Professional Documents
Culture Documents
Perma Perks Speechcraft
Perma Perks Speechcraft
Perma Perks Speechcraft
===============-------
Linguist (0/45)
1- Buying and selling prices are 15% better. Shout cooldown is reduced by 5%.
2- Buying and selling prices are 39% better. Shout cooldown is reduced by 10%.
Eloquence (20)
1- Persuasion is 30% easier. Intimidation is twice as successfull.
Bribery (30)
1- Unlocks dialogue option to bribe guards to make them ignore crimes.
These perks demand one piece of expensive clothing, at least two pieces of clothing
total, and neither heavy nor light armor.
Masquerade (50)
1- While wearing a faction's full set of armor, you are recognized as a member of
that faction.
Bandit 4
Cultist 3
Dawnguard 4
Falmer 4
Forsworn 4
Imperial 4
Stormcloak 3
Thalmor 3
Vampire 3
Affection (40/80)
1- Turns all members of the opposite sex with positive disposition into potential
followers, and increases
their disposition to 3 if it is lower than 3.
2- Turns everyone with positive disposition into a potential follower, and
increases
their disposition to 3 if it is lower than 3.
Heroism (30/45)
1- "Battle Anthem" additionally increases armor rating by 100.
2- "Battle Anthem" additionally boosts Destruction spell magnitude and ranged
weapon
damage by 15%.
Leadership (35)
1- Grants lesser power "Leadership". When used, opens up a dialogue box that allows
you to recruit up to two mooks of different classes. Two recruited mooks
may not share the same class. Recruiting a mook costs 1000 gold.
Only works while not in interior cells. Recuted mooks are at 40% of your
level.
- When using Leadership and selecting the mage, "Julian, Elite Wizard" might
spawn instead of the
normal mage hireling. Julian has additional Conjuration spells and is at 80%
of the player's
level. Spawn chance is 5%.
- When using Leadership and selecting the warrior, "Kaige, Elite Berserker"
might spawn instead of the
normal tank hireling. Kaige uses two-handed swords and has additional perks
boosting his heavy armor
rating and two-handed weapon damage. He is at 80% of the player's level.
Spawn chance is 5%.
Loyalty (45)
1- May recruit up to two mooks of the same class.
Investor (50)
1- Can invest 500 gold with a shopkeeper to increase his available gold
permanently.
Fence (70)
1- Can barter stolen goods with any merchant you have invested in.