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Find You (TH) R Creativity: Method's Booklet
Find You (TH) R Creativity: Method's Booklet
Find You (TH) R Creativity: Method's Booklet
Method’s booklet
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Introduction
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Table of content
Participant countries:
Hungary, Italy, Spain, Greece, Latvia,
Estonia, Lithuania, Turkey, United Kingdom,
Romania
Workshops:
Benefits and Limitations of Technology
Communication with creativity
Expression session
Roleplay
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The music help your life
Our participants were given the task to discuss
in national groups the aspects of music in their
countries, in order to present the local realities
to eachother. How to help music in normal
days, how you can study better with help of the
music, how you can find job with music.
Reciprocal Maieutic
Approach
The Reciprocal Maieutic Approach (RMA) is
a dialectic method of inquiry and “popular
self-analysis” for empowerment of
communities and individuals that was put
into practice by Dolci from the 50s onwards,
and in now the field of the Centro per lo
Sviluppo Creativo. It can be defined as a
“process of collective exploration that takes,
as a departure point, the experience and the
intuition of individuals” (Dolci, 1996). The
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RMA was developed by Danilo Dolci from
the Socratic concept of Maieutic. It derives
from the ancient Greek “μαιευτικός”,
pertaining to midwifery: every act of
educating is like giving birth to the full
potential of the learner who wants to learn, as
a mother wants her child to emerge from her.
Socratic maieutic compares the philosopher to
a “midwife of knowledge” that does not fill
the mind of the student with information but
helps him to reach the light, by using
dialogue as a dialectic instrument to reach out
the truth. What differentiates both concepts
is the fact that Socrates’ Maieutic was
unidirectional, while for Danilo Dolci the
concept of knowledge comes from experience
and a reciprocal relationship is necessary.
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Workshops
Our participants were asked to develop some
workshops based on RMA. The outcomes
were the following:
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• 2. We printed out our sketches. And
prepared our stuff.
Level 1.
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Level 2
Level 3.
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Think fast, think creatively ~ 15 minutes
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Preparation of the sketch 25 minutes for
drawing + discussion
Learning outcomes:
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Workshop 2 : Communication with creativity
Energizer ~5minutes
Icebreaker ~ 5min
Say your name, country and spiritual animal
to introduce yourself and make everybody feel
comfortable.
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3 words - listen and imagine ~10min
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Learning outcomes
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Workshop 3 : Roleplay
Aim of the workshop: To raise awareness
about problems that people are facing all
around the world
Timing: 50min
Materials: Paper, pen, speaker
Methods step by step:
Energizer
Learning outcomes
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Workshop 4 : Benefits and Limitations of
Technology
Aim of the workshop: Create awareness of
the positive and negative impact of
technologies
Timing: 95 minutes
Materials: Drawing, Handouts, Speaker,
Participants mobile phone
Methods step by step:
Preparation
Delivery
Step by step
1. Instruct the participants to form a circle
2. Identify the order in which the
communication will flow (e.g. clockwise).
3. One person starts by saying “isn’t that
crazy?”
4. The next person has to continue the story
by adding 3 words
5. Then the next and so forth until the story
ends.
Learning outcomes
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*The True or False Questionnaire*
● The average Facebook user has 155 friends on the
platform, but would only trust 4 of them in a
problematic situation.
● For context, as of May 2019, total worldwide
population is 7.7 billion. The internet has 4.4 billion
users.
● 95 million photos are uploaded to Instagram each
day.
● More people own a cell phone than a toothbrush.
● 25% of smartphone owners say they can’t recall
the last time their smartphone wasn’t next to them
● In 2009, Kim Sa-rang, a 3-month-old Korean child,
died from malnutrition after both her parents spent
hours each day in an Internet cafe, bringing up a
virtual child in an online game.
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❏ FALSE
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Special thanks to all the participants, partner
organisations and staff of the “ Find You(th)r
Creativity ” training course, held in Camar,
between the 1th and the 17th of November, 2019.
They made the creation of this booklet possible.
Also special thanks to the Erasmus + project and
the ANPCDEFP Romanian national agency for
supporting our project!
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