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U3l01 Introduction To Apps
U3l01 Introduction To Apps
U3l01 Introduction To Apps
Step 1: Choose two apps from Levels 2-6 on Code Studio and
answer the discussion prompts below.
The user can interact with the app by being able to drag the water icons and move it under the
faucet and by being able to drag the icons.
The audience who is being targeted is younger people who want to play games with their
friends.
The user answers questions about birds by clicking the correct bird.
The purpose of this app is to see how much you know about birds.
● Who is the target audience?
A younger audience
Step 3: Find the same apps you chose above in Levels 8-12 on
Code Studio and complete the charts below.
App #1 - Name: Water Conservation app
Inputs Outputs
When you tap the duck Water pouring into the water bottle
When you hit the run and next button Sound came out
Inputs Outputs
Clicking the correct image (bird) Showing the next screen is the output