000 324427950000 19250000 35420000000
Drone research 770,000,000,000 11550000 284026050000 5,775,000 1279306875000 1925 23337652800
Service center 770,000,000,000 7700000 1732638600000 19,250,000 35420000000 5775000 481057500000
HR Department 770,000,000,000 192500 10587581812500 19,250,000 1266515250000 19250000 1603525000000
Haulage Firm 770,000,000,000 7700000 2581024600000 192,500,000 5611375000000 770000000 1416800000000
Special BuildingCash left Res 1 left Cash 1 left Res 2 left Cash 2 left Res 3 left Cash 3 left
Tech center 2,940,000,000 2352000 41983200000 294,000 65128350000 588 27701917740
Casino 452,500,000 362000 1828824000 90,500 1937152500 181000 8050880000
Museum 0 0 0 0 0 0 0
Training camp 1,810,000,000 905000 4572060000 1,810,000 4995600000 90500 2225485500
Recycling plant 0 0 0 0 0 0 0
Law firm 27,825,000,000 5936000 310755536000 3,153,500 289806650000 1669500 10017000000
Mafia HQ 190,000,000,000 76000000 209760000000 57,000,000 75354000000 57000000 1017450000000
Hospital 17,750,000,000 28400000 78384000000 1,775,000 299147850000 17750000 32660000000
Drone research 660,000,000,000 9900000 243450900000 4,950,000 1096548750000 1650 20003702400
Service center 710,000,000,000 7100000 1597627800000 17,750,000 32660000000 5325000 443572500000
HR Department 770,000,000,000 192500 10587581812500 19,250,000 1266515250000 19250000 1603525000000
Haulage Firm 760,000,000,000 7600000 2547504800000 190,000,000 5538500000000 760000000 1398400000000
Mine building costs
Formula for Mine Cost: [Base Cost] * (1 + [Total # of Mines]/50)
So if you have 50 Mines, your next Clay Mine will cost 2,000,000 instead of 1,000,000, if you have 75 it will cost 2,500,000 and so on.
Mine type Copper mine
Total # mines 100
Costs for 1 mine 1,200,000,000

Warehouse costs
Formula for calculating the cost of a specific warehouse level: ([Level]-1)^2*1,250,000
And the capacity for a given Level: [Level]^2*5,000
Example: Warehouse Level 10 will cost (10-1)^2*1,250,000=101,250,000 and have a capacity of 10^2*5,000=500,000

Current level 50
Current storage 12,500,000 pieces/m3
Costs so far 50,531,250,000
Next level costs 3,001,250,000
Next level storage 13,005,000 +505,000

Mine accident approximate cost calculator.

Based on current stats. Hypothetical use.


Approximate days of resources. 3.00 200 Approximate BNs in resources
Approximate billions of cash. [45] 100 3
Law firm level. 3 3
Mine count 0 161
Approx resources 496,684,434,274 200,000,000,000
Approx cash 100,000,000,000 3,000,000,000
Environmental fee. 0 8,150,939
Reduction factor for lawyers 0.85 0.85
Total value 124,834,221,714 13,000,000,000
Mine accident minimum 26,527,272,114 2,769,428,299
Mine accident maximum 53,054,544,228 #DIV/0!

Scan calculator
Formula for calculating scan accuracy.
Actual Quality = TechCenterLimit + 5 * (ExpectedQuality - TechCenterLimit)
TechCenterLimit = 9 * (Tech Center Level + 1)
ExpectedQuality = TechCenterLimit + (ActualQuality - TechCenterLimit)/5

Expected quality 50 16.08


Tech center level 6
Tech center limit 63 9
Actual quality 50 44

Desired Actual Quality 75 75


Target Expected Quality 65.4 22.2

The warehouse is where you have an overview of all your resources, products and loot in a list. Following details are shown:

Type of resource
Production rate
Warehouse level
Amount stored
Capacity visualization
Time until full
By clicking on the corresponding goods, you will get further information and options like:

Pricing tend of the goods


Warehouse upgrades
Recycling of loot, assuming you own the special building "Recycling plant".
Formula for calculating the cost of a specific warehouse level: ([Level]-1)^2*1,250,000

And the capacity for a given Level: [Level]^2*5,000

Example: Warehouse Level 10 will cost (10-1)^2*1,250,000=101,250,000 and have a capacity of 10^2*5,000=500,000

Level Cost (this level) Total Cost (all levels below included)
1 0 0
2 1,250,000 1,250,000
3 5,000,000 6,250,000
4 11,250,000 17,500,000
5 20,000,000 37,500,000
6 31,250,000 68,750,000
7 45,000,000 113,750,000
8 61,250,000 175,000,000
9 80,000,000 255,000,000
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Resource Produces Recycled From Upgrades
Bauxite Aluminium HQ Level 4
Chalcopyrite Copper HQ Level 4
Clay
Bricks

Silicon

Fossils
Brick Factory

Concrete Factory

HQ Level 2

Coal Steel HQ Level 2


Crude Oil
Fossil Fuel

Plastics

Used Oil
Gold Ore Gold HQ Level 8
Gravel Concrete Fossils
Oil Refinery

HQ Level 2

Ilmenite Titainium HQ Level 6


Iron Ore Steel HQ Level 3
Limestone
Concrete

Fertilizer

Glass

Insesticides

Fossils
Concrete Factory

Fertilizer Factory

Glazier Workshop

Ironworks

Mafia HQ

HQ Level 2

Lithium Ore Lithium HQ Level 6


Quartz Sand
Glass

Silicon
HQ Level 4
Rough Diamonds Jewellery HQ Level 8
Silver Ore Silver HQ Level 8
Product Produces Recycled From Upgrades
Aluminium
Aluminum Factory

(Bauxite)

Batteries

Weapons

Scrap Metal
Electronics Factory

Plastic Factory

Law Firm

HQ Level 6

Batteries
Battery Factory

(Aluminium)

(Plastics)

(Lithium)

Scan Drones

Weapons

HQ Level 7
Bricks
Brick Factory

(Clay)

Arms Factory

Concrete Factory

Fertilizer Factory

Glazier Workshop

Ironworks

Hospital

Mafia HQ

Training Camp

HQ Level 3

Concrete
Concrete Factory

(Gravel)

(Limestone)

Aluminium Factory

Arms Factory

Battery Factory

Copper Refinery

Electronics Factory

Fertilizer Factory

Glazier Workshop

Insecticide Factory

Ironworks
Lithium Refinery

Oil Refinery

Plastic Factory

Silicon Refinery

Silver Refinery

Titanium Refinery

Casino

Training Camp

HQ Level 3

Copper
Copper Refinery

(Chalcopyrite)

Electronics

Insesticides

Electronics Scrap

Scrap Metal

Insecticide Factory

HQ Level 5

Electronics
Electronics Factory

(Copper)

(Plastics)

(Silicon)

Medical Technology

Scan Drones

Elite Force

Gangster

Private Army

Security Staff

Maintenance Kit
Medical technology

HQ Level 9

Fertilizer
Fertilizer Factory

(Limestone)

HQ Level 3
Fossil Fuel
Oil Refinery

(Crude Oil)

Glass

Silicon

Maintenance Kit

Used Oil

HQ Level 5
Glass
Glazier Workshop
(Fossil Fuel)

(Quartz Sand)

(Limestone)

Waste Glass
Aluminium Factory

Arms Factory

Battery Factory

Copper Refinery

Electronics Factory

Lithium Refinery

Silicon Refinery

Silver Refinery

Titanium Refinery

Law Firm

HQ Level 7

HQ Level 10

Gold
Gold Refinery

(Gold Ore)

Jewellery

Elite Force

HQ Level 9
Insecticides
Insecticide Factory

(Copper)

(Limestone)

HQ Level 5
Jewellery
Goldsmith

(Gold)

(Rough Diamonds)

(Silver)

Private Army HQ Level 10


Lithium
Lithium Refinery

(Lithium Ore)

Batteries HQ Level 6
Medical Technology
Medical technology

(Electronics)

(Plastics)

(Titanium)

Hospital

HQ Level 9

Plastics
Plastics Factory

(Crude Oil)

Batteries
Electronics

Medical Technology

Electronics Scrap

Old Tires

Plastic Scrap

Medical technology

Law Firm

HQ Level 7

Scan Drones
Drone Shipyard

(Batteries)

(Electronics)

(Titanium)

Silicon
Silicon Refinery

(Clay)

(Fossil Fuel)

(Quartz Sand)

Electronics HQ Level 7
Silver
Silver Refinery

(Silver Ore)

Jewellery

Gangster

Security Staff

Hospital

HQ Level 9

Steel
Ironworks

(Coal)

(Iron Ore)

Weapons

Attack Dogs

Watch Dogs

Old Tires

Scrap Metal

Aluminium Factory

Battery Factory

Copper Refinery

Insecticide Factory

Lithium Refinery

Oil Refinery

Plastics Factory

Silicon Refinery
Silver Refinery

Titanium Refinery

HQ Level 5

HQ Level 10

Titanium
Titanium Refinery

(Ilmenite)

Medical Technology

Scan Drones

Maintenance Kit
Medical technology

HQ Level 8

Weapons
Arms Factory

(Aluminum)

(Batteries)

(Steel)

Elite Force

Gangster

Private Army

Security Staff

HQ Level 10
Loot Recycled Into Recycled From Upgrades
Copper Coins Tech Upgrade 1
Casino

Museum

Drone Wreckage
Electronics Scrap

Plastic Scrap

Scrap Metal

Drone Research
Electronic Scrap
Copper

Plastics

Silicon

Drone Wreckage
Drone Research

Tech Center

Fossils
Clay

Gravel

Limestone

Museum
Giant Diamonds
Maintenance Kit
Electronics

Fossil Fuel

Titanium

Tech Center
Old Tires
Plastics

Steel

Drone Research

Recycling Plant

Training Camp

Plastic Scrap
Aluminum

Plastics

Used Oil

Drone Wreckage

Waste Glass

Recycling Plant
Roman Coins Tech Upgrade 2
Casino

Museum

Scrap Metal
Aluminum

Copper

Steel

Drone Wreckage

Used Oil

Waste Glass

Tech Center

Mafia HQ

Tech Upgrade 1 Copper Coins


Tech Upgrade 2 Roman Coins
Tech Upgrade 3
Tech Upgrade 4
Used Oil
Crude Oil

Fossil Fuel

Scrap Metal

Plastic Scrap
Waste Glass
Glass

Plastic Scrap

Scrap Metal

Recycling Plant
Unit
Attack Dogs
Mafia HQ

(Fossils)

(Steel)

Elite Force
Training Camp

(Electronics)

(Gold)

(Weapons)

Gangster
Mafia HQ
(Electronics)

(Silver)

(Weapons)

Private Army
Mafia HQ

(Electronics)

(Jewellery)

(Weapons)

Security Staff
Training Camp

(Electronics)

(Silver)

(Weapons)

Watch Dogs
Training Camp

(Fossils)

(Steel)

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Pilot the Batmobile and uncover the secret of The Arkham KnightVideo GamesEntertainmentLifestyle
http://www.resources-game.ch/exchange/kurseliste.csv
This auto-updates. It is current to about 15 minutes. ARRAYFORMULA(split(B4,";",true)) 1449773401
#REF! #REF! Item ItemEN Kurs SMKurs Unix_timestamp Kurs+ SMRate Type
57 Alte Reifen Old tires 22,303 24,591 1595692681 24,591 110% Loot
115;Altglas;Waste glass;49;43210;1484532961 115 Altglas Waste glass 26,034 35,034 1595692681 35,034 135% Loot
70;Altmetall;Scrap metal;176;23851;1484532961 70 Altmetall Scrap metal 16,864 17,850 1595692681 17,850 106% Loot
74;Altöl;Used oil;50;10300;1484532961 74 Altöl Used oil 5,836 5,856 1595692681 5,856 100% Loot
32;Aluminium;Aluminium;3517;72015;1484532961 32 Aluminium Aluminium 91,827 91,900 1595692681 91,900 100% Product
93;Batterien;Batteries;258288;0;1484532961 93 Batterien Batteries 225,018 0 1595692681 225,018 0% Product
12;Bauxit;Bauxite;369;5280;1484532961 12 Bauxit Bauxite 3,721 4,030 1595692681 4,030 108% Resource
7;Beton;Concrete;3290;5203;1484532961 7 Beton Concrete 4,568 5,052 1595692681 5,052 111% Product
120;Drohnenwrack;Drone wreckage;599988;6830009;1484532961 120 Drohnenwrack Drone wreckage 11,412,570 12,123,456 1595692681 12,123,456 106% Loot
22;Düngemittel;Fertilizer;4640;0;1484532961 22 Düngemittel Fertilizer 1,896 0 1595692681 1,896 0% Product
13;Eisenerz;Iron ore;264;4610;1484532961 13 Eisenerz Iron ore 2,896 3,050 1595692681 3,050 105% Resource
66;Elektronik;Electronics;47281;0;1484532961 66 Elektronik Electronics 65,793 65,793 1595692681 65,793 100% Product
78;Elektronikschrott;Electronic scrap;35481;110300;1484532961 78 Elektronikschrott Electronic scrap 209,137 221,525 1595692681 221,525 106% Loot
99;Elitetruppe;Elite force;1215336;39308000;1484532961 99 Elitetruppe Elite force 50,386,247 55,000,425 1595692681 55,000,425 109% Unit
38;Foss. Brennstoffe;Fossil fuel;2020;52111;1484532961 38 Foss. BrennstoffeFossil fuel 28,603 29,150 1595692681 29,150 102% Product
41;Fossilien;Fossils;1260;1680;1484532961 41 Fossilien Fossils 7,391 8,141 1595692681 8,141 110% Loot
103;Gangster;Gangster;1350730;8554630;1484532961 103 Gangster Gangster 14,653,750 16,911,300 1595692681 16,911,300 115% Unit
60;Glas;Glass;8712;61120;1484532961 60 Glas Glass 52,070 52,351 1595692681 52,351 101% Product
79;Gold;Gold;56533;89355;1484532961 79 Gold Gold 62,017 65,265 1595692681 65,265 105% Product
14;Golderz;Gold ore;1944;0;1484532961 14 Golderz Gold ore 940 0 1595692681 940 0% Resource
49;Ilmenit;Ilmenite;442;465;1484532961 49 Ilmenit Ilmenite 993 995 1595692681 995 100% Resource
28;Insektizide;Insecticides;9724;9725;1484532961 28 Insektizide Insecticides 4,112 4,320 1595692681 4,320 105% Product
20;Kalkstein;Limestone;434;860;1484532961 20 Kalkstein Limestone 1,257 1,322 1595692681 1,322 105% Resource
102;Kampfhunde;Attack dogs;170310;1134135;1484532961 102 Kampfhunde Attack dogs 1,462,726 1,566,400 1595692681 1,566,400 107% Unit
3;Kies;Gravel;278;295;1484532961 3 Kies Gravel 946 955 1595692681 955 101% Resource
8;Kohle;Coal;206;3551;1484532961 8 Kohle Coal 2,722 2,740 1595692681 2,740 101% Resource
58;Kunststoffe;Plastics;3052;3070;1484532961 58 Kunststoffe Plastics 5,092 6,000 1595692681 6,000 118% Product
77;Kunststoffschrott;Plastic scrap;337;9165;1484532961 77 Kunststoffschrott Plastic scrap 11,580 11,584 1595692681 11,584 100% Loot
36;Kupfer;Copper;67145;67200;1484532961 36 Kupfer Copper 83,296 83,300 1595692681 83,300 100% Product
26;Kupferkies;Chalcopyrite;1908;2155;1484532961 26 Kupferkies Chalcopyrite 1,935 2,130 1595692681 2,130 110% Resource
55;Kupfermünzen;Copper coins;1646;27480;1484532961 55 Kupfermünzen Copper coins 20,385 21,405 1595692681 21,405 105% Loot
124;Lastwagen;Trucks;117486;309710;1484532961 124 Lastwagen Trucks 335,198 335,198 1595692681 335,198 100% #N/A
2;Lehm;Clay;187;500;1484532961 2 Lehm Clay 720 900 1595692681 900 125% Resource
92;Lithium;Lithium;1244;68255;1484532961 92 Lithium Lithium 34,220 38,500 1595692681 38,500 113% Product
90;Lithiumerz;Lithium ore;61;1590;1484532961 90 Lithiumerz Lithium ore 1,170 1,181 1595692681 1,181 101% Resource
75;Medizintechnik;Medical technology;218080;218035;1484532961 75 Medizintechnik Medical technology 168,534 0 1595692681 168,534 0% Product
104;Privatarmee;Private army;12151430;26500500;1484532961 104 Privatarmee Private army 15,681,297 17,000,000 1595692681 17,000,000 108% Unit
53;Quarzsand;Quartz sand;128;170;1484532961 53 Quarzsand Quartz sand 1,129 1,255 1595692681 1,255 111% Resource
42;Riesendiamant;Giant diamond;95104543;0;1484532961 42 Riesendiamant Giant diamond 951,066,016 0 1595692681 951,066,016 0% Loot
81;Rohdiamanten;Rough diamonds;1377;3701;1484532961 81 Rohdiamanten Rough diamonds 2,547 2,801 1595692681 2,801 110% Resource
10;Rohöl;Crude oil;1427;4250;1484532961 10 Rohöl Crude oil 5,956 6,400 1595692681 6,400 107% Resource
40;Römische Münzen;Roman coins;2172;40500;1484532961 40 Römische Münzen
Roman coins 38,421 44,480 1595692681 44,480 116% Loot
117;Scandrohnen;Scan drones;56233420;0;1484532961 117 Scandrohnen Scan drones 101,672,248 0 1595692681 101,672,248 0% Product
84;Schmuck;Jewellery;2541201;0;1484532961 84 Schmuck Jewellery 2,060,274 0 1595692681 2,060,274 0% Product
35;Silber;Silver;1670;1900;1484532961 35 Silber Silver 1,741 1,840 1595692681 1,840 106% Product
15;Silbererz;Silver ore;2616;0;1484532961 15 Silbererz Silver ore 1,460 0 1595692681 1,460 0% Resource
67;Silizium;Silicon;82552;87162;1484532961 67 Silizium Silicon 129,693 129,700 1595692681 129,700 100% Product
30;Stahl;Steel;3716;83255;1484532961 30 Stahl Steel 57,766 57,821 1595692681 57,821 100% Product
44;Tech-Upgrade 1;Tech upgrade 1;1597313;109000015;1484532961 44 Tech-Upgrade 1 Tech upgrade 1 71,904,006 71,905,000 1595692681 71,905,000 100% Loot
45;Tech-Upgrade 2;Tech upgrade 2;3193800;196500020;1484532961 45 Tech-Upgrade 2 Tech upgrade 2 186,934,616 197,400,000 1595692681 197,400,000 106% Loot
46;Tech-Upgrade 3;Tech upgrade 3;7236106;314762595;1484532961 46 Tech-Upgrade 3 Tech upgrade 3 198,770,268 215,000,000 1595692681 215,000,000 108% Loot
48;Tech-Upgrade 4;Tech upgrade 4;10224513;0;1484532961 48 Tech-Upgrade 4 Tech upgrade 4 102,243,830 0 1595692681 102,243,830 0% Loot
51;Titan;Titanium;4115;8845;1484532961 51 Titan Titanium 41,305 48,003 1595692681 48,003 116% Product
96;Wachhunde;Watch dogs;17091;200000;1484532961 96 Wachhunde Watch dogs 513,845 576,000 1595692681 576,000 112% Unit
98;Wachpersonal;Security staff;135390;3016515;1484532961 98 Wachpersonal Security staff 6,585,217 7,875,910 1595692681 7,875,910 120% Unit
87;Waffen;Weapons;10269;617335;1484532961 87 Waffen Weapons 276,064 286,106 1595692681 286,106 104% Product
43;Wartungskit;Maintenance kit;1103868;6798026;
1484532961 43 Wartungskit Maintenance kit 42,562,742 47,112,105 1595692681 47,112,105 111% Loot
24;Ziegel;Bricks;1300;4270;1484532961 24 Ziegel Bricks 2480 2760 1595692681 2760 111% Product
Factory Resources Needed Intermediate products - required
Factory Output Production_Q_hour Factory Resource Quantity_hour NameEN Quantity_hour NameEN Type
Brick factory Bricks 80,800 Brick factory Cash 404,000 Bricks 0 Bauxite Resource
Concrete factory Concrete 115,500 Brick factory Clay 121,200 Concrete 0 Iron ore Resource
Fertilizer factory Fertilizer 16,940 Concrete factory Cash 165,000 Fertilizer 0 Gold ore Resource
Ironworks Steel 7,650 Concrete factory Gravel 24,750 Steel 25 Ilmenite Resource
Oil refinery Fossil fuel 11,520 Concrete factory Limestone 16,500 Fossil fuel 7040 Limestone Resource
Glazier's workshop Glass 7,040 Fertilizer factory Cash 138,600 Glass 0 Gravel Resource
Copper refinery Copper 4,050 Fertilizer factory Limestone 12,320 Copper 1100 Coal Resource
Insecticide factory Insecticides 38,500 Ironworks Cash 2,677,500 Insecticides 0 Chalcopyrite Resource
Aluminium factory Aluminium 3,200 Ironworks Coal 76,500 Aluminium 4225 Clay Resource
Plastic factory Plastics 12,600 Ironworks Iron ore 53,550 Plastics 17520 Lithium ore Resource
Lithium refinery Lithium 6,000 Oil refinery Cash 432,000 Lithium 8400 Quartz sand Resource
Battery factory Batteries 4,200 Oil refinery Crude Oil 11,520 Batteries 25 Rough diamonds Resource
Arms factory Weapons 625 Glazier's workshop Cash 2,640,000 Weapons 0 Crude oil Resource
Silicon refinery Silicon 0 Glazier's workshop Quartz sand 5,280 Silicon 0 Silver ore Resource
Electronics factory Electronics 0 Glazier's workshop Fossil fuel 7,040 Electronics 720
Titanium refinery Titanium 1,600 Glazier's workshop Limestone 3,520 Titanium 1440
Medical technology Inc. Medical technology 3,600 Copper refinery Cash 3,375,000 Medical technology 0
Silver refinery Silver 9,000 Copper refinery Chalcopyrite 12,150 Silver 300
Gold refinery Gold 480 Insecticide factory Cash 2,640,000 Gold 300
Goldsmith Jewellery 600 Insecticide factory Copper 1,100 Jewellery 0
Drone shipyard Scan drones 0 Insecticide factory Limestone 3,300 Scan drones 0
Truck plant Trucks 0 Aluminium factory Cash 4,000,000 Trucks 0
Aluminium factory Bauxite 19,200
Plastic factory Cash 504,000
Plastic factory Crude Oil 1,260
Lithium refinery Cash 6,000,000
Lithium refinery Lithium ore 138,000
Battery factory Cash 31,500,000
Battery factory Lithium 8,400
Battery factory Plastics 16,800
Battery factory Aluminium 4,200
Arms factory Cash 6,250,000
Arms factory Steel 25
Arms factory Aluminium 25
Arms factory Batteries 25
Silicon refinery Cash 0
Silicon refinery Quartz sand 0
Silicon refinery Clay 0
Silicon refinery Fossil fuel 0
Electronics factory Cash 0
Electronics factory Plastics 0
Electronics factory Copper 0
Electronics factory Silicon 0
Titanium refinery Cash 4,000,000
Titanium refinery Ilmenite 3,200
Medical technology Inc. Cash 32,400,000
Medical technology Inc. Titanium 1,440
Medical technology Inc. Plastics 720
Medical technology Inc. Electronics 720
Silver refinery Cash 1,800,000
Silver refinery Silver ore 1,440
Gold refinery Cash 3,200,000
Gold refinery Gold ore 3,200
Goldsmith Cash 15,000,000
Goldsmith Rough diamonds 300,000
Goldsmith Gold 300
Goldsmith Silver 300
Drone shipyard Cash 0
Drone shipyard Electronics 0
Drone shipyard Titanium 0
Drone shipyard Batteries 0
Truck plant Cash 0
Truck plant Steel 0
Truck plant Batteries 0
Truck plant Silver 0
[1] This pulls your production/hour from User Buildings sheet. This is identical to E4-E17 on that sheet.

[2] This pulls the data from the Calc sheet, which pulls the data from the Factory Statics and User Buildings
sheet to find out exactly how much of each resource you need if you were to run your factories at 100%
capacity.

[3] 100% means your mines are supplying exactly what your factories require. Higher means that your
mines are producing less than ideal, lower is more than ideal. BUYALL means that you are producing no
resources of that type.

[4] 100% means your mines are supplying exactly what your factories require. Higher means that your
mines are producing less than ideal, lower is more than ideal. BUYALL means that you are producing no
resources of that type.

[5] Necessary warehouse level for 24 hours of production. This is either reflective of the w/h level you need
to start 24 hours of production, or to hold 24 hours of production, whichever is greater.

[6] This pulls from the Calc sheet to determine how much your factories are producing per hour, assuming
you are running them.

[7] This is the hourly production adjusted for factory usage. Negative numbers mean you need to spend
that amount to keep the factories running constantly.

[8] This shows how much you would get if you were to sell an hour's worth to the current highest bid.
Updated every 15 minutes, pulled from Markets tab, which pulls from official page.

[9] This tells you the unit price per resource according to the current bids.

[10] Ratio of income to cost. The higher the better. Less than 1 means you're losing money.

[11] Cost subtracted from individual value.

[12] This is how much profit you're making from each factory per hour.

[13] Total value of one day of mine production at 100%. First value is assuming no factories are running,
second is with factories running.

[14] How many mines of each type you have.

[15] This calculates totals based on how often you repair your mines.

[16] In the mine overview tab in the app, look at each resource and type in the larger number for m3/hr.
The smaller number is adjusted for condition, and is currently not calculated in my sheet.

[17] In the mine overview tab in the app, look at each resource and type in the larger number for m3/hr.
The smaller number is adjusted for condition, and is currently not calculated in my sheet.

[18] This is used for calculation. It's listed as 0 if you say you aren't using that factory in the K column. That
way the supply chain tab will not calculate that factory's use or gain in the totals.

[19] If you are not running the factory, input "No" without the quotes. If you are "Yes" without the quotes.

[20] Select "Repair all mines (experts)" and record that cost.

[21] Auto filled based on number of mines. How much it would cost to purchase maintenance kits to repair
all mines.
[22] This is exactly 1/3 of expert cost. This is how much you would spend if you were to repair all mines
individually. Note that this number can actually be smaller if you repair your more expensive mines with
maintenance kits.

[23] How many times per day you're repairing mines. Input a fraction for less than one day. .5 for every
other day. .33 for every three days. .25 for every four days, and so on.

[24] How many times per day you're repairing mines. Input a fraction for less than one day. .5 for every
other day. .33 for every three days. .25 for every four days, and so on.

[25] This number is actually slightly over-stated. When individually repairing mines, using a MK when the
expert cost is higher than MK cost will result in a lower overall cost.

[26] Type in "Yes" in this row under the maintenance type that you are using. Type in "No" in the other
ones.

[27] How many days until the money you put into the factory will be paid back.

[28] How many times you'd have to upgrade to get a total increase of 100mn/hr.

[29] A balanced approach, giving both equal weight. The number is an average of the two and means
nothing except to compare with other factories' averages.

[30] How much increase in resource value/hr you'll get with each upgrade.

[31] How much increase in resource value/hr you'll get with each upgrade.

[32] How much it will cost to buy all of the resources required for upgrade, plus the cash required for
upgrade.

[33] How much in cash value a mine produces hourly at 100% quality.

[34] ROI, or Return of Investment at whichever quality is indicated by the header.

[35] Enter the amount of mines to tech in the cell to the right

[36] Not including TU4.

[37] Cash value of the combo subtracted by the best value non-tu4 combo divided by the number of tu4 in
the combo. This represents how much a tu4 is worth in savings.

[38] Enter your TU stock at hand in the cells below.

[39] Based on how the difference between the minimum cost without TU4 and the best cost with TU4,
accounting for number of TU4.

[40] Number is how many mines you can tech with that specific combination. Green highlight match the
number you need to tech.

[41] How many of each resource you need to upgrade to this hq.

[42] Enter the amount of each resource you have added to the HQ expansion

[43] Enter the amount of each resource you have added to the HQ expansion

[44] Must be a multiple of Quantity Reqd


[45] Includes current market bids.

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