The document discusses various modeling techniques in Mechanical Desktop 6.0, including revolve and fillet features. It explains how to use the "Amrevolve" and "Amfillet" commands to create objects with rotational symmetry or round edges. For revolve, it describes how to select a revolve axis and configure options like angle, flip, and termination type. For fillet, it explains how to select edges to fillet and configure options like specifying a constant radius, individual radii per edge, or fixed width for the fillet.
The document discusses various modeling techniques in Mechanical Desktop 6.0, including revolve and fillet features. It explains how to use the "Amrevolve" and "Amfillet" commands to create objects with rotational symmetry or round edges. For revolve, it describes how to select a revolve axis and configure options like angle, flip, and termination type. For fillet, it explains how to select edges to fillet and configure options like specifying a constant radius, individual radii per edge, or fixed width for the fillet.
The document discusses various modeling techniques in Mechanical Desktop 6.0, including revolve and fillet features. It explains how to use the "Amrevolve" and "Amfillet" commands to create objects with rotational symmetry or round edges. For revolve, it describes how to select a revolve axis and configure options like angle, flip, and termination type. For fillet, it explains how to select edges to fillet and configure options like specifying a constant radius, individual radii per edge, or fixed width for the fillet.