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Attributes: Mutant Frog Physiology
Attributes: Mutant Frog Physiology
ATTRIBUTES
+3 to Strike, Parry, or Dodge +21 to Melee Damage
+26% to save vs. Coma/Death +7 to save vs. Magic & Poison
Run 360 yards/min. (34'/ATT; 12.3 MPH) Carry 962 lbs. & Lift 1,924 lbs.
ABILITIES
Mutant Frog Physiology
Mutant Animal Features
Hands: Full
Biped: Full
Speech: Full
Looks: None
Webbed Hands & Feet
Swimming Speed: 26 (20'/ATT; 156'/round)
-20% to Disguise skill
-5% to skills requiring dexterity
Advanced Vision: x2 normal
Master Swimming: equivalent to Swimming: Advanced skill, and can dive to 400 feet
Leaping – Rodent
can jump 24'2" up/across
can jump 30'4" up/across with a running start
can jump down 24'8" safely
Reptile Brain – Prey: tense & stressful situations may cause him to flee, save vs.
Insanity 12 to remain in control.
Extraordinary Physical Prowess
Diet – Insectivore
SKILLS
Adopted By Mentor
Hand-To-Hand: Martial Arts Kick Boxing (Exercise)
Capoeira (Exercise) Climbing: 85%
Boxing Prowl: 70%
Wilderness Survival: 75% Kinesics: 55%
Tracking: 70% Land Navigation: 72%
W.P. Battle Axe W.P. Blunt Weapons
W.P. Bola
Secondary Skills
Language – English: 95% Literacy – English: 75%
Language – Spanish: 95% Literacy – Spanish: 75%
Body Building & Weight Lifting Athletics
Pilot – Automobile: 98% Pilot –Truck: 84%
Pilot – Motorcycles & Snowmobiles: 76% Streetwise: 36%
General Repair & Maintenance: 50% Automotive Mechanics: 63%
Sub-Skills
W.P. Paired Weapons
COMBAT
Hand-To-Hand: Martial Arts
# of ATT: 8
Initiative: +2 Strike: +5 Parry: +9 Dodge: +9
Damage: +21 Disarm: +4 Pull Punch: +3 Maintain Balance: +3
Roll with Punch, Fall, or Impact: +7
Automatic Knock Out/Stun on natural 20 (1d6 rounds)
Critical Strike on natural 18+ (Melee)
Power Punch: 2d4 (2 ATT)
Karate-style Kick: 2d6
Crescent Kick: 2d4+2
Somersault Kick: 1d6+2
Tripping/Leg Hook: lose Initiative & -1 ATT
Sweep Kick: 1d4, lose Initiative & -1 ATT
Knee Strike: 1d8
Axe Kick: 2d8
Roundhouse Kick: 3d6
Leap Kick: 3d8 (2 ATT)
Power Kick: 4d6 (2 ATT)
Jump Kick: 2d8
Flying Jump Kick: 3d8 (2 ATT; Knock Out/Stun on natural 19+)
Leap Attack
Combat Bonuses:
+5 to Strike w/Axes; +4 to Strike & Parry w/Blunt Weapons; +3 to Parry w/Axes; +3 to Entangle w/Bolas;
+2 to Strike w/Bolas; +2 to Disarm w/Bolas; +2 to Strike w/thrown Axes & Blunt Weapons; +1 to Strike
w/Kicks
WEAPONS
Double-Bladed Battle Axe
Weight: 5 lbs. | Strike: +10 | Parry: +12 | Damage: 3d6+21
Bolas (2)
Weight: 2 lbs. | Strike: +5 | Entangle: +6 | Disarm: +5 | Damage: 2d4 | Range: 97'
EQUIPMENT
Cash: $600 Heroes Unlimited: $16,000
SAVING THROWS
Disease: 14 Harmful Drugs: 15 Insanity: 12 Magic – Ritual: 16
Magic – Spell: 12 Poison – Lethal: 14 Poison – Non-Lethal: 16 Psionics: 15