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Chapter2 PDF
Chapter2 PDF
direction j
1000 N
α magnitude
Point of application
Line of action
A free vector
– The application line does not pass a certain point in space
A sliding vector
– The application line passes a certain point in space
A fixed vector
– The application line passes a certain point in space
– The application point of the vector is fixed
A= A or A= A
Vector addition
B
R = A+B =B+A
Triangle method (head-to-tail A R
R A
method)
– Note: the tail of the first vector
and the head of the last vector B
become the tail and head of the
resultant principle of the force
polygon/triangle
Parallelogram method
– Note: the resultant is the diagonal
of the parallelogram formed by
the vectors being summed
Department of Mechanical Engineering
Resultant of Forces – Review on geometric laws
Law of Sines A
c
Laws of Cosines b
c 2 = a 2 + b 2 − 2ab cos γ γ
β C
b 2 = a 2 + c 2 − 2ac cos β a
B
a = b + c − 2ac cos α
2 2 2
The direction (relative to the direction of F1) can be given by the law
of sines
F2 sin φ
sin β =
R
Determine
– The resultant R
– The angle between the R
and the x-axis
Hints:
– Construct the force triangle/parallelogram
– Determine the angles α, β, γ
– Utilize the law of sines
Department of Mechanical Engineering
Another example
Determine the magnitude of the components of
R in the directions along u and v, when R =
1500 N
A A
B is in the negative
direction along n
B = − B e n = − Be n
Department of Mechanical Engineering
The rectangular components of a force in 2D system
While the components must be perpendicular to each other, the directions
do not have to be parallel or perpendicular to the horizontal or vertical
directions
F = Fx + Fy = Fx i + Fy j
y
Fx = F cos θ
F Fy = F sin θ
Fy = Fy j
F = Fx + Fy
2 2
Fy
j θ = tan −1
θ Fx = Fx i Fx
x
i
Department of Mechanical Engineering
The rectangular components in 3D systems
z
k en
F = Fx + Fy + Fz Fz = Fz k
= Fx i + Fy j + Fz k
F = Fe n F
F Fx i + Fy j + Fz k θz
en = =
F F
Fx = F cos θ x θx θy
Fy = F cos θ y Fx = Fx i Fy = Fy j
Fz = F cos θ z j y
i
F = Fx + Fy + F e n = cos θ x i + cos θ y j + cos θ z k
2 2 2
z
x
Fx Fy Fz
θ x = cos−1
θ y = cos −1
θ z = cos −1
F F F
Department of Mechanical Engineering
Dot Products of two vectors
A • B = B • A = A B cos θ = AB cos θ
A
It’s a scalar !!!
Special cosines:
θ Cos 0o = 1
Cos 30o = ½ √3
Cos 45o = ½ √2
B
Cos 60o = 0.5
Cos 90o = 0
An = A • e n = A cos θ n (magnitude)
A n = ( A • e n )e n
The component along en
At = A − A n
The component along et
F = Fx + Fy = Fx i + Fy j = (F • i )i + (F • j) j
Department of Mechanical Engineering
More usage of dot products …
A • A = A2 cos 0 = A2 = Ax Ax + Ay Ay + Az Az
The angle between two vectors (say between vectors A
and B)
Ax Bx + Ay B y + Az Bz
θ = cos
−1
AB
Department of Mechanical Engineering
The rectangular components of arbitrary direction
z
k
Fz = Fz k
en
F = Fx + Fy + Fz
F
= Fx i + Fy j + Fz k θzn
Ft
F = Fne n + Ft et Fx = Fx i Fn Fy = Fy j
θxn θyn
Fn = F • e n
j y
= ( Fx i + Fy j + Fz k ) • e n
i
= Fx i • e n + Fy j • e n + Fz k • e n x Can you show the following?
5.831
– d = 5.831 m 4
θ y = cos −1 = 46.7 o
– Use cosines to get the 5.831
3
angles θ z = cos −1 = 59.0o
5.831
Check: F = FOA
2
+ Ft 2 = 21.6432 + 12.50 2 ≈ 25kN Department of Mechanical Engineering
Resultants by rectangular components
R y = ∑ Fy = F1 y + F2 y
F2x
F1x x
R R
All of the above results can be easily extended for 3D system
B(4.9,-7.6,0)
C(-7.6,-4.6,0)
Don’t worry if you don’t get the solution in the back of the
book
Department of Mechanical Engineering
HW Problem 2-46