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12 Mess Hall

Edgrin Galesong Yagrik, Bloodscale Warrior


EDGRIN GALESONG CR: 2 BLOODSCALE KOBOLD CR: 2
XP: 200 XP: 200
Male halfling bard 3 Kobold fighter 3; LE Small humanoid (reptilian)
CG Small humanoid (halfling) Init: +2; Senses: Darkvision 60 ft.; Perception +5
Init: +2; Senses: Perception +9 DEFENSE:
__________________________________ AC: 17, touch 13, flat-footed 15 (+3 armor, +2 Dex, +1
AC: 14, touch 14, flat-footed 11 (+2 Dex, +1 dodge, +1 natural, +1 size)
size) hp: 27 (3 HD)
hp: 16, currently 10 (3 HD) Fort +5, Ref +3, Will +2 (+3 vs. fear)
Fort +2, Ref +4, Will +4; +2 vs. fear, +4 vs. bardic Defensive Abilities: Bravery +1
performance, sonic, and language-dependent Weakness: Light sensitivity
Defensive Abilities: Well-versed OFFENSE
__________________________________ Speed: 30 ft.
Speed: 20 ft. Melee: Flying talon +6 (1d3 plus poison) or shortspear
Melee: Dagger +2 (1d4-1/19-20) +4 (1d6 plus poison)
Ranged: Rock +5 (1d2-1) Ranged: Javelin +6 (1d6 plus poison/30 ft.) or
Special Attacks: Bardic performance (11 rounds/day; shortspear +6 (1d6 plus poison/20 ft.)
countersong, distraction, fascinate, inspire competence Space: 5 ft.; Reach: 5 ft. (10 ft. with flying talon)
+2, inspire courage +1) __________________________________
Bard Spells Known (CL 3rd, concentration +6): TACTICS:
1st (4/day, 0 left) - Cure light wounds (DC 14), hideous Before combat, Bloodscale Warriors try to coat their
laughter (DC 14), hypnotism (DC 14), sleep (DC 14) weapons in poison, if time permits. During combat,
0 (at will) - Dancing lights, daze (DC 13), detect magic, they hurl javelins from afar or disarm foes with flying
ghost sound (DC 13), light, resistance talons, or charge with short spear if mounted.
__________________________________ __________________________________
Str 9, Dex 14, Con 10, Int 12, Wis 13, Cha 17 STATISTICS:
Base Atk: +2; CMB: +0; CMD: 12 Str 10, Dex 14, Con 13, Int 11, Wis 13, Cha 8
Feats: Dodge, Throw Anything Base Atk: +3; CMB: +4 (+6 disarm or trip with flying
Skills: Acrobatics +10, Climb +10, Escape Artist +8, talon); CMD: 14
Perception +9, Perform (sing) +9, Perform (strings) +9, Feats: Agile Maneuvers, Exotic Weapon Proficiency
Spellcraft +7, Stealth +6 (flying talon), Skill Focus (Perception), Weapon Finesse
Gear: Broken lute, dirty clothes Skills: Climb +6, Craft (trapmaking) +2, Perception +5,
Languages: Common, Goblin, Halfling Profession (miner) +2, Ride +8
SQ: Bardic knowledge +1, versatile performance (string) Combat Gear: 4 doses small centipede poison; Other
Gear: Shortspear, studded leather armor, flying talon, 2
javelins
Languages: Draconic
SQ: Armor training 1, crafty
__________________________________
Poison (Ex): Type injury, save Fortitude DC 11,
frequency 1/round for 4 rounds, effect 1 Dex damage,
cure 1 save.
Note: For Grugakrug in area 2.25, replace Skill Focus
(Perception) with Slurk Rider.
12 Mess Hall
6 x Kobold Warriors

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