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Digital Literacy Lesson Plan
Digital Literacy Lesson Plan
Fiddle
ISTE Standards:
1c Students use technology to seek feedback that informs and improves their
practice and to demonstrate their learning in a variety of ways.
Materials Needed:
● Electronic Devices
● Paper Versions based on Student Accommodations
● County Subscriptions to the applications (Razkids, New2u, Freckle,
Dreambox)
● Picture directions of how to navigate to each site (if necessary)
Activity:
This two-part activity would take place over the course of a week. The activity
should take place in the beginning of the school year when establishing routines.
Part One
During 30 minute block of time provide time for students to navigate applications.
Provide students with 15-20 minutes per application, but no more than two
applications per day.
After using each application, elicit a discussion with students about what learning
tasks they completed in the application and how this application would support
them as a learner.
Guiding Questions:
● “What strategies did you get to use in the application?”
● “Will this tool help you with math, reading or content areas?”
● “Why did you choose ____ over ____?”
● “What on this application did you like/dislike?”
Part Two
After being provided time to navigate the applications, explain to students that
during the academic day at school - students will have to make choices about
which applications will best support them in given content area.
Pair students up into partners or small groups and provide groups with a device.
Have students complete the application sort. As students complete the sort, they
may refer to the application Symbaloo to navigate the applications as needed.
Students will digitally match the corresponding icons that represent each Reading
Math, and Content application icon
Once pairs or groups complete the sort activity, go over the sort as a class. Ask
students why they thought the application was appropriate in the given content
area.
Discuss with students on how selecting an appropriate application will help learn
new content or practice familiar skills.
Discussion:
Importance of Digital Literacy and Citizenship:
● Learn proper online edicate
● Teach students what is a safe website or app to use
● Helping students learn which websites are safe to use
● Modeling appropriate online behavior
● Helping students gain knowledge of what icons are safe to click on when
using the computer independently through explicit lessons
Use the SEARCH model to teach students.This would be a great anchor chart in a
classroom
This lesson provides young learners with the tools and applications they will use
and continue to use throughout their elementary school years. Having this
knowledge of appropriate applications and their specific uses at this young age is
just the beginning of teaching them about staying safe on different online
platforms.
Closure:
For a closure, complete a thumbs up or down activity. Show students a few apps
photo and have them do a thumbs up or down if that app is used for a certain task.
● Example: Show the photo of dream box and ask the class if this app is
for reading. The students should put their thumbs down.
● Complete about 2-4 examples.
Remind the students that selecting an appropriate application will help them learn
new content or practice familiar skills.