Island in A Sea of Solitude

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Island in a Sea of Solitude

a rôle playing game for two or three players by Ben Lehman

After accident or illness, long or slow, your loved one has Before you start, decide together:
died. But, in your time of grief, a comfort: they have been áá Your names
buffered, giving you a chance to speak to them one last áá Your relationship (by default, you were married)
time, to resolve any last questions or last arguments, or áá Your ages
declare your love. Buffering is, of course, hugely expensive, áá If you care for children together
and you’re lucky that your insurance covers thirty minutes. áá Cause of death (optional)

Island in a Sea of Solitude is a short game, ideally Take time to check in with each other and test your
played over a video chat program, about coping with video chat equipment.
either the loss of a loved one or your loved one’s
bereavement after your own death. It is set in the You should read the instructions for the Bereaved.
near future, with little difference from our own time, The other player should read the instructions for the
and focuses on the relationship between two family Deceased. If there are three players, the last should
members after one of them dies. join you as the Bereaved, ideally in the same location.

Play it with one or two other people who you trust Take about 20 minutes to prepare seperately.
with your heart.
The Bereaved
instructions for preparation and play

To Prepare To Play

Think about your loved one. Think about who they Set up a video chat call with the other player. Play
were, how you felt about them, how your relationship your character, interacting with their loved one for
changed over time, how were you honest with each the last time.
other, how did you lie to each other, that story you tell
about the way you met, what unfinished legal matters You might find that your understandings of your
you have, the things you fought over that didn’t matter, relationship diverge from the deceased. This could be
the things you didn’t fight over that mattered a lot. because one of you is being disingenuous, it could be
because you genuinely have different understandings
Did you plan out what you’re going to say? Or not. or recollections, or it could be glitches or other
errors in the buffering process. How you react to
Figure it out. Take notes if you have to. these divergences, and their origin, is up to you.

If there are two of you, consult with each other. If your video chat program has breakdowns or glitches,
react in character.
The Deceased
instructions for preparation and play

To Prepare To Play

The buffering process is not all that. You don’t really Set up a video chat call with the other player. Play
have much of a sense of anything including, possibly, a your character, or what remains of them, interacting
sense of self. You remember, vaguely, who this person with this other person.
is that you’re talking to, and your relationship. You
have a few scattered memories, which may or may When your understandings and memories diverge
not be yours. You feel emotions towards the other from the bereaved, this could be because they are
person, particularly a strong desire to help them find lying, because you recall incorrectly, because you
the closure they need before your time is up. have genuinely different understandings, or because
you are lying to cover up holes in your memory. You
Figure out what your residual memories are. You will not be clear on which. How you react to these
should have at least three. Takes notes if that helps. divergences is up to you, though keep in mind your
strong desire to help them find closure.
Right before play, set a timer for 30 minutes.
After 30 minutes, your time is up. End the chat, and die.
This game exists thanks to
Alissa Mortenson-Tyka Cheryl Trooskin-Zoller
Ben Bernard Michael Fujita Wight
Josh Symonds Gaelan D’costa Who support my ongoing work
Charlton Wilbur Sean Riedinger
Philippe Debar Lapo Luchini patreon.com/benlehman
Matthew Klein Flavio Mortarino
Chad Reiss Lester Ward
John Leen Jessica Hammer
Brian Johnson Gregor Hutton
Eileen Koven Theo Clarke
Kevin Jiyang Li Vincent Baker
Tayler Stokes Kairam Ahmed Hamdan This game is dedicated to someone
Mike Sugarbaker Andrew Cain who I will never see again.
Christoph Boeckle Jeremy Zimmerman
Thom Kiraly J Li
Tony Dowler Nathan Harrison
Noah Iliinsky Brad Gravett
Olivier Murith Carolyn Lehman
Edoardo Baruzzo and Peter Lehman www.tao-games.com

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