ART 6 LEARNING PACKET Week2-3

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Achiever’s Packet

in ART

FIRST QUARTER
6

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Drawing Using
Table of Contents
New Lesson 1
Technologies Digital Drawing

Lesson 2

Drawing a Logo

Lesson 3

Drawing Cartoon
Character

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PROGRAM STANDARD: The learner demonstrates understanding of basic concepts and
processes in art and through appreciation, analysis and performance for his/her self-
development, celebration of his/her Filipino cultural identity and diversity, and expansion of
his/her world vision.

GRADE LEVEL STANDARD: Through the formal introduction of elements, the learner can
identify the basic knowledge and skills in art, towards, self-development, the celebration of
Filipino cultural identity and diversity, and expansion of his/her world vision.

CONTENT STANDARD: Demonstrates basic understanding of sound, silence, and rhythm.


Develops art awareness and creativity in expressing himself/herself while doing the
fundamental processes in arts.

PERFORMANCE STANDARD: The learner demonstrates understanding of basic elements


and concept through performing, creating, and responding, aimed towards the development of
appreciation of arts and acquisition of basic knowledge and skills.

MAPEH 6 is designed for junior high school students in the development


of a holistic personality as a means of understanding varied phases of human existence. It carries
variety of activities, new ideas, and updated information organize and developed meaningfully
for an interesting and well- balanced MAPEH subject.

MUSIC is an invaluable reference for anyone who appreciates and creates music. Its main aim is
to reveal the facts and techniques of Philippine Music, Asian Music and Western Classical
music as comprehensively and as clearly as possible.

ART section provides lessons assuring students an increased appreciation of artworks. It


discusses
with pictorial presentation of the regional dances. The discussion is also focused on arts and
culture
of the society.

PHYSICAL EDUCATION focuses on the development of physical fitness using exercises and
games. It deals with dances, both native and modern and their importance in the preservation
\of our culture. It provides a presentation of individual and dual games. It also deals with
team games: volleyball and basketball.

HEALTH section emphasizes the concepts on the development and maintenance of physical,
mental, social and emotional health. It discusses the stages of growth and development of an
individual. It focuses on the discussion of first aid and drug education.

Art Learning Module


Lesson 1
Digital Drawing

Lesson 2
Drawing a Logo

Lesson 3
Drawing Cartoon Character

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At the end of the lesson, the students should be able to:

 realize that art processes, elements, and principles still


Lesson 1 apply even with the use of new technologies;
Digital Drawing  utilize art skills in using new technologies; and
 apply concepts on the use of the software
 appreciate the art elements and principles applied in
Lesson 2 commercial art;
Drawing a Logo  utilize art skills in using new technologies;
 create personal or class logo as visual representation
that can be used as a product, brand, or trademark; and
 explain ideas about the logo
 appreciate the elements and principles applied
Lesson 3 in comic art;
Drawing Cartoon Character
 apply the concepts on the steps/procedures in
cartoon character making;
 create own cartoon character to entertain,
express opinions, ideas; and
 explains ideas about the cartoon character

Lesson 1 Digital Drawing

The rise of technology has


brought change in almost
everything and everywhere
now a day. Just like any
other zones over the year
technology have
transitioned conventional
visual art to digital art.
From graphics designs to
3D printing, technology
have changed and shaped
visual art in all ways.

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Advantages of digital art:

 It’s faster than traditional media. When painting an


aquarel for example, you will need all kinds of tools
like paper, water, paint, paintbrushes, tissues. It takes
time to prepare all of this and it takes time to maintain
all of the tools. When painting digitally, you don’t need
to worry about your water turning a funky color, or
your paintbrush accidentally falling on your painting.
Everything is already there and you only need to get
comfortable in front of your pc and you’re good to go.
On top of that, digital art doesn’t need any more extra
editing for online publishing.

Disadvantages of digital art:

 It can be duplicated with precision. This


the biggest disadvantage of digital art.
Many people don’t consider digital art
to be genuine or authentic since it can
show up anywhere in exactly the same
way. There is no original copy, no real
physical thing to touch. It can be printed
but even then it is not the same as a
painting done by hand. This also means
that it is a lot easier to ‘steal’ artwork or
to violate the copyright laws.

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Activity 1 Get Ready!

Which of these art medium do you often use in drawing? Put a check mark ( ) on the lines.

______ brush and ink _____ chalk ______ pastels

______ crayons _____ found object ______ pen and ink

______ computer _____ marker ______ pencil, charcoal and


colored pencils

Activity 2 Commercial Art!


Identify the lines, shapes, colors, texture, and contrast or emphasis that were applied by the artist.
Write your answers on the appropriate column to complete the table below.

Lines Shapes Colors Texture Contrast/Emphasis

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Activity 3 Applying concepts on the use of the software

Choose a commercial art product design that you would like to revise. Use inkscape or Sketch
and draw to recreate its design. Title, save, and print it. Explain the elements and principles that
you used in your drawing.

Rubrics

Criteria Proficient Developing Beginning


(5) (4) (3)
Design Can apply design elements Can apply design Can barely apply
(lines, shapes, color, and elements (lines, design (lines,
texture) and principles shapes, color, and shapes, color and
(emphasis or contrast) with texture) and texture) and
excellent skill principles principles
(emphasis or (emphasis or
contrast) with fair contrast) in the
skill drawing

Creativity Can show excellent attention to Some parts of the The drawing
detail. The drawing show sign barely show
ideas/materials/methods of imagination imagination
Are high effective

Reference:

PHOENIX PUBLISHING HOUSE (ENJOYING LIFE THROUGH MUSIC, ART, PHYSICAL


EDUCATION AND HEALTH)
https://medium.com/@artcourses/how-technology-is-changing-visual-arts-fde2f15a8059
https://bloggingforonlinepublishing.wordpress.com/2016/01/02/advantages-and-
disadvantages-of-digital-art/

Web-Sources
 Pinterest.com
 Clipart-Image.com
 Art-Images.com

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Lesson 2 Drawing a Logo

A logo is a graphic mark, emblem,


symbol or stylized name used to identify
a company, organization, product,
or brand. It may take the form of an
abstract or figurative design, or it may
present as a stylized version of the
company’s name if it has
sufficient brand recognition.

a combination of text and visual imagery


that serves two purposes. It tells people
the name of the company and it creates a
visual symbol that represents your
business. Some logos have powerful
symbolic association connected to
people's memory.

Since people will not look at logos for too


long, you need to ensure that your logo is
simple, unique, and timeless.

Build trust and brand recognition

Make your company or brand stand out from


the competition

Visually represent your brand in the most basic


form

The most common trait of effective logo


design, is building trust and brand recognition.

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Activity 1: Appreciating the art elements and principles applied in commercial art

Use the computer and look for Filipino brands that have an effective logo. Identify the art
elements and principles that were used.

Activity 2: Explaining Ideas about the logo


Look for examples of brands that changed their logo. Explain if you think the change is effective
or not.

Activity 3: Creating a personal or class logo as visual representation that can be used as a
product
If each class in your level were to have its own logo, how would yours look like? Create a class
logo using inkscape or sketch n draw, or any drawing software, title, save, and print.

30 10 5
Professionalism Excellent Good Fair

Logo is well designed, Logo is somewhat Logo is lacking and not


attractive, very well designed, designed well. Logo does
professional, does not somewhat not look professional,
have any spelling errors, attractive, and has spelling errors.
EXCELLENT somewhat Fair consideration of
consideration of balance professional, has balance and use of
and use of images. Logo is very little spelling images.
not too busy. errors, GOOD
consideration of
balance and use
of images. Logo
is too busy and
crowded.
Fonts, Color, Excellent Good Fair
Balance, Originality
Logo is well designed, Logo is somewhat Logo is poorly designed,
attractive, original well designed, not not original artwork.
artwork, and highly original artwork. Poor use of Fonts, Color
relevant. Excellent use of Good use of or Balance was used.
Fonts, Color and Balance Fonts, Color and
was used. Balance was used.
Use of Software Excellent Good Fair

Use of a wide range of Use of tools is Used only a few tools to


tools is evident. Not afraid good but more create designs. Usually
to try new methods advanced tools uses the same tools
could be used

Reference

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PHOENIX PUBLISHING HOUSE (ENJOYING LIFE THROUGH MUSIC, ART, PHYSICAL
EDUCATION AND HEALTH)
https://www.canny-creative.com/7-steps-more-effective-logo-design/
https://www.investopedia.com/terms/l/logo.asp
https://www.rcampus.com/rubricshowc.cfm?code=KX573XW&sp=yes&

Web-Sources
 Pinterest.com
 Clipart-Image.com
 Art-Images.com

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