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Object Replacement Tool [Editor scripting]

Time Spent
3 hours coding the Tool
Rationale
- Create a tool using the Editor Window to have more room to Customize a bit
more the Tool (Scriptable Wizard is also an option with less UI customization).
- Use the selection on the hierarchy to avoid selecting objects that can have the
same name but shouldn’t be replaced.
- Create a Dynamic List inside the tool so the Artist can choose the number of
Objects to replace, use the random function to select between all the possible
options.
- Use vectors that can be enabled to modify the Transform of the Target
Objects if it’s needed.
- Customize the UI to be User friendly with the Artist, also add notes to help the
artist to avoid errors in the process.
- Set the buttons to be enable and follow the process when the objects are
assigned correctly.
- Use functions to Generalize the process and make it easier to escalate or
modify if it is needed.

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