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assault them, giving the Union the Fredericksburg, which is where the expend one of these two opportuni-

proper incentive to invest in armies usually resided when they ties by attacking at his first opportu-
ironclads, or you need to maneuver weren't conducting offensive opera- nity. Since the Union usually goes
around them. tions. It is a standoff situation where first, the AoP should be activated on
the side that first moves off the line the first card play. The result will be a
This rule, in conjunction with a minor loses, because this army is out of 6 SP loss for the Union and a 3 or 4
map change to the Potomac river position to stop a thrust at its capital. SP loss for the Confederacy with the
denies the Confederate player the If the Union plays a cautious game Union army back in Manassas.
ability to go straight after Washing- and avoids attacking in the East, as Because the Army of Northern
ton, but still leaves it vulnerable to a they did historically, trouble can Virginia rolls a ten, there is a fifty
flanking maneuver. This subtle ensue elsewhere on the map. If the percent chance that one of the key
change enables a Peninsula cam- Union plays ahistorically during 1862 commanders will be killed.
paign, because the Union has a bit or 1863, Lee moves and attacks the
more time to react to a Confederate AoP driving it into Washington. Assuming that the Confederate
thrust. For example, assuming the Because Lee is less than 2 to 1 response is to try and threaten
Union holds Manassas with a force stronger than the Union, his move is Washington, the AoNV attacks and
which is more than half the size of finished. The Union moves reinforce- wins another large battle. Due to the
the AoNV, the AoP can leave Wash- ments into DC and then Lee activates fort in Manassas and the increased
ington using the special McClellan again, marches through Frederick, Union defensive DRM capabilities,
army move to Monroe. If Lee attacks and takes Washington. The Union the Confederate losses are probably 4
north in response, the AoP could capital is displaced, plus Lee has won or possibly 5 SPs reducing Lee down
either take Richmond or maneuver two Large battles with a net effect on to 3 or 4 SPs. Now Lee is in Manassas
back to Washington by sea. The one the Union of at least minus 40 and should have lost at least one key
extra space of maneuver required to Strategic Will points. general. For all intents and purposes,
take the Union capital doesn't The question at hand is the danger is past. If the Southern
significantly reduce its vulnerability, how is a different result player overplays his hand, Richmond
but to a well prepared Union force, achieved by the Union. becomes vulnerable to a counterat-
enables some of the more extraordi- There are two key concepts tack since the AoNV will have
nary historical maneuvers. in the Eastern Theater. insufficient strength to defend it. If
First, Washington always has top Lee attacks, the Union should be able
In the same vein the new optional priority on resources until it is to win a defensive battle in either
Shenandoah Valley rule (which I secure. Second, never ignore the first Frederick, MD or in the Washington
encourage everyone to use) causes concept. space where McClellan, plus the fort,
the South to gain the proper histori- another Union general and any force
cal perspective regarding this region. To secure Washington, the Union advantage gives the Union a +6 or
If the Confederate player ignores the player must do several things. First, better total DRM. This large a DRM is
valley it is possible for the Union to the AoP must start every Strategy usually sufficient for the Union to
capture the state of Virginia by Phase at 15 SPs. Second, Washington hold his capital.
conquering the northern half of the must contain at least 8 and probably
state, without capturing Richmond. 10 SPs. Third, never let the AoNV This formula has a few key uncertain-
This motivates the Confederate start the Strategy Phase in Manassas. ties. What if the Union player doesn't
player to detach a small force to keep Fourth, maintain a fort in Manassas get any 3 operations cards? What if
Union flanking forces at bay. Because whenever possible. Fifth, maintain the Confederate player goes first with
it is important to not lose these small the capability to launch forces into a campaign card? Well the answer is
and medium battles, I have found it the Shenandoah Valley (via Harper's that then it gets very exciting. If the
best to use a high DRM leader who is Ferry into Winchester, Strasburg and Confederate player is a carpe diem
easy to move. For my money, the best Staunton). \. kind of guy, Lincoln could get an
candidate that fits this bill is none earlier than historical trip back to
other than Stonewall Jackson. During The Army of the Potomac is going to Illinois when the capital is re-located
my playtests of the second edition I get the raw end of the historical stick during the Political Phase.
found it gratifying to see Jackson during 1862 and early 1863. This
detached from the AoNV to keep the means that with few exceptions the One thing that both players need to
valley situation under control. AoP will lose 5 or 6 SPs per battle if have in their FOR THE PEOPLE kit is
they are facing the historical Army of the ability to create a credible
Practical Advice Northern Virginia command combi- diversion. This is where the Valley
nation (e.g., Lee, Jackson, Longstreet campaign comes into its own. If the
Moving from the philosophical to the
and Stuart). The good news is the Union can move through the
practical, here is how the situation
Army of Northern Virginia will be Shenandoah Valley astride Lee's line
broadly works. With the capitals
taking from 3 to 4 SP losses per of communication (LOC), the Confed-
vulnerable, the armies in spatial
battle. A twelve-point army can erate will be out of supply during
opposition to the enemy are moved at
sustain two large battles per turn. attacks, giving the Union a +2 DRM,
some risk. Along the line between
This simulates the basic historical potentially causing the defeat of Lee
Washington to Richmond, the three
limits that were achieved in this in a battle. Another variant of this
spaces are Manasass, Fredericksburg
theater (e.g., Chancellorsville and tactic is to have positioned 3 or 4 SPs
and Hanover. These three spaces
Gettysburg, or Second Manassas and in Fort Monroe. Even though Butler
define the main Eastern Theater axis.
Antietam). Therefore, the Union goal is an incompetent, he can still move
A typical situation sees the AoP in
is to force the Confederate player to into enemy territory to cut Lee's
Manasass and the AoNV in
LOC, if not threaten Richmond itself.

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