Aditya Garg is a mechanical engineering student at UC Berkeley expected to graduate in May 2019. He has work experience as a software engineer intern at Cisco developing monitoring and scheduling systems, and as an iOS developer intern at Core Mobile and More Equal Studios where he built apps and designed control systems. His technical skills include Java, C, Python, Swift, C++ and JavaScript. He is also the lead developer for the social media app Weav and has worked on several personal projects involving AR, VR, computer vision, and wearable technologies.
Download pdf Hci In Games First International Conference Hci Games 2019 Held As Part Of The 21St Hci International Conference Hcii 2019 Orlando Fl Usa July 26 31 2019 Proceedings Xiaowen Fang ebook full chapter
Aditya Garg is a mechanical engineering student at UC Berkeley expected to graduate in May 2019. He has work experience as a software engineer intern at Cisco developing monitoring and scheduling systems, and as an iOS developer intern at Core Mobile and More Equal Studios where he built apps and designed control systems. His technical skills include Java, C, Python, Swift, C++ and JavaScript. He is also the lead developer for the social media app Weav and has worked on several personal projects involving AR, VR, computer vision, and wearable technologies.
Aditya Garg is a mechanical engineering student at UC Berkeley expected to graduate in May 2019. He has work experience as a software engineer intern at Cisco developing monitoring and scheduling systems, and as an iOS developer intern at Core Mobile and More Equal Studios where he built apps and designed control systems. His technical skills include Java, C, Python, Swift, C++ and JavaScript. He is also the lead developer for the social media app Weav and has worked on several personal projects involving AR, VR, computer vision, and wearable technologies.
Aditya Garg is a mechanical engineering student at UC Berkeley expected to graduate in May 2019. He has work experience as a software engineer intern at Cisco developing monitoring and scheduling systems, and as an iOS developer intern at Core Mobile and More Equal Studios where he built apps and designed control systems. His technical skills include Java, C, Python, Swift, C++ and JavaScript. He is also the lead developer for the social media app Weav and has worked on several personal projects involving AR, VR, computer vision, and wearable technologies.
adityagarg@berkeley.edu w (408) - 893 – 9124 w https://github.com/sutble
WORK EXPERIENCE EDUCATION
Software Engineer Intern University of California, Berkeley - Expected May 2019 Cisco Systems, May 2018 – Aug 2018 § B.S. Mechanical Engineering; Minor: Computer Science § Selected Courses: Structure of Computer Programs § Developed real time monitoring system to assess the health of the routing box during times of high duress (CS61A), Data Structures (CS61B), Discrete § Created Linux kernel to dynamically elevate priorities of processes Mathematics and Probability Theory (CS70), when scheduler latencies exceed a predefined threshold Introduction to Artificial Intelligence (CS188), § Designed and implemented Linux scheduling algorithm for use Feedback and Dynamic Systems (EE128) with Cisco's switches
Content Engineer Intern § Also extensive coursework in Mechanics
More Equal Studios, May 2016 – Jan 2017 SKILLS & INTERESTS § Designed an intuitive haptic feedback system based on velocity and direction of the controllers Technical: Java, C, Python, Swift, C++, JavaScript, § Wrote custom physics simulations for game objects § Familiar with: React Native, Django § Created gesture based control system with factors including Design: AutoCad, Illustrator, Photoshop, Acrobat head position, relative height to the ground, and cross Technologies/IDE: Git, Xcode, Unity, Matlab, OpenCV product of hands. SELECTED PROJECTS IOS Developer Intern Core Mobile Inc, May 2015 - Aug 2015 FACS , Summer 2017 § Developed the Patient Engagement application, which is § IOS App tool for animators used by surgeons and patients to schedule surgery and § Displays Paul Ekman's complicated reference manual into an provide information about surgery easily readable chart § Designed personalized reminders so patients can keep track § Wrote scripts to parse the original PDF into relevant sections of medications, diet, and future appointments § Includes the pictures and videos relevant to sections in a Tab § Integrated Touch ID for patient privacy and security Bar Controller and uses custom feed to display these elements CLUBS AND ORGANIZATIONS Sudarshan Kriya , Spring 2017 § Two day project for the Clinton Global Initiative Codeathon Software Developer § Meditation app that guides users in a complicated Golden Eye Autonomous Vehicle, Aug 2017 – Feb 2018 meditation technique § Developed algorithm for detecting lane markings with § Written in Swift and utilizes Firebase backend Hough transforms and dynamic thresholding § Implemented a system that combined YOLO and LiDAR to Nutrition Tracker , Winter 2016 detect objects and avoid them in real time § IOS App for tracking macro nutrients § Designed a dynamic feedback system to control the car § Designed custom UI to display nutrition goals in a pie chart using Robot Operating System § Wrote custom UISearchController to display foods caloric Unity Developer value and made it searchable Virtual Reality @ Berkeley, Aug 2016 – Dec 2016 § Implements with a Firebase backend to store daily § Goal was to assist communication between paramedics and nutrition and food items added. doctors in an intuitive manner using augmented reality § Includes a multi line textfield for easy notetaking § Created algorithm to identify dynamic geometric shapes Habits , Summer 2015 using consumer grade sensors in real time § Interactive IOS widget for helping record bad habits § Created algorithm to identify human shape from colorized § Displays a bar graph of daily recordings and shows general RGB-D images trends of increasing or decreasing behavior § Developed interface for doctors to see reconstructed body § Saves data to external Firebase database for further analysis IOS Developer GP Shoe , Winter 2014 Mobile Developers of Berkeley, Aug 2015 – May 2016 § Wearable technology to provide haptic feedback for § Lead member of team, built an IOS App called Weav navigating pedestrians § Social Media app designed to unite people at events. Users § Two sensors were placed on both shoes. The upload different types of media (photos, videos, music, and corresponding sensor would vibrate when an upcoming poll questions) to a shared feed. turn was approaching. Main application is to provide an § Written in Swift, utilizes a Parse Backend alternative to auditory input for blind people. § Wrote custom maps interface that allowed users to visually § Used Arduino and Intel Edison for hardware see nearby events by proximity
Download pdf Hci In Games First International Conference Hci Games 2019 Held As Part Of The 21St Hci International Conference Hcii 2019 Orlando Fl Usa July 26 31 2019 Proceedings Xiaowen Fang ebook full chapter