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Lesson 1 and 2
Lesson 1 and 2
Occupational Health and Safety (OHS) Policy – An Information and communication technology (ICT)
student should know how to behave when working in the computer laboratory, as well as implement a
safe way of accomplishing every task. Safety practices should be learned early and always adheres in
working with any electrical and electronic device, including personal computers and its peripherals.
This is for your protection as well as to the people working with you, and for the devices that you are
using. The basis for this process begins with Occupational Health and Safety Policies.
Occupational health and safety (OHS) is a planned system of working to prevent illness and injury
where you work by recognizing and identifying hazards and risks. Health and safety procedure is the
responsibility of all persons in the computer and technology industries. You must identify the hazards
where you are working and decide how dangerous they are. Eliminate the hazard or modify the risk
that it presents.
Procedure
1. Identify the hazard
2. Clear the area close to the hazard
3. Partition the hazard off or clearly identify the area to protect other people from harm
4. If the hazard is easily and safely cleared, then do so
If not…
5. Report the hazard to the appropriate person (such as teacher in charge, principal etc.) to obtain
assistance
6. Following clearing of the hazard fill out the correct documentation to assist in identifying improved
practice to reduce further incidence of hazards.
All hazards must be reported using Accidental Report form. This enables us to track the kinds of
hazards we have in our workplace, and take action where necessary to make it safer for all student and
clients.
Accident reports
Forms are used to give specific details with regards to the accidents happened in the laboratory during
experiments.
Accident reports contain the following details:
Name of the person injured
Date and time of the accident
Type of injury
First aid given
Action taken to prevent further accidents
Hazardous substances
If the workplace hazard appears to be dangerous to staff and clients and professional assistance is required:
A. Call the supervisor or manager and advise them of the problem and the urgency of the matter.
B. Depending on the risk it may be called as an evacuation.
C. Follow the evacuation procedure.
D. The supervisor or manager will call in the fire brigade or specialized personnel who will deal with the spill.
Fire exits
All fire exits should be kept clear of from obstacles. All students have a responsibility to make sure that chairs,
empty boxes or any other type of obstacle are not placed in or near fire exit doorways.
All corridors also need to have equipment stored on one side only to ensure that in the event of an emergency
there is a clear exit.
If the designated fire officer is not present, someone quickly needs to take responsibility and:
1. Locate the source of the fire.
2. Locate any people.
3. Remove all people from the building.
4. Once outside do a head count?
5. Notify the authorities.
01. Contingency measures during workplace accidents, fire and other emergencies are recognized.
02. Personal protective equipment are correctly used in accordance with organization OHS procedures and practices.
03. Hazard/risks in the workplace and their corresponding indicators are identified to minimize or eliminate risk to co-workers,
workplace and environment.
04. Take necessary precautions to protect the components of the computer from damage caused by ESD (Electrostatic Discharge).
05. Hold the components by the edges and do not touch the IC’s.
07. Do not use excessive force if things don’t quite slip into place.
10. Properly shutdown your computer and make it sure that you have closed all open applications before shutting down.
What is a computer?
A computer is a general-purpose device that can be programmed to carry out a finite set of
arithmetic or logical operations. A computer is an electronic machine used to process information.
There is not just one type of computers. There are many types of computer since the 3 rd generation
and most especially the 4th generation computer, where computers are classified depending on its
usage.
Classes by Size
1. Desktop Computer - Desktop computers are commonly called as the Personal Computers (PC) though
most of the microcomputers nowadays are referred to as Personal Computers with the exemption of
the smaller devices. A personal computer (PC) is any general-purpose computer whose size,
capabilities, and original sales price make it useful for individuals, and which is intended to be operated
directly by an end-user with no intervening computer operator.
There are many different types of video game consoles. Just like the personal computers. Game
consoles have several generations and up to now newer models of game consoles continues to appear.
4. Laptop computer – A laptop computer is a personal computer for mobile use. A laptop has most of the
same components as a desktop computer, including a display, a keyboard, a pointing device such as a
touchpad (also known as trackpad) and/or a pointing stick, and speakers into a single unit. A laptop is
powered mainly by electricity via an AC adapter and can be used away from an outlet using a
rechargeable battery. Lapops are also sometimes called notebook computers, notebooks, or netbooks.
Laptop vs Desktop
A. Netbooks - Netbooks also called mini notebooks are basically the same like laptops but much
smaller, lighter and cheaper. Netbooks have ranged in size from below 5" screen diagonal to
12". A typical weight is 1 kg (2.2 pounds). The main difference is that netbooks doesn’t have
any optical drives unlike Laptops. The specs and also the parts are almost similar that most
buyers are confused about the difference of those two except from the size and the lack of
optical drive.
B. Notebook – This is the common Laptop computer which is bigger than a Netbook.
C. Rugged Laptop - A rugged (or ruggedized) laptop is designed to reliably operate in harsh usage
conditions such as strong vibrations, extreme temperatures, and wet or dusty environments.
Rugged laptops are usually designed from scratch, rather than adapted from regular consumer
laptop models. Rugged laptops are bulkier, heavier, and much more expensive than regular
laptops, and thus are seldom seen in regular consumer use. Military personnel, Scientists,
Engineers are the people who uses them commonly.
5. Tablet computers - A tablet computer, or simply tablet, is a mobile computer, larger than a mobile
phone or personal digital assistant, integrated into a flat touch screen and primarily operated by
touching the screen and instead of using a physical keyboard it often uses an onscreen virtual
keyboard. Some well-known tablets are the iPad from Apple and the Samsung Galaxy Tab.
6. Personal Digital Assistant (PDA) - A personal digital assistant (PDA), also known as a palmtop
computer, or personal data assistant, is a mobile device that functions as a personal information
manager. PDAs are largely considered obsolete with the widespread adoption of smartphones.
Nearly all current PDAs have the ability to connect to the Internet. A PDA has an electronic visual
display, enabling it to include a web browser, all current models also have audio capabilities enabling
use as a portable media player, and also enabling most of them to be used as mobile phones. Most
PDAs can access the Internet, intranets or extranets via Wi-Fi or Wireless Wide Area Networks. Most
PDAs employ touchscreen technology.
Examples of Smartphones
9. Hand-held game consoles - A handheld video game console is a lightweight, portable electronic
device with a built-in screen, game controls, speakers and replaceable and/or rechargeable batteries
or battery pack. Handheld game consoles are smaller than home video game consoles and contain the
console, screen, speakers, and controls in one unit, allowing people to carry them and play them at
any time or place.
10. Hybrid Computers – This is an innovative design that combines a netbook/laptop and its monitor is
a tablet computer. The monitor once detached to the keyboard is a tablet computer. This is also called
a transformer notebook.
11. Wearable computers - A record-setting step in the evolution of computers was the creation of
wearable computers. These computers can be worn on the body and are often used in the study of
behaviour modeling and human health. Military and health professionals have incorporated wearable
computers into their daily routine, as a part of such studies. When the users' hands and sensory organs
are engaged in other activities, wearable computers are of great help in tracking human actions.
Wearable computers do not have to be turned on and off and remain in operation without user
intervention.
2. Workstations/Clients- Workstations are computers that are intended to serve one user and
may contain special hardware enhancements not found on a personal computer. Information
appliances Information appliances are computers specially designed to perform a specific user-
friendly function —such as playing music, photography, or editing text. The term is most
commonly applied in automobile devices, though there are also portable and desktop devices
of this class.
Embedded computers - Embedded computers are computers that are a part of a machine or device.
Embedded computers generally execute a program that is stored in non-volatile memory and is only
intended to operate a specific machine or device. Embedded computers are very common. Embedded
computers are typically required to operate continuously without being reset or rebooted, and once
employed in their task the software usually cannot be modified. An automobile may contain a number
of embedded computers; however, a washing machine and a DVD player would contain only one.
The central processing units (CPUs) used in embedded computers are often sufficient only for the
computational requirements of the specific application and may be slower and cheaper than CPUs
found in a personal computer.
2nd generation computers – The “real” ancestors of modern computers. Powered by electricity and vacuum
tubes.
1. Difference engine – can process polynomial equations. The father of all modern computers invented by
Charles Babbage.
2. ENIAC (Electronic Numerical Integrator and Calculator) - the first electronic general-purpose computer.
It was Turing-complete, digital, and capable of being reprogrammed to solve a full range of computing
problems.
3. EDSAC (Electronic Delay Storage Automatic Calculator) – Same purpose of ENIAC but better and faster.
3rd generation computers – The turning point of modern computers. They used transistors and are capable of
doing many tasks compared to the previous generation. They are smaller, faster, cheaper to produce and more
reliable.
Examples of 3rd generation computers
1. IBM 704
2. IBM SYSTEM/360
3. IBM System/36
4. Cash register machines issued by IBM during 1970s onwards.
4th generation computers – The 4th generation computers are the computers that were used early in the 1980s
up to now. It uses the technology VLSI (Very large scale integration) IC boards which is the process of
creating integrated circuits by combining thousands of transistors into a single chip. A lot of technology
advances makes this generation faster, durable, and even affordable and efficient.
Components of a Computer.
1. Hardware – refers to the physical parts of a computer.
2. Software – refers to the program that makes the computer perform its tasks and are installed in a
hardware.
3. Peopleware – Are the people who uses a computer.