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The P.E.Op.S. spu2 plugins are based on the P.E.Op.S. PSX DSound/OSS plugins
for Windows and Linux.
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Windows requirements/installation:
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Installation:
Just copy the file SPU2PeopsDSound.dll into your \plugins directory,
that's all.
Linux requirements/installation:
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If the main emu has a gui to select the plugins, there will
be propably a "Configure" button for the plugin. Use it... a
window with all possible options will appear. The options are
stored into the "spuPeopsOSS2.cfg" text file.
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Configuration:
1) General settings
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Mode:
The mode setting affects how the plugin will feed the sound data
to your sound card.
The "thread mode" will be a little bit faster, and OK with most
games, so you can use it on slower PCs. I recommend this mode for
current PS2 emulators.
Volume:
You can choose between "Low", "Medium", "Loud" or "Loudest"
depending on your speakers.
Of couse you can also adjust the volume with the Windows/Linux
sound mixer ;P
Reverb:
There are two different settings: no reverb (fastest mode,
but the sound will be very thin sometimes) and spu2 reverb
(fully emulated spu2 reverb effects - thanx to Neill Corlett).
Since I wasn't able to test the spu2 reverb yet, it might be
safer to turn reverb off for now.
Interpolation:
Four different modes: "no interplation" will be fastest, but
the sound can have some scratching effects. "Simple interpolation" will
smooth the sound somewhat, still the sound will be thin (or, as some
people claim: "clean"). The "gaussian interpolation" (added by kode54)
will prolly be the best choice for most users. But also the "cubic" mode
(added by Eric) is very nice, it offers a better treble than the gaussian
one (imho).
2.) XA Audio
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No, PS2 emus don't have "XA Audio" (or something similar) right now.
But maybe there will be already-decoded sound streams in the future,
so I left the XA funcs (and config options) in the spu2 plugin,
maybe they will be needed somewhen.
3.) Misc
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- "SPU IRQ - wait for CPU action": another yet more or less useless
option. Maybe needed somewhen in the future, though.
- "Mono sound" mode: if enabled, all sound output will be mono. Doesn't
sound that great, of course, but it can be helpful on slower systems/
sound cards, since only half of the usual data has to get transfered.
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Pete Bernert
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Disclaimer/Licence:
This plugin is under GPL... check out the license.txt file in the /src
directory for details.
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