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Perma Perks Wayfarer
Perma Perks Wayfarer
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Traveller (0/30)
1- Grants 5% frost resistance. Grants 4% movements speed while outdoors.
2- Grants 10% frost resistance. Grants 8% movements speed while outdoors.
Gatherer (25/50)
1- Whenever you loot an animal, there's a chance to get an additional pelt or a
quality pelt.
The chance for a regular pelt is 40%, the chance for a quality pelt is 20%.
The pelt
you may get depends on the target's race.
Quality pelts can be turned into quality leather at the tanning rack, which
may then
be turned into quality leather strips. Everything related to quality leather
is more
expensive than regular leather items. The recipes for quality leather and
quality leather
strips do not show up if you lack the ingredients.
If you also have Leather Smithing, quality leather and quality leather strips
can be used
to create quality variants of all craftable armor that has the material
leather. Quality
leather armor variants provide 30% more armor, are 10% lighter and 150% more
expensive
than their basic counterparts.
Quality leather armor needs the same crafting materials as the regular
variants, with
all regular leather/leather strips replaced by their quality counterparts.
The recipe
will only show up if you have the Material: Leather perk, at least one
quality leather
(should the recipe need it) and at least one quality leather strip (should
the recipe
it need).
2- Doubles the chance to get additional pelts and quality pelts with "Gatherer".
Increases
chance to recover used arrows to 66% (from 33%).
Bonemold: 10% less incoming damage from blunt weapons, 20% fire resistance
Chitin (light): -4 incoming weapon damage, and additional -4 damage from
bladed
weapons
Chitin (heavy): -4 incoming weapon damage, and additional -4 damage from
bladed
weapons
Morag Tong: Sneak attack multiplier increased by 0.5.
Stalhrim: Incoming harmful shouts are 30% weaker. Works on top of any
resistance.
Falmer: 50% poison resistance
Nordic (light): 50% frost resistance
Nordic (heavy): 50% frost resistance
Tracking (25/45)
1- Grants the toggleabile ability "Tracking".
While "Tracking" is active, you automatically detect all living creatures
whose "Lore" perks
you have invested in within a 100 feet radius.
2- While "Tracking" is active, you automatically detect all creatures whose
"Lore" perks
you have invested in within a 200 feet radius.
Camouflage (45)
1- Unlocks recipe for "Camouflage Tincture". While outside, under the effect of
"Camouflage Tincture",
not attacking and in an area with light level <= 55, stand still for 2
seconds to turn invisible.
One Camouflage Tincture lasts 10 minutes.
As One (60)
1 - While you are in combat, each non-hostile animal or creature makes you recover
one point of health, stamina or magicka per second at random.
Forerunner (70)
1 - As long as "As One" detects at least one animal or creature, you move and
attack
5% faster, and armor is increased by 50.
TODO
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2- While shapechanged, you regenerate +1 Health per second. You may shapechange
unlimited times. By unlimited, I mean 100 times beforer resting.