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Beyblade

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This article is about the line of spinning top toys. For the manga series (along with the
anime adaptation), see Beyblade (manga).
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Beyblade

Type Spinning top

Company Takara Tomy, Hasbro

Country Japan

Availability 1999–present

Beyblade (ベイブレード, Beiburēdo, diminutive Bey, from the diminutive


of Beigoma) is a line of spinning top and battle top toys originally developed
by Takara and manufactured by Tomy, first released in Japan in July 1999, along with
its debut series. The main premise of the series is that the beyblade is customizable,
with interchangeable parts. Beyblade is now manufactured by many different companies
including Hasbro.
Both the toys and their names were inspired by "Beigoma", a traditional spinning top.
They took heavy inspiration from Pokemon. The concept is similar to Battling Tops, a
board game developed by Ideal Toy Company in 1968. The toy line was introduced with
an accompanying manga series of the same name in 1999. In 2002, Hasbro began to
sell Beyblade toys internationally (under license from, and produced by, Takara) along
with a coordinated country-by-country release of localized versions of the TV series. In
August 2008, Takara Tomy released Beyblade: Metal Fusion; the first incarnation of the
toy in three and a half years.

Contents

 1Game and rules


 2Types of Beyblade toys
 3Stadium
 4System
o 4.1Magnacore System (MG)
o 4.2Engine Gear System (EG)
 4.2.1Engine gear types
 4.2.2Blade base types
o 4.3Heavy Metal System (HMS)
 4.3.1Beyblade Metal System (Pre-HWS)
o 4.4Hybrid Wheel System (HWS)
 4.4.14D System
 4.4.2Zero-G System
o 4.5Burst System
o 4.6Extreme Battle System
o 4.7Beyblade Burst Micro
 5See also
 6Notes
 7External links

Game and rules[edit]


Aside from informal play, a game with specific rules is published. The formal game is
played with two players or more. Each player is allowed up to three Beyblades to
choose from during a match. Players may use any parts available to them to make their
Beyblades as long as they are not restricted (such as in tournament play), but may not
switch parts once a match has started. Players may choose from any of the three
Beyblades they have with them for any battle in a match. In Beyblade and The Metal
saga series, the first player to 1 point wins. In Beyblade Burst, Beyblade Burst
Evolution, Beyblade Burst Turbo, and Beyblade Burst Gachi, it is up to 2 or 3 points
depending on the type of match. A normal match or a match that isn't the finals will most
likely be up to 2 points. Final matches are up to 3 points. (In Beyblade Burst Evolution,
in the God Bladers Cup (Japan) or International Bladers Cup (English dub), the semi-
final was up to three points.) A survivor finish is where one Beyblade has stopped
spinning and the other Beyblade continues to spin. That is 1 point. A ring out finish is
where a Beyblade falls into a hole called a pocket or flies out of the Beystadium. That is
1 point. A burst finish (Beyblade Burst series only) is where a beyblade clicks/slides to
turn into three pieces. That is two points. When a beyblade burst into 4 or more pieces
that is 3 points (Takara Tomy does not support this). A Battle Royale is where three or
more players play. The last Bey spinning wins.[1]
Points are awarded to the player based on how their Beyblade knocks out their
opponent's Beyblade: (names are different depending on where you come from,
Japanese saying comes after English dub saying.)

 One point is awarded if the opponent's Beyblade stops spinning (Survivor/Spin


Finish).
 One point is awarded if the opponent's Beyblade is knocked out of the stadium or
into a trap on the edge of the ring (Ring Out/Over Finish).
 Beginning with Beyblade Burst, two points are awarded if the opponent's Beyblade
got bursted by split into each parts of Bey (hence the name) during a battle (Burst
Finish).
In the event of a draw (both Beyblades are knocked out of the ring, stop spinning
simultaneously, or burst at the same time), no points are awarded to either player.

Types of Beyblade toys[edit]


The three main types of Beyblades have rock-paper-scissors style effectiveness, with
Attack generally being weak to Defense, Defense to Stamina, and Stamina to Attack.
However, due to the high variability of the custom designs, this is not a hard rule.
Balance types may be strong or weak to any of the others depending on specific parts.
Attack/Striker: These Beyblades specialize in attacking other Beyblades. They battle
fiercely and try to knock out the other Beyblade as fast as they can, but at the cost of
having poor stamina They tend to outperform Stamina-Type Beyblades due to their lack
of defense.
Defense/Defender: These Beyblades specialize in knocking back attacks. They tend to
travel slowly and are heavier than other types, resulting in opponents being deflected.
Their weight also causes them to launch slower, resulting in less stamina. They tend to
wear down Attack-types but are outlasted by Stamina.
Stamina/Endurance: These Beyblades specialize in stamina. They are used so they can
out-spin the enemy Bey and win. In exchange for a lack of power, their stamina lasts
longer against other Type of Beyblades making them naturally advantageous over
Defense-Types, which focus on resisting hits.
Balance/Combination: These Beyblades specialize in a mix of the other three types
listed above, giving them no glaring strengths or weaknesses. They use a mix of Attack,
Defense, and Stamina Types put together to make an even mix to win but with a major
flaw : balance types don’t pack a punch of any type and have relatively low stamina.
Due to this, stamina types are best type to battle against balance types.
Stadium[edit]
A special arena called a Beystadium is also sold. It is primarily a shallow plastic tub but
may have other features dependent on the purpose of the particular stadium.
Different stadiums were released in different markets. Takara Tomy and Sonokong
produce Beystadiums similar to those featured in the manga, with open sections in the
walls and openings on the sides to launch into. Hasbro produces stadiums with high
walls and pockets that count as a ring-out instead.
Common features of a Beystadium include a shallow impression called a cyclone ridge,
which allows Attack type Beyblades to move around quickly without accidentally
knocking themselves out, and cyclone points, which are recessed disks in the stadium
floor that spin freely to add randomness to a battle. Other features may be specific to
the series that the Beystadium is released in, like outer Rail sections in the Beyblade
Burst: Turbo being meant for SlingShock Beyblades (ex:Forneus F4) to move around
the outside of the stadium before returning in a straight line toward a certain point if
slingshock mode is activated, in Beyblade Burst Rise, the HyperSphere Stadium, meant
for HyperSphere Beyblades (ex:Air Knight K5) where the performance tips are very
round to ride the rails and strike the enemy Beyblade. The HyperSphere and slingshock
stadiums are both made by Hasbro. Both of the stadiums said are inspired from the
Beyblade Burst anime. A Beyblade Launcher is used to launch the beyblade in the
battle. There’s more powerful launchers that work better. (ex:Xcalius sword launcher).
TT (Takara Tomy) do not sell HyperSphere or slingshock. You now that slingshock
stadium will boost stamina types with a new start and a good time for the next attack
and the next time you will see the score it will be changed rapidly and will be a good
start to the next time you attack. It is also a very interesting group of beys.

System

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