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Back To BasiX - Issue #07, Dec 2018
Back To BasiX - Issue #07, Dec 2018
Back To BasiX - Issue #07, Dec 2018
#7 — December 2018
— Issue #7 Details —
Fanzine Sections V. 2 No 4
Content Page
Issue #7 — December 2018
Letter from the Creator 1 Printed December 15th, 2018
Publishing News 2 Created by: Thom Wilson
Interview — Erol Otus 3
Articles by: Thom Wilson
Cover Illustration: Matt Ray
Product Spotlight 6 Back Cover: Thom Wilson
The Magic Shop 8 Logo: Isa de Mendonca Silva
Mythicology 9
Comic: Travis Hanson
Interior Art: Erol Otus, Outland Arts
Quarterly Dungeon Crawls 10, 13 Cartography: MonkeyBlood Design
Spellbound 17 Editor: Michael J. Gross, III
An Ongoing Adventure... 18
Upcoming Issues:
Dungeon Delvers Comic 22 #8 — March, 2019 — print, PDF
#9 — June, 2019 — print, PDF
1 1st printing—100 copies
Publishing News
Not every product this fanzine rows and good spacing. Read-
reviews has to be an officially ability is spot-on here. As is
published, for-sale production. typical with works of this nature,
Sometimes, an interesting project the chapters are organized and
comes along that isn’t out there ordered as the original books,
for sale and is a personal work making it easy to find what you
of love and desire. The Com- need quickly.
panion Supplement by James
Bobb is one such work. I Purists will immediately see some
watched his progress over a additions to these rules that will
year or so more as he slowly test their interest levels. Addi-
worked through the development tional classes have been added
and digital publication of this to give players the option to try
129-page supplement and was something new. Giantkin,
overjoyed when it was finished. Gnomes, Druids, Paladins, and
You could feel his devotion to Rangers have been included in
its completion in his many up- the new book. Level ‚skills‛
dates to B/X fans on the inter- have also been included, giving
net, and when it was done, the existing and new classes more
clamor of fans to obtain copies. crunch. For example, Clerics
have the Theurgy skill at 2nd
There are several other level, allowing them to craft
‚Companion‛ supplements out magical items. This added skill
there, both for free download ability progression is new to B/
and sale. James Bobb has X and offers an interesting look
clearly stated, for obvious rea- into added depth in the class.
sons, why this particular version At first, I wrinkled my nose at
would never be for sale, at several of these skill options but
least in its current design. I as I read further, I found most
won’t dig into those particulars; of them to be well thought out
those of you who have it, know and not overly powerful. Later
what I mean. However, as a in the book, Bobb offers addi-
free supplement for GMs and tional ‚adventuring‛ skills to add
players to use at the table, this even more flavor to the game.
is a great resource by an old-
school B/X enthusiast. It”much Monsters and armor in the book
like other ‚book 3‛ attempts” are represented in both ascend-
gives us the extensions we need ing and descending armor
for higher level characters and class”this is definitely a stretch
campaign options not covered in from B/X but those that like a
the first two rulebooks. little variety in the system (or
are just fans of OSR games) will
So, first the light stuff”James find the double-stat helpful.
uses a retro font reminiscent of
the originals found in the origi- Conditions have been added to
nal TSR publications. It’s not challenge the characters during
exact but it’s pretty darn close. long battles or at times when
You can definitely feel it. Addi- resting is impossible. The added
tionally, the tables are designed conditions really make for
quite well, with alternating color more challenging situations. 2
As with other, higher level sup- I really couldn’t find anything I
plements, this book also touches disliked in this supplement. The
upon mass combat, fortification information was neatly presented,
building, and extra-planar travel. important areas were covered
They are lightly covered but this fully, and added options were
seems acceptable”the book still available throughout the book. I
keeps focus on character devel- only wished that I had the
opment and standard adventuring physical book to read it more
styles. A section near the end often.
of the book offered even more
fighting style options for fighters Companion Supplement, James
Bobb, free PDF by email”
and some demi-humans. jamesbobb.rrg@hotmail.com.
[T] What sort of things do you [T] Did you always want to pub-
do to "recharge the batteries" or lish your own adventures, or did
to spark artistic inspiration after that come later in your career
a lengthy project or heavy work- (e.g. North Texas RPG Con)?
load?
[E] Before joining TSR, as part
[E] If I’m having trouble coming of F.A.E. (Fantasy Art Enter-
up with inspiration/concepts prises), we did publish books of
sometimes you just have to drop spells, monsters, and treasure but
it for a while, don’t actively not complete adventures. I still
think about it and let the part haven’t really, I did create mod-
of your mind that keeps your ules for the North Texas RPG
heart beating help you Con, but I only printed a hand-
out. Before making art it’s often ful of playtest copies and the
good to get some exercise, Con produced a limited run
really helps the brain. I like ten- ‚digest‛ edition. I’m not sure
nis because it combines fun that qualifies as being published.
gaming competition with exer-
cise. [T] What are you working on
these days?
[T] Are there any personal pro-
jects you'd love to work on if [E] Right now, I’m in the early
you had the time? stages of working on a cover
for Greg Gillespie’s latest project
The Kuklapi, by Erol Otus, found in both the New Monster section and Dungeon Crawl of this issue.
5
The Indulger, by Erol Otus, found in both the New Monster section and Dungeon Crawl of this issue.
9
The air tube propulsion can be Armor Class: 0
used as a ram attack doing 2- Hit Dice: 10**
12 points of damage to a single Move: 30’ (60’ Ram)
man sized or two smaller then Attacks: 1 Gaze or
man sized adjacent targets and Ram (3x/day)
can be used 3 times per Damage: Gaze *charm*
day. This attack is unerring Ram 2-12
with no saving throw. Special: Spells
11
Ring of the Forest: Use as a of the pond, reflecting off the
Ring of Animal Control with the sunlight as it streaks through the
added benefit of summoning 1d6 clear water.
1HD forest creatures three times
per day. Cannot be worn with The pond is only 20' at its
armor, but provides a +2 armor deepest point and is perfectly
class bonus. clear and clean. If the sun
sneaks between the great oak
5. Second Storage Area boles of the forest and shines
upon the pond, its entire con-
After leading visitors and travel-
tents are visible. Ronndal typi-
ers to their deaths at the pool
cally prefers to hide in his lair
below, Elilly takes their gear and
(area 7) and only ventures out
stores it here for later sorting.
when he can "sense" approach-
Clothing, armor, weapons, and
ing victims.
other gear are found in this
room in separate piles.
Adventurers will notice that little
Items Found in Area 5 (roll 1d8) water life can be seen in the
pond. Tiny fish and bugs are
Result Reaction present but larger aquatic crea-
1 Leather pants, gloves, dagger tures are strangely missing.
2 Chainmail +1, helm
Ronndal feeds on fish once they
grow big enough.
3 Shortsword, dagger, 50’ rope
Ronndal (Kuklapi): (AC 7, HD
4 Backpack, wineskin (full)
3*, HP: 15, #AT 1 bite or 2
5 Dagger +1, new boots claws, D 1-6 or 1-4/1-4, Save F2,
6 Leather armor, small sack
ML 10, Special: Drown, XP 50)
7 Pint of mead, silver ring (20sp) (see more information about the
8 Longsword +1, 1d10 rubies Kuklapi on page 9)
One result per party member (unique) 7. Ronndal's Lair
6. Ronndal's Pond Remnants of dozens of skeletal
remains of humans and forest
In happier days, the two druids animals lie upon ledges and in
spent much of their time in and cracks along the sides of the
around the pool. They cataloged cave. Gear is stripped from vic-
cre ature s, cultiva te d roots, tims and given to Elilly for sort-
planted medicinal herbs, and ing and identification, then
frolicked in the cool, healing stored in area 5.
waters of the pond. Elilly now
only ventures here to lead visi-
tors to her husband who is al-
ways hungry for more victims.
1 4 6
2
5
Convention Calendar
Convention Date, Location
SnowCon Jan. 19th”20th,
11 Bangor, ME
TotalCon Feb. 21st”24th,
33 Marlborough, MA
GaryCon Mar. 7th”10th,
XI Lake Geneva, WI
North Texas Jun. 6th”9th,
RPGCon XI Dallas-FW, TX
Origins Game Jun. 12th”16th,
Fair ‘19 Columbus, OH
Gen Con Aug. 1st”4th,
2019 (52) Indianapolis, IN
$6.00 Issue #7