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Integrated Product and Process Development Unit I A. Introduction
Integrated Product and Process Development Unit I A. Introduction
Integrated Product and Process Development Unit I A. Introduction
UNIT I
A. INTRODUCTION
Product Quality
Product Cost
Development time
Development cost
Development capability
Marketing
Design
Manufacturing
5. Organizational Realities:
Lack of empowerment of the team
Functional allegiances transcending project goals
Inadequate recourses
Lack of cross- functional representation on the project
team
Quality Assurance
Coordination
Planning
Management
Improvement
Phase 0: Planning
Phase 1: Concept Development
Phase 2: System level Design
Phase 3: Detail design
Phase 4: Testing and Refinement
Phase 5: Production Ramp- up
7. Concept Development: The front – end process:
Activities
Reporting relationships
Financial arrangements
Physical layout
Functional organization
Project organization
Matrix organization
1. Lightweight project organization
2. Heavyweight project organization
A. PRODUCT PLANNING
A. Resource Allocation
B. Project timing
Timing of product introductions
Technology readiness
Market readiness
Competition
C. The product plan
Mission statements
Brief (one sentence) description of the product
Key business goals
Target markets) for the products
Assumptions and constrains that guide the
development effort
Stakeholders
FIVE STEPS:
1. Methods used:
Interviews
Focus groups
Observing the product in use
2. Choosing customers
Guidelines:
Express the need in terms of what the product has to do, not
in terms of how it might do it.
Express the need as specifically as the raw data
Use positive, not negative, phrasing.
Express the need as an attribute of the product
Avoid the word ‘must’ and ‘should’.
Procedure:
1. Print or write each need statement on a separate card or self-
stick note.
2. Eliminate redundant statements.
3. Group the cards according to the similarity of the needs they
express.
4. For each group, choose a label.
5. Consider creating super groups consisting of two to five
groups.
6. Review and edit the organized needs statements.
A. PRODUCT SPECIFICATIONS
---Graph --------
B. CONCEPT GENERATION
Guidelines
1. Suspend judgment.
2. Generate a lot of ideas
3. Welcome ideas that may seem infeasible.
4. Use graphical and physical media.
1. Make analogies
2. Wish and wonder
3. Use related stimuli
4. Use unrelated stimuli
5. Set quantitative goals
6. Use the gallery method
A. CONCEPT SELECTION
CONCEPT SELECTION:
External decision
Product champion
Intuition
Multivoting
Pros and cons
Prototype and test
Decision matrices
Caveats:
Decomposition of concept quality
Subjective criteria
To facilitate improvement of concepts
Where to include cost
Selecting elements of aggregate concepts
Applying concept selection throughout the development
process.
B. CONCEPT TESTING
----purchase intent
Q=NxAxP
N = number of potential customers expected to make
purchases during the time period.
PRODUCT ARCHITECTURE
1. DEFINITION:
The architecture of a product is the scheme by which the
functional elements of the product are arranged into physical
chunks and by which the chunks interact.
----- Physical elements
----- Functional elements
2. CHUNKS:
The physical elements of a product are typically organized into
several major physical building blocks called as chunks.
3. MODULAR ARCHITECTURE
4. INTEGRAL ARCHITECTURE
5. TYPES OF MODULARITY:
1. Slot – Modular Architecture
2. Bus - Modular Architecture
3. Sectional - Modular Architecture
8. DELAYED DIFFRENTIATON
Two design principles are necessary conditions for
postponement.
The differentiating elements of the product must be
concentrated in one or a few chunks
The product and production process must be designed so
that the differentiating chunk(s) can be added to the
product near the end of the supply chain.
9. PLATEFORM PLANNING
Differentiation plan
Commonality plan
10. MANAGING THE TRADE- OFF BETWEEN DIFFERENTIATION
AND COMMONALITY.
Guidelines:
Platform planning decisions should be informed by quantitative
estimates of cost and revenue implications
Iteration is beneficial
The product architecture dictates the nature of the trade –
off between differentiation and commonality.