Master Nonweapon Proficiency Short

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Master Nonweapon Proficiency List

Ability Modifiers to Proficiency Scores


Ability/ Proficiency
Subability Modifier 17 +4
3 –5 18 +5
4 –4 19 +6
5 –3 20 +7
6 –2 21 +8
7 –1 22 +9
8–13 0 23 +10
14 +1 24 +11
15 +2 25 +12
16 +3
General Riding, Airborne 4 5 Wis/Will, Dex/Bal
Name Cost Initial Ability Rating Rope Use 2 8 Dex/Aim, Wis/Int
Acting 3 6 Cha/App Rowing 2 7 Str/Mus
Agriculture 3 7 Int/Know Sculpting 2 5 Dex/Aim, Wis/Int
Animal Training 4 5 Wis/Will, Cha/Ldr Seamanship 3 8 Wis/Int, Dex/Bal
Animal Handling 3 7 Wis/Will Signaling 3 6 Int/Know
Animal Rending 2 6 Dex/Aim/ Int/Know Sign Language 3 5 Int/Know, Dex/Aim
Blacksmithing 4 6 Str/Mus, Int/Know Singing 2 5 Cha/Ldr
Boat Piloting 2 6 Str/Mus, Int/Rea Smelting 4 6 Wis/Int, Int/Know
Boatwright 4 6 Wis/Int, Int/Know Sound Imitation 3 5 Cha/Ldr
Brewing 3 8 Int/Know Stonemasonry 4 5 Str/Stam, Wis/Int
Calligraphy 4 7 Dex/Aim/ Int/Know Swimming 2 9 Str/Stam
Carpentry 3 7 Str/Stam, Int/Know Tailoring 3 7 Dex/Aim, Int/Rea
Cartography 2 7 Int/Know Tattooing 3 7 Int/Know, Dex/Aim
Carving 4 6 Dex/Aim, Wis/Int Weapon Improvisation2 7 Wis/Int, Int/Know
Chanting 3 6 Cha/Ldr, Str/Stam Weather Knowledge 2 7 Wis/Int
Cheesemaking 2 7 Wis/Int Weaving 3 6 Int/Rea, Dex/Aim
Clothesmaking, Crude2 8 Int/Rea Whistling/Humming 2 7 Dex/Aim, Cha/Ldr
Cobbling 3 7 Dex/Aim, Int/Know Whitesmithing* 4 5 Dex/Aim, Wis/Int
Cooking 3 7 Int/Rea Winemaking 3 6 Wis/Int, Int/Rea
Craft Instrument 5 5 Dex/Aim, Int/Know Woodworking* 2 7 Dex/Aim, Wis/Int
Crowd Working 3 6 Cha/Ldr Dwarf
Dancing 2 6 Dex/Bal, Cha/App Name Cost Initial Ability Rating
Deep Diving 2 5 Dex/Bal,Con/Hel Dwarf Runes 3 6 Int/Know
Direction Sense 2 7 Wis/Int Fungi Recognition 3 6 Int/Know, Wis/Int
Distance Sense 2 6 Wis/Int Local Dwarf History 2 7 Int/Know, Cha/Ldr
Engineering 4 5 Int/Rea, Wis/Int Pest Control 4 6 Wis/Int, Dex/Aim
Etiquette 2 8 Cha/App, Wis/Int Sound Analysis 3 7 Wis/Int, Int/Rea
Falconry 3 6 Wis/Will Dwarf Detects
Fire Building 2 8 Wis/Int, Int/Rea Grade or Slop in Passage 2 9 Wis/Int
Fishing 3 6 Wis/Int, Int/Know New Tunnel/ 2 8 Wis/Int
Foraging 3 6 Wis/Int, Int/Know Passage Construction
Fortune Telling 4 6 Cha/App, Wis/Int Sliding Shifting 2 7 Wis/Int
Gaming 2 5 Wis/Int, Int/Know Walls or Rooms
Heraldry 2 8 Int/Know Stonework Traps 2 6 Wis/Int
Hiding 4 5 Int/Rea Pits and Deadfalls
Leather working 3 7 Int/Know, Dex/Aim Approximate Depth 2 6 Wis/Int
Mining 5 5 Wis/Int, Str/Stam Underground
Modern Languages 2 9 Int/Know Bard
Musical Instrument 2 7 Cha/Ldr Name Cost Initial Ability Rating
Navigation 3 6 Int/Know, Wis/Int Acting 3 6 Cha/App
Observation 3 6 Wis/Int, Int/Rea Bardic Concealment 4 6 Dex/Aim, Wis/Int
Orienteering 3 7 Int/Know, Wis/Int Chanting 3 6 Cha/Ldr, Str/Stam
Painting 2 7 Dex/Aim, Wis/Int Craft Instrument 5 5 Dex/Aim, Int/Know
Persuasion 2 6 Cha/Ldr Crowd Working 3 6 Cha/Ldr
Poetry 2 7 Int/Know,Cha/Ldr Dancing 2 6 Dex/Bal, Cha/App
Pottery 3 7 Dex/Aim Musical Instrument 2 7 Cha/Ldr
Riding, Land-based 2 8 Wis/Will, Dex/Bal Performance 3 5 Int/Know,Cha/Ldr
Riding, Sea-based 4 5 Wis/Will, Dex/Bal Poetry 2 7 Int/Know,Cha/Ldr
Storytelling 3 5 Int/Know,Cha/Ldr Herbalism‡ 3 6 Int/Know, Wis/Int
Whistling/Humming 2 7 Dex/Aim, Cha/Ldr Hunting‡ 2 7 Wis/Int
Psionicist Info. Gathering 2 6 Int/Know, Cha/Ldr
Name Cost Initial Ability Rating Intimidation 2 6 Str/Mus, Cha/App
Astrology 3 5 Wis/Int, Int/Know Juggling 3 7 Dex/Aim
Contact† 2 7 Wis/Will Jumping 2 8 Str/Mus, Dex/Bal
Gem Cutting 3 6 Dex/Aim Local History 2 8 Int/Know, Cha/App
Harness Subconscious† 4 6 Wis/Will Locksmithing 3 7 Dex/Aim, Wis/Will
Hypnosis† 4 6 Cha/App, Wis/Will Looting 2 7 Dex/Aim
Rejuvenation† 3 6 Int/Rea, Wis/Will Pest Control 2 7 Int/Know, Wis/Int
Meditative Focus† 3 5 Wis/Will Reading Lips 3 7 Int/Know, Wis/Int
Mental Armor† 2 6 Wis/Will Reading/Writing‡ 2 8 Int/Know
Reading/Writing 2 8 Int/Know Set Snares 3 6 Dex/Aim, Wis/Int
Priest Survival‡ 3 6 Int/Know, Wis/Will
Name Cost Initial Ability Rating Throwing 2 8 Dex/Aim, Str/Mus
Ancient History 3 6 Wis/Int, Int/Know Tightrope Walking 3 5 Dex/Bal
Ancient Languages 4 5 Int/Know Tracking‡ 4 7 Wis/Int
Ancient Geography 4 4 Int/Know Trail Signs 2 8 Int/Rea
Anatomy 3 7 Int/Know Trailing 3 7 Wis/Int
Astrology 3 5 Wis/Int, Int/Know Trail Signs 2 7 Int/Rea, Wis/Int
Bureaucracy 3 5 Int/Rea, Cha/Ldr Tumbling 3 7 Dex/Bal, Str/Mus
Ceremony 2 6 Int/Rea, Wis/Int Venom Handling 3 6 Wis/Will
Diagnostics 3 6 Wis/Int Ventriloquism 4 5 Int/Know, Cha/Ldr
Elemental Lore 4 6 Wis/Int, Int/Know Voice Mimicry 3 6 Int/Know, Cha/Ldr
Healing 4 5 Wis/Int, Cha/Ldr Warrior
Herbalism 3 6 Int/Know, Wis/Int Name Cost Initial Ability Rating
Law 3 5 Wis/Int, Int/Rea Animal Lore 3 7 Int/Know, Wis/Int
Local History 2 8 Int/Know, Cha/App Animal Rending 2 7 Dex/Aim
Medicine* 4 5 Wis/Int, Int/Rea Armorer 5 5 Int/Know, Str/Mus
Monstrous Lore* 4 5 Int/Know Armorer, Crude 3 6 Int/Rea
Necrology 2 6 Wis/Int, Int/Know Blind Fighting 4 - Wis/Int, Dex/Bal
Netherworld Knowledge 3 6 Int/Know Bowyer/Fletcher 5 6 Int/Know, Dex/Aim
Oratory 2 7 Cha/Ldr, Int/Rea Bowyer/Fletcher, Crude 3 7 Dex/Aim
Reading/Writing 2 8 Int/Know Camouflage 2 7 Wis/Int
Religion 2 6 Wis/Int Charioteering 4 5 Dex/Bal, Wis/Will
Scribe 2 8 Int/Know Close-Quarter Fighting 4 5 Dex/Bal
Shamanic Ritual 3 6 Wis/Int, Int/Know Endurance 2 3 N/A
Soothsaying 4 5 Wis/Int, Int/Rea Foraging 3 6 Int/Know, Wis/Int
Spellcraft 3 7 Int/Rea Gaming 4 5 Cha/Ldr
Spirit Lore 4 5 Cha/Ldr, Wis/Will Gunnery* 5 5 Dex/Aim, Wis/Int
Undead Lore 3 6 Int/Know Gunpowdering* 5 5 Int/Know, Wis/Int
Veterinary Healing 3 6 Wis/Int, Int/Know Horde Summoning 4 7 Cha/Ldr
Venom Handling 3 5 Wis/Int Hunting 2 7 Wis/Int
Rogue Jousting 2 8 Dex/Bal
Name Cost Initial Ability Rating Law 3 5 Wis/Int, Int/Rea
Ancient History 3 6 Wis/Int, Int/Know Mountaineering 4 7 Str/Stam, Wis/Will
Appraising 2 8 Int/Rea, Wis/Int Natural Fighting 4 5 Str/Mus
Astrology‡ 3 5 Wis/Int, Int/Know Oratory 2 7 Cha/Ldr, Int/Rea
Bartering 2 7 Int/Rea, Cha/Ldr Running 2 5 Str/Stam, Con/Fit
Begging 2 6 Cha/Ldr Set Snares 4 8 Dex/Aim, Wis/Int
Blindfighting 4 - Wis/Int, Dex/Bal Spelunking 2 6 Int/Know
Bureaucracy 3 5 Int/Rea, Cha/Ldr Survival 3 6 Wis/Will, Int/Know
Camouflage 2 7 Wis/Int Tactics 3 6 Int/Rea, Wis/Int
Close-Quarter Fighting 4 5 Dex/Bal Tracking 4 7 Wis/Int
Cryptography 3 6 Int/Rea, Wis/Int Trail Marking 3 6 Wis/Will
Disguise 4 5 Wis/Int, Cha/Ldr Trail Signs 2 8 Int/Rea
Endurance‡ 2 3 N/A Weapon Display 4 8 Dex/Bal
Fast-Talking 2 6 Cha/Ldr Weapon Improvisation 2 7 Wis/Int
Feign Death/Sleep 2 5 Wis/Will Weaponsmithing 5 5 Int/Know, Dex/Aim
Foraging 3 6 Int/Know, Wis/Int Weaponsmithing, Crude 3 7 Wis/Int
Forgery 3 5 Dex/Aim, Wis/Will Wild Fighting4 5 Con/Fit, Str/Stam
Fortune Telling 2 6 Cha/Ldr, Wis/Int Wizard
Gem Cutting 3 6 Dex/Aim Name Cost Initial Ability Rating
Anatomy 3 5 Int/Know, Dex/Aim Religion 2 6 Wis/Int
Ancient History 3 6 Wis/Int, Int/Know Scribe 2 8 Int/Know
Ancient Languages 4 5 Int/Know Somantic Concealment 4 6 Dex/Aim, Int/Know
Arcane Lore 4 5 Int/Know Spellcraft 3 7 Int/Rea
Astrology 3 5 Wis/Int, Int/Know Spirit Lore 4 5 Cha/Ldr, Wis/Will
Astronomy 2 7 Int/Know Undead Lore 3 6 Int/Know
Cryptography 3 6 Int/Rea, Wis/Int Venom Handling 3 6 Wis/Will
Elemental Lore 4 6 Int/Know
Future History 4 5 Wis/Int, Int/Know Entries in boldface are not found in the Skills and Powers
Gem Cutting 3 6 Dex/Aim Handbook and are described below.
Glassblowing* 2 8 Dex/Aim * This non-weapon proficiency is not found in any
Gunpowdering* 4 5 Int/Know, Wis/Int rulebook but is described in full below.
Herbalism 3 6 Int/Know, Wis/Int † This non-weapon proficiency is found in the Skills and
Law 3 5 Wis/Int, Int/Rea Powers rulebook, but is not converted to the new rules
Medicine* 4 5 Wis/Int, Int/Rea therein. This applies to psionicist group proficiencies
Monstrous Lore* 4 5 Int/Know only.
Necrology 2 6 Wis/Int, Int/Know ‡ This non-weapon proficiency is found in the Skills &
Netherworld Knowledge 3 6 Int/Know Powers rulebook, but is not assigned therein to the specific
Prestidigitation 3 6 Dex/Aim class group in question. This may or may not be available
Reading/Writing 2 8 Int/Know at the listed cost (DM's option).
Research 2 5 Wis/Int, Int/Know
Inherent Immunity / Heat 5
Traits Inherent Immunity / Poison 6
Alertness 6 Inherent Immunity / Disease 5
Allure 4 Internal Compass 5
Ambidexterity 4 Keen Touch Sense 4
Animal Empathy 4 Keen Smell Sense 6
Artistic Ability 4 Keen Taste Sense 4
Climate Sense 4 Keen Hearing 5
Danger Sense 5 Keen Eyesight 5
Distance Sense 4 Leadership 5
Double-jointed 4 Light Sleeper 5
Drinking 4 Lucky 6
Eating 4 Music/Singing 5
Empathy 4 Music/Instrument 4
Fast Healer 6 Obscure Knowledge 4
Glibness 4 Precise Memory 4
Impersonation 5 Slow Respiration
Inherent Immunity / Cold 4

Lores Local Dwarf History 2 7 Int/Know, Cha/Ldr


Anatomy 3 7 Int/Know Local History 2 8 Int/Know, Cha/App
Ancient Geography 4 4 Int/Know Medicine* 4 5 Wis/Int, Int/Rea
Ancient History 3 6 Wis/Int, Int/Know Mineral Lore 3 7 Int/Know
Ancient Languages 4 5 Int/Know Monstrous Lore* 4 5 Int/Know
Animal Lore 3 7 Int/Know, Wis/Int Mushroom Lore 3 5 Int/Know, Wis/Int
Arcane Lore 4 5 Int/Know Nature Lore 3 7 Int/Know
Astrology 4 5 Wis/Int Necrology 2 6 Wis/Int, Int/Know
Astronomy 4 6 Int/Know Netherworld Knowledge 3 6 Int/Know
Cartography 4 7 Int/Know. Wis/Int Plant Lore 3 7 Int/Know
Cryptography 3 6 Int/Rea, Wis/Int Forestry 3 7 Int/Know
Demon Lore 3 4 Int/Know Gardening 3 7 Int/Know
Diagnostics 3 5 Int/Know, Wis/Int Poison Lore 4 6 Int/Know, Wis/Int
Draconic Lore 2 3 Int/Know Religion 2 6 Wis/Int
Elemental Lore 4 6 Wis/Int, Int/Know Rock Lore 4 5 Int/Know, Wis/Int
Fungi Recognition 3 6 Int/Know, Wis/Int Spellcraft 3 7 Int/Rea
Gunpowdering* 5 5 Int/Know, Wis/Int Spirit Lore 4 5 Cha/Ldr, Wis/Will
Healing 4 5 Wis/Int, Cha/Ldr Tactics 3 6 Int/Rea, Wis/Int
Heraldry 2 8 Int/Know Tribal Lore 3 6 Int/Know, Wis/Int
Herbalism 3 6 Int/Know, Wis/Int Undead Lore 3 6 Int/Know
Herb Lore 4 6 Int/Know, Wis/Int Venom Handling 3 5 Wis/Int
Legend Lore 2 4 Int/Know

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