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Koceljeva README
Koceljeva README
party README
====================
Height Maps
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ASTER is the most recent public survey of elevation on Earth. It has high
coverage and high (~30m) resolution. However, the instrument can get
confused by high concentraions of clouds and mountains, creating gaps in
the data that need to be repaired by hand.
http://asterweb.jpl.nasa.gov/gdem.asp
[!] If you look at one height map, look at this one. [!]
This is a mix of ASTER (~30m), USGS NED (~10m), and SRTM30+ (~900m). It
provides good global elevation data (ASTER) and better US elevation data
(USGS NED) with hole-filling and bathymetry from SRTM30+.
SRTM data was originally provided by the Shuttle Radar Topography Mission
but SRTM3 v4.1 is the result of considerable effort from CGIAR-CSI. It has
a ~30m resolution in the US and a ~90m resolution elsewhere.
http://www.cgiar-csi.org/data/srtm-90m-digital-elevation-database-v4-1
SRTM30+ data is very, very coarse (~900m). This might be useful if you'd
like to follow the general contours of the land (and seafloor!) without
having every single contour. (But really, it's here because... why not?)
http://topex.ucsd.edu/WWW_html/srtm30_plus.html
Elevation Adjustment
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The original elevation models for this area contained elevations ranging from
98 through 378 meters.
These elevation values need to get transformed into a grayscale images. This
section describes how that translation was done in this particular case.
(The game isn't yet released, so what follows is a guess, but I think it's a
pretty good guess. If this turns out to be wrong, please use the link above to
re-export this data once we figure out what the deal is.)
These heightmaps were adjusted such that 98m (actual) is equal to 40m in
game. All other elevations are relative to that.
Again, the lowest point in these height maps is now 40m in game; all other
terrain is even higher. You will likely want to adjust the water level as a
result.
Enjoy!
http://terrain.party/