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ERRATA & DESIGNERS’ COMMENTARIES


February 2020

This document contains all the errata and designers’ Page 36 – Setting Up a Battle, The Warbands
commentaries for Warcry, organised into the Change point 4 to:
following sections:  he warband must include 1 fighter with the Leader
‘4. T
runemark ( ) and cannot include more than 1
1. Core Book fighter with the Leader runemark ( ).’
2. Battleplan Cards
3. Ability Cards and Fighter Cards Page 37 – Setting Up a Battle, Carrying Treasure
4. Monsters and Mercenaries Change the second paragraph to:
5. Tome of Champions ‘A fighter carrying treasure can use an action to drop
the treasure (see page 39 for rules on actions). If a
The errata correct any errors, while the designers’ fighter carrying treasure is taken down (pg 44), they
commentaries provide answers to frequently asked automatically drop the treasure before the fighter’s
questions and explain how the rules are intended to model is removed from play. In both cases, the player
be used. controlling that fighter picks a point on a platform or
the battlefield floor that is within 1" horizontally of the
This document is updated regularly. When changes fighter, visible to the fighter and either vertically level
are made, any changes from the previous version will to or any distance vertically lower than the fighter, and
be highlighted in magenta. Where the date has a note, places the treasure token there.’
e.g. ‘Revision 2’, this means that there has been a local
update, only in that language, to clarify a translation Page 40 – Abilities, Universal Abilities
issue or other minor correction. Change the universal ability ‘Onslaught’ to:
‘[Double] Onslaught: Add 1 to the Attacks
characteristic of attack actions made by this fighter that
1. CORE BOOK have a Range characteristic of 3 or less until the end of
their activation.’
ERRATA
Page 46 – Terrain, Terrain Features, Obstacles
Page 35 – General Rules, Measuring Distances Change the second paragraph to:
Change the second paragraph to: ‘The target fighter of an attack action receives the
‘Usually, measuring distances will take into account benefit of cover if an imaginary line drawn between
both the vertical and horizontal distance between two the closest points on each fighter’s base passes through
models, but in some cases, a rule might specify that only an obstacle. However, if the fighters are more than 1"
the horizontal distance or only the vertical distance away from each other, do not count parts of obstacles
is measured. within ½" of the fighter making the attack action (this
represents fighters that have weapons with a longer
When a rule requires you to measure the vertical range being able to aim around corners, through gaps
distance only, the distance is rounded up to the nearest in nearby terrain, and so on).’
half inch. For example, if the vertical distance between
two points is 2.6" and a rule requires you to measure the Page 64 – Campaigns, Warband Roster,
vertical distance between those points, the points would Adding Fighters
be considered to be 3" apart for the purpose of that rule. Change point 4 to:
Note that distances are only rounded up in this manner ‘4. Y
 our warband roster must include 1 fighter with the
and never rounded down. Leader runemark ( ) and cannot include more than
1 fighter with the Leader runemark ( ).’
You can measure distances whenever you wish.’

Warcry – Errata and Designers’ Commentaries 1


Page 66 – Earn and Spend Glory Points bonus action (e.g. ‘Beastmaster’), when is that bonus action
Replace the table with the following: carried out?
EARN GLORY POINTS A: Immediately.
Took part in a campaign battle 3 glory points
Q: Can a fighter making a move action finish it climbing
Won the battle 2 glory points midway up a wall and then use their second action to make an
The leader of your opponent’s
1 glory point
attack action?
warband was taken down A: Yes. However, upon finishing their activation, they are
At least one third of the fighters said to have fallen (Core Book, pg 42).
in your opponent’s warband were 1 glory point
taken down Q: If an ability brings back a fighter that has been taken down
At least two thirds of the fighters (e.g. ‘Spectral Summon’ or ‘Summon Undead’), and that
in your opponent’s warband were 1 glory point fighter has already activated in that battle round, can it be
taken down
activated again?
All the fighters in your opponent’s A: No. Fighters cannot be picked to activate more than
1 glory point
warband were taken down
once in a battle round (Core Book, pg 39). In the same
Your opponent’s warband has at manner, if the fighter was waiting when it was taken
least 2 more areas of dominated 1 glory point
down and it is brought back in the same battle round, it
territory than your warband
is still said to be waiting (Core Book, pg 45).

Page 76 – Battleplan Table B, Battleplan 3: Burn Q: Some rules add to or subtract from the damage points
and Pillage allocated by hits and/or critical hits from an attack action. In
Change the victory condition to: cases like this, does this apply to every hit and every critical hit
‘Starting with the player who won the priority roll, scored by that attack action?
players alternate placing objectives until they have A: Yes. For example, the ‘Sneaky Stab’ ability is worded
placed 3 objectives each. Each objective can be placed ‘...add the value of this ability to the damage points
anywhere on the battlefield more than 4" from the allocated by hits and critical hits from that attack
battlefield edge and any other objectives. action.’ This means that if the attack action scored 2
hits and 1 critical hit, and the value of the ability was 3,
Starting from the second battle round, at the end of 9 additional damage points would be allocated by that
each battle round, players can burn any objective they attack action (3+3+3).
control if there are no enemy models within 3" of that
objective. To do so, remove it from play. Q: Many rules refer to a ‘Range characteristic of 3 or less’. If a
weapon has a Range characteristic with a minimum range of 3
The battle ends after 4 battle rounds. When the battle (for example, ‘3-7’), is that weapon considered to have a Range
ends, the player who burned the most objectives is characteristic of 3?
the winner.’ A: No.

Page 77 – Battleplan Table B, Battleplan 6: The Prize Q: When a fighter flies, can they fly over other fighters?
Change the victory condition to: A: Yes. When a fighter moves, they cannot move through
‘The players roll off and the winner places 1 treasure other fighters (Core Book, pg 41), but there is no rule
token on the battlefield within 1" horizontally of the stopping a fighter moving over another fighter.
centre of the battlefield.

The battle ends after 4 battle rounds. When the battle 2. BATTLEPLAN CARDS
ends, the player whose fighter is carrying the treasure
wins the battle.’ ERRATA
Page 96 – Artefact of Power Table, Blazing Chakram VICTORY CARDS
Change the artefact of power to: Burn and Pillage
‘Blazing Chakram: When thrown, this chakram erupts with Change the rules text to:
multi-coloured flames. ‘Starting with the player who won the priority roll,
players alternate placing objectives until they have
When the bearer uses the ‘Throwing Stars and placed 3 objectives each. Each objective can be placed
Chakrams’ ability, roll 3 dice instead of 2 (and allocate anywhere on the battlefield more than 4" from the
damage for each result separately).’ battlefield edge and any other objectives.

Starting from the second battle round, at the end of


DESIGNERS’ COMMENTARY each battle round, players can burn any objective they
control if there are no enemy models within 3" of that
Q: If an ability allows another friendly fighter to make a objective. To do so, remove it from play.

Warcry – Errata and Designers’ Commentaries 2


The battle ends after 4 battle rounds. When the battle ‘[Double] Onslaught: Add 1 to the Attacks
ends, the player who burned the most objectives is characteristic of attack actions made by this fighter that
the winner.’ have a Range characteristic of 3 or less until the end of
their activation.’
Hold Our Gains
Change the rules text to: BONESPLITTERZ
‘The players roll off and the winner chooses who is the Ability Card
attacker and who is the defender. Change ‘Loadsa Arrows’ to:
‘[Triple] Loadsa Arrows: Add half the value of this
The defender places 1 treasure token on the battlefield ability (rounding up) to the Attacks characteristic of the
within 3" horizontally of the centre of the battlefield. next attack action made by this fighter this activation
that targets an enemy fighter more than 3" away.’
At the end of the fourth battle round, if the treasure
token is carried by one of the defender’s fighters, the NIGHTHAUNT
defender wins the battle. Otherwise, the attacker wins Ability Card
the battle.’ Change ‘Chilling Horde’ to:
‘[Double] Chilling Horde: A fighter can use this ability
Steal the Prize only if there is a visible friendly fighter with the Minion
Change the rules text to: runemark ( ) within 3" of them. Add 1 to the Attacks
‘The players roll off and the winner chooses who is the and Strength characteristics of attack actions made by
attacker and who is the defender. At the start of the this fighter until the end of their activation.’
combat phase of the first battle round, the defender
picks a fighter in their warband to be carrying treasure. BEASTS OF CHAOS
The fighter must be on the battlefield. Ability Card
Change ‘Volley of Arrows’ to:
The player whose fighter is carrying the treasure at the ‘[Triple] Volley of Arrows: Add half the value of this
end of the fourth battle round wins the battle. If the ability (rounding up) to the Attacks characteristic of the
treasure is on the battlefield instead, the attacker wins next attack action made by this fighter this activation
the battle.’ that targets an enemy fighter more than 3" away.’

The Prize SK AVEN


Change the rules text to: Clawleader Fighter Card
‘The players roll off and the winner places 1 treasure Change the points value to 145.
token on the battlefield within 1" horizontally of the
centre of the battlefield. Rat Ogor with Warpfire Gun Fighter Card
Change the Wounds characteristic to 30.
The battle ends after 4 battle rounds. When the battle
ends, the player whose fighter is carrying the treasure CHAOTIC BEASTS
wins the battle.’ Fomoroid Crusher Fighter Card
Add the Ally runemark ( ).

DESIGNERS’ COMMENTARY Mindstealer Sphiranx Fighter Card


Add the Ally runemark ( ).
Q: If we draw a victory card that cannot be won because of
terrain placement – for example, if we draw ‘Higher Ground’
but we are using a terrain card from the Corpsewrack DESIGNERS’ COMMENTARY
Mausoleum – what should we do?
A: In cases like this, draw another victory card. If the DISCIPLES OF TZEENTCH: DAEMONS
battle is a convergence battle, agree with your opponent Q: The abilities ‘Split’, and ‘Split Again’ add new fighters to
on a new victory card that best matches the narrative. your warband. How does this interact with victory cards such
as ‘No Mercy’ and ‘Dominate’?
A: The new fighters are added to your warband but
3. ABILITY CARDS AND are not part of any battle group. This means that
in ‘No Mercy’, these new fighters are counted when
FIGHTER CARDS determining the victory condition, whereas in a battle
using ‘Dominate’ or a similar victory card, they are not.
ERRATA

UNIVERSAL ABILITIES
Ability Card
Change ‘Onslaught’ to:

Warcry – Errata and Designers’ Commentaries 3


Page 124 – Gloomspite Gitz, Squig Herder
4. MONSTERS AND Change the points value to 45.

MERCENARIES Page 126 – Bonesplitterz, Abilities Table


Change ‘Loadsa Arrows’ to:
ERRATA ‘[Triple] Loadsa Arrows: Add half the value of this
ability (rounding up) to the Attacks characteristic of the
Page 43 – Varanguard’s Retinue, Fighter Cards next attack action made by this fighter this activation
Swap the values for the Move characteristic ( ) and the that targets an enemy fighter more than 3” away.’
Toughness characteristic ( ) on each fighter card.

Page 47 – Monster Allegiance Table DESIGNERS’ COMMENTARY


Replace the table with the monster allegiance table at
the end of this document. Q: The rules on page 79 for the Hidden Stormvault state that
the player immediately receives an artefact of power. Which
Page 53 – Ally Allegiance Table artefact of power can be chosen?
Replace the table with the ally allegiance table at the A: Choose an artefact of power from the artefact of
end of this document. power table on the campaign quest your warband is
embarked on. If a fighter in your warband already bears
Page 54 – Slaves to Darkness, Abilities Table an artefact of power from this table, the same artefact
Change ‘Deathblow’ to: cannot be chosen again.
‘[Quad] Deathblow: Add the value of this ability to the
damage points allocated to enemy fighters by each hit
or critical hit from the next attack action made by this
fighter this activation that has a Range characteristic of
3 or less.’

Page 59 – Daughters of Khaine, Slaughter Queen


Fighter Card
Replace the Elite runemark ( ) with the Champion
runemark ( ).

Page 60 – Nighthaunt, Fighter Cards


Add the Fly runemark ( ) to the Lord Executioner,
Spirit Torment and Tomb Banshee fighter cards.

Page 62 – Ironjawz, Abilities Table


Change ‘Warchanter’s Beat’ to:
‘[Double] Warchanter’s Beat: Until the end of the
battle round, add 1 to the Attacks characteristic of
attack actions that have a Range characteristic of 3 or
less made by friendly fighters while they are within 6" of
this fighter.’

5. TOME OF CHAMPIONS
ERRATA

Page 120 – Flesh-eater Courts, Crypt Horror


Replace the Leader runemark ( ) with the Elite
runemark ( ).

Page 121 – Nighthaunt, Abilities Table


Change ‘Chilling Horde’ to:
‘[Double] Chilling Horde: A fighter can use this ability
only if there is a visible friendly fighter with the Minion
runemark ( ) within 3" of them. Add 1 to the Attacks
and Strength characteristics of attack actions made by
this fighter until the end of their activation.’

Warcry – Errata and Designers’ Commentaries 4


MONSTER ALLEGIANCE

WARBAND
FACTION
RUNEMARK

MONSTER
FACTION
RUNEMARK
ALLY ALLEGIANCE

WARBAND
FACTION
RUNEMARK

ALLY
FACTION
RUNEMARK

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