Tournament Rules and Regulations: Cricket@weplaysports - in Call Us On: 7838645676, 9811737695

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Tournament Rules and Regulations

1. The tournament would be played on League + Knockout basis. All matches will be played on Turf
wickets, and the format will be twenty over cricket. However, the tournament committee
reserves the right to shift the venue or revise the format under unavoidable circumstances.

2. The Venue of the tournament will be Star MCG, Kadarpur, Sector 64, Gurgaon.

3. All players should be employees of the respective organization or from a group of


Companies from a parent organization. Each team will be required to furnish the names of
the players representing them on the registration form during the time of registration.

4. The Acceptance and Entry Forms must be sent by participating company’s official email address.
Tournament committee have the right to request for additional ID proofs if the submitted ID proof
being found suspicious.

5. Each team should nominate a minimum of 15 and maximum of 20 players who would
represent their company in the particular tournament. For matches played in that
tournament, the team of 11 must be selected from this list.

6. Corporate T20 matches will be played as per the weekly schedule/fixture given to the teams in
advance by Tournament Manager.

7. All players should only wear uniform, Whites for Day Matches and Coloured for Night Matches.
Besides it would be compulsory for all the players to appear fully kitted with right protective
equipment. This is mandatory to avoid the risk of injuries. Any players not doing so will not be
allowed to play the match.

8. First aid kits will be available to treat any injuries sustained while playing. Tournament Committee
will not be responsible or be liable for any injuries.

9. The teams must report to the scorer’s desk at least 30 minutes before the Scheduled start of
the match. If a team fails to report even after 15 minutes of the scheduled time, the opponents will
be given a walk over. By the term ‘reporting’ it is intended that the captain should handover
the list of players, be ready for the toss and should be ready to take the field as and when
the umpires want them to.

10. If one team is ready and the other team is not ready to take the field at the scheduled start
of play, the overs of the team not ready will be reduced at the rate of full 4 minutes per over

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Tournament Rules and Regulations
irrespective of they are batting first or second. The team which was ready will get their full
quota of overs. If both teams report late at the venue then umpire might call off the match or
deduct overs of the match.

11. The total number of overs will be reduced in match scenario even if one of the playing teams
fail to report at least fifteen minutes ahead of start time. The rate at which overs deducted in
such a circumstance is one per every four minutes lost. The decision of umpires will be final
in such an event.

12. Minimum 5 overs are required to constitute a match. If a match being called off without the
minimum required overs being bowled, the winner should be decided by the Rule 12.
 (Rule 12 in an order according to ground conditions)
Step 1: One over Eliminator. If the result is tied or it is not possible, the winner shall be decided
by Step2.
Step 2 - Bowl out Method. If the result is tied or it is not possible, the winner shall be decided by
Step 3 - By Spin of a Coin.
 If a game is stopped due to bad light or bad weather, or due to any unavoidable reasons beyond
the control of tournament committee, the revised targets will be calculated according to
Duckworth-Lewis method.
 In case the team batting second could not complete a minimum of 5 overs, the winner shall be
decided by Rule 12 (Refer rule 12 above)

13. In case, the team batting second has completed 5 overs and further play is not possible, the winner
shall be decided by Duckworth-Lewis Method. In case a match is tied between two teams, the
winner shall be decided by rule 12, Step 1 will apply.

14. The tournament committee reserves the right to reduce the overs if, in its opinion, there is no
sufficient time to complete the overs. If there is any interruption before the scheduled start, or
during the match, the overs shall be reduced at 4 minutes per over.

15. No bowler will be allowed to bowl more than 1/5th of the total overs in an innings. The balls to be
used will be the ones provided by the Tournament Committee. Teams will be allowed to choose
from a box of new balls provided by Tournament Committee, options are Pink, Red, White, but
teams cannot use any other balls apart from those provided by the organizers. Change of ball during
play will be at the sole discretion of the umpires.

16. No spiked footwear shall be permitted while batting.

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Tournament Rules and Regulations

17. Match schedules are as per below schedule.

18. There will be 5-minute drinks break after the completion of 6 overs in both innings. Another 5 mins
break after completion of 14 Overs. A 10-minute break would be allowed to the two sides between
changes of innings.

19. Both teams should be in a position to bowl the 1st ball of the last of their 20 overs within 1 hr 20
minutes playing time or rescheduled overs within the stipulated time. In the event of them failing to
do so, the full quota of overs will be completed and penalty of 6 runs for every whole over that has
not been bowled will be awarded to batting team. This will apply to both innings of the match. If the
side batting second is awarded runs in this way and this consequently taken their score past that of
the side batting first, then the match shall be deemed to be won by the team batting second. All
penalties in this regard will be imposed immediately once the ball 1st becomes dead after the
scheduled or rescheduled cessation time for the innings. These over-rate penalties shall be applied
only to Innings of 10 overs or more duration. The deliberate act of the batting side to waste time
like by taking drinks, unnecessarily changing equipment may be considered as time-consuming and
the Umpires decision regarding this will be final. However, the time lost for retrieving the lost ball,
injury time if any, will be accounted by umpires for the calculation of slow over rate.

20. FREE-HIT for all types of No Ball will be employed for the tournament.

21. During the Powerplay overs (first 6 overs of both innings) only two fieldsmen shall be permitted
outside the fielding restriction area (30-yard circle) at the instant of delivery. During the non-
Powerplay overs, not more than 5 fieldsmen shall be allowed outside the fielding restriction area.

22. In circumstances when the number of overs of the batting team is reduced, the number of fielding
restriction overs shall also be deducted in accordance with the table below.

Modified Fielding Restrictions

Number of Over for which the fielding


Total Overs in an Innings
restrictions shall apply

5-8 2

9-11 3

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Tournament Rules and Regulations
12-14 4

15-18 5

19-20 6

23. A runner for a batsman when batting is not permitted. The umpires shall have the discretion to
allow, for other wholly acceptable reasons, a substitute fielder to act for a nominated player, at the
start of the match, or at any subsequent time.

24. No player can play for more than one team in the Tournament.

25. All scoring would be done manually. The official match scorer’s notations will be considered as final.

26. Qualified and professional panel Umpires will be posted for this tournament. On the field during
play the decision of the umpires would be final and binding on all players.

27. Protests, if any should be lodged only by the team captain or manager within one hour after the
completion of the match with a fee of INR 2000/-, refundable only if the protest is found to be valid.

28. The tournament committee reserves the right to frame/ change/ modify any of the rules at any
stage of the competition if found necessary.

29. Except for the rules specified above," ICC - The Laws of Cricket - 2000 code" shall apply for all other
incidents during the matches.

30. Procedure for One-Over Eliminator

a. The team batting second in the match will bat first in the One-Over Eliminator.
b. The fielding captain or his nominee shall select the ball with which he wishes to bowl his
over in the ‘One-Over Eliminator’ from the box of spare balls provided by the umpires.
Such box to include the balls used in the main match, but no new balls.
c. The team fielding second may choose to use the same ball as selected by the team
bowling first.
d. The loss of two wickets in the over ends the team’s one over innings.
e. In the event of the teams having the same score after the One-Over Eliminator has been
completed, the team whose batsmen hit the most number of boundaries (only boundary

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Tournament Rules and Regulations
4’s and boundary 6’s) combined from its two innings in both the main match and the
One-Over Eliminator shall be the winner.
f. If the number of boundaries hit by both teams is equal, then rule 11.A, Step 2 will be
applied
31. Players who are currently playing for List A, First Class, T20, IPL or any State Level categories
anywhere in India or abroad will not be permitted to participate in this tournament.

32. UST Corporate Cup is meant for entertainment and creating harmony among corporates in Delhi
NCR. Any team officially registered with Delhi and District Cricket Association & Haryana Cricket
Association or any of its affiliated district cricket associations and participating in affiliated
association leagues will not be granted entry into UST Corporate Cup tournaments.

I hereby read and agree to abide by the rules and regulations governing this event and understand the
ICC Laws of Cricket 2000 Code.

SIGNATURE: Captain

Team Name:

SIGNED DATED

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