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Yukiko Kurowa: Strength (STR) Constitution (CON) Wisdom (WIS) Intelligence (INT) Dexterity (DEX)
Yukiko Kurowa: Strength (STR) Constitution (CON) Wisdom (WIS) Intelligence (INT) Dexterity (DEX)
Yukiko Kurowa
Attributes Score Effects Bonus Chaotic Good Human Female
Strength (STR) 9 0 -1 Thief (2) / Samurai (1)
Dexterity (DEX) 18 0 4 Halfling, Gnome, Elven, Celestial
Constitution (CON) 16 0 3
Intelligence (INT) 16 0 3 Age Height Weight Eyes Skin
Wisdom (WIS) 12 0 1 24 5'2" 105 lb. red/brn pale
Charisma (CHA) 6 0 -2 Hair brownish black
Saves From Class Effects Bonus Hit Points BAB Arm. Class Armour Shield Dodge Deflect Misc.
Fortitude Save (CON) 2 0 5 0 0 4 0 0
Reflex Save (DEX)
Will Save (WIS)
3 0 7 28 2 14 vs Touch Flat Ftd. Mvmt Check Spell Fl
2 0 3 14 10 30 ft 0 0%
Skills Ranks Effects Bonus Melee To Hit Equipped Melee Weapons Damage
Appraise (INT) 0 0 3 BmAB 1 d20 + Short Sword 1d6 +
Balance (DEX) 6 0 10 Hit Bonus Critical Dmg Bonus
Bluff (CHA) 1 0 -1
1 0 19/20 x2 0
-1
Climb (STR) 6 0 5 d20 + Dagger 1d4 +
Concentration (CON) 0 0 3 Hit Bonus Critical Dmg Bonus
0 0 1 0 19/20 x2 0 -1
Decipher Script (INT)* 0 0 d20 + Heavy Sniping Crossbow 1d12 +
Diplomacy (CHA) 2 0 0 Hit Bonus Critical Dmg Bonus
Disable Device (INT)* 0 0 1 0 18/20 x2 0 -1
Disguise (CHA) 1 0 -1
Escape Artist (DEX) 6 0 10 Ranged To Hit Equipped Ranged Weapons Damage
Forgery (INT) 0 0 3 BrAB 6 d20 + Strange Pistol 1d10 +
Gather Info. (INT) 1 0 4 Hit Bonus Critical Dmg Bonus
Handle Animal (CHA)* 0 0 6 0 x3 0 0
Heal (WIS) 0 0 1 Ammunition Rounds
Hide (DEX) 5 0 9 d20 + Small Light Crossbow 1d8 +
Iaijutsu Focus (CHA) 6 0 4 Hit Bonus Critical Dmg Bonus
Intimidate (CHA) 0 0 -2
6 0 19/20 x2 0
-1
Jump (STR) 5 0 4 Ammunition Bolt
Listen (WIS) 5 0 6
Move Silently (DEX) 6 0 10 Other Attacks
Open Lock (DEX)* 1 0 5 Grapple Check Bonus 1
Perform (CHA) 0 0 -2 Equipped Item Abilities
Ride (DEX) 0 0 4 Class Skills Rounds
Search (INT) 1 0 4 Sneak Attack 1d6
Container Bullet Pouch
Sense Motive (WIS) 0 0 1 Evasion
Sleight of Hand (DEX)* 1 0 5 Daisho Weapon
Spellcraft (INT) 0 0 3 Feats
Spot (WIS) 6 0 7 Racial Attributes Martial Weapon Proficiency
Survival (WIS) 0 0 1 Human Versatiliy Medium Armour Proficiency
Swim (STR) 4 0 3 Point Blank Shot
Tumble (DEX)* 4 0 8 Precise Shot
Use Magic Dev. (CHA)* 0 0 Weapon Proficiency: Firearms
Use Rope (DEX) 1 0 5
Equipped Weapons
Items in Pack
Miscellaneous
Adventurer's Pack
Character Info
Passive Abilities Advancement - Character
Martial Weapons Proficiency use all martial and simple weapons without penalties Experience Points 3,000
Thief Weapons use hand xbows, sap, rapiers, short bows, short swords, Next Character Level 4
wakizashi, ninja-to, kama, nunchaku, tonfa, butterfly swords, Total Experience Needed for Next Lvl 6,000
chains, chijiriki, kusari-gama, and kawanaga without penalties. Next Attribute Point at Level 4
Medium Armour Profiency use medium and light armour without penalties - Class (Samurai)
Point Blank Shot +1 to hit within 30ft of the target Bonus Feat at Level 2
Precise Shot negates hit penalty for firing into melee - Class (Thief)
Exotic Weapon Prof. - Firearms use rare explosion-propelled weaponry Sneak Attack to 2d6 at Level 3
Human Versatility Humans gain +1 skill points per level
Active Abilities
Sneak Attack 1d6 + 1d6 damage when
target is denied dodge
Biography