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Mihir Joshi PortfolioLight PDF
Mihir Joshi PortfolioLight PDF
- Developing Concepts for brands while keeping in mind the Scandinavian aesthetic
- Visualisations of these concepts through quick paper models
- Worked on projects ranging from Bathroom fittings to baby monitors
Additional Information
Analog Skills
Curriculum Vitae.
Lines Designworks(NL), Bangalore, India -
-
Concept Sketches
Quick Paper Mock Ups
Industrial Designer, 08/2016 – 03/2017 - Prototyping
- Wood Work Machine Tools
- Developing a line of bedroom furniture for the Thai brand Index Living Mall
- Visiting their manufacturing units and working with their engineers to see the design through Digital Skills
- Adobe - Indesign, Illustrator, Photoshop
- Autodesk Fusion and Catia V5
- KeyShot 7
- Sketchbook Pro Basics
LUCID Design, Bangalore, India
Industrial Designer, 06/2017 – 03/2019
- Working on multiple projects ranging from electric cycles and plant packaging to DIY toy kits
- Took lead on several projects and delivered client requirements in very short timelines
Electric Cycle
Project 1 // Designing within contraints
Ball-in-a-Maze
Project 2 // Reimagining a toy
Lines Designworks
Snapshot 2 // Furniture for Index Living Mall
Zuci
Project 3 // A new cleaning concept
Electric Cycle
Project 1 // Designing within contraints
4 Weeks,2017
Project Brief
The scope of this project was to design the frame of an electric bicycle
which was going to be used in urban semi-urban areas. The challenging
aspect was that the design of the frame had to have a unisex aesthetic
appeal while also adhering to the manufacturing, technological contraints
set by the client.
My Role
Responsible for the design and development for the concept shown in this
portfolio. This project was done at LUCID Design India pvt. ltd.
Learning Outcome
Arriving at strong client approved concepts in short timelines (~ 1 month)
by creating concept frameworks and collaborating with engineers
Project Context
CONSTRAINTS
The clients engineering team had already worked out the procure-
ment and assembly of commercially available parts like the
pedals, handle bars, battery packs, motors and other compo-
nents. The task at hand was to unite these individual elements
using the cycle frame which had its own specifications as well.
The client shared a basic wireframe they had developed. The wireframe indicated the
proportionality of the cycle. It also showed the structure and position of their already
procured parts. This wireframe would be a base reference upon which the new frame
would be designed. Integrating Lighting Integrating Battery Integrating Rear Seat
Incorporating light sources seamlessly into the frame Fitting the battery into either the top tube or down tube in A design that works well with a highly functional rear seat
a clean and minimal way module
Seat Stay
Front Fork
Chain Stay
Down Tube
Light Integration
Integrating lighting elements seamlessly into
the frame architecture
Frame Geometry
The top section of the frame consists of two steel
tubes with a circular profile. They join near the head
tube and part after the seat stay.
How the battery and rear seat integrate with the frame was also fleshed out
Branding Space
Areas of the frame that attracted visual interest
were reserved for branding
Battery Integration
The battery was integrated into the down tube by having
two mild steel sections which flare out to accomodate
space for the batter module.
They are then welded to each other and to the head tube at
the top, seat stay at the bottom. A battery lock was provid-
ed.
Final Design Orthgraphic Views
SIDE VIEW
TOP VIEW
Design Details
Internship
I was an apprentice under the design director of Jacob Jensen Design Bangkok
design studio and learnt the unique Scandinavian JJD aesthetic. I used this
knowledge to contribute in personal and collaborative capacities to the various
projects during my tenure
Learning Outcome
Learnt to build quick and clean paper models to visualise the various stages of
the design process. Designing various products under a company specific
design philosophy and aesthetic. Working in a diverse and multinational design
team.
Internship
I was extensively involved in the design and development of a line of bathroom furniture for a big Thai brand. I
was responsible for one design direction and making scale models for internal reviews. Each design direction
consisted of a Faucet, Toilet and a Basin
Visualize concepts and design details through quick paper models Communicate the scale of the objects through proportionate models Make 1:1 mock ups for more detailed analysis
Internship
One of the design directions presented was concetualised and developed by me, it was more geometric and edgy
involving chamfers and facets
Project Brief
Design of a toy for children aged between 8-10. The toy parts had to designed
so that the child could assemble the toy themselves. The client wanted to reim-
agine an existing toy and shift an analogue interaction into a mechanical one
My Role
I was the project lead and main point of contact with the client. This project
was done at LUCID Design India pvt. ltd.
Learning Outcome
Learning more about materials like acrylic, cuppaboard and foam. Designing
for assembly, laser cutting and die cutting. Making quick working prototypes to
communicate the design
Project Context
The elements that were available for exploration and the the
project deliverables
Deliverables
The clients offered kids toys on a subscription basis, every few months the
child would get a box inside which would a flatpack of educational and leisure
toys which the children had to assemble EVA Foam Cuppaboard Plastic Nut Bolt
Different thicknesses of EVA foam with an option of Different thicknesses of Cuppaboard which would be Plastic nuts and bolts of varying lengths and diameters
single side adhesive. These foam sheets would be die cut laser cut with an option of single side adhesives
They also catered to various age groups, this meant that they had to develop a
large catalogue of experiences, for us designers it meant shorter timelines.
Since they were dealing with fairly large volumes we were given a material
library, whatever designed had to reference this library in terms of materiality,
their dimensions and product components.
2. Why is it moving?
3. What is controlling it? 4. What is not moving?
Switches would be a simple means by which The DC motor, switches, battery casing are
the the DC motor could be controlled to parts that are stationery
3. What is controlling it? rotate clockwise or anti clockwise
Maze Module
After classifying parts based on their functions, a basic under- These are the part that move, the maze and the ball
form the maze module. The maze pattern is the part
standing of how the product could be built was achieved. A that defines the game and should be swappable with
quick form study was also done different patterns
Forms familiar to “play” were looked at, the product had to effectively communi-
cate to the children that its a toy
Housing Module
The stationary parts, the DC motor, battery casing and
the switches will have to be housed in some sort of
structure. This could provide the area required for the
children to hold the product
Ideation
With a broad understanding about the toys parts and its form, Housing Top Panel
This would be bottom surface of the top panel, it has a
Rough mock ups took the process forward cutout for where the switches might go to control the
shaft of the DC motor. The top panel could have the
motor fastened on to it using cable ties
After arriving at a rough volume for the housing module, the inner mechanism were
integrated so that one gets a better understanding on how the toy feels and func-
tions
Housing Module
The top panel is fastened over the foam border and the
whole assembly is held using plastic nuts and bolts.
Maze Module
Switches
Development
After gaining approval, the concept detailing and assembly was done digitally
After Gaining Approval, the concept detailing and assembly was done digitally
Once the design was finalised the digital model was used for
sharing drawings and required deliverables
The final step in the assembly of this toy is the attachment of the housing module
to the maze module by fitting maze module on to the shaft
Way Forward
My Role
I worked with a Dutch designer to conceive a line of bedroom furniture for the
Thai lifestyle company, Index Living Mall. I was involved from from the concept
generation stage, overseas client and manufacturing plant visits to the final
handover of design drawings.
Learning Outcome
Understanding the market and designing products accordingly. Assimilating
client feedback and incorporating them into the final deliverables. Working with
manufacturers to ensure design stays close to its original draft while staying
commercially viable.
Final Design
Preliminary explorations using paper models and digital models were used to select a design direction. After visits to their
manufacturing plants, the designs went through an iterative process till the final design was shared with Index Living Mall
Project Exercise
This was an exercise to step outside the world of clients and deliverables
and give the mind a free reign to think without any major constraints.
Project Aim
The aim of this project was to find problems in our daily walks of life and
present a solution to that problem. The solution being just a concept had
to still remain theoretically feasible, the intention was to find a solution
that can catch people’s imagination and kickstart a dialogue on how we
can solve the problems that exist around us.
The Problem
Household Dust Many objects that are a part of our daily lives like childrens toys, cleaning sprays, non-stick cooking pans, cosmetics,
furniture, and vinyl flooring are all coated/treated with chemicals like Phathalates and Phenols which are released into
Not just an aesthetic issue our homes over time
The types of Vacuum cleaners and the spaces they are used to clean
Floor, Carpets, Tiles, Hard flooring Canister vacuum cleaners & Floor bots handheld vacuum cleaners with attachments Furniture, Counters, Sofas, Tables
Walls, Partitions, Ceilings, Doors Canister vacuum & long neck wireless cleaners Tight Spaces, Blinds, Curtains, Below tables, shelves
Focusing on handheld vacuum cleaners, what are the Inaccurate Movement of Mouth
factors that limit their flexibility ? The movement intended by the wrist and the resultant
movement of the mouth don’t match due to the distance
between them
Various handheld vacuum cleaners were used to figure out the factors which are
limiting the usability of these devices on surfaces that require greater control and
in spaces that require a small footprint.
Internal Components
The heavy parts like the motor, filter and dust cham-
ber sits inbetween the handle and the vacuum mouth.
This leads to stress on the wrist and a bulky device
movement
Stress on Wrist
The weight of the whole device falls on the wrist. Due to
the weight, the device cannot be controlled easily
Ideation
Wearable Vacuum
Cleaner?
Collating and creating inspiration for the form and the appearance of
the wearable vacuum cleaner
Along with the creation of inspiration boards for the product’s materiality and aesthetic,
various forms for the “waist volume” (motor+filter+dust chamber) were explored through
quick digital models
“ ZUCI ”, pronounced Zu-Chi means “Clean” in the ancient Indian language of Sanskrit
Concept
Device Range
The relation between the users height and the hose
length decides the range of the device. But the aim of
this device is to reach tight corners around us and not
ceilings