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Sword Art Online-Fatal Bullet Rank 11 Weapon Drop Table
Sword Art Online-Fatal Bullet Rank 11 Weapon Drop Table
The old weapon drop table has been constantly broken by idiots. I have thus stopped updating the other one and will focus solely on this one.
I have no intention of making this table editable for anyone else, so please stop sending me permissions to edit. You want the data for yourself? Copy the damn thing and paste it somewhere else.
Base Max Max Damage Max Max Overclock Crit Weak Spot Ammo Fire Rate Effective Special Invitation/Challenge
Handguns (11) Damage Type Crit Rate Firing Action Ammo Type Accuracy Weight STR DEX Drop Locations (White Frontier) Other Drop Locations BoB:Simulation Grand Master Class Abyssal Dungeon Drops Handguns (11)
Damage Damage +Chips Overclock +Chips Damage Damage Capacity (RPM) Range Drops
Procyon SL4+ Optical 584 613 928 642 972 5.00% 200% 140% Full Auto Handgun EP 40 761 B+ 162 25.0 24 73 Frigid Crystal Lost Gate (Blocker Crystal) Shiki (R4) Snowstorm Ereshkigal EX (α/γ) - Procyon SL4+
SPB Night Sky MK4+ Physical 653 686 1037 718 1087 10.00% 250% 160% Semi Auto High-Speed Bullets 20 200 B+ 250 20.0 34 63 S-Type Bomber Automaton Lost Gate (P Bomber Automaton, P Shield Automaton, Yamikaze?) Premiere (R1) Snowstorm Ereshkigal EX (α/γ) - SPB Night Sky MK4+
Lightning MK4+ Physical 616 647 978 677 1025 5.00% 150% 125% Full Auto Handgun Bullets 34 667 B 282 15.0 46 113 - Lost Gate (Light Facsimile) Shiki (R4) Cocytus Nifta EX (α/γ) - Lightning MK4+
HGBST3 Kamui+ Physical 1079 1132 1714 1186 1796 5.00% 150% 130% 3 Round Burst Handgun Bullets 21 300 B 412 15.0 63 91 Wintry White Spider, Waste Gang Lost Gate (Enemy Caller) Shirley (R4) Cocytus Nifta EX (α/γ) Treasure box after Clone Room (47-49F) HGBST3 Kamui+
Prochnost 2 Physical 882 926 1402 970 1469 10.00% 225% 170% Semi Auto Handgun Bullets 9 200 A 566 15.0 101 66 S-Type Light Facsimile - Commodore Napier (R1) Snowstorm Ereshkigal EX (α/γ) - Prochnost 2
Betelgeuse 4 Optical 880 924 1399 968 1466 7.50% 275% 185% Semi Auto Handgun EP 15 180 B+ 496 30.0 96 70 Icicle Prison (S-Type Handgun Drone) - Arthur (R4) Cocytus Nifta EX (α/γ) - Betelgeuse 4
Long Stroke 4 Physical 740 777 1177 814 1233 10.00% 300% 175% Semi Auto Large Handgun Bullets 11 163 B+ 680 20.0 127 94 S-Type Light Facsimile - Tasogare (R2) Snowstorm Ereshkigal EX (α/γ) Zodiac Crown (47-49F) Long Stroke 4
Miasma Edge++ Physical 796 835 1265 875 1325 12.50% 250% 180% Semi Auto Handgun Bullets 13 200 A 681 15.0 125 112 Meteorological Institute (Observation 1) Demon Cave (Hakai Twins), Defensive Battle Level 8 Higgs (R4) Cocytus Nifta EX (α/γ) Assault Drone G (34-36F), Earthshaker (41-43F), P Shield Automaton (41-43F, 47-49F) Miasma Edge++
HG Kuroneko 3+ Physical 1550 1627 2465 1705 2583 0.50% 150% 250% Semi Auto Large Handgun Bullets 5 90 C 790 25.0 126 116 Meteorological Institute (Snowstorm Queen) - - - - HG Kuroneko 3+
Ordinal Ray MK3+ Optical 562 590 893 618 936 10.00% 200% 120% Full Auto Handgun EP 30 540 A 270 45.0 46 87 Meteorological Institute (Snowstorm Ereshkigal) - - - - Ordinal Ray MK3+
Long Stroke Type Z Physical 1211 1272 1927 1332 2019 10.00% 300% 175% Semi Auto Large Handgun Bullets 11 163 B+ 680 20.0 127 94 - - Lievre (R4) Snowstorm Ereshkigal EX (α/γ) Zodiac Crown (47-49F) Long Stroke Type Z
Base Max Max Damage Max Max Overclock Crit Weak Spot Ammo Fire Rate Effective Special Invitation/Challenge
Shotguns (8) Damage Type Crit Rate Firing Action Ammo Type Accuracy Weight STR DEX Drop Locations (White Frontier) Other Drop Locations BoB:Simulation Grand Master Class Abyssal Dungeon Drops Shotguns (8)
Damage Damage +Chips Overclock +Chips Damage Damage Capacity (RPM) Range Drops
Peacock 4+ Optical 1383 (x5) 1452 (x5) 2199 (x5) 1521 (x5) 2304 (x5) 0.50% 150% 120% Semi Auto Shotgun EP 20 112 E+ 540 25.0 57 100 S-Type Shotgun Drone Lost Gate (Shotgun Drone) Setsugekkaaaa (R2) Snowstorm Ereshkigal EX (α/γ) - Peacock 4+
Godsbreath+ Physical 3295 (x5) 3460 (x5) 5240 (x5) 3624 (x5) 5490 (x5) 0.50% 150% 105% Pump Action Shotgun Shells 8 58 E 960 9.0 127 97 - Lost Gate (Treasure box before Midpoint 1) Shooting Star (R2), Regretful Retribution (R4) Snowstorm Ereshkigal EX (α/γ) Grimodoom (44-46F), Last Judgement (50F) Godsbreath+
Valkyrie MK4 Physical 2235 (x4) 2347 (x4) 3554 (x4) 2458 (x4) 3723 (x4) 0.50% 150% 110% Semi Auto Shotgun Shells 7 120 E+ 875 10.5 118 63 S-Type Recon Automaton - Lisbeth, Brown Butter Onigiri (R2) Cocytus Nifta EX (α/γ) - Valkyrie MK4
Pandora 87 MK2 Physical 3012 (x4) 3163 (x4) 4790 (x4) 3313 (x4) 5019 (x4) 0.50% 150% 110% Pump Action Shotgun Shells 15 66 E 685 12.5 86 87 Giga Ivory Shell - Argo, Yuna (R2) Cocytus Nifta EX (α/γ) - Pandora 87 MK2
Royal Guard MK3+ Physical 804 (x3) 844 (x3) 1278 (x3) 884 (x3) 1339 (x3) 12.00% 150% 110% Full Auto Shotgun Shells 20 360 E 1120 12.5 118 105 - Lost Gate (Behemoth MT-13), Defensive Battle Level 8 - - - Royal Guard MK3+
Holy Arrow MK3+ Optical 888 (x7) 932 (x7) 1411 (x7) 976 (x7) 1478 (x7) 8.00% 150% 150% Semi Auto Shotgun EP 30 90 D+ 660 45.0 76 116 Meteorological Institute (Assault Drone G) - - - - Holy Arrow MK3+
Valkyrie Type Z Physical 3192 (x4) 3352 (x4) 5078 (x4) 3512 (x4) 5320 (x4) 0.50% 150% 110% Semi Auto Shotgun Shells 7 120 E+ 875 10.5 118 63 - - Lievre (R4) Cocytus Nifta EX (α/γ) Treasure box before final Lost Gate teleporter (47-49F) Valkyrie Type Z
Royal Guard Gold Physical 1604 (x3) 1684 (x3) 2551 (x3) 1764 (x3) 2672 (x3) 11.00% 200% 110% Full Auto Shotgun Shells 20 360 E 2520 12.5 127 120 - - - - Last Judgement (50F) Royal Guard Gold
Base Max Max Damage Max Max Overclock Crit Weak Spot Ammo Fire Rate Effective Special Invitation/Challenge
SMGs (9) Damage Type Crit Rate Firing Action Ammo Type Accuracy Weight STR DEX Drop Locations (White Frontier) Other Drop Locations BoB:Simulation Grand Master Class Abyssal Dungeon Drops SMGs (9)
Damage Damage +Chips Overclock +Chips Damage Damage Capacity (RPM) Range Drops
Sturm KZ4+ Physical 756 794 1201 831 1258 2.50% 150% 120% Full Auto Handgun Bullets 40 634 C+ 370 20.0 34 87 S-Type Barrage Automaton Defensive Battle Level 8 Silica (R1), Jonathan Merchant of Despair (R4) Snowstorm Ereshkigal EX (α/γ) - Sturm KZ4+
Draque L Haboob+ Physical 1112 1168 1768 1223 1852 1.50% 150% 120% Full Auto Handgun Bullets 64 448 B 720 20.0 78 79 - Lost Gate (Kureha?) Yeoman Nabla (R1), White Noise (R4) Snowstorm Ereshkigal EX (α/γ) - Draque L Haboob+
Sirius 4+ Optical 750 789 1192 825 1249 2.00% 150% 125% Full Auto Handgun EP 80 736 B+ 445 30.0 46 108 S-Type SMG Drone Lost Gate (Treasure box at centre) Black Dog (R3) Cocytus Nifta EX (α/γ) Treasure box at end of SBC Flugel Depths (41-43F) Sirius 4+
SPB Praseodymium 2 Physical 830 872 1319 913 1383 3.00% 150% 120% Full Auto High-Speed Bullets 50 669 C+ 650 25.0 73 100 S-Type Medium Facsimile - LLENN (R4) Cocytus Nifta EX (α/γ) Kureha? (47-49F) SPB Praseodymium 2
Spiral Shadow 4 Physical 1070 1123 1701 1177 1783 2.00% 150% 115% Full Auto Handgun Bullets 64 522 B 655 20.0 95 66 Icicle Prison (Executioner) BoB:S Gold Class (Rain) Rain (R4) Cocytus Nifta EX (α/γ) - Spiral Shadow 4
LMG Helical MK4 Physical 790 830 1255 869 1316 2.50% 150% 115% Full Auto Handgun Bullets 100 523 C+ 330 15.0 32 63 - BoB:S Master Class (Yamikaze) Yamikaze (R4) - - LMG Helical MK4
LMG Moonlight 3++ Physical 510 536 810 561 849 25.00% 200% 110% Full Auto Handgun Bullets 40 476 A 485 20.0 66 81 - Demon Cave (Assault Drone G) - - - LMG Moonlight 3++
SMG Technical V3+ Physical 1000 1050 1591 1100 1666 5.00% 200% 120% Full Auto Handgun Bullets 30 768 A 695 15.0 88 90 - Lost Gate (Behemoth MT-04), Defensive Battle Level 8 - - - SMG Technical V3+
SPB Potassium Type Z Physical 1340 1407 2030 1474 2233 3.00% 150% 120% Full Auto High-Speed Bullets 50 669 C+ 650 25.0 73 100 - - Lievre (R4) Cocytus Nifta EX (α/γ) Kureha? (47-49F) SPB Potassium Type Z
Base Max Max Damage Max Max Overclock Crit Weak Spot Ammo Fire Rate Effective Special Invitation/Challenge
Assault Rifles (14) Damage Type Crit Rate Firing Action Ammo Type Accuracy Weight STR DEX Drop Locations (White Frontier) Other Drop Locations BoB:Simulation Grand Master Class Abyssal Dungeon Drops Assault Rifles (14)
Damage Damage +Chips Overclock +Chips Damage Damage Capacity (RPM) Range Drops
Midou-Type AR Ex+ Physical 1112 1168 1768 1223 1852 1.50% 150% 125% Full Auto Assault Rifle Bullets 50 596 B 749 27.5 81 127 - Defensive Battle Level 8 Dark Integral (R1) Snowstorm Ereshkigal EX (α/γ) Treasure box after Wary Hierophant (41-43F) Midou-Type AR Ex+
Lupus 4+ Optical 2062 2165 3279 2268 3436 2.00% 150% 130% 3 Round Burst Assault Rifle EP 40 317 B+ 605 35.0 61 126 S-Type Assault Drone, Waste Gang Defensive Battle Level 8 Shiki (R4) Cocytus Nifta EX (α/γ) Assault Drone G (44-46F) Lupus 4+
SPB Rapier MK4+ Physical 963 1011 1531 1059 1604 1.50% 150% 120% Full Auto High-Speed Bullets 50 596 A 844 27.5 101 74 - Defensive Battle Level 8 Asuna (R3), Shiki (R4) Cocytus Nifta EX (α/γ) Abyss Guide (47-49F) SPB Rapier MK4+
Robust MK4+ Physical 1280 1344 2036 1408 2133 2.00% 150% 125% Full Auto Assault Rifle Bullets 40 447 B 1035 25.0 127 52 - Lost Gate (P Assault Automaton) Shiki (R4) Snowstorm Ereshkigal EX (α/γ) Elite Automaton (41-43F) Robust MK4+
Sylph Type-D Physical 836 878 1328 919 1392 2.50% 150% 120% Full Auto High-Speed AR Bullets 60 818 B 795 30.0 88 113 Solo Stinger - Leafa (R4) Snowstorm Ereshkigal EX (α/γ) - Sylph Type-D
LMB Wolkenbruch 2 Physical 1158 1215 1840 1273 1928 1.50% 150% 120% Full Auto High-Speed AR Bullets 200 585 C+ 1255 32.5 127 78 S-Type Assault Automaton - Bazalt Joe (R4) Snowstorm Ereshkigal EX (α/γ) - LMB Wolkenbruch 2
MG Tolbachik Physical 1618 1699 2574 1779 2695 2.00% 150% 125% Full Auto Assault Rifle Bullets 100 480 B 1285 37.5 119 127 S-Type Sniper Butterfly - Commander Noir (R4) Cocytus Nifta EX (α/γ) - MG Tolbachik
Castor++ Physical 841 883 1337 925 1401 2.50% 150% 120% Full Auto High-Speed AR Bullets 60 818 A 915 32.5 107 113 - Demon Cave (Elite Automaton), Lost Gate (Abyss Guide) Dyne (R3) Cocytus Nifta EX (α/γ) Elite Automaton (34-36F) Castor++
LMG Badain Jaran++ Physical 1543 1620 2455 1697 2570 1.50% 150% 120% Full Auto High-Speed AR Bullets 150 514 B+ 1280 35.0 127 126 - Demon Cave (Treasure box behind Makai Twins), Defensive Battle Level 8 Sachi (R3) Cocytus Nifta EX (α/γ) Beleaguring Apostle (41-43F), Treasure Box at end of Icicle Prison (44-46F), Abyss Guide (47-49F) LMG Badain Jaran++
East and West MK4 Physical 1402 1472 2230 1542 2336 1.00% 150% 135% Full Auto High-Speed AR Bullets 75 448 A 785 25.0 92 105 - BoB:S Master Class (Pitohui) Pitohui (R4) - - East and West MK4
Cyber MTX 3++ Physical 1322 1388 2103 1454 2202 1.00% 150% 125% Full Auto High-Speed AR Bullets 40 673 A+ 780 30.0 88 127 - Demon Cave (Treasure box behind Elite Automaton & Genocider) - - - Cyber MTX 3++
AR Ninja 3++ Physical 1178 1237 1874 1295 1961 2.50% 150% 200% Full Auto High-Speed AR Bullets 40 800 A 995 25.0 126 105 - Demon Cave (Makai Twins) - - - AR Ninja 3++
AR Blue Rose MK3+ Physical 890 935 1415 979 1483 15.00% 150% 110% Full Auto High-Speed AR Bullets 42 600 A 830 25.0 97 126 - Lost Gate (Assault Drone G) - - - AR Blue Rose MK3+
SPB Rapier Type Z Physical 1793 1883 2852 1973 2989 1.50% 150% 120% Full Auto High-Speed Bullets 50 596 A 844 27.5 101 74 - - Clarence (R3), Lievre (R4) Cocytus Nifta EX (α/γ) Treasure box after Last Judgement (50F) SPB Rapier Type Z
Base Max Max Damage Max Max Overclock Crit Weak Spot Ammo Fire Rate Effective Special Invitation/Challenge
Sniper Rifles (10) Damage Type Crit Rate Firing Action Ammo Type Accuracy Weight STR DEX Drop Locations (White Frontier) Other Drop Locations BoB:Simulation Grand Master Class Abyssal Dungeon Drops Sniper Rifles (10)
Damage Damage +Chips Overclock +Chips Damage Damage Capacity (RPM) Range Drops
Force 2+ Physical 3767 3955 5991 4143 6276 2.50% 150% 450% Bolt Action Anti-Materiel Bullets 10 52 A 1185 55.0 143 100 Meteorological Institute Midpoint Area (Observation 2) Lost Gate (P Sniper Automaton) Laplacian (R1) Snowstorm Ereshkigal EX (β/γ) - Force 2+
Al-Nassr 4+ Optical 1614 1694 2566 1775 2689 5.00% 175% 350% 2 Round Burst Sniper Rifle EP 20 200 A+ 715 60.0 71 126 S-Type Sniper Drone Defensive Battle Level 8 Shiki (R4) Snowstorm Ereshkigal EX (β/γ) - Al-Nassr 4+
Dragon Killer 2 Physical 2508 2633 3989 2758 4178 5.00% 175% 400% Semi Auto Sniper Rifle Bullets 10 138 A 866 45.0 97 105 Giga Ivory Shell - Ark of Moon (R4) Snowstorm Ereshkigal EX (β/γ) - Dragon Killer 2
MEBR Special 2 Physical 2084 2188 3315 2292 3472 5.00% 175% 400% Semi Auto Sniper Rifle Bullets 20 150 A 895 50.0 86 155 S-Type Sniper Automaton - Nyoho_Anya (R3), M, Musketeer X (R4) Cocytus Nifta EX (β/γ) - MEBR Special 2
Sound Deadener 2 Physical 1294 1359 2059 1423 2155 1.50% 150% 350% Full Auto Sniper Rifle Bullets 20 590 A+ 666 40.0 73 163 Arctic Triple Artillery - Philia (R3) Cocytus Nifta EX (β/γ) - Sound Deadener 2
AMR Tiamat MK3++ Physical 5319 5585 8459 5850 8862 2.50% 150% 450% Bolt Action Anti-Materiel Bullets 7 40 A+ 2080 75.0 191 126 Meteorological Institute (Ghospet) Demon Cave (Honeycomb Maker), Defensive Battle Level 8 Sinon (R4) Cocytus Nifta EX (β/γ) Ghospet (37-39F, 44-46F), Itsuki? (47-49F) AMR Tiamat MK3++
AMR Grim Reaper+ Physical 4530 4756 7205 4983 7549 7.50% 175% 500% Bolt Action Anti-Materiel Bullets 5 36 A+ 1275 62.5 155 97 - Old South (Facsimile Punisher), Defensive Battle Level 8 Sterben (R4) Cocytus Nifta EX (β/γ) Treasure box at centre of Lost Gate (47-49F) AMR Grim Reaper+
AMR Breakthrough 4 Physical 12200 12810 19407 13420 20331 0.50% 150% 400% Bolt Action Anti-Materiel Bullets 1 14 A 2545 40.0 221 63 - Forgotten Temple (Nephilim Replica) Shiki (R4) - - AMR Breakthrough 4
Calm Hound MK3++ Physical 2943 3090 4681 3237 4904 10.00% 150% 400% Bolt Action Sniper Rifle Bullets 5 85 A 435 50.0 63 176 - Demon Cave (Treasure box behind Makai Twins & DLC 2 Shirley) - - - Calm Hound MK3++
AMR Tiamat Type Z Physical 8778 9216 13781 9655 14627 2.50% 150% 450% Bolt Action Anti-Materiel Bullets 7 40 A+ 2080 75.0 191 126 - - Lievre (R4) Cocytus Nifta EX (β/γ) Itsuki? (47-49F) AMR Tiamat Type Z
Base Max Max Damage Max Max Overclock Crit Weak Spot Ammo Fire Rate Effective Special Invitation/Challenge
Gatling Guns (7) Damage Type Crit Rate Firing Action Ammo Type Accuracy Weight STR DEX Drop Locations (White Frontier) Other Drop Locations BoB:Simulation Grand Master Class Abyssal Dungeon Drops Gatling Guns (7)
Damage Damage +Chips Overclock +Chips Damage Damage Capacity (RPM) Range Drops
Benetnasch 4+ Optical 1424 1495 2264 1566 2372 1.50% 150% 115% Full Auto Gatling EP 9999 1200 C 1060 60.0 101 163 S-Type Gatling Drone Defensive Battle Level 8 Seven (R4) Cocytus Nifta EX (β/γ) Grimodoom (44-46F) Benetnasch 4+
Big Bear MK4+ Physical 2108 2213 3352 2318 3511 1.00% 150% 110% Full Auto Gatling Bullets 9999 750 C 1600 40.0 206 116 S-Type Breaker Facsimile Defensive Battle Level 8 Danmaru (R2), Huh? (R4) Snowstorm Ereshkigal EX (β/γ) Waste Gang (41-43F) Big Bear MK4+
Gigas Physical 2108 2213 3352 2318 3511 0.50% 150% 105% Full Auto Gatling Bullets 9999 900 C 2195 45.0 246 142 Corpse Sniffer - Shiki (R4) Snowstorm Ereshkigal EX (β/γ) - Gigas
World's End++ Physical 2108 2213 3352 2318 3511 0.50% 150% 105% Full Auto Gatling Bullets 9999 1050 C 2569 50.0 255 84 S-Type Sniper Butterfly Demon Cave & Lost Gate (Enemy Caller) Yurufuwazo (R3) Cocytus Nifta EX (β/γ) Zodiac Crown (31-33F), Honeycomb Maker (41-43F) World's End++
HMG Bravefire 4 Physical 2430 2551 3864 2673 4049 1.00% 150% 110% Full Auto Gatling Bullets 9999 750 C 2735 45.0 255 109 - Forgotten Temple (Grimodoom) Shiki (R4) - - HMG Bravefire 4
Pandemonium III+ Physical 2986 3136 4751 3285 4976 1.00% 120% 105% Full Auto Gatling Bullets 9999 900 D 3005 50.0 255 205 - Lost Gate (Behemoth MT-13) - - - Pandemonium III+
Pandemonium Type Z Physical 2625 2756 4175 2887 4373 1.00% 120% 105% Full Auto Gatling Bullets 9999 900 C 1600 50.0 255 205 - - Lievre (R4) Snowstorm Ereshkigal EX (β/γ) Treasure box after Last Judgement (50F) Pandemonium Type Z
Base Max Max Damage Max Max Overclock Crit Weak Spot Ammo Fire Rate Effective Special Invitation/Challenge
Rocket Launchers (5) Damage Type Crit Rate Firing Action Ammo Type Accuracy Weight STR DEX Drop Locations (White Frontier) Other Drop Locations BoB:Simulation Grand Master Class Abyssal Dungeon Drops Rocket Launchers (5)
Damage Damage +Chips Overclock +Chips Damage Damage Capacity (RPM) Range Drops
Super Nova+ Physical/Explosive 1282/3846 1346/4038 2039/6117 1410/4230 2136/6408 6.25% 150% 125% Semi Auto Rockets 2 75 C 1145 12.5 127 92 - Lost Gate (Behemoth MT-04) Eiji (R1), Strea (R4) Snowstorm Ereshkigal EX (β/γ) Wary Hierophant (41-43F) Super Nova+
Deneb Kaitos 4 Optical/Explosive 1624/3254 1705/3417 2583/5175 1786/3579 2705/5422 6.25% 137.5% 130% Semi Auto Launcher EP 3 75 C 798 12.5 67 127 S-Type Launcher Drone, Shock Levistone - Kureha, Wilder (R4) Snowstorm Ereshkigal EX (β/γ) Ruthless Angel (47-49F) Deneb Kaitos 4
Gungnir 2 Physical/Explosive 2112/4927 2218/5173 3358/7837 2323/5419 3519/8209 7.50% 150% 125% Semi Auto Rockets 1 75 C 1245 15.0 127 66 S-Type Destroyer Facsimile - Klein (R4) Snowstorm Ereshkigal EX (β/γ) - Gungnir 2
Crimson Roar Type-3+ Explosive 7636 8018 12147 8399 12724 5.00% 120% 110% 2 Round Burst Launcher EP 4 133 C 805 12.0 73 127 Bridge of Hope (Freezing Menace) - - - - Crimson Roar Type-3+
Deneb Kaitos Type Z Optical/Explosive 2927/5861 3073/6154 4656/9323 3219/6447 4876/9767 6.25% 237.5% 130% Semi Auto Launcher EP 3 75 C 798 12.5 67 127 - - Lievre (R4) Snowstorm Ereshkigal EX (β/γ) Ruthless Angel (47-49F) Deneb Kaitos Type Z
Base Max Max Damage Max Max Overclock Crit Weak Spot Ammo Fire Rate Effective Special Invitation/Challenge
Grenade Launchers (5) Damage Type Crit Rate Firing Action Ammo Type Accuracy Weight STR DEX Drop Locations (White Frontier) Other Drop Locations BoB:Simulation Grand Master Class Abyssal Dungeon Drops Grenade Launchers (5)
Damage Damage +Chips Overclock +Chips Damage Damage Capacity (RPM) Range Drops
GL6 Laevateinn 2 Explosive 4677 4910 7438 5144 7793 2.50% 125% 125% Semi Auto Grenades 6 52 C 1025 15.0 127 66 Earthshaker - Agil (R4) Cocytus Nifta EX (β/γ) - GL6 Laevateinn 2
GL6 Mjolnir++ Explosive 4608 4838 7329 5068 7678 5.00% 125% 135% Semi Auto Grenades 6 52 C 845 15.0 92 79 Boreal Storm Demon Cave (Goldfog, Nephilim Replica), Defensive Battle Level 8 Fukaziroh (R4) Cocytus Nifta EX (β/γ) Destroyer Facsimile & Nephilim Replica (41-43F), Bloody Butcher (47-49F) GL6 Mjolnir++
GL Ninja 3++ Explosive 3678 3861 5849 4045 6128 12.00% 125% 120% Semi Auto Launcher EP 8 120 C 995 12.5 126 105 - Demon Cave (Treasure box behind Makai Twins) - - - GL Ninja 3++
Abaddon 3+ Physical/Explosive 1918/5754 2014/6042 3051/9153 2110/6329 3196/9588 1.00% 110% 110% Semi Auto Grenades 6 85 B 1035 30.0 109 116 SBC Abend (Cocytus Nifta) - - - - Abaddon 3+
GL6 Disaster Gold Explosive 19908 20903 31668 21898 33175 5.00% 200% 135% Semi Auto Grenades 6 52 C 3060 15.0 127 127 - - - - Last Judgement (50F) GL6 Disaster Gold
Base Max Max Damage Max Max Overclock Crit Weak Spot Ammo Fire Rate Effective Special Invitation/Challenge
Swords (15) Damage Type Crit Rate Firing Action Ammo Type Accuracy Weight STR DEX Drop Locations (White Frontier) Other Drop Locations BoB:Simulation Grand Master Class Abyssal Dungeon Drops Swords (15)
Damage Damage +Chips Overclock +Chips Damage Damage Capacity (RPM) Range Drops
Ameno Murakumo G1+ Melee 1140 1197 1460 1254 1529 10.00% 200% - - - - - - 460 - 84 50 Icicle Prison (Bloody Butcher) Defensive Battle Level 8 - Snowstorm Ereshkigal EX (γ) - Ameno Murakumo G1+
Ameno Murakumo G2+ Melee 1140 1197 1460 1254 1529 10.00% 200% - - - - - - 460 - 84 50 Icicle Prison (S-Type Speedy Facsimile) Defensive Battle Level 8 Kirito (R4) Snowstorm Ereshkigal EX (γ) Wary Hierophant (41-43F) Ameno Murakumo G2+
Ameno Murakumo G4+ Melee 1140 1197 1460 1254 1529 10.00% 200% - - - - - - 460 - 84 50 Icicle Prison (Bloody Butcher, S-Type Speedy Facsimile) Lost Gate (Bloody Butcher), Defensive Battle Level 8 Kirito (R4) Snowstorm Ereshkigal EX (γ) Kirito? (47-49F) Ameno Murakumo G4+
Ameno Murakumo G6+ Melee 1140 1197 1460 1254 1529 10.00% 200% - - - - - - 460 - 84 50 Icicle Prison (Bloody Butcher) Defensive Battle Level 8 Kirito (R4) Snowstorm Ereshkigal EX (γ) Treasure box at end of Meteorological Institute (47-49F) Ameno Murakumo G6+
Ameno Murakumo G9+ Melee 1140 1197 1460 1254 1529 10.00% 200% - - - - - - 460 - 84 50 Icicle Prison (S-Type Speedy Facsimile) Defensive Battle Level 8 Kirito (R4) Snowstorm Ereshkigal EX (γ) Kirito? (47-49F) Ameno Murakumo G9+
Dojikiri Yasutsuna F2 Kai Melee 1002 1052 1283 1102 1344 15.00% 200% - - - - - - 465 - 67 92 S-Type Heavy Facsimile - Yuuki (R4) Cocytus Nifta EX (γ) - Dojikiri Yasutsuna F2 Kai
Dojikiri Yasutsuna F4 Kai Melee 1002 1052 1283 1102 1344 15.00% 200% - - - - - - 465 - 67 92 S-Type Heavy Facsimile - Yuuki (R4) Cocytus Nifta EX (γ) - Dojikiri Yasutsuna F4 Kai
Dojikiri Yasutsuna F6 Kai Melee 1002 1052 1283 1102 1344 15.00% 200% - - - - - - 465 - 67 92 - - Alice (R4) Cocytus Nifta EX (γ) - Dojikiri Yasutsuna F6 Kai
Dojikiri Yasutsuna F7 Kai Melee 1002 1052 1283 1102 1344 15.00% 200% - - - - - - 465 - 67 92 S-Type Heavy Facsimile - - Cocytus Nifta EX (γ) - Dojikiri Yasutsuna F7 Kai
Dojikiri Yasutsuna F9 Kai Melee 1002 1052 1283 1102 1344 15.00% 200% - - - - - - 465 - 67 92 Cursed Rune - Yuuki (R4) Cocytus Nifta EX (γ) - Dojikiri Yasutsuna F9 Kai
Fragarach+ Melee 1152 1209 1474 1267 1545 12.50% 225% - - - - - - 585 - 92 92 Meteorological Institute & Icicle Prison (Zodiac Crown) Defensive Battle Level 8 - Cocytus Nifta EX (γ) Underworld Rogue (41-43F), Bloody Butcher (47-49F) Fragarach+
Raikiri G7 Ex+ Melee 2320 2436 2971 2552 3113 5.50% 300% - - - - - - 900 - 127 66 Icicle Prison (Executioner) - - - - Raikiri G7 Ex+
Kagemitsu G9 Type Z Melee 1784 1873 2285 1962 2393 10.00% 498% - - - - - - 460 - 84 50 - - Eugeo, Lievre (R4) Snowstorm Ereshkigal EX (γ) Bloody Butcher (47-49F) Kagemitsu G9 Type Z
Gigas Cedar G4 Melee 2850 2992 3650 3135 3824 9.00% 1000% - - - - - - 1500 - 127 122 - - - - Kirito? (47-49F) Gigas Cedar G4
Blue Rose F9 Melee 2000 2100 2562 2200 2684 30.00% 300% - - - - - - 1000 - 120 126 - - - - Kirito? (47-49F) Blue Rose F9
DLC weapons are coloured as such: DLC 1 DLC 2 DLC 3 DLC 4 Free Update In case some people want to know how much DEX and LUC contribute to final damages;
Barrel Cologne will give you maximum base damage at 105% Crit rate - 1+(LUC-1)/250
Max Overclocking of weapons boost base damage to 110% Crit damage - 1+(DEX-1)/400
New Type-Z weapons would have coloured fonts to represent altered values Weakspot damage - 1+(DEX-1)/200
Most non-DLC weapons can also be obtained from any Lv. 275+ Hardcore Co-Op missions
Hardcore Co-Op Special Invitations/Challenges guarantee 2 non-DLC legendary R11 weapons upon killing Snowstorm Ereshkigal EX and Cocytus Nifta EX, weapon class dropped varies on selected mission
Alpha (α) drops pistols, shotguns, SMGs and ARs
Beta (β) drops snipers, gatlings and launchers
Gamma (γ) drops all weapon classes
Type-Z weapons can also drop from Ereshkigal EX and Nifta EX, dropping from their respective weapon classes
Some weapon variants seem to drop either in Special Invitation or Special Challenge. I would need to double-check on what weapon drops where now. Expect more slow updates to drop table.
Columns with +Chips denotes maximum damage obtained with capped damage increasing chips, These chips are:
22% Weapon Attack Consult the damage type for what chip to add on each weapon
29.5% Physical Attack Most weapons would have +22% Weapon Attack and +29.5% Physical/Optical/Explosive Attack
29.5% Optical Attack Some launchers would have +22% Weapon Attack, +29.5% Physical/Optical Attack and +29.5% Explosive Attack
29.5% Explosive Attack Melee weapons only get +22% Weapon Attack, but would still benefit from +29.5% Physical Attack for its Sword Skills
As of update 1.8.0, bounty reward weapons come with chips above said damage values. I will not update the maximum damage obtained until the bounty reward chips can be obtained via Lisbeth's modifications.
Also special thanks to Nadim_M17 for the base damage and chip damage calculations
Changelogs
(08/04/20)
Finally filled GL Ninja's and Crimson Roar's weakspot
(10/02/20)
Added column specifically for Abyssal Dungeon drops. Will update accordingly.
(03/02/20)
Update 1.9.0 arrived. Some weapons got buffed so I'll update new weapon stats in the future. Blame my shitty PC atm.
Royal Guard MK3+ Crit rate (8% --> 12%)
Holy Arrow MK3+ Crit rate (3% --> 8%)
SMG Technical V3+ Damage (700 --> 1000)
MG Tolbachik Damage (1518 --> 1618)
LMG Badain Jaran++ Damage (1443 --> 1543)
East and West MK4 Damage (1302 --> 1402) and Weakspot (130% -->135%)
Cyber MTX 3++ Damage (1022 --> 1322)
AR Ninja 3++ Damage (778 --> 1178)
Dragon Killer 2 Damage (2008 --> 2508)
MEBR Special 2 Damage (1584 --> 2084)
Sound Deadener 2 Damage (894 --> 1294)
AMR Breakthrough 4 Damage (6200 --> 12200)
Calm Hound MK3++ Damage (2243 --> 2943)
GL Ninja 3++ Crit rate (6.25% --> 12%)
Abaddon 3+ Damage (1668/5004 --> 1918/5754)
Deneb Kaitos Type Z Crit damage (137.5% --> 237.5%)
Raikiri G7 Ex+ Damage (1920 --> 2320)
(20/01/20)
Completed all possible Special Invitation/Challenge weapon drops
(16/09/19)
Added separate column for Special Invitation/Challenge drops
(24/08/19)
Added overclocking column, will be updated accordingly
(22/08/19)
Update 1.8.0 arrived. Tables will be accordingly updated as more info arises from them
Added new column for BoB:S Grand Master class
Adjusted damage values for Pandemonium III+
(17/08/19)
Adjusted Special Invitation Co-Op drops. After testing, it is determined Ereshkigal in (β) doesn't drop swords at all
(9/6/19)
Added remaining Type-Z weapons. They will be updated as update 1.8.0 hits
(4/5/19)
Adjusting weakspot damage calculations, WIP
Skill SP Cost STR VIT INT AGI DEX LUC Class Casting type Skill Description
Power Form 1 15 10
Power Form 2 35 52
Assault User Increases damage output.
Power Form 3 65 101 44
Power Form 4 390 191 94
Armor Form 1 10 5
Armor Form 2 30 47
Tank User Increases defense.
Armor Form 3 60 43 97
Armor Form 4 360 93 187
Speed Form 1 10 3
Speed Form 2 30 45
Assault User Increases movement speed when walking.
Speed Form 3 60 106
Speed Form 4 360 206
Concentration 1 10
Concentration 2 30 32 8 15
Sniper User Decreases bullet circle area size.
Concentration 3 60 82 23 41
Concentration 4 360 162 63 91
Attention Seeker 1 10
Attention Seeker 2 30 43
Tank User Increases aggro gain rate.
Attention Seeker 3 60 41 94
Attention Seeker 4 360 91 184
Hawk Eye 1 10 2 4
Hawk Eye 2 30 17 42
Engineer User AoE Detects all enemies (normal, hidden and camouflaged) within the caster's AoE.
Hawk Eye 3 60 43 97
Hawk Eye 4 360 93 187
Conceal 1 15 10 4
Conceal 2 35 48 19 Decreases range of enemy detection.
Assault User
Conceal 3 65 103 45 PvP: Decreases range of auto-aim lock.
Conceal 4 390 193 95
Enhance Gadget 1 15 9 Increases damage of certain gadgets.
Enhance Gadget 2 35 52 Lethal Grenades (Frag, Plasma, Sticky & Ion): Increased damage.
Engineer User Mines: Increased damage, but not status build-up.
Enhance Gadget 3 65 112 Combat Knife: Increases damage
Enhance Gadget 4 390 212 Throwing Knives: Increased damage, but not status build-up.
Trigger Happy 1 20 9 24
Trigger Happy 2 40 26 63
Tank User Decreased reload time.
Trigger Happy 3 70 30 52 102
Trigger Happy 4 420 70 102 182
Bullet Line Eraser 1 20 20 8
Bullet Line Eraser 2 40 51 7 13 24
Sniper User Adds delay to bullet line appearence when aiming.
Bullet Line Eraser 3 70 99 16 29 50
Bullet Line Eraser 4 420 169 56 79 110
Phantom Bullet 1 -
Phantom Bullet 2 45 65 27
Sniper User Creates a purple bullet line that builds up suppression.
Phantom Bullet 3 75 118 53
Phantom Bullet 4 450 208 103
Human Fortress 1 25 30
Grants immunity to flinching and staggers.
Human Fortress 2 45 52 Increases defense from Level 2 onwards.
Tank User
Human Fortress 3 75 53 118 Defense value provided is Human Fortress (x) = Armor Form (x-2)
For Human Fortress 2, it uses lower value of Armor Form 1.
Human Fortress 4 450 103 208
Healing Bullet 1 -
Healing Bullet 2 30 15 32 8
Support Target Ally Heals target ally's HP.
Healing Bullet 3 60 23 82 14
Healing Bullet 4 360 73 162 54
HP Recovery Shot 1 10 2 6
HP Recovery Shot 2 30 17 38 9
Support Target Ally Adds HP regeneration buff to a target ally.
HP Recovery Shot 3 60 44 87 24
HP Recovery Shot 4 360 94 167 64
Curing Field Shot 15 5 13 3 Support Target Ally Fires a yellow bubble that cures status ailments (Poison, Blaze, Stun & Suppression). Does not remove ailment build-ups.
Healing Field Shot 1 20 9 24
Healing Field Shot 2 40 26 55 14
Support Target Ally AoE Fires a green bubble that heals allies when touched.
Healing Field Shot 3 70 52 102 30
Healing Field Shot 4 420 102 182 70
AED Shot 50 31 65 17 Support Target Ally AoE Revives a downed ally at 50% max HP.
Power Form Shot 1 15 9
Power Form Shot 2 35 52
Support Target Ally Increases damage output of target ally. Lasts longer than Power Form.
Power Form Shot 3 65 112
Power Form Shot 4 390 212
Armor Form Shot 1 15 9
Armor Form Shot 2 35 52
Support Target Ally Increases defense of target ally. Lasts longer than Armor Form.
Armor Form Shot 3 65 112
Armor Form Shot 4 390 212
Power Field Shot 1 20 19
Power Field Shot 2 40 62 Fires a red bubble that increases damage output of allies when touched. Lasts longer than Power Form and can be casted
Support Target Ally AoE
Power Field Shot 3 70 121 on downed allies.
Power Field Shot 4 420 221
Guard Field Shot 1 25 30
Guard Field Shot 2 45 73 Fires a blue bubble that increases defense of allies when touched. Lasts longer than Armor Form and can be casted on
Support Target Ally AoE
Guard Field Shot 3 75 131 downed allies.
Guard Field Shot 4 450 231
Critical Form Shot 1 25 12 30
Critical Form Shot 2 45 29 60 16
Support Target Ally Increases critical rate of target ally.
Critical Form Shot 3 75 55 107 31
Critical Form Shot 4 450 105 187 71
Nanotech Boost Shot 1 30 40
Nanotech Boost Shot 2 50 82
Support Target Ally Increases stats (STR --> LUC) of target ally.
Nanotech Boost Shot 3 80 140
Skill Requirements
To unlock skills, you will have to increase proficiency via skill usage (casting the skill, not necessarily using it)
Level 2 skill unlock would need 50% proficiency of Level 1 skill
Levels 3 and 4 skill unlocks would need 100% proficiency of the previous skill level
Support Target Ally Increases stats (STR --> LUC) of target ally.
Skill SP Cost STR VIT INT AGI DEX LUC Class Casting type Skill Description
Nanotech Boost Shot 4 480 240
Power Break Shot 1 15 11
Power Break Shot 2 35 54
Engineer Target Enemy Decreases damage output of target enemy.
Power Break Shot 3 65 103 45
Power Break Shot 4 390 193 95
Armor Break Shot 1 15 11
Armor Break Shot 2 35 54
Engineer Target Enemy Decreases defense of target enemy.
Armor Break Shot 3 65 103 45
Armor Break Shot 4 390 193 95
Viral Shot 1 -
Viral Shot 2 35 54 Fires a purple bubble that decreases both damage output and defense of any enemy that touches the bubble. Similar
Target Enemy
Destroyer strength to both Power Break Shot and Armor Break Shot of similar level.
Viral Shot 3 65 103 45 AoE
Slow moving projectile.
Viral Shot 4 390 193 95
Skill Freeze Shot 1 -
Skill Freeze Shot 2 35 58 Staggers and silences a target enemy, preventing skill and gadget usage for a period of time.
Engineer Target Enemy PvE: Reduces target aggro towards you.
Skill Freeze Shot 3 65 106 47 Slow moving projectile.
Skill Freeze Shot 4 390 196 97
Toxic Gas Blast 1 20 19
Toxic Gas Blast 2 40 55 22 Target Enemy Fires a pink bubble that deals explosive damage and poison build-up to any enemy inside.
Engineer
Toxic Gas Blast 3 70 109 49 AoE Damage dealt is based on weapon power.
Toxic Gas Blast 4 420 199 99
Blazing Blast 1 20 19
Blazing Blast 2 40 22 55 Target Enemy Fires a carpet that deal optical damage and blaze build-up to any enemy inside.
Engineer
Blazing Blast 3 70 49 109 AoE Damage dealt is based on weapon power.
Blazing Blast 4 420 99 199
Electrodynamic Stunner 1 25 30
Electrodynamic Stunner 2 45 65 27 Target Enemy Fires a AoE projectile that deal optical damage and stun build-up to any enemy within its AoE blast.
Engineer
Electrodynamic Stunner 3 75 118 53 AoE Damage dealt is based on weapon power.
Electrodynamic Stunner 4 450 208 103
Explosive Shot 1 15 15
Explosive Shot 2 35 21 52 Target Enemy Fires a AoE projectile that deal explosive damage with knockback to any enemy within its AoE blast.
Destroyer
Explosive Shot 3 65 47 106 AoE Damage dealt is based on weapon power.
Explosive Shot 4 390 97 196
Heat Detonator 1 10 5
Heat Detonator 2 30 17 42 Converts overheat build-up from gatling gun into a fireball projectile.
Destroyer Target Enemy Fireball projectile deals optical damage and blaze build-up.
Heat Detonator 3 60 43 85 24 Damage dealt is based on weapon power.
Heat Detonator 4 360 93 165 64
Plasma Blast 1 25 30
Plasma Blast 2 45 27 65 Fires a AoE projectile that deals optical damage with knockback to any enemy within its AoE blast.
Destroyer Target Enemy
Plasma Blast 3 75 53 118 Damage dealt is based on weapon power.
Plasma Blast 4 450 103 208
Nemesis Burst 1 25 36
Nemesis Burst 2 45 30 70 Fires a homing AoE projectile that deals physical damage with knockback to any enemy within its AoE blast.
Destroyer Target Enemy Damage dealt is based on weapon power and missing HP from caster.
Nemesis Burst 3 75 56 108 32 Damage increases the more HP you are missing.
Nemesis Burst 4 450 106 188 72
Tranquilizer Shot 1 15 15
Tranquilizer Shot 2 35 58
Engineer Target Enemy Fires a bullet that reduces enemy aggro towards you.
Tranquilizer Shot 3 65 106 47
Tranquilizer Shot 4 390 196 97
Eagle-Eye Beacon 1 15 9
Eagle-Eye Beacon 2 35 40 10 18
Sniper Target Enemy Fires a projectile that confines bullet circle auto-aim into the beacon.
Eagle-Eye Beacon 3 65 89 25 44
Eagle-Eye Beacon 4 390 169 65 94
Graviton Shot 1 30 40
Graviton Shot 2 50 31 74 Fires a homing projectile that deals optical damage while drawing enemies into the centre.
Destroyer Target Enemy
Graviton Shot 3 80 57 126 Damage dealt is based on weapon power.
Graviton Shot 4 480 107 216
Dash Attack 1 -
Dash Attack 2 30 38 15 Charges towards an enemy to deal damage.
Destroyer User Damage is based on range, STR and melee damage.
Dash Attack 3 60 82 41 23 Level 4 has instantaneous cast time with no animation.
Dash Attack 4 360 162 91 63
Quick Shot 1 15 9
Quick volleys bullets towards a target.
Quick Shot 2 35 46 19 Damage and crit rate is based on pistol stats.
Assault Target
Quick Shot 3 65 101 44 Consumes no ammo and reloads pistol once animation ends.
Level 4 has a shorter reload animation.
Quick Shot 4 390 191 94
Acrobatic Fire 1 15 3 8
Acrobatic Fire 2 35 18 46 Perform dodging animations while firing weapon. Can be casted up to 3 times and change directions.
Tank User Damage and fire rate is based on weapon (increased with dual wielding).
Acrobatic Fire 3 65 101 44 Level 4 grants invulnerability during animations.
Acrobatic Fire 4 390 191 94
Sliding Shot 1 15 11
Sliding Shot 2 35 19 48 Continuously fire weapon while sliding towards an enemy. Deals damage if slide connects onto enemy.
Assault Target Enemy Sliding shot damage based on weapon power.
Sliding Shot 3 65 45 103 Sliding body damage based on STR and melee damage.
Sliding Shot 4 390 95 193
Scatter Wheel 1 15 17 Somersaults while firing weapon. Deals damage on direct contact with enemy.
Scatter Wheel 2 35 53 22 Can be casted while jumping, up to 3 times and change directions.
Assault User Somersault shot damage based on weapon power.
Scatter Wheel 3 65 108 48 Somersault body damage based on STR and melee damage.
Scatter Wheel 4 390 198 98 Level 4 grants invulnerability during animations.
Gunstinger 1 25 30
Gunstinger 2 45 27 65 Dashes towards enemy and fires a shot (multiple if full-auto).
Assault Target Enemy Gunstinger shot damage based on weapon power.
Gunstinger 3 75 53 118 Gunstinger blow based on STR and melee damage.
Gunstinger 4 450 103 208
Forces a crouching stance that increases damage output, defense and reload speed.
Cancel crouching stance via dodging, dashing or standing.
Sentry Style 10 5 Sniper User
Buff power is equivalent to Power Form 3, Armor Form 3, and Trigger Happy 3.
Removes existing Power Form, Armor Form and Trigger Happy buffs.
Tactical Roll 1 -
Perform rolling animation that instantaneously reloads weapon. Level 3 and 4 deals damage if rolling into enemy.
Tank User
Roll damage based on STR and melee damage.
Skill Requirements
To unlock skills, you will have to increase proficiency via skill usage (casting the skill, not necessarily using it)
Level 2 skill unlock would need 50% proficiency of Level 1 skill
Levels 3 and 4 skill unlocks would need 100% proficiency of the previous skill level
Skill SP Cost STR VIT INT AGI DEX LUC Class Casting type Skill Description
Tactical Roll 2 30 15 38 Perform rolling animation that instantaneously reloads weapon. Level 3 and 4 deals damage if rolling into enemy.
Tank User
Tactical Roll 3 60 14 23 82 Roll damage based on STR and melee damage.
Tactical Roll 4 360 54 73 162
Taunting Yell 1 15 9
Taunting Yell 2 35 52 Unleashes a pulse that adds enemy aggro within AoE.
Tank User
Taunting Yell 3 65 44 101 Grants periodic invulnerability during certain frames of the pulse.
Taunting Yell 4 390 94 191
Shield Matrix 1 20 19
Grants invulnerability during cast but forces stationary stance.
Shield Matrix 2 40 62 Level 2 adds HP regeneration during charge. Affected by HP Recovery chips.
Tank User
Shield Matrix 3 65 49 109 Level 3 and 4 adds optical explosion during extended charge.
Not invulnerable towards Power/Armor Break Shot and Skill Freeze Shot during Shield Matrix.
Shield Matrix 4 420 99 199
Omnia Vanitas 1 20 19
Omnia Vanitas 2 40 62 Directional flashstep. Not invulnerable during flashstep.
Assault User Level 2 allows 3 casts.
Omnia Vanitas 3 70 121 Levels 3 and 4 reduces detection in between casts.
Omnia Vanitas 4 420 221
Replenish Gadget 1 30 40
Replenish Gadget 2 50 31 74
Engineer User Cuts cooldown timers on gadgets.
Replenish Gadget 3 80 57 126
Replenish Gadget 4 480 107 216
When active, automatically dodges any damage instance, steps backwards and grants invulnerability for 5 seconds.
Hyper Awareness - Tank User Does not proc during forced movement (dashing, rolling, sword swings, mobility skills, etc.), jumping, flinching or stunned.
Will proc from non-damage sources like debuffs and flashbang effects.
Sword Barrier 1 -
Blocks most bullet projectiles from front. Prevents pistol from being fired in Gun+Sword.
Sword Barrier 2 35 20 50 When active, it cancels buff animations, putting it on cooldown and not granting respective bufffs unless standing still or
Assault Sword Skill
Sword Barrier 3 65 46 104 constantly walking.
Still can get shot at right foot.
Sword Barrier 4 390 96 194
Sharp Nail 1 10
Sharp Nail 2 30 43 3 sword slashes to front of user.
Assault Sword Skill Can be casted midair, which removes initial draw animations.
Sharp Nail 3 60 94 41 During animations, blocks frontal bullets when Sword Barrier is active.
Sharp Nail 4 360 184 91
Vorpal Strike 1 15 15
High damage thrust towards enemy. Can be charged up to 2 times.
Vorpal Strike 2 35 21 52 Can change directions when charging and thrusting.
Assault Sword Skill
Vorpal Strike 3 65 47 93 27 Can be casted midair, which will only perform a half-charge.
During charge, blocks frontal bullets when Sword Barrier is active only for Gun+Sword.
Vorpal Strike 4 390 97 173 67
Star Splash 1 20 23 Low damage multi-strike into a stabbing animation if it connects onto a target.
Star Splash 2 40 24 59 Can cancel during multi-strike animation by dodging.
Assault Sword Skill Blocks frontal bullets when Sword Barrier is active only during multi-strike animations.
Star Splash 3 70 50 113 Level 4 reduces multi-strike count, but significantly increases multi-strike speed and still performs multi-strike despite
Star Splash 4 420 100 203 missing connect on target.
Horizontal Square 1 25 30
Horizontal Square 2 45 27 65 3 slashes into a multi-hit AoE sweep.
Assault Sword Skill During slashes, applies effect where you cannot flinch.
Horizontal Square 3 75 53 118 During animations, blocks frontal bullets when Sword Barrier is active.
Horizontal Square 4 450 103 208
Dual Orbital 1 30 14 35
Spinning attack from pistol into a slash towards an enemy. Fires additional shots if connects onto enemy
Dual Orbital 2 50 31 74 Can change directions during spin.
Assault Sword Skill
Dual Orbital 3 80 57 111 33 Can be casted midair, which will perform a stronger second slash after the first.
During animations, blocks frontal bullets when Sword Barrier is active.
Dual Orbital 4 480 107 191 73
Cyclone 1 -
Cyclone 2 35 21 52 AoE sweep that knocks back enemies.
Assault Sword Skill
Cyclone 3 65 47 93 27 During animations, blocks frontal bullets when Sword Barrier is active.
Cyclone 4 390 97 173 67
Single charge thrust towards enemy into the stabbing animation.
Can change directions when charging and thrusting.
Divine Blossom - Assault Sword Skill
Can be casted midair, which will only perform a half-charge.
Blocks frontal bullets when Sword Barrier is active only for Gun+Sword and during charge.
Jumping sword slash into ground shockwave that knocks back enemies.
Azure Tempest - Assault Sword Skill Can be casted midair, in which animations are slightly faster.
During animations, blocks frontal bullets when Sword Barrier is active.
New Bounty Rewards
Range past 60 million to 160 million
61 250 000 62 500 000 63 750 000 65 000 000 66 250 000
Procyon SL4 @100% damage Thick-Rimmed Glasses Thick-Rimmed Glasses SPB Night Sky MK4 @100% damage Thick-Rimmed Glasses
Weapon Attack +1% STR +10 VIT +10 Weapon Attack +1% INT +10
Optical Attack +1% VIT +10 INT +10 Physical Attack +1% AGI +10
Damage vs Humanoids +1% INT +10 AGI +10 Damage vs Humanoids +1% DEX +10
Damage vs Lifeforms +1% AGI +10 DEX +10 Damage vs Lifeforms +1% LUC +10
Damage vs Mechs +1% Damage vs Mechs +1%
Weak Spot Damage +1% Weak Spot Damage +1%
67 500 000 68 750 000 70 000 000 71 250 000 72 500 000
Thick-Rimmed Glasses Godsbreath @100% damage Thick-Rimmed Glasses Thick-Rimmed Glasses Draque L Haboob @100% damage
AGI +10 Weapon Attack +1% DEX +10 LUC +10 Weapon Attack +1%
DEX +10 Physical Attack +1% LUC +10 STR +10 Physical Attack +1%
LUC +10 Damage vs Humanoids +1% STR +10 VIT +10 Damage vs Humanoids +1%
STR +10 Damage vs Lifeforms +1% VIT +10 INT +10 Damage vs Lifeforms +1%
Damage vs Mechs +1% Damage vs Mechs +1%
Weak Spot Damage +1% Weak Spot Damage +1%
73 750 000 75 000 000 76 250 000 77 500 000 78 750 000
Thick-Rimmed Glasses Thick-Rimmed Glasses Deneb Kaitos 3++ @100% damage Thick-Rimmed Glasses Thick-Rimmed Glasses
Physical Defense +6.3% Defense vs Mechs +6.3% Weapon Attack +1% Blaze Damage +6.3% Debuff Resistance +7.5%
Optical Defense +6.3% Defense vs Lifeforms +6.3% Optical Attack +1% Blaze Resistance +6.3% Debuff Duration +10%
Explosive Defense +6.3% Defense vs Humanoids +6.3% Damage vs Humanoids +1% Poison Damage +10% Supression Resistance +10%
Melee Defense +6.3% 50% of Max HP Recovered Over 1 Minute Damage vs Lifeforms +1% Poison Resistance +10% Electromagnetic Stun Resistance +10%
Damage vs Mechs +1%
Weak Spot Damage +1%
80 000 000 81 250 000 82 500 000 83 750 000 85 000 000
Lupus 4 @100% damage HGBST3 Kamui @100% damage Force 2 @100% damage Midou-Type AR Ex @100% damage Benetnasch 4 @100% damage
Weapon Attack +1% Weapon Attack +1% Weapon Attack +1% Weapon Attack +1% Weapon Attack +1%
Optical Attack +1% Physical Attack +1% Physical Attack +1% Physical Attack +1% Optical Attack +1%
Damage vs Humanoids +1% Damage vs Humanoids +1% Damage vs Humanoids +1% Damage vs Humanoids +1% Damage vs Humanoids +1%
Damage vs Lifeforms +1% Damage vs Lifeforms +1% Damage vs Lifeforms +1% Damage vs Lifeforms +1% Damage vs Lifeforms +1%
Damage vs Mechs +1% Damage vs Mechs +1% Damage vs Mechs +1% Damage vs Mechs +1% Damage vs Mechs +1%
Weak Spot Damage +1% Weak Spot Damage +1% Weak Spot Damage +1% Weak Spot Damage +1% Weak Spot Damage +1%
86 250 000 87 500 000 88 750 000 90 000 000 91 250 000
Al-Nassr 4 @100% damage Lightning MK4 @100% damage Super Nova @100% damage Thick-Rimmed Glasses Sturm KZ4 @100% damage
Weapon Attack +1% Weapon Attack +1% Weapon Attack +1% Avoid Instant Death at 50% HP Weapon Attack +1%
Optical Attack +1% Physical Attack +1% Physical Attack +1% 50% of Max HP Recovered Over 1 Minute Physical Attack +1%
Damage vs Humanoids +1% Damage vs Humanoids +1% Damage vs Humanoids +1% Max HP +10% Damage vs Humanoids +1%
Damage vs Lifeforms +1% Damage vs Lifeforms +1% Damage vs Lifeforms +1% HP Recovery +50% Damage vs Lifeforms +1%
Damage vs Mechs +1% Damage vs Mechs +1% Damage vs Mechs +1% Damage vs Mechs +1%
Weak Spot Damage +1% Weak Spot Damage +1% Weak Spot Damage +1% Weak Spot Damage +1%
92 500 000 93 750 000 95 000 000 96 250 000 97 500 000
Sirius 4 @100% damage Peacock 4 @100% damage SPB Rapier MK4 @100% damage Big Bear MK4 @100% damage Ameno Murakumo G4 @100% damage
Weapon Attack +1% Weapon Attack +1% Weapon Attack +1% Weapon Attack +1% Weapon Attack +1%
Optical Attack +1% Optical Attack +1% Physical Attack +1% Physical Attack +1% Optical Attack +1%
Damage vs Humanoids +1% Damage vs Humanoids +1% Damage vs Humanoids +1% Damage vs Humanoids +1% Damage vs Humanoids +1%
Damage vs Lifeforms +1% Damage vs Lifeforms +1% Damage vs Lifeforms +1% Damage vs Lifeforms +1% Damage vs Lifeforms +1%
Damage vs Mechs +1% Damage vs Mechs +1% Damage vs Mechs +1% Damage vs Mechs +1% Damage vs Mechs +1%
Weak Spot Damage +1% Weak Spot Damage +1% Weak Spot Damage +1% Weak Spot Damage +1% Weak Spot Damage +1%
98 750 000 100 000 000 101 250 000 102 500 000 103 750 000
AMR Grim Reaper @100% damage Thick-Rimmed Glasses Thick-Rimmed Glasses Spiral Shadow 4 @100% damage Valkyrie MK4 @100% damage
Weapon Attack +1% DEX +10 Item Drop Rate +25% Weapon Attack +1% Weapon Attack +1%
Physical Attack +1% Gadget Attack +10% Rare Item Drop Rate +5% Physical Attack +1% Physical Attack +1%
Damage vs Humanoids +1% Reload Speed +10% LUC +10 Damage vs Humanoids +1% Damage vs Humanoids +1%
Damage vs Lifeforms +1% Movement Speed +5% Experience Points +15% Damage vs Lifeforms +1% Damage vs Lifeforms +1%
Damage vs Mechs +1% Damage vs Mechs +1% Damage vs Mechs +1%
Weak Spot Damage +1% Weak Spot Damage +1% Weak Spot Damage +1%
105 000 000 106 250 000 107 500 000 108 750 000 110 000 000
Thick-Rimmed Glasses Sylph Type-D @100% damage Prochnost 2 @100% damage LMB Wolkenbruch 2 @100% damage Thick-Rimmed Glasses
Recharge Time -15% Weapon Attack +1% Weapon Attack +1% Weapon Attack +1% VIT +20
INT +20 Physical Attack +1% Physical Attack +1% Physical Attack +1% AGI +20
20% of Max HP Recovered Over 1 Minute Damage vs Humanoids +1% Damage vs Humanoids +1% Damage vs Humanoids +1% LUC +20
Avoid Instant Death at 10% HP Damage vs Lifeforms +1% Damage vs Lifeforms +1% Damage vs Lifeforms +1% Max HP +20%
Damage vs Mechs +1% Damage vs Mechs +1% Damage vs Mechs +1%
Weak Spot Damage +1% Weak Spot Damage +1% Weak Spot Damage +1%
111 250 000 112 500 000 113 750 000 115 000 000 116 250 000
Dragon Killer 2 @100% damage Long Stroke 4 @100% damage Sound Deadener 2 @100% damage Thick-Rimmed Glasses Deneb Kaitos 4 @100% damage
Weapon Attack +1% Weapon Attack +1% Weapon Attack +1% Physical Defense +12.5% Weapon Attack +1%
Physical Attack +1% Physical Attack +1% Physical Attack +1% Defense vs Mechs +12.5% Optical Attack +1%
Damage vs Humanoids +1% Damage vs Humanoids +1% Damage vs Humanoids +1% Optical Defense +12.5% Damage vs Humanoids +1%
Damage vs Lifeforms +1% Damage vs Lifeforms +1% Damage vs Lifeforms +1% Defense vs Lifeforms +12.5% Damage vs Lifeforms +1%
Damage vs Mechs +1% Damage vs Mechs +1% Damage vs Mechs +1% Damage vs Mechs +1%
Weak Spot Damage +1% Weak Spot Damage +1% Weak Spot Damage +1% Weak Spot Damage +1%
117 500 000 118 750 000 120 000 000 121 250 000 122 500 000
GL6 Laevateinn 2 @100% damage Dojikiri Yasutsuna F2 Kai @100% damage Thick-Rimmed Glasses Beret Pandora 87 MK2 @100% damage
Weapon Attack +1% Weapon Attack +1% Physical Defense +12.5% STR +29 Weapon Attack +22%
Explosive Attack +1% Optical Attack +1% Explosive Defense +12.5% DEX +29 Physical Attack +29.5%
Damage vs Humanoids +1% Damage vs Humanoids +1% Melee Defense +12.5% Decreased Detectability When Crouching Damage vs Humanoids +29.5%
Damage vs Lifeforms +1% Damage vs Lifeforms +1% Defense vs Humanoids +12.5% Reload Speed +29.5% Damage vs Lifeforms +29.5%
Damage vs Mechs +1% Damage vs Mechs +1% Damage vs Mechs +29.5%
Weak Spot Damage +1% Weak Spot Damage +1% Weak Spot Damage +29.5%
Critical Rate +44.5%
Critical Damage +44.5%
123 750 000 125 000 000 126 250 000 127 500 000 128 750 000
SPB Praseodymium 2 @100% damage Beret Lupus 4+ @100% damage Al-Nassr 4+ @100% damage Beret
Weapon Attack +22% VIT +29 Weapon Attack +22% Weapon Attack +22% INT +29
Physical Attack +29.5% AGI +29 Optical Attack +29.5% Optical Attack +29.5% LUC +29
Damage vs Humanoids +29.5% Physical Defense +18.25% Damage vs Humanoids +29.5% Damage vs Humanoids +29.5% Medals Acquired +1
Damage vs Lifeforms +29.5% Defense vs Mechs +18.25% Damage vs Lifeforms +29.5% Damage vs Lifeforms +29.5% Recharge Time -22%
Damage vs Mechs +29.5% Damage vs Mechs +29.5% Damage vs Mechs +29.5%
Weak Spot Damage +29.5% Weak Spot Damage +29.5% Weak Spot Damage +29.5%
Critical Rate +44.5% Critical Rate +44.5% Critical Rate +44.5%
Critical Damage +44.5% Critical Damage +44.5% Critical Damage +44.5%
130 000 000 131 250 000 132 500 000 133 750 000 135 000 000
Beret Sirius 4+ @100% damage Beret Circlet Circlet
DEX +29 Weapon Attack +22% AGI +29 VIT +32 DEX +32
LUC +29 Optical Attack +29.5% LUC +29 Electromagnetic Stun Resistance +32% Electromagnetic Stun Resistance +32%
Avoid Instant Death at 10% HP Damage vs Humanoids +29.5% DEX +29 Defense vs Humanoids +20% Defense vs Humanoids +20%
148% of Max HP Recovered Over 1 Minute Damage vs Lifeforms +29.5% Movement Speed +14.5% Debuff Resistance +25% Melee Defense +20%
Damage vs Mechs +29.5%
Weak Spot Damage +29.5%
Critical Rate +44.5%
Critical Damage +44.5%
136 250 000 137 500 000 138 750 000 140 000 000 141 250 000
Robust MK4+ @100% damage Benetnasch 4+ @100% damage Circlet Circlet Circlet
Weapon Attack +25% Weapon Attack +25% STR +32 VIT +32 AGI +32
Physical Attack +32% Optical Attack +32% Electromagnetic Stun Resistance +32% Melee Defense +20% Melee Defense +20%
Damage vs Humanoids +32% Damage vs Humanoids +32% Defense vs Humanoids +20% Defense vs Humanoids +20% Defense vs Humanoids +20%
Damage vs Lifeforms +32% Damage vs Lifeforms +32% Physical Defense +20% Physical Defense +20% 150% of Max HP Recovered Over 1 Minute
Damage vs Mechs +32% Damage vs Mechs +32%
Weak Spot Damage +32% Weak Spot Damage +32%
Critical Rate +50% Critical Rate +50%
Critical Damage +50% Critical Damage +50%
142 500 000 143 750 000 145 000 000 146 250 000 147 500 000
Beret Circlet Circlet Circlet Circlet
Debuff Resistance +25% LUC +32 Blaze Resistance +32% STR +32 INT +32
Defense vs Humanoids +20% Rare Item Drop Rate +10% Poison Resistance +32% DEX +32 Physical Defense +20%
Avoid Instant Death at 10% HP Experience Points +25% Suppression Resistance +32% Avoid Instant Death at 10% HP Max HP +32%
150% of Max HP Recovered Over 1 Minute Medals Acquired +1 Electromagnetic Stun Resistance +32% 150% of Max HP Recovered Over 1 Minute 150% of Max HP Recovered Over 1 Minute
148 750 000 150 000 000 151 250 000 152 500 000 153 750 000
Circlet Circlet Beret Beret Circlet
VIT +32 Defense vs Humanoids +20% VIT +32 STR +32 DEX +32
AGI +32 Avoid Instant Death at 10% HP Recharge Time -25% AGI +32 LUC +32
HP Recovery +150% Max HP +32% Max HP +32% Max HP +32% Recharge Time -25%
Max HP +32% 150% of Max HP Recovered Over 1 Minute 150% of Max HP Recovered Over 1 Minute 150% of Max HP Recovered Over 1 Minute Max HP +32%
155 000 000 156 250 000 157 500 000 158 750 000 160 000 000
Fragarach+ @100% damage Gungnir 2 @100% damage AMR Tiamat MK3++ @100% damage MG Tolbachik @100% damage Long Stroke Type Z @100% damage
Weapon Attack +25% Weapon Attack +25% Weapon Attack +25% Weapon Attack +25% Weapon Attack +25%
Physical Attack +32% Explosive Attack +32% Physical Attack +32% Physical Attack +32% Physical Attack +50%
Damage vs Humanoids +32% Damage vs Lifeforms +32% Ammo Capacity +95% Damage vs Humanoids +32% Effective Range +60%
Damage vs Lifeforms +32% Damage vs Mechs +32% Auto-Reload Rate +80% Damage vs Lifeforms +32% Debuff Stacking +40%
Damage vs Mechs +32% Auto-Reload Rate +80% Damage at Max HP +32% Damage vs Mechs +32% Damage vs Humanoids +32%
Damage at Max HP +32% Ammo Capacity +95% Weak Spot Damage +32% Weak Spot Damage +32% Weak Spot Damage +32%
Critical Rate +50% Effective Range +60% Critical Rate +50% Damage when Near Death +50% Critical Rate +50%
Damage from Behind +50% Critical Damage +50% Critical Damage +50% Debuff Stacking +40% Critical Damage +50%
161 250 000 162 500 000 163 750 000 165 000 000 166 250 000
Stylish Sunglasses Stylish Sunglasses Stylish Sunglasses Stylish Sunglasses Stylish Sunglasses
STR +34 STR +34 STR +34 STR +34 STR +40
VIT +34 AGI +34 VIT +34 DEX +40 DEX +34
INT +34 LUC +34 DEX +34 INT +34 LUC +34
Avoid Instant Death at 10% HP Defense vs Humanoids +50% Physical Defense +50% Avoid Instant Death at 10% HP Avoid Instant Death at 10% HP
167 500 000 168 750 000 170 000 000 171 250 000 172 500 000
Protective Sunglasses Protective Sunglasses Protective Sunglasses Protective Sunglasses Protective Sunglasses
VIT +34 VIT +34 VIT +34 VIT +40 STR +34
AGI +40 AGI +34 DEX +34 DEX +34 DEX +34
DEX +34 INT +40 LUC +40 INT +34 Weight -80%
Movement Speed +30% Movement Speed +30% Movement Speed +30% Movement Speed +30% Max HP +50%
173 750 000 175 000 000 176 250 000 177 500 000 178 750 000
Benetnasch 4+ @100% damage GL6 Laevateinn 2 @100% damage MEBR Special 2 @100% damage Valkyrie Type Z @100% damage SPB Potassium Type Z @100% damage
Weapon Attack +26% Weapon Attack +26% Weapon Attack +26% Weapon Attack +26% Weapon Attack +26%
Optical Attack +50% Explosive Attack +70% Explosive Attack +70% Physical Attack +50% Physical Attack +50%
Damage vs Mechs +50% Damage vs Mechs +50% Damage vs Mechs +50% Effective Range +95% Damage vs Mechs +50%
Debuff Stacking +50% Damage vs Lifeforms +50% Damage vs Lifeforms +50% Auto-Reload Rate +80% Damage vs Lifeforms +50%
Damage vs Humanoids +50% Damage vs Humanoids +50% Auto-Reload Rate +80% Damage at Max HP +50% Damage vs Humanoids +50%
Damage at Max HP +50% Damage at Max HP +50% Ammo Capacity +150% Weak Spot Damage +50% Weak Spot Damage +50%
Bullet Circle Accuracy +200% Critical Rate +60% Effective Range +95% Critical Rate +60% Damage when Near Death +60%
Damage when Near Death +60% Damage when Behind +60% Critical Damage +60% Critical Damage +60% Debuff Stacking +50%
Round 1
Numbers with multiple NPCs indicate sharing a spawn point, so one will always appear but not the other
1) Yeoman Nabla/Laplacian
2) Storm/Dark Integral
3) Silica/Premiere
4) Commodore Napier
Commodore Napier
Prochnost - Gadgets
Power Form - -
Armor Form
Human Fortress
Curing Field Shot
Threat Level 5
Drops: Prochnost
Big damage from his pistol due to crits and also rather tanky.
Round 2
1) Brown Butter Onigiri
2) Tasogare
3) Setsugekkaaaa
4) Shooting Star
5) Danmaru
6) Lisbeth
7) Argo
Argo
Long Stroke 3 Pandora 87 Gadgets
Quick Shot Speed Form First Aid Kit
Human Fortress Enhance Gadget Plasma Grenade
Acrobatic Fire Tactical Roll Flashbang
Hyper Awareness Shield Matrix Electromag Stun Trap
Threat Level 5
Drops: Pandora 87
Her pistol does huge crit damage on top of her Quick Shot.
When using her shotgun, she has a habit of using Tactical Roll into Shield Matrix.
Watch out for Hyper Awareness.
Round 3
1) Black Dog
2) Nyoho_Anya
3) One-Eyed Jack
4) Yurufuwazo
5) Dyne
6) Asuna
7) Philia
Philia
Sound Deadener Dojikiri Yasutsuna F9 Gadgets
Speed Form Sharp Nail First Aid Kit
Power Form Hawk Eye Anti-Ailment Kit
Armor Form Omnia Vanitas Plasma Grenade
Eagle-Eye Beacon Hyper Awareness Sticky Grenade
Threat Level 1
Drops: Sound Deadener
Not much to say, half the time she dies to Dyne/Black Dog/One-Eyed Jack.
The other half helps you get an assisted headshot with her Eagle-Eye Beacon.
Final Round
Numbers with multiple NPCs indicate sharing a spawn point, so one will always appear but not the rest
1) Kirito 9) Yuuki
2) Sterben (Death Gun) 10) Sinon/Leafa
3) Yamikaze 11) Klein/Agil
4) Musketeer X 12) Strea/Rain
5) LLENN 13) Kureha/Bazalt Joe
6) Fukaziroh 14) Ark of Moon/Arthur/Wilder/White Noise/Higgs
7) Pitohui 15) Regretful Retribution/Huh?/Hermit/Jonathan, Mearchant of Despair/Commander Noir
8) M
Pitohui M Yuuki
East and West MK3 Turbulence+ Gadgets MEBR Special Long Stroke 3 Gadgets Dojikiri Yasutsuna F2 HGBST3 Shigure+ Gadgets
Power Form Speed Form Plasma Grenade Sentry Style Hawk Eye First Aid Kit Hawk Eye Speed Form First Aid Kit
Armor Form Tactical Roll Proximity Mine Armor Form Quick Shot Anti-Ailment Kit Sharp Nail Power Form Anti-Ailment Kit
Omnia Vanitas Trigger Happy Toxic Knife Eagle-Eye Beacon Dash Attack Ion Grenade Star Splash Armor Form Sticky Grenade
Hyper Awareness Gunstinger Metamaterial Camouflage Shield Matrix Human Fortress Anti-AR Veil Vorpal Strike Quick Shot Melee Booster Kit
Threat Level 3 Threat Level 4 Threat Level 2
Drops: East and West MK3/4 Drops: MEBR Special Drops: Dojikiri Yasutsuna F(2,4,9)
Watch out for Hyper Awareness. High damage, fast firing sniper that can stagger.
Seems to pick fights with Pitohui or sword users for some reason.
Has high damage AR for long range and her shotgun for close range. Often sits behind his shield and uses Sentry Style from there.
Uses her pistol slightly more often for Quick Shot.
If too close: Tactical Roll --> Proxy Mine --> Gunstinger. Rarely swaps to his pistol, but it can hurt.
When using sword, she spams Star Splash and rarely uses her other sword skills.
Dodge the Gunstinger for it will one shot you. Imagine the AGGO's "Lineless Man" not having Bullet Line Eraser in his skillset.
Eiji
Raikiri G7 Ex+ Super Nova+ Gadgets
Cyclone Armor Form Ion Grenade
Shield Matrix Graviton Shot Melee Booster Kit 2
Threat Level 1
Drops : Super Nova+
Graviton Shot serves as a mild inconvenience at best.
His sword does like no damage to you since swords suck after all, but be warned of a
random Raikiri crit to surprise you.
Will occasionally Shield Matrix to heal himself.
As he has no consistent way to actually hit you he is a non-factor in fights.
Replaces Storm from Master Class.
Round 2
1) Brown Butter Onigiri
2) Tasogare
3) Setsugekkaaaa
4) Shooting Star
5) Danmaru
6) Lisbeth
7) Argo/Yuna
Argo Yuna
Long Stroke 4 Pandora 87 MK2 Gadgets Ordinal Ray MK3+ Pandora 87 MK2 Gadgets
Quick Shot Speed Form First Aid Kit 2 Quick Shot Speed Form First Aid Kit 2
Acrobatic Fire Shield Matrix Electromag Stun Trap Acrobatic Fire Skill Freeze Shot Sinister Mine
Hyper Awareness Omnia Vanitas
Round 3
1) Black Dog
2) Nyoho_Anya
3) Yurufuwazo
4) Dyne
5) Philia
6) Sachi
7) Asuna/Clarence
Asuna Clarence
SPB Rapier MK4+ Betelgeuse 4 Gadgets SPB Rapier Type Z - Gadgets
Speed Form Healing Field Shot First Aid Kit 2 Armor Form - First Aid Kit 2
Power Form Hyper Awareness Anti-Ailment Kit 2 Sliding Shot Flashbang
Armor Form Plasma Grenade Gunstinger Electromag Stun Trap
Gunstinger Shield Matrix
Threat Level 5 Threat Level 4
Drops : SPB Rapier MK4+ Drops : SPB Rapier Type Z
Watch out for Hyper Awareness. Very tanky with her Armor Form.
Very tanky with her Armor Form. Her skills can be easily dodged and Shield Matrix can be timed.
Can outright kill you in seconds due to her Rapier doing way more damage than it should. Threat however comes from her flashbang staggers and Rapier Z doing considerably high
Her Rapier does more damage than Clarence's Rapier Z. Let that sink in. damage. Shame it does less per shot damage than Asuna's normal Rapier...
Final Round
Numbers with multiple NPCs indicate sharing a spawn point, so one will always appear but not the rest
1) Sterben (Death Gun) 9) Yuuki/Alice
2) Yamikaze 10) Sinon/Leafa
3) Musketeer X 11) Klein/Agil/Lievre
4) LLENN 12) Strea/Rain/Seven
5) Fukaziroh 13) Kureha/Bazalt Joe/Shiki
6) Pitohui 14) Ark of Moon/Arthur/Wilder/White Noise/Higgs
7) M 15) Regretful Retribution/Huh?/Jonathan, Merchant of Despair/Commander Noir/Shirley
8) Kirito/Eugeo
M Kirito Eugeo
MEBR Special 2 Long Stroke 4 Gadgets Ameno Murakumo G4+ (G/S) Ameno Murakumo G4+ Gadgets AR Blue Rose MK3+ Kagemitsu G9 Type Z Gadgets
Sentry Style Human Fortress First Aid Kit 2 Sword Barrier Hyper Awareness First Aid Kit 2 Speed Form Sharp Nail First Aid Kit 2
Armor Form Quick Shot Frag Grenade Dual Orbital Sharp Nail Anti-Ailment Kit 2 Power Form Vorpal Strike Frag Grenade
Explosive Shot Dash Attack Proximity Mine Vorpal Strike Omnia Vanitas Frag Grenade Sliding Shot Azure Tempest Plasma Grenade
Shield Matrix Anti-AR Veil Gun+Sword Weapon Art Melee Booster Kit 2 Skill Freeze Shot Proximity Mine
Threat Level 4 Threat Level 2 Threat Level 4
Drops : MEBR Special 2 Drops : Ameno Murakumo G(2,4,6,9)+ Drops : Kagemitsu G9 Type Z
Obnoxiously tanky with both his Armor Form and Human Fortress.
Watch out for Hyper Awareness. The infamous Blue Rose delivering lots of crits onto your sorry ass.
High damage, fast firing sniper that can stagger.
Outside the random critical from his attacks, not really a threat. Has Skill Freeze Shot that can cripple skill reliant players.
Often sits behind his shield and uses Sentry Style from there.
Sword Barrier renders him immune to bullet attacks. Hit is back, right leg or explosive him. Watch out for his sword. The 498% base crit Kagemitsu Z will delete your health in the
Rarely swaps to his pistol, but it can hurt, especially when his Dash Attack crits you.
Randomly uses his Gun+Sword weapon art. This however is a big threat, so avoid. eventuality that it crits.
Imagine the AGGO's "Lineless Man" still not having Bullet Line Eraser in his skillset.