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CCC 2014 - Ian Jeffreys - Gamespeed For Rugby
CCC 2014 - Ian Jeffreys - Gamespeed For Rugby
CCC 2014 - Ian Jeffreys - Gamespeed For Rugby
PhD ASCC,
PhD, ASCC FNSCA,CSCS
FNSCA CSCS*D
D, NSCA CPT
CPT*D
D,
IS SPEED IMPORTANT?
IS THERE A
BETTER
WAY?
WHAT IS OUR GOAL?
“If we don’t know where were going, any road will
get us there!!”
SPEED? AGILITY?
SPEED IN RUGBY?
AGILITY IN RUGBY?
RUGBY IS MOVEMENT
GAMESPEED
Gamespeed is context specific, where an athlete
maximises their sports performance via the application
of sport specific movement of optimal velocity,
velocity
precision, efficiency and control in anticipation of, and
in response
p to,, the keyy p
perceptual
p stimuli,, and skill
requirements of the game.
START WITH THE END IN MIND
WHAT WE NEED
Athletes with the physical and skill
capacities to carry out effective movements,
and with the cognitive capacities to make
effective decisions in both low and high
pressure settings.
p g
WHAT IS HAPPENING
Perception
Motor action
selection
GAMESPEED CONSTRAINTS
COGNITIVE CONSTRAINTS
Anticipation ORGANISMAL
PERCEPTUAL CONTRAINTS
CONSTRAINTS Pattern recognition
g
Strength power
Gaze control Concentration
characteristics
Focus Problem solving
Anthropometry
Attention Fibre type
MOTOR CONTROL
TASK CONSTRAINTS
CONSTRAINTS
Aim of task
GAMESPEED Motor pattern development
Rules of task
Motor pattern selection
Equipment
Motor pattern adjustments
WILL THIS BE
EFFECTIVE?
A COMBINED APPROACH!
SPORT
• Linked to movement
SKILLS
INITIATION
• To the front
Starting • To the side
• To the rear
• Jockeying
• Laterally
MOVING • To the rear
• Diagonally
• Forwards
• Linear
DECELERATING
• Lateral
TARGET
RG MECHANICS
C CS
STABILITY
DEVELOPING GAMESPEED
Physical
development
Technical
T h i l
Application
development
GAMESPEED
TRAINING
COMPONENTS
THE GAMESPEED TRIAD
Quality
development
Quality Quality
coaching practice
QUALITY DEVELOPMENT
THE GAMESPEED JOURNEY
AN EDUCATIONAL PROCESS!
G
Gamespeed
d
Basic Skills
THE MOVEMENT SYLLABUS
(THE GAMESPEED SYSTEM)
Perform sport
p
specific movements
in game context
l sport specific
Develop f
movements in game context
Develop
D l key k movementt combinations,
bi ti
move from closed to open drills
focussing on sports generic movements.
TION
TION
• Head position. • Direction • Foot
• Postural • Amplitude placement
alignment. RM ACT • Lever arm • Foot contact
EG ACT
POST
• Hip
Hi action.
i • Force • Movement
M
• Compensatory direction
movements. • Lever arm
LE
• BoS/CoM
oS/Co • Movement
o e e t
AR
amplitude
SUMMARY
Break down “Gamespeed”
Gamespeed .
Have clear session objectives.
Set up effective goal driven practices.
Design
g exercises that achieve the goal.
g
COACH,COACH,COACH.
ANY QUESTIONS
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info@allproperformance.co.uk
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