Weakened Force Effect: How Can I Apply The Force Weakening Effect

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Weakened Force Effect

Troops have a basic weakening effect that puts one type of troop at an advantage over the other, as follows.

EDB (BWE) = Basic Weakening Effect: Increases attack and accuracy. And decreases enemy damage and accuracy.

Infantry has advantage over airship Airship has


advantage over walker Walker has advantage
over Infantry
EDF (SWE) = Force Weakening Effect: modifier to increase EDB (BWE).
Infantry has MORE advantage over airship Airship
has more advantage over walker Hiker has MORE
advantage over Infantry
ERD (RWE) = Weakened Resistance Effect: Modifier to decrease EDB (BWE). It opposes the effect of
weakening force to diminish the natural advantage of the troops.

How can I apply the force weakening effect:


T1 - T8 infantry can SWE T1 - T8 airship and T11 airship T1 - T8 airship
can SWE T1 - T8 walker and T11 walker T1 - T8 walker can SWE T1 - T8
infantry and T11 Infantry T1 - T8 CANNOT SWE T9 - T10 T9 - T10 CAN'T
SWE others T9 - T10

T9 - T10 infantry can SWE T1 - T8 airship, T11 airship T9 - T10 airship


can SWE T1 - T8 walker, T11 walker T9 - T10 walker can SWE T1 - T8
infantry, T11 Infantry
T11 infantry can SWE T1 - T8 airship & infantry, T11 airship Y T9 - T10 infantry T11 airship can SWE T1 - T8
walker & airship, T11 walker Y T9 - T10 airship T11 walker can SWE T1 - T8 infantry & walker, T11 infantry
and T9 - T10 walker
* * * * * * *
EDB (BWE) = Base Increases 20% damage, 25% accuracy AND Base
Decreases 20% enemy damage, 25% accuracy
400% EFD (SWE) modifier if enemy has no weakened resistance effect (RWE): 400 x (20% base damage) =
80% increased damage to base Added to original 20% base damage = 100 Total damage% increased 400 x
(25% base accuracy) = Base Accuracy increased to 100% Added to 25% Base Accuracy = 125% Total
Accuracy

400 x (20% reduced base damage to enemy) = 80% decreased damage to enemy base PLUS 20% reduced base
damage to Enemy = 100% Decreased enemy TOTAL damage (takes 0 damage)

400 x (25% base accuracy reduced to enemy) = Enemy Accuracy reduced by 100% PLUS 25% base accuracy
reduced to enemy = 125% reduction to total enemy accuracy.

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