The log file records messages from a game application and province template files. Over 100 messages are logged all with the same message - that various provinces numbered 8844 to 8978 have no pixels. This indicates that over 100 provinces being checked all have no pixels defined for them.
The log file records messages from a game application and province template files. Over 100 messages are logged all with the same message - that various provinces numbered 8844 to 8978 have no pixels. This indicates that over 100 provinces being checked all have no pixels defined for them.
The log file records messages from a game application and province template files. Over 100 messages are logged all with the same message - that various provinces numbered 8844 to 8978 have no pixels. This indicates that over 100 provinces being checked all have no pixels defined for them.
[16:47:06][provincetemplate.cpp:159]: Province 8844 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8845 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8846 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8847 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8848 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8849 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8850 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8851 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8852 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8853 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8854 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8855 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8856 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8857 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8858 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8859 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8860 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8861 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8862 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8863 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8864 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8865 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8866 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8867 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8868 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8869 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8870 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8871 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8872 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8873 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8874 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8875 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8876 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8877 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8878 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8879 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8880 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8881 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8882 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8883 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8884 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8885 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8886 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8887 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8888 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8889 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8890 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8891 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8892 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8893 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8894 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8895 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8896 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8897 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8898 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8899 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8900 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8901 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8902 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8903 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8904 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8905 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8906 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8907 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8908 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8909 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8910 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8911 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8912 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8913 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8914 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8915 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8916 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8917 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8918 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8919 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8920 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8921 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8922 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8923 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8924 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8925 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8926 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8927 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8928 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8929 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8930 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8931 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8932 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8933 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8934 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8935 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8936 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8937 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8938 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8939 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8940 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8941 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8942 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8943 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8944 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8945 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8946 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8947 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8948 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8949 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8950 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8951 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8952 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8953 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8954 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8955 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8956 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8957 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8958 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8959 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8960 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8961 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8962 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8963 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8964 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8965 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8966 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8967 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8968 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8969 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8970 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8971 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8972 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8973 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8974 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8975 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8976 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8977 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8978 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8979 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8980 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8981 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8982 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8983 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8984 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8985 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8986 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8987 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8988 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8989 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8990 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8991 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8992 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8741 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8742 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8743 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8744 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8745 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8746 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8747 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8748 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8749 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8750 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8751 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8752 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8753 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8754 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8755 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8756 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8757 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8758 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8759 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8760 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8761 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8762 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8763 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8764 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8765 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8766 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8767 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8768 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8769 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8770 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8771 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8772 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8773 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8774 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8775 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8776 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8777 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8778 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8779 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8780 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8781 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8782 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8783 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8784 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8785 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8786 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8787 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8788 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8789 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8790 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8791 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8792 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8793 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8794 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8795 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8796 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8797 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8798 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8799 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8800 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8801 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8802 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8803 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8804 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8805 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8806 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8807 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8808 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8809 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8810 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8811 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8812 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8813 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8814 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8815 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8816 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8817 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8818 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8819 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8820 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8821 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8822 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8823 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8824 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8825 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8826 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8827 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8828 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8829 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8830 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8831 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8832 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8833 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8834 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8835 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8836 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8837 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8838 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8839 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8840 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8841 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8842 has no pixels! [16:47:06][provincetemplate.cpp:159]: Province 8843 has no pixels! [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'birth' is set to #1000000 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'blackmail' is set to #1010000 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'bookmark' is set to #1020000 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'coa' is set to #1030000 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'court_maintenance' is set to #1040000 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'error_suppression' is set to #1050000 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'game_rule' is set to #1060000 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'global_culture' is set to #1070000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/error_suppression_events.txt' #1 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'global_religion' is set to #1080000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/court_maintenance_events.txt' #3 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'health' is set to #1090000 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'marriage_effect' is set to #1100000 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'pregnancy' is set to #1110000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/blackmail_events.txt' #4 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'realm_maintenance' is set to #1120000 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'siege' is set to #1130000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/global_religion_events.txt' #1 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/coa_events.txt' #3 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'varangian' is set to #1140000 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'witch' is set to #1150000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/siege_events.txt' #12 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast' is set to #1160000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/marriage_effect_events.txt' #10 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/realm_maintenance_events.txt' #3 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_default' is set to #1170000 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_lifestyle' is set to #1180000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/global_culture_events.txt' #17 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_main_befriend' is set to #1190000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/activities/feast_activity/feast_events.txt' #13 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_main_live_fowl' is set to #1200000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/activities/feast_activity/main_events/feast_main_befriend_events.txt' #11 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/varangian_events.txt' #20 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_main_stable_breakin' is set to #1210000 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_main_stew_flood' is set to #1220000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/activities/feast_activity/main_events/feast_main_live_fowl_events.txt' #13 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'hunt' is set to #1230000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/activities/feast_activity/main_events/feast_main_stew_flood_events.txt' #11 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'hajj' is set to #1240000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/bookmark_events.txt' #5 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'pilgrimage' is set to #1250000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/game_rule_events.txt' #6 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'chancellor_task' is set to #1260000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/activities/feast_activity/main_events/feast_lifestyle_events.txt' #9 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'councillor_spouse_background' is set to #1270000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/activities/feast_activity/main_events/feast_main_stable_breakin_events.txt' #12 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'court_chaplain_task' is set to #1280000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/activities/pilgrimage_activity/hajj_events.txt' #3 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'marshal_task' is set to #1290000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/councillor_spouse_background_events.txt' #1 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'spymaster_task' is set to #1300000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/court_chaplain_task_events.txt' #19 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'steward_task' is set to #1310000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/chancellor_task_events.txt' #19 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'councillor_spouse_diplomacy' is set to #1320000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/steward_task_events.txt' #16 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'councillor_spouse_intrigue' is set to #1330000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/birth_events.txt' #31 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'councillor_spouse_learning' is set to #1340000 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'councillor_spouse_martial' is set to #1350000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_intrigue_e vents.txt' #13 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'councillor_spouse_stewardship' is set to #1360000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/marshal_task_events.txt' #18 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'courtier_guest_management' is set to #1370000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_martial_ev ents.txt' #14 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'death_management' is set to #1380000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_diplomacy_ events.txt' #13 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'british_isles' is set to #1390000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/british_isles_events.txt' #10 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'central_asia' is set to #1400000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_stewardshi p_events.txt' #16 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'culture_conversion' is set to #1410000 [16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/culture_conversion_events.txt' #1 [16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'east_europe' is set to #1420000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/central_asia_events.txt' #6 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'iberia_north_africa' is set to #1430000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/iberia_north_africa_events.txt' #8 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'major_decisions' is set to #1440000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/spymaster_task_events.txt' #44 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'middle_east_decisions' is set to #1450000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/major_decisions_events.txt' #21 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'middle_europe_decisions' is set to #1460000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/death_events/death_management_events.txt' #32 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/east_europe_events.txt' #34 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'minor_decisions' is set to #1470000 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'roman_restoration' is set to #1480000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/minor_decision_events.txt' #2 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'south_asia' is set to #1490000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/south_asia_events.txt' #7 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'child_personality' is set to #1500000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/middle_east_decisions_events.txt' #17 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'childhood_education' is set to #1510000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_learning_e vents.txt' #16 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'childhood' is set to #1520000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/middle_europe_decisions_events.txt' #14 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'coming_of_age' is set to #1530000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/activities/hunt_activity/hunt_events.txt' #34 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'faction_demand' is set to #1540000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/factions/faction_demands.txt' #21 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'faction_invitation' is set to #1550000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/factions/faction_invitations.txt' #3 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'insult_poetry' is set to #1560000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/generator_events/insult_poetry.txt' #1 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'poetry' is set to #1570000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/roman_restoration_events.txt' #54 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'clan' is set to #1580000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/education_and_childhood/childhood_education_events.txt' #14 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'tribal' is set to #1590000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/generator_events/poetry_events.txt' #3 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'call_ally' is set to #1600000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/interaction_events/alliance_interaction_events.txt' #3 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'bastard_interaction' is set to #1610000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/interaction_events/bastard_interaction_events.txt' #10 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'char_interaction' is set to #1620000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/government_events/clan_events.txt' #5 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'council_interaction' is set to #1630000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/interaction_events/council_interaction_events.txt' #5 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'marriage_interaction' is set to #1640000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/interaction_events/marriage_interaction_events.txt' #15 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'perk_interaction' is set to #1650000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/interaction_events/perk_interaction_events.txt' #1 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'vassal_interaction' is set to #1660000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/pregnancy_events.txt' #28 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'dynasty_legacy' is set to #1670000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/legacy_events/dynasty_legacy_events.txt' #1 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'commission_epic' is set to #1680000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/interaction_events/vassal_interaction_events.txt' #17 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'mystic_lifestyle' is set to #1690000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/witch_events.txt' #34 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'sell_titles' is set to #1700000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/interaction_events/character_interaction_events.txt' #46 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'subject_extortion' is set to #1710000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/subject_extortion_events.txt' #7 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_domain' is set to #1720000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/sell_titles_events.txt' #13 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_duty' is set to #1730000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/mystic_lifestyle_events.txt' #10 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_general' is set to #1740000 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_domain_special' is set to #1750000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/government_events/tribal_events.txt' #21 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_wealth' is set to #1760000 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_general_special' is set to #1770000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/governance_lifestyle/stewardship_general_events.txt' #5 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_dread' is set to #1780000 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_dread_special' is set to #1790000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/courtier_guest_management_events/courtier_guest_management_events.txt' #8 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/education_and_childhood/coming_of_age_events.txt' #10 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_scheming' is set to #1800000 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_temptation' is set to #1810000 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_scheming_special' is set to #1820000 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_temptation_special' is set to #1830000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/commission_epic_events.txt' #24 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_wealth_special' is set to #1840000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/governance_lifestyle/stewardship_wealth_events.txt' #8 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learning_medicine' is set to #1850000 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learning_medicine_special' is set to #1860000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/education_and_childhood/childhood_events.txt' #44 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learning_scholarship' is set to #1870000 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learning_scholarship_special' is set to #1880000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/education_and_childhood/child_personality_events.txt' #109 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learning_theology' is set to #1890000 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learning_theology_special' is set to #1900000 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_duty_special' is set to #1910000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/activities/pilgrimage_activity/pilgrimage_events.txt' #58 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_family' is set to #1920000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/scholarship_lifestyle/learning_scholarship_events.txt' #23 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_foreign' is set to #1930000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/governance_lifestyle/stewardship_domain_events.txt' #87 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_generic' is set to #1940000 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_foreign_special' is set to #1950000 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_family_special' is set to #1960000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/activities/feast_activity/main_events/feast_default_events.txt' #58 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_majesty' is set to #1970000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/governance_lifestyle/stewardship_duty_events.txt' #74 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'historical_commander_trait' is set to #1980000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/historical_commander_trait_events.txt' #5 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learn_commander_trait' is set to #1990000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/intrigue_lifestyle/intrigue_dread_events.txt' #25 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'martial_authority' is set to #2000000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/statecraft_lifestyle/diplomacy_generic_events.txt' #4 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/martial_authority_events_2.txt' #1 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'martial_chivalry' is set to #2010000 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'martial_authority_special' is set to #2020000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/learn_commander_trait_events.txt' #55 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'martial_strategy' is set to #2030000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/statecraft_lifestyle/diplomacy_family_events.txt' #30 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/martial_strategy_events_2.txt' #2 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'warhorse' is set to #2040000 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'martial_strategy_special' is set to #2050000 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'martial_chivalry_special' is set to #2060000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/martial_authority_events.txt' #21 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'lifestyle_nicknames' is set to #2070000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/warhorse_events.txt' #15 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'dungeon_ongoing' is set to #2080000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/martial_chivalry_events.txt' #30 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'house_arrest_ongoing' is set to #2090000 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_majesty_special' is set to #2100000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/martial_strategy_events.txt' #27 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'prison' is set to #2110000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/prison_events/dungeon_ongoing_events.txt' #14 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'prison_notification' is set to #2120000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/prison_events/house_arrest_ongoing_events.txt' #5 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'adultery' is set to #2130000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/scholarship_lifestyle/learning_theology_events.txt' #23 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'bishop' is set to #2140000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/prison_events/prison_notification_events.txt' #8 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'friendship' is set to #2150000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/nickname_events/nickname_events.txt' #11 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'lover' is set to #2160000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/intrigue_lifestyle/intrigue_scheming_events.txt' #58 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'mentor_student' is set to #2170000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/statecraft_lifestyle/diplomacy_majesty_events.txt' #22 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'parent' is set to #2180000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/mentor_student_events.txt' #3 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'relation_upgrade' is set to #2190000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/friendship_events.txt' #44 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'rivalry' is set to #2200000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/prison_events/prison_events.txt' #20 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'sibling' is set to #2210000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/bishop_events.txt' #6 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'spouse' is set to #2220000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/parent_events.txt' #14 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'vassal' is set to #2230000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/statecraft_lifestyle/diplomacy_foreign_events.txt' #34 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'faith_conversion' is set to #2240000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/faith_conversion_events.txt' #4 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'faith_creation' is set to #2250000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/faith_creation_events.txt' #9 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'false_conversion' is set to #2260000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/false_conversion_events.txt' #6 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'fervor' is set to #2270000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/scholarship_lifestyle/learning_medicine_events.txt' #26 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'great_holy_war' is set to #2280000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/spouse_events.txt' #41 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'heresy' is set to #2290000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/sibling_events.txt' #17 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'holy_order' is set to #2300000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/heresy_events.txt' #4 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'human_sacrifice' is set to #2310000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/fervor_events.txt' #4 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'religious_decision' is set to #2320000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/human_sacrifice_events.txt' #2 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'religious_interaction' is set to #2330000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/rivalry_events.txt' #36 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomatic_scheme_lifestyle' is set to #2340000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/diplomatic_scheme_lifestyle_events.txt' #4 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'hostile_scheme_discovery' is set to #2350000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/holy_order_events.txt' #17 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_scheme_lifestyle' is set to #2360000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/hostile_scheme_discovery_events.txt' #6 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_scheme_ongoing' is set to #2370000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/lover_events.txt' #72 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'abduct_outcome' is set to #2380000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/intrigue_scheme_lifestyle_events.txt' #9 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'befriend_ongoing_dislike' is set to #2390000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/adbuct_scheme/abduct_outcome_events.txt' #12 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'befriend_ongoing' is set to #2400000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/great_holy_war_events.txt' #45 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'befriend_ongoing_rival' is set to #2410000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/befriend_scheme/befriend_ongoing_dislike_events.txt' #12 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'befriend_outcome' is set to #2420000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/intrigue_lifestyle/intrigue_temptation_events_2.txt' #8 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'claim_throne_ongoing' is set to #2430000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/befriend_scheme/befriend_ongoing_rival_events.txt' #9 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'claim_throne_outcome' is set to #2440000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/claim_throne_scheme/claim_throne_ongoing_events.txt' #6 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'court_ongoing' is set to #2450000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/religious_decision_events.txt' #11 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'court_outcome' is set to #2460000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/intrigue_lifestyle/intrigue_temptation_events.txt' #18 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'elope' is set to #2470000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/claim_throne_scheme/claim_throne_outcome_events.txt' #14 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'fabricate_hook_ongoing' is set to #2480000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/religious_interaction_events.txt' #33 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'fabricate_hook_outcome' is set to #2490000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/fabricate_hook_scheme/fabricate_hook_ongoing_events.txt' #2 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'murder_ongoing' is set to #2500000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/murder_scheme/murder_ongoing_events.txt' #2 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'murder_outcome' is set to #2510000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/intrigue_scheme_ongoing_events.txt' #40 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'murder_scheme_maintenance' is set to #2520000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/fabricate_hook_scheme/fabricate_hook_outcome_events.txt' #8 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/murder_scheme/murder_scheme_maintenance_events.txt' #1 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'murder_save' is set to #2530000 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'seduce_ongoing' is set to #2540000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/befriend_scheme/befriend_scheme_outcome_events.txt' #36 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'seduce_outcome' is set to #2550000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/elope_scheme/elope_scheme_events.txt' #9 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'sway_ongoing' is set to #2560000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/relation_upgrade_events.txt' #12 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'sway_outcome' is set to #2570000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/sway_scheme/sway_outcome_events.txt' #7 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'secret_bastard' is set to #2580000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/befriend_scheme/befriend_ongoing_events.txt' #89 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'secrets' is set to #2590000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/murder_scheme/murder_saves/murder_save_events.txt' #25 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'almohad' is set to #2600000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/story_cycle_almohad_events.txt' #8 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'hunt_mystical_animal' is set to #2610000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/story_cycle_hunt_mystical_animal_events.txt' #11 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'infidelity_confrontation' is set to #2620000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/sway_scheme/sway_ongoing_events.txt' #21 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'mongol_invasion' is set to #2630000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/adultery_events.txt' #24 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'party_baron' is set to #2640000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/vassal_events.txt' #33 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'pet_animal' is set to #2650000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/story_cycle_mongol_invasion_events.txt' #15 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'murders_at_court' is set to #2660000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/story_cycle_party_baron_events.txt' #21 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'peasant_affair' is set to #2670000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/story_cycle_infidelity_confrontation_events.txt' #9 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stress_threshold' is set to #2680000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/murder_scheme/murder_outcome_events.txt' #49 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stress_threshold_prison' is set to #2690000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/court_scheme/court_scheme_ongoing_events.txt' #43 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stress_threshold_special' is set to #2700000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/story_cycle_pet_animal_events.txt' #50 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stress_trait_coping_decisions' is set to #2710000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/seduce_scheme/seduce_ongoing_events.txt' #154 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stress_trait_ongoing' is set to #2720000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/murders_at_court/story_cycle_murders_at_court_events.txt' #19 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'debug' is set to #2730000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/peasant_affair/story_cycle_peasant_affair_events.txt' #10 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'trait_specific' is set to #2740000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/test_events/debug.txt' #7 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'trait_specific_ongoing' is set to #2750000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/trait_specific_events/trait_specific_events.txt' #18 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'combat_event' is set to #2760000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/stress_events/stress_threshold_special_events.txt' #2 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'commanders' is set to #2770000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/stress_events/stress_threshold_prison_events.txt' #12 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'knights' is set to #2780000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/stress_events/stress_trait_coping_decisions_events.txt' #21 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'raiding' is set to #2790000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/war_events/commander_events.txt' #1 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'war_event' is set to #2800000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/war_events/raid_events.txt' #10 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'yearly' is set to #2810000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/war_events/war_events.txt' #9 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/war_events/knight_events.txt' #1 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/war_events/combat_events.txt' #15 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/stress_events/stress_trait_ongoing_events.txt' #8 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/yearly_events/yearly_events_4.txt' #13 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'yearly_persian' is set to #2820000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/yearly_events/yearly_events_persia.txt' #3 [16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'yearly_saharan' is set to #2830000 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/trait_specific_events/trait_specific_ongoing_events.txt' #43 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/yearly_events/yearly_events_3.txt' #16 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/yearly_events/yearly_events_sahara.txt' #8 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/yearly_events/yearly_events.txt' #4 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/court_scheme/court_scheme_outcome_events.txt' #11 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/health_events.txt' #94 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/yearly_events/yearly_events_5.txt' #33 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/stress_events/stress_threshold_events.txt' #34 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/secret_events/secret_bastard_events.txt' #18 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/yearly_events/yearly_events_2.txt' #31 [16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/seduce_scheme/seduce_scheme_outcome_events.txt' #46 [16:47:25][jomini_eventmanager.cpp:354]: Events loaded events/secret_events/secrets_events.txt' #42 [16:47:25][jomini_eventmanager.cpp:295]: >>> Total of : 3483 [16:47:25][onaction.cpp:259]: >>> Total of : 364 [16:47:31][characterhistory.cpp:226]: ----- Character Base History Entries use the following: [16:47:31][characterhistory.cpp:178]: --- Character history uses the following tokens: [16:47:31][characterhistory.cpp:185]: --- missing tokens: [16:47:31][characterhistory.cpp:228]: ----- Date entries use the following: [16:47:31][characterhistory.cpp:178]: --- Character history uses the following tokens: [16:47:31][characterhistory.cpp:185]: --- missing tokens: [16:47:55][religionmanager.cpp:127]: recalculating religion cached data, 102 [16:47:56][gamestate.cpp:1107]: CGameState::InitPostRead [16:47:56][gamestate.cpp:1178]: Clear and recalc cached data [16:47:56][religionmanager.cpp:127]: recalculating religion cached data, 102 [16:47:59][character_window.cpp:820]: Open character 16862648 [16:48:03][character_window.cpp:820]: Open character 16866209 [16:48:10][character_window.cpp:820]: Open character 16859111 [16:48:19][character_window.cpp:820]: Open character 16866209 [16:48:21][character_window.cpp:820]: Open character 33629165 [16:48:27][character_window.cpp:820]: Open character 16859111 [16:48:29][character_window.cpp:820]: Open character 67164707 [16:48:51][character_window.cpp:820]: Open character 16859111 [16:48:53][character_window.cpp:820]: Open character 16839844 [16:48:58][character_window.cpp:820]: Open character 16859111 [16:49:02][character_window.cpp:820]: Open character 33629165 [16:49:06][character_window.cpp:820]: Open character 16862648 [16:49:08][character_window.cpp:820]: Open character 50401489 [16:49:10][character_window.cpp:820]: Open character 83917175 [16:49:12][character_window.cpp:820]: Open character 67127437 [16:49:13][character_window.cpp:820]: Open character 67148597 [16:50:17][character_window.cpp:820]: Open character 16862085 [16:50:21][character_window.cpp:820]: Open character 50385493 [16:50:23][character_window.cpp:820]: Open character 16862085 [16:50:25][character_window.cpp:820]: Open character 83946185 [16:50:31][character_window.cpp:820]: Open character 16839216 [16:50:48][character_window.cpp:820]: Open character 50385493 [16:51:01][character_window.cpp:820]: Open character 16862085 [16:51:13][character_window.cpp:820]: Open character 50385493 [16:51:29][character_window.cpp:820]: Open character 16862085 [16:51:38][character_window.cpp:820]: Open character 16862085 [16:51:44][character_window.cpp:820]: Open character 83946185 [16:51:45][character_window.cpp:820]: Open character 16839216 [16:51:47][character_window.cpp:820]: Open character 50385493 [16:51:58][character_window.cpp:820]: Open character 16862085 [16:52:02][character_window.cpp:820]: Open character 50385493 [16:52:06][character_window.cpp:820]: Open character 16862085 [16:52:34][character_window.cpp:820]: Open character 67169872 [16:54:12][character_window.cpp:820]: Open character 16843601 [16:54:16][character_window.cpp:820]: Open character 16862648 [16:54:28][character_window.cpp:820]: Open character 16866209 [16:54:30][character_window.cpp:820]: Open character 16862648 [16:56:18][character_window.cpp:820]: Open character 16862648 [16:58:44][character_window.cpp:820]: Open character 93700 [17:09:28][character_window.cpp:820]: Open character 85448 [17:09:37][character_window.cpp:820]: Open character 16860523 [17:09:41][character_window.cpp:820]: Open character 16869309 [17:10:28][character_window.cpp:820]: Open character 16860523 [17:11:30][character_window.cpp:820]: Open character 16869309 [17:11:56][character_window.cpp:820]: Open character 16860523 [17:12:29][character_window.cpp:820]: Open character 80285 [17:12:33][character_window.cpp:820]: Open character 33619643 [17:12:44][character_window.cpp:820]: Open character 16864734 [17:12:49][character_window.cpp:820]: Open character 50395171 [17:13:21][character_window.cpp:820]: Open character 83939420 [17:13:26][character_window.cpp:820]: Open character 16867670 [17:14:00][character_window.cpp:820]: Open character 33640719 [17:14:56][character_window.cpp:820]: Open character 16860523 [17:15:02][character_window.cpp:820]: Open character 16860523 [17:15:16][character_window.cpp:820]: Open character 85448 [17:15:17][character_window.cpp:820]: Open character 85448 [17:18:11][character_window.cpp:820]: Open character 67164707 [17:18:38][gamestate.cpp:2044]: February 1095 [17:19:39][gamestate.cpp:2044]: March 1095 [17:20:08][gamestate.cpp:2044]: April 1095 [17:20:43][character_window.cpp:820]: Open character 67188734 [17:21:09][gamestate.cpp:2044]: May 1095 [17:22:02][gamestate.cpp:2044]: June 1095 [17:22:45][religionmanager.cpp:127]: recalculating religion cached data, 102 [17:22:45][gamestate.cpp:1107]: CGameState::InitPostRead [17:22:45][gamestate.cpp:1178]: Clear and recalc cached data [17:22:46][religionmanager.cpp:127]: recalculating religion cached data, 102 [17:23:04][character_window.cpp:820]: Open character 85448 [17:24:33][gamestate.cpp:2044]: February 1095 [17:25:22][gamestate.cpp:2044]: March 1095 [17:26:12][gamestate.cpp:2044]: April 1095 [17:26:59][gamestate.cpp:2044]: May 1095 [17:27:17][gamestate.cpp:2044]: June 1095 [17:28:00][gamestate.cpp:2044]: July 1095 [17:28:23][gamestate.cpp:2044]: August 1095 [17:29:36][gamestate.cpp:2044]: September 1095 [17:29:54][gamestate.cpp:759]: Writing game state members [17:29:54][gamestate.cpp:410]: Savegame time 0.008263 [17:29:54][gamestate.cpp:759]: Writing game state members [17:29:54][gamestate.cpp:701]: wrote section provinces [17:29:54][gamestate.cpp:702]: written size 10.92 Mb (reserved 32.00 Mb) [17:29:54][gamestate.cpp:705]: write task time: 0.47 [17:29:54][gamestate.cpp:701]: wrote section deleted_characters [17:29:54][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [17:29:54][gamestate.cpp:705]: write task time: 0.00 [17:29:55][gamestate.cpp:701]: wrote section living [17:29:55][gamestate.cpp:702]: written size 24.06 Mb (reserved 32.00 Mb) [17:29:55][gamestate.cpp:705]: write task time: 1.47 [17:29:55][gamestate.cpp:701]: wrote section dead_unprunable [17:29:55][gamestate.cpp:702]: written size 36.49 Mb (reserved 32.00 Mb) [17:29:55][gamestate.cpp:705]: write task time: 1.59 [17:29:55][gamestate.cpp:701]: wrote section characters [17:29:55][gamestate.cpp:702]: written size 3.31 Mb (reserved 4.00 Mb) [17:29:55][gamestate.cpp:705]: write task time: 0.34 [17:29:56][gamestate.cpp:701]: wrote section character_lookup [17:29:56][gamestate.cpp:702]: written size 11.47 Mb (reserved 8.00 Mb) [17:29:56][gamestate.cpp:705]: write task time: 0.91 [17:29:56][gamestate.cpp:701]: wrote section armies [17:29:56][gamestate.cpp:702]: written size 20.36 Mb (reserved 16.00 Mb) [17:29:56][gamestate.cpp:705]: write task time: 1.35 [17:29:56][gamestate.cpp:410]: Savegame time 1.782913 [17:30:26][character_window.cpp:820]: Open character 16869688 [17:30:53][gamestate.cpp:2044]: October 1095 [17:31:32][character_window.cpp:820]: Open character 16854091 [17:32:14][gamestate.cpp:2044]: November 1095 [17:33:04][gamestate.cpp:2044]: December 1095 [17:33:35][gamestate.cpp:2044]: January 1096 [17:33:35][gamestate.cpp:759]: Writing game state members [17:33:35][gamestate.cpp:410]: Savegame time 0.001575 [17:33:35][gamestate.cpp:759]: Writing game state members [17:33:35][gamestate.cpp:701]: wrote section provinces [17:33:35][gamestate.cpp:702]: written size 7.62 Mb (reserved 32.00 Mb) [17:33:35][gamestate.cpp:705]: write task time: 0.23 [17:33:35][gamestate.cpp:701]: wrote section deleted_characters [17:33:35][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [17:33:35][gamestate.cpp:705]: write task time: 0.00 [17:33:35][gamestate.cpp:701]: wrote section living [17:33:35][gamestate.cpp:702]: written size 16.32 Mb (reserved 32.00 Mb) [17:33:35][gamestate.cpp:705]: write task time: 0.66 [17:33:35][gamestate.cpp:701]: wrote section dead_unprunable [17:33:35][gamestate.cpp:702]: written size 30.35 Mb (reserved 32.00 Mb) [17:33:35][gamestate.cpp:705]: write task time: 0.68 [17:33:35][gamestate.cpp:701]: wrote section characters [17:33:35][gamestate.cpp:702]: written size 2.50 Mb (reserved 4.00 Mb) [17:33:35][gamestate.cpp:705]: write task time: 0.13 [17:33:35][gamestate.cpp:701]: wrote section character_lookup [17:33:35][gamestate.cpp:702]: written size 6.46 Mb (reserved 8.00 Mb) [17:33:35][gamestate.cpp:705]: write task time: 0.43 [17:33:35][gamestate.cpp:701]: wrote section armies [17:33:35][gamestate.cpp:702]: written size 13.58 Mb (reserved 16.00 Mb) [17:33:35][gamestate.cpp:705]: write task time: 0.56 [17:33:35][gamestate.cpp:410]: Savegame time 0.808115 [17:34:23][gamestate.cpp:2044]: February 1096 [17:34:58][character_window.cpp:820]: Open character 16862648 [17:35:50][gamestate.cpp:2044]: March 1096 [17:36:31][gamestate.cpp:2044]: April 1096 [17:36:37][religionmanager.cpp:127]: recalculating religion cached data, 102 [17:36:38][gamestate.cpp:1107]: CGameState::InitPostRead [17:36:38][gamestate.cpp:1178]: Clear and recalc cached data [17:36:38][religionmanager.cpp:127]: recalculating religion cached data, 102 [17:37:35][gamestate.cpp:2044]: February 1096 [17:37:53][character_window.cpp:820]: Open character 16866209 [17:38:25][gamestate.cpp:2044]: March 1096 [17:38:34][gamestate.cpp:759]: Writing game state members [17:38:34][gamestate.cpp:410]: Savegame time 0.001794 [17:38:34][gamestate.cpp:759]: Writing game state members [17:38:34][gamestate.cpp:701]: wrote section provinces [17:38:34][gamestate.cpp:702]: written size 10.93 Mb (reserved 32.00 Mb) [17:38:34][gamestate.cpp:705]: write task time: 0.49 [17:38:34][gamestate.cpp:701]: wrote section deleted_characters [17:38:34][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [17:38:34][gamestate.cpp:705]: write task time: 0.00 [17:38:35][gamestate.cpp:701]: wrote section living [17:38:35][gamestate.cpp:702]: written size 24.05 Mb (reserved 32.00 Mb) [17:38:35][gamestate.cpp:705]: write task time: 1.44 [17:38:35][gamestate.cpp:701]: wrote section dead_unprunable [17:38:35][gamestate.cpp:702]: written size 36.57 Mb (reserved 32.00 Mb) [17:38:35][gamestate.cpp:705]: write task time: 1.54 [17:38:36][gamestate.cpp:701]: wrote section characters [17:38:36][gamestate.cpp:702]: written size 3.32 Mb (reserved 4.00 Mb) [17:38:36][gamestate.cpp:705]: write task time: 0.33 [17:38:36][gamestate.cpp:701]: wrote section character_lookup [17:38:36][gamestate.cpp:702]: written size 11.48 Mb (reserved 8.00 Mb) [17:38:36][gamestate.cpp:705]: write task time: 0.93 [17:38:36][gamestate.cpp:701]: wrote section armies [17:38:36][gamestate.cpp:702]: written size 20.40 Mb (reserved 16.00 Mb) [17:38:36][gamestate.cpp:705]: write task time: 1.27 [17:38:36][gamestate.cpp:410]: Savegame time 1.739296 [17:39:07][gamestate.cpp:2044]: April 1096 [17:39:29][religionmanager.cpp:127]: recalculating religion cached data, 102 [17:39:30][gamestate.cpp:1107]: CGameState::InitPostRead [17:39:30][gamestate.cpp:1178]: Clear and recalc cached data [17:39:30][religionmanager.cpp:127]: recalculating religion cached data, 102 [17:40:16][gamestate.cpp:2044]: April 1096 [17:41:14][character_window.cpp:820]: Open character 16852996 [17:41:18][character_window.cpp:820]: Open character 16868925 [17:41:44][character_window.cpp:820]: Open character 50398458 [17:42:05][gamestate.cpp:2044]: May 1096 [17:43:24][gamestate.cpp:2044]: June 1096 [17:44:30][gamestate.cpp:2044]: July 1096 [17:45:05][gamestate.cpp:2044]: August 1096 [17:45:50][gamestate.cpp:2044]: September 1096 [17:46:21][gamestate.cpp:2044]: October 1096 [17:47:19][gamestate.cpp:2044]: November 1096 [17:47:30][gamestate.cpp:759]: Writing game state members [17:47:30][gamestate.cpp:410]: Savegame time 0.001620 [17:47:30][gamestate.cpp:759]: Writing game state members [17:47:31][gamestate.cpp:701]: wrote section provinces [17:47:31][gamestate.cpp:702]: written size 10.94 Mb (reserved 32.00 Mb) [17:47:31][gamestate.cpp:705]: write task time: 0.48 [17:47:31][gamestate.cpp:701]: wrote section deleted_characters [17:47:31][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [17:47:31][gamestate.cpp:705]: write task time: 0.00 [17:47:32][gamestate.cpp:701]: wrote section living [17:47:32][gamestate.cpp:702]: written size 24.04 Mb (reserved 32.00 Mb) [17:47:32][gamestate.cpp:705]: write task time: 1.44 [17:47:32][gamestate.cpp:701]: wrote section dead_unprunable [17:47:32][gamestate.cpp:702]: written size 36.71 Mb (reserved 32.00 Mb) [17:47:32][gamestate.cpp:705]: write task time: 1.53 [17:47:32][gamestate.cpp:701]: wrote section characters [17:47:32][gamestate.cpp:702]: written size 3.33 Mb (reserved 4.00 Mb) [17:47:32][gamestate.cpp:705]: write task time: 0.35 [17:47:32][gamestate.cpp:701]: wrote section character_lookup [17:47:32][gamestate.cpp:702]: written size 11.47 Mb (reserved 8.00 Mb) [17:47:32][gamestate.cpp:705]: write task time: 0.93 [17:47:32][gamestate.cpp:701]: wrote section armies [17:47:32][gamestate.cpp:702]: written size 20.52 Mb (reserved 16.00 Mb) [17:47:32][gamestate.cpp:705]: write task time: 1.23 [17:47:32][gamestate.cpp:410]: Savegame time 1.730987 [17:47:55][gamestate.cpp:2044]: December 1096 [17:48:49][gamestate.cpp:2044]: January 1097 [17:48:49][gamestate.cpp:759]: Writing game state members [17:48:49][gamestate.cpp:410]: Savegame time 0.000584 [17:48:49][gamestate.cpp:759]: Writing game state members [17:48:49][gamestate.cpp:701]: wrote section provinces [17:48:49][gamestate.cpp:702]: written size 7.64 Mb (reserved 32.00 Mb) [17:48:49][gamestate.cpp:705]: write task time: 0.23 [17:48:49][gamestate.cpp:701]: wrote section deleted_characters [17:48:49][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [17:48:49][gamestate.cpp:705]: write task time: 0.00 [17:48:50][gamestate.cpp:701]: wrote section living [17:48:50][gamestate.cpp:702]: written size 16.31 Mb (reserved 32.00 Mb) [17:48:50][gamestate.cpp:705]: write task time: 0.66 [17:48:50][gamestate.cpp:701]: wrote section dead_unprunable [17:48:50][gamestate.cpp:702]: written size 30.52 Mb (reserved 32.00 Mb) [17:48:50][gamestate.cpp:705]: write task time: 0.68 [17:48:50][gamestate.cpp:701]: wrote section characters [17:48:50][gamestate.cpp:702]: written size 2.52 Mb (reserved 4.00 Mb) [17:48:50][gamestate.cpp:705]: write task time: 0.12 [17:48:50][gamestate.cpp:701]: wrote section character_lookup [17:48:50][gamestate.cpp:702]: written size 6.44 Mb (reserved 8.00 Mb) [17:48:50][gamestate.cpp:705]: write task time: 0.43 [17:48:50][gamestate.cpp:701]: wrote section armies [17:48:50][gamestate.cpp:702]: written size 13.62 Mb (reserved 16.00 Mb) [17:48:50][gamestate.cpp:705]: write task time: 0.58 [17:48:50][gamestate.cpp:410]: Savegame time 0.717341 [17:49:22][gamestate.cpp:759]: Writing game state members [17:49:22][gamestate.cpp:410]: Savegame time 0.001427 [17:49:22][gamestate.cpp:759]: Writing game state members [17:49:22][gamestate.cpp:701]: wrote section provinces [17:49:22][gamestate.cpp:702]: written size 10.95 Mb (reserved 32.00 Mb) [17:49:22][gamestate.cpp:705]: write task time: 0.50 [17:49:22][gamestate.cpp:701]: wrote section deleted_characters [17:49:22][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [17:49:22][gamestate.cpp:705]: write task time: 0.00 [17:49:23][gamestate.cpp:701]: wrote section living [17:49:23][gamestate.cpp:702]: written size 24.04 Mb (reserved 32.00 Mb) [17:49:23][gamestate.cpp:705]: write task time: 1.45 [17:49:23][gamestate.cpp:701]: wrote section dead_unprunable [17:49:23][gamestate.cpp:702]: written size 36.74 Mb (reserved 32.00 Mb) [17:49:23][gamestate.cpp:705]: write task time: 1.55 [17:49:23][gamestate.cpp:701]: wrote section characters [17:49:23][gamestate.cpp:702]: written size 3.33 Mb (reserved 4.00 Mb) [17:49:23][gamestate.cpp:705]: write task time: 0.33 [17:49:23][gamestate.cpp:701]: wrote section character_lookup [17:49:23][gamestate.cpp:702]: written size 11.38 Mb (reserved 8.00 Mb) [17:49:23][gamestate.cpp:705]: write task time: 0.92 [17:49:23][gamestate.cpp:701]: wrote section armies [17:49:23][gamestate.cpp:702]: written size 20.52 Mb (reserved 16.00 Mb) [17:49:23][gamestate.cpp:705]: write task time: 1.26 [17:49:24][gamestate.cpp:410]: Savegame time 1.761843 [17:49:35][character_window.cpp:820]: Open character 85448 [17:49:57][gamestate.cpp:2044]: February 1097 [17:50:36][gamestate.cpp:2044]: March 1097 [17:51:10][character_window.cpp:820]: Open character 96346 [17:51:13][character_window.cpp:820]: Open character 16869688 [17:51:36][gamestate.cpp:2044]: April 1097 [17:52:25][gamestate.cpp:2044]: May 1097 [17:53:40][gamestate.cpp:2044]: June 1097 [17:54:16][gamestate.cpp:2044]: July 1097 [17:54:40][gamestate.cpp:2044]: August 1097 [17:55:18][gamestate.cpp:2044]: September 1097 [17:55:54][gamestate.cpp:2044]: October 1097 [17:56:27][gamestate.cpp:2044]: November 1097 [17:56:55][gamestate.cpp:2044]: December 1097 [17:57:13][character_window.cpp:820]: Open character 16862671 [17:57:37][gamestate.cpp:2044]: January 1098 [17:57:37][gamestate.cpp:759]: Writing game state members [17:57:37][gamestate.cpp:410]: Savegame time 0.000800 [17:57:37][gamestate.cpp:759]: Writing game state members [17:57:37][gamestate.cpp:701]: wrote section provinces [17:57:37][gamestate.cpp:702]: written size 7.64 Mb (reserved 32.00 Mb) [17:57:37][gamestate.cpp:705]: write task time: 0.23 [17:57:37][gamestate.cpp:701]: wrote section deleted_characters [17:57:37][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [17:57:37][gamestate.cpp:705]: write task time: 0.00 [17:57:38][gamestate.cpp:701]: wrote section living [17:57:38][gamestate.cpp:702]: written size 16.29 Mb (reserved 32.00 Mb) [17:57:38][gamestate.cpp:705]: write task time: 0.65 [17:57:38][gamestate.cpp:701]: wrote section dead_unprunable [17:57:38][gamestate.cpp:702]: written size 30.65 Mb (reserved 32.00 Mb) [17:57:38][gamestate.cpp:705]: write task time: 0.68 [17:57:38][gamestate.cpp:701]: wrote section characters [17:57:38][gamestate.cpp:702]: written size 2.50 Mb (reserved 4.00 Mb) [17:57:38][gamestate.cpp:705]: write task time: 0.13 [17:57:38][gamestate.cpp:701]: wrote section character_lookup [17:57:38][gamestate.cpp:702]: written size 6.32 Mb (reserved 8.00 Mb) [17:57:38][gamestate.cpp:705]: write task time: 0.41 [17:57:38][gamestate.cpp:701]: wrote section armies [17:57:38][gamestate.cpp:702]: written size 13.60 Mb (reserved 16.00 Mb) [17:57:38][gamestate.cpp:705]: write task time: 0.58 [17:57:38][gamestate.cpp:410]: Savegame time 0.717469 [17:58:08][gamestate.cpp:2044]: February 1098 [17:58:49][gamestate.cpp:2044]: March 1098 [17:59:34][gamestate.cpp:2044]: April 1098 [18:00:06][gamestate.cpp:2044]: May 1098 [18:00:41][gamestate.cpp:2044]: June 1098 [18:01:25][character_window.cpp:820]: Open character 16862648 [18:02:02][gamestate.cpp:2044]: July 1098 [18:02:48][gamestate.cpp:2044]: August 1098 [18:03:37][gamestate.cpp:2044]: September 1098 [18:03:55][gamestate.cpp:2044]: October 1098 [18:04:24][gamestate.cpp:2044]: November 1098 [18:05:22][character_window.cpp:820]: Open character 33640719 [18:05:43][gamestate.cpp:2044]: December 1098 [18:06:09][gamestate.cpp:2044]: January 1099 [18:06:09][gamestate.cpp:759]: Writing game state members [18:06:09][gamestate.cpp:410]: Savegame time 0.000777 [18:06:09][gamestate.cpp:759]: Writing game state members [18:06:09][gamestate.cpp:701]: wrote section provinces [18:06:09][gamestate.cpp:702]: written size 7.66 Mb (reserved 32.00 Mb) [18:06:09][gamestate.cpp:705]: write task time: 0.23 [18:06:09][gamestate.cpp:701]: wrote section deleted_characters [18:06:09][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [18:06:09][gamestate.cpp:705]: write task time: 0.00 [18:06:10][gamestate.cpp:701]: wrote section living [18:06:10][gamestate.cpp:702]: written size 16.27 Mb (reserved 32.00 Mb) [18:06:10][gamestate.cpp:705]: write task time: 0.65 [18:06:10][gamestate.cpp:701]: wrote section dead_unprunable [18:06:10][gamestate.cpp:702]: written size 30.87 Mb (reserved 32.00 Mb) [18:06:10][gamestate.cpp:705]: write task time: 0.67 [18:06:10][gamestate.cpp:701]: wrote section characters [18:06:10][gamestate.cpp:702]: written size 2.52 Mb (reserved 4.00 Mb) [18:06:10][gamestate.cpp:705]: write task time: 0.12 [18:06:10][gamestate.cpp:701]: wrote section character_lookup [18:06:10][gamestate.cpp:702]: written size 6.36 Mb (reserved 8.00 Mb) [18:06:10][gamestate.cpp:705]: write task time: 0.43 [18:06:10][gamestate.cpp:701]: wrote section armies [18:06:10][gamestate.cpp:702]: written size 13.55 Mb (reserved 16.00 Mb) [18:06:10][gamestate.cpp:705]: write task time: 0.57 [18:06:10][gamestate.cpp:410]: Savegame time 0.709343 [18:06:36][gamestate.cpp:2044]: February 1099 [18:07:47][character_window.cpp:820]: Open character 85448 [18:09:22][character_window.cpp:820]: Open character 50391023 [18:09:31][character_window.cpp:820]: Open character 89765 [18:09:44][character_window.cpp:820]: Open character 117471558 [18:11:27][gamestate.cpp:2044]: March 1099 [18:11:31][character_window.cpp:820]: Open character 16860523 [18:11:41][character_window.cpp:820]: Open character 50398458 [18:11:58][character_window.cpp:820]: Open character 16860523 [18:12:48][gamestate.cpp:2044]: April 1099 [18:13:36][gamestate.cpp:2044]: May 1099 [18:13:43][character_window.cpp:820]: Open character 33633758 [18:14:06][character_window.cpp:820]: Open character 134261738 [18:14:36][gamestate.cpp:2044]: June 1099 [18:14:37][character_window.cpp:820]: Open character 16862648 [18:14:57][character_window.cpp:820]: Open character 33640481 [18:18:04][character_window.cpp:820]: Open character 16866209 [18:19:14][character_window.cpp:820]: Open character 67170789 [18:19:28][gamestate.cpp:2044]: July 1099 [18:20:25][gamestate.cpp:2044]: August 1099 [18:21:05][character_window.cpp:820]: Open character 16862648 [18:21:09][character_window.cpp:820]: Open character 50402317 [18:21:13][character_window.cpp:820]: Open character 16860523 [18:21:18][gamestate.cpp:2044]: September 1099 [18:21:29][character_window.cpp:820]: Open character 16869309 [18:22:11][character_window.cpp:820]: Open character 16860523 [18:22:25][character_window.cpp:820]: Open character 16869309 [18:23:14][gamestate.cpp:759]: Writing game state members [18:23:14][gamestate.cpp:410]: Savegame time 0.001128 [18:23:14][gamestate.cpp:759]: Writing game state members [18:23:15][gamestate.cpp:701]: wrote section provinces [18:23:15][gamestate.cpp:702]: written size 10.98 Mb (reserved 32.00 Mb) [18:23:15][gamestate.cpp:705]: write task time: 0.50 [18:23:15][gamestate.cpp:701]: wrote section deleted_characters [18:23:15][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [18:23:15][gamestate.cpp:705]: write task time: 0.00 [18:23:16][gamestate.cpp:701]: wrote section living [18:23:16][gamestate.cpp:702]: written size 24.03 Mb (reserved 32.00 Mb) [18:23:16][gamestate.cpp:705]: write task time: 1.43 [18:23:16][gamestate.cpp:701]: wrote section dead_unprunable [18:23:16][gamestate.cpp:702]: written size 37.28 Mb (reserved 32.00 Mb) [18:23:16][gamestate.cpp:705]: write task time: 1.54 [18:23:16][gamestate.cpp:701]: wrote section characters [18:23:16][gamestate.cpp:702]: written size 3.32 Mb (reserved 4.00 Mb) [18:23:16][gamestate.cpp:705]: write task time: 0.34 [18:23:16][gamestate.cpp:701]: wrote section character_lookup [18:23:16][gamestate.cpp:702]: written size 11.37 Mb (reserved 8.00 Mb) [18:23:16][gamestate.cpp:705]: write task time: 0.91 [18:23:16][gamestate.cpp:701]: wrote section armies [18:23:16][gamestate.cpp:702]: written size 20.37 Mb (reserved 16.00 Mb) [18:23:16][gamestate.cpp:705]: write task time: 1.25 [18:23:16][gamestate.cpp:410]: Savegame time 1.755745 [18:23:17][character_window.cpp:820]: Open character 16869309 [18:25:02][character_window.cpp:820]: Open character 80285 [18:25:34][religionmanager.cpp:127]: recalculating religion cached data, 102 [18:25:35][gamestate.cpp:1107]: CGameState::InitPostRead [18:25:35][gamestate.cpp:1178]: Clear and recalc cached data [18:25:35][religionmanager.cpp:127]: recalculating religion cached data, 102 [18:27:01][gamestate.cpp:2044]: October 1099 [18:27:28][character_window.cpp:820]: Open character 33615568 [18:27:47][character_window.cpp:820]: Open character 67171656 [18:27:53][gamestate.cpp:2044]: November 1099 [18:28:05][character_window.cpp:820]: Open character 33614194 [18:28:32][gamestate.cpp:2044]: December 1099 [18:28:49][gamestate.cpp:2044]: January 1100 [18:28:49][gamestate.cpp:759]: Writing game state members [18:28:49][gamestate.cpp:410]: Savegame time 0.000646 [18:28:49][gamestate.cpp:759]: Writing game state members [18:28:50][gamestate.cpp:701]: wrote section provinces [18:28:50][gamestate.cpp:702]: written size 7.67 Mb (reserved 32.00 Mb) [18:28:50][gamestate.cpp:705]: write task time: 0.23 [18:28:50][gamestate.cpp:701]: wrote section deleted_characters [18:28:50][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [18:28:50][gamestate.cpp:705]: write task time: 0.00 [18:28:50][gamestate.cpp:701]: wrote section living [18:28:50][gamestate.cpp:702]: written size 16.31 Mb (reserved 32.00 Mb) [18:28:50][gamestate.cpp:705]: write task time: 0.64 [18:28:50][gamestate.cpp:701]: wrote section dead_unprunable [18:28:50][gamestate.cpp:702]: written size 31.09 Mb (reserved 32.00 Mb) [18:28:50][gamestate.cpp:705]: write task time: 0.67 [18:28:50][gamestate.cpp:701]: wrote section characters [18:28:50][gamestate.cpp:702]: written size 2.49 Mb (reserved 4.00 Mb) [18:28:50][gamestate.cpp:705]: write task time: 0.12 [18:28:50][gamestate.cpp:701]: wrote section character_lookup [18:28:50][gamestate.cpp:702]: written size 6.41 Mb (reserved 8.00 Mb) [18:28:50][gamestate.cpp:705]: write task time: 0.42 [18:28:50][gamestate.cpp:701]: wrote section armies [18:28:50][gamestate.cpp:702]: written size 13.61 Mb (reserved 16.00 Mb) [18:28:50][gamestate.cpp:705]: write task time: 0.57 [18:28:50][gamestate.cpp:410]: Savegame time 0.709394 [18:31:04][character_window.cpp:820]: Open character 86177 [18:31:13][gamestate.cpp:2044]: February 1100 [18:31:28][gamestate.cpp:2044]: March 1100 [18:31:51][character_window.cpp:820]: Open character 50388523 [18:31:53][gamestate.cpp:2044]: April 1100 [18:32:09][gamestate.cpp:2044]: May 1100 [18:32:31][character_window.cpp:820]: Open character 16869309 [18:32:46][gamestate.cpp:2044]: June 1100 [18:33:27][gamestate.cpp:2044]: July 1100 [18:33:54][character_window.cpp:820]: Open character 93045 [18:34:51][gamestate.cpp:2044]: August 1100 [18:34:56][character_window.cpp:820]: Open character 16860021 [18:35:02][character_window.cpp:820]: Open character 83923068 [18:35:12][character_window.cpp:820]: Open character 16861871 [18:35:22][character_window.cpp:820]: Open character 16861871 [18:35:52][gamestate.cpp:759]: Writing game state members [18:35:52][gamestate.cpp:410]: Savegame time 0.001403 [18:35:52][gamestate.cpp:759]: Writing game state members [18:35:52][gamestate.cpp:701]: wrote section provinces [18:35:52][gamestate.cpp:702]: written size 11.00 Mb (reserved 32.00 Mb) [18:35:52][gamestate.cpp:705]: write task time: 0.50 [18:35:52][gamestate.cpp:701]: wrote section deleted_characters [18:35:52][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [18:35:52][gamestate.cpp:705]: write task time: 0.00 [18:35:53][gamestate.cpp:701]: wrote section living [18:35:53][gamestate.cpp:702]: written size 23.99 Mb (reserved 32.00 Mb) [18:35:53][gamestate.cpp:705]: write task time: 1.45 [18:35:53][gamestate.cpp:701]: wrote section dead_unprunable [18:35:53][gamestate.cpp:702]: written size 37.52 Mb (reserved 32.00 Mb) [18:35:53][gamestate.cpp:705]: write task time: 1.56 [18:35:54][gamestate.cpp:701]: wrote section characters [18:35:54][gamestate.cpp:702]: written size 3.35 Mb (reserved 4.00 Mb) [18:35:54][gamestate.cpp:705]: write task time: 0.33 [18:35:54][gamestate.cpp:701]: wrote section character_lookup [18:35:54][gamestate.cpp:702]: written size 11.39 Mb (reserved 8.00 Mb) [18:35:54][gamestate.cpp:705]: write task time: 0.91 [18:35:54][gamestate.cpp:701]: wrote section armies [18:35:54][gamestate.cpp:702]: written size 20.54 Mb (reserved 16.00 Mb) [18:35:54][gamestate.cpp:705]: write task time: 1.27 [18:35:54][gamestate.cpp:410]: Savegame time 1.762471 [18:36:25][character_window.cpp:820]: Open character 16869309 [18:36:43][gamestate.cpp:2044]: September 1100 [18:36:59][character_window.cpp:820]: Open character 83939420 [18:37:02][character_window.cpp:820]: Open character 151031898 [18:39:43][gamestate.cpp:2044]: October 1100 [18:40:39][gamestate.cpp:759]: Writing game state members [18:40:39][gamestate.cpp:410]: Savegame time 0.001848 [18:40:39][gamestate.cpp:759]: Writing game state members [18:40:40][gamestate.cpp:701]: wrote section provinces [18:40:40][gamestate.cpp:702]: written size 11.00 Mb (reserved 32.00 Mb) [18:40:40][gamestate.cpp:705]: write task time: 0.50 [18:40:40][gamestate.cpp:701]: wrote section deleted_characters [18:40:40][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [18:40:40][gamestate.cpp:705]: write task time: 0.00 [18:40:41][gamestate.cpp:701]: wrote section living [18:40:41][gamestate.cpp:702]: written size 23.96 Mb (reserved 32.00 Mb) [18:40:41][gamestate.cpp:705]: write task time: 1.44 [18:40:41][gamestate.cpp:701]: wrote section dead_unprunable [18:40:41][gamestate.cpp:702]: written size 37.55 Mb (reserved 32.00 Mb) [18:40:41][gamestate.cpp:705]: write task time: 1.55 [18:40:41][gamestate.cpp:701]: wrote section characters [18:40:41][gamestate.cpp:702]: written size 3.34 Mb (reserved 4.00 Mb) [18:40:41][gamestate.cpp:705]: write task time: 0.34 [18:40:41][gamestate.cpp:701]: wrote section character_lookup [18:40:41][gamestate.cpp:702]: written size 11.36 Mb (reserved 8.00 Mb) [18:40:41][gamestate.cpp:705]: write task time: 0.91 [18:40:41][gamestate.cpp:701]: wrote section armies [18:40:41][gamestate.cpp:702]: written size 20.53 Mb (reserved 16.00 Mb) [18:40:41][gamestate.cpp:705]: write task time: 1.26 [18:40:41][gamestate.cpp:410]: Savegame time 1.748739 [18:41:10][character_window.cpp:820]: Open character 16864964 [18:41:30][character_window.cpp:820]: Open character 16862178 [18:41:53][character_window.cpp:820]: Open character 96346 [18:42:01][character_window.cpp:820]: Open character 16862648 [18:42:02][character_window.cpp:820]: Open character 16866209 [18:42:11][gamestate.cpp:2044]: November 1100 [18:42:49][character_window.cpp:820]: Open character 33631840 [18:43:15][character_window.cpp:820]: Open character 16862648 [18:43:16][character_window.cpp:820]: Open character 16866209 [18:43:17][character_window.cpp:820]: Open character 16862648 [18:43:18][character_window.cpp:820]: Open character 16866209 [18:43:43][gamestate.cpp:2044]: December 1100 [18:44:11][gamestate.cpp:2044]: January 1101 [18:44:11][gamestate.cpp:759]: Writing game state members [18:44:11][gamestate.cpp:410]: Savegame time 0.000576 [18:44:11][gamestate.cpp:759]: Writing game state members [18:44:11][gamestate.cpp:701]: wrote section provinces [18:44:11][gamestate.cpp:702]: written size 7.68 Mb (reserved 32.00 Mb) [18:44:11][gamestate.cpp:705]: write task time: 0.21 [18:44:11][gamestate.cpp:701]: wrote section deleted_characters [18:44:11][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [18:44:11][gamestate.cpp:705]: write task time: 0.00 [18:44:11][gamestate.cpp:701]: wrote section living [18:44:11][gamestate.cpp:702]: written size 16.26 Mb (reserved 32.00 Mb) [18:44:11][gamestate.cpp:705]: write task time: 0.67 [18:44:11][gamestate.cpp:701]: wrote section dead_unprunable [18:44:11][gamestate.cpp:702]: written size 31.24 Mb (reserved 32.00 Mb) [18:44:11][gamestate.cpp:705]: write task time: 0.69 [18:44:11][gamestate.cpp:701]: wrote section characters [18:44:11][gamestate.cpp:702]: written size 2.53 Mb (reserved 4.00 Mb) [18:44:11][gamestate.cpp:705]: write task time: 0.17 [18:44:11][gamestate.cpp:701]: wrote section character_lookup [18:44:11][gamestate.cpp:702]: written size 6.33 Mb (reserved 8.00 Mb) [18:44:11][gamestate.cpp:705]: write task time: 0.43 [18:44:11][gamestate.cpp:701]: wrote section armies [18:44:11][gamestate.cpp:702]: written size 13.64 Mb (reserved 16.00 Mb) [18:44:11][gamestate.cpp:705]: write task time: 0.57 [18:44:11][gamestate.cpp:410]: Savegame time 0.730580 [18:44:53][gamestate.cpp:2044]: February 1101 [18:45:24][character_window.cpp:820]: Open character 67158397 [18:45:40][character_window.cpp:820]: Open character 96439 [18:45:49][gamestate.cpp:2044]: March 1101 [18:46:17][gamestate.cpp:2044]: April 1101 [18:46:35][character_window.cpp:820]: Open character 67160923 [18:47:29][gamestate.cpp:2044]: May 1101 [18:47:49][gamestate.cpp:2044]: June 1101 [18:48:14][gamestate.cpp:2044]: July 1101 [18:48:44][gamestate.cpp:2044]: August 1101 [18:49:18][gamestate.cpp:2044]: September 1101 [18:49:20][character_window.cpp:820]: Open character 89711 [18:50:55][gamestate.cpp:2044]: October 1101 [18:51:19][character_window.cpp:820]: Open character 33638465 [18:51:34][gamestate.cpp:2044]: November 1101 [18:52:08][gamestate.cpp:2044]: December 1101 [18:52:30][character_window.cpp:820]: Open character 16868925 [18:52:51][gamestate.cpp:2044]: January 1102 [18:52:51][gamestate.cpp:759]: Writing game state members [18:52:51][gamestate.cpp:410]: Savegame time 0.000487 [18:52:51][gamestate.cpp:759]: Writing game state members [18:52:51][gamestate.cpp:701]: wrote section provinces [18:52:51][gamestate.cpp:702]: written size 7.69 Mb (reserved 32.00 Mb) [18:52:51][gamestate.cpp:705]: write task time: 0.23 [18:52:51][gamestate.cpp:701]: wrote section deleted_characters [18:52:51][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [18:52:51][gamestate.cpp:705]: write task time: 0.00 [18:52:51][gamestate.cpp:701]: wrote section living [18:52:51][gamestate.cpp:702]: written size 16.26 Mb (reserved 32.00 Mb) [18:52:51][gamestate.cpp:705]: write task time: 0.66 [18:52:51][gamestate.cpp:701]: wrote section dead_unprunable [18:52:51][gamestate.cpp:702]: written size 31.46 Mb (reserved 32.00 Mb) [18:52:51][gamestate.cpp:705]: write task time: 0.69 [18:52:51][gamestate.cpp:701]: wrote section characters [18:52:51][gamestate.cpp:702]: written size 2.52 Mb (reserved 4.00 Mb) [18:52:51][gamestate.cpp:705]: write task time: 0.13 [18:52:51][gamestate.cpp:701]: wrote section character_lookup [18:52:51][gamestate.cpp:702]: written size 6.45 Mb (reserved 8.00 Mb) [18:52:51][gamestate.cpp:705]: write task time: 0.41 [18:52:51][gamestate.cpp:701]: wrote section armies [18:52:51][gamestate.cpp:702]: written size 13.67 Mb (reserved 16.00 Mb) [18:52:51][gamestate.cpp:705]: write task time: 0.56 [18:52:51][gamestate.cpp:410]: Savegame time 0.729362 [18:53:26][gamestate.cpp:2044]: February 1102 [18:54:16][gamestate.cpp:2044]: March 1102 [18:54:37][character_window.cpp:820]: Open character 33642622 [18:55:08][character_window.cpp:820]: Open character 33642622 [18:55:55][character_window.cpp:820]: Open character 16862648 [18:55:59][character_window.cpp:820]: Open character 86245 [18:56:16][character_window.cpp:820]: Open character 80285 [18:56:20][character_window.cpp:820]: Open character 33629958 [18:56:23][character_window.cpp:820]: Open character 16859686 [18:56:25][character_window.cpp:820]: Open character 33644706 [18:56:44][character_window.cpp:820]: Open character 16862648 [18:56:46][character_window.cpp:820]: Open character 99251 [18:56:48][character_window.cpp:820]: Open character 16862648 [18:57:10][gamestate.cpp:2044]: April 1102 [18:57:49][gamestate.cpp:2044]: May 1102 [18:58:09][gamestate.cpp:2044]: June 1102 [18:58:35][character_window.cpp:820]: Open character 50385493 [18:59:00][character_window.cpp:820]: Open character 33640481 [18:59:06][gamestate.cpp:2044]: July 1102 [18:59:30][gamestate.cpp:759]: Writing game state members [18:59:30][gamestate.cpp:410]: Savegame time 0.001912 [18:59:30][gamestate.cpp:759]: Writing game state members [18:59:31][gamestate.cpp:701]: wrote section provinces [18:59:31][gamestate.cpp:702]: written size 11.04 Mb (reserved 32.00 Mb) [18:59:31][gamestate.cpp:705]: write task time: 0.48 [18:59:31][gamestate.cpp:701]: wrote section deleted_characters [18:59:31][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [18:59:31][gamestate.cpp:705]: write task time: 0.00 [18:59:32][gamestate.cpp:701]: wrote section living [18:59:32][gamestate.cpp:702]: written size 23.98 Mb (reserved 32.00 Mb) [18:59:32][gamestate.cpp:705]: write task time: 1.47 [18:59:32][gamestate.cpp:701]: wrote section dead_unprunable [18:59:32][gamestate.cpp:702]: written size 37.94 Mb (reserved 32.00 Mb) [18:59:32][gamestate.cpp:705]: write task time: 1.59 [18:59:32][gamestate.cpp:701]: wrote section characters [18:59:32][gamestate.cpp:702]: written size 3.35 Mb (reserved 4.00 Mb) [18:59:32][gamestate.cpp:705]: write task time: 0.35 [18:59:32][gamestate.cpp:701]: wrote section character_lookup [18:59:32][gamestate.cpp:702]: written size 11.35 Mb (reserved 8.00 Mb) [18:59:32][gamestate.cpp:705]: write task time: 0.93 [18:59:32][gamestate.cpp:701]: wrote section armies [18:59:32][gamestate.cpp:702]: written size 20.58 Mb (reserved 16.00 Mb) [18:59:32][gamestate.cpp:705]: write task time: 1.33 [18:59:32][gamestate.cpp:410]: Savegame time 1.796122 [19:00:57][character_window.cpp:820]: Open character 16862648 [19:01:40][gamestate.cpp:2044]: August 1102 [19:02:02][gamestate.cpp:2044]: September 1102 [19:02:14][character_window.cpp:820]: Open character 16864622 [19:02:19][gamestate.cpp:2044]: October 1102 [19:02:40][character_window.cpp:820]: Open character 93045 [19:02:54][gamestate.cpp:2044]: November 1102 [19:03:20][character_window.cpp:820]: Open character 16868925 [19:03:24][gamestate.cpp:2044]: December 1102 [19:03:33][character_window.cpp:820]: Open character 16869370 [19:03:42][gamestate.cpp:2044]: January 1103 [19:03:42][gamestate.cpp:759]: Writing game state members [19:03:42][gamestate.cpp:410]: Savegame time 0.000692 [19:03:42][gamestate.cpp:759]: Writing game state members [19:03:43][gamestate.cpp:701]: wrote section provinces [19:03:43][gamestate.cpp:702]: written size 7.71 Mb (reserved 32.00 Mb) [19:03:43][gamestate.cpp:705]: write task time: 0.23 [19:03:43][gamestate.cpp:701]: wrote section deleted_characters [19:03:43][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [19:03:43][gamestate.cpp:705]: write task time: 0.00 [19:03:43][gamestate.cpp:701]: wrote section living [19:03:43][gamestate.cpp:702]: written size 16.24 Mb (reserved 32.00 Mb) [19:03:43][gamestate.cpp:705]: write task time: 0.65 [19:03:43][gamestate.cpp:701]: wrote section dead_unprunable [19:03:43][gamestate.cpp:702]: written size 31.59 Mb (reserved 32.00 Mb) [19:03:43][gamestate.cpp:705]: write task time: 0.68 [19:03:43][gamestate.cpp:701]: wrote section characters [19:03:43][gamestate.cpp:702]: written size 2.53 Mb (reserved 4.00 Mb) [19:03:43][gamestate.cpp:705]: write task time: 0.13 [19:03:43][gamestate.cpp:701]: wrote section character_lookup [19:03:43][gamestate.cpp:702]: written size 6.35 Mb (reserved 8.00 Mb) [19:03:43][gamestate.cpp:705]: write task time: 0.44 [19:03:43][gamestate.cpp:701]: wrote section armies [19:03:43][gamestate.cpp:702]: written size 13.69 Mb (reserved 16.00 Mb) [19:03:43][gamestate.cpp:705]: write task time: 0.58 [19:03:43][gamestate.cpp:410]: Savegame time 0.724208 [19:03:57][character_window.cpp:820]: Open character 85893 [19:03:58][character_window.cpp:820]: Open character 16862648 [19:04:07][gamestate.cpp:759]: Writing game state members [19:04:07][gamestate.cpp:410]: Savegame time 0.001268 [19:04:07][gamestate.cpp:759]: Writing game state members [19:04:08][gamestate.cpp:701]: wrote section provinces [19:04:08][gamestate.cpp:702]: written size 11.05 Mb (reserved 32.00 Mb) [19:04:08][gamestate.cpp:705]: write task time: 0.50 [19:04:08][gamestate.cpp:701]: wrote section deleted_characters [19:04:08][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [19:04:08][gamestate.cpp:705]: write task time: 0.00 [19:04:09][gamestate.cpp:701]: wrote section living [19:04:09][gamestate.cpp:702]: written size 23.95 Mb (reserved 32.00 Mb) [19:04:09][gamestate.cpp:705]: write task time: 1.45 [19:04:09][gamestate.cpp:701]: wrote section dead_unprunable [19:04:09][gamestate.cpp:702]: written size 38.01 Mb (reserved 32.00 Mb) [19:04:09][gamestate.cpp:705]: write task time: 1.55 [19:04:09][gamestate.cpp:701]: wrote section characters [19:04:09][gamestate.cpp:702]: written size 3.35 Mb (reserved 4.00 Mb) [19:04:09][gamestate.cpp:705]: write task time: 0.36 [19:04:09][gamestate.cpp:701]: wrote section character_lookup [19:04:09][gamestate.cpp:702]: written size 11.34 Mb (reserved 8.00 Mb) [19:04:09][gamestate.cpp:705]: write task time: 0.91 [19:04:09][gamestate.cpp:701]: wrote section armies [19:04:09][gamestate.cpp:702]: written size 20.61 Mb (reserved 16.00 Mb) [19:04:09][gamestate.cpp:705]: write task time: 1.26 [19:04:09][gamestate.cpp:410]: Savegame time 1.752081 [19:04:31][character_window.cpp:820]: Open character 85448 [19:04:32][character_window.cpp:820]: Open character 85448 [19:04:50][character_window.cpp:820]: Open character 16864622 [19:05:22][gamestate.cpp:759]: Writing game state members [19:05:22][gamestate.cpp:410]: Savegame time 0.001557 [19:05:22][gamestate.cpp:759]: Writing game state members [19:05:22][gamestate.cpp:701]: wrote section provinces [19:05:22][gamestate.cpp:702]: written size 11.05 Mb (reserved 32.00 Mb) [19:05:22][gamestate.cpp:705]: write task time: 0.49 [19:05:22][gamestate.cpp:701]: wrote section deleted_characters [19:05:22][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [19:05:22][gamestate.cpp:705]: write task time: 0.00 [19:05:23][gamestate.cpp:701]: wrote section living [19:05:23][gamestate.cpp:702]: written size 23.95 Mb (reserved 32.00 Mb) [19:05:23][gamestate.cpp:705]: write task time: 1.44 [19:05:23][gamestate.cpp:701]: wrote section dead_unprunable [19:05:23][gamestate.cpp:702]: written size 38.01 Mb (reserved 32.00 Mb) [19:05:23][gamestate.cpp:705]: write task time: 1.56 [19:05:23][gamestate.cpp:701]: wrote section characters [19:05:23][gamestate.cpp:702]: written size 3.35 Mb (reserved 4.00 Mb) [19:05:23][gamestate.cpp:705]: write task time: 0.35 [19:05:23][gamestate.cpp:701]: wrote section character_lookup [19:05:23][gamestate.cpp:702]: written size 11.34 Mb (reserved 8.00 Mb) [19:05:23][gamestate.cpp:705]: write task time: 0.93 [19:05:23][gamestate.cpp:701]: wrote section armies [19:05:23][gamestate.cpp:702]: written size 20.61 Mb (reserved 16.00 Mb) [19:05:23][gamestate.cpp:705]: write task time: 1.24 [19:05:23][gamestate.cpp:410]: Savegame time 1.757479 [19:05:29][gamestate.cpp:759]: Writing game state members [19:05:29][gamestate.cpp:410]: Savegame time 0.000823 [19:05:29][gamestate.cpp:759]: Writing game state members [19:05:29][gamestate.cpp:701]: wrote section provinces [19:05:29][gamestate.cpp:702]: written size 7.71 Mb (reserved 32.00 Mb) [19:05:29][gamestate.cpp:705]: write task time: 0.22 [19:05:29][gamestate.cpp:701]: wrote section deleted_characters [19:05:29][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb) [19:05:29][gamestate.cpp:705]: write task time: 0.00 [19:05:29][gamestate.cpp:701]: wrote section living [19:05:29][gamestate.cpp:702]: written size 16.24 Mb (reserved 32.00 Mb) [19:05:29][gamestate.cpp:705]: write task time: 0.64 [19:05:29][gamestate.cpp:701]: wrote section dead_unprunable [19:05:29][gamestate.cpp:702]: written size 31.59 Mb (reserved 32.00 Mb) [19:05:29][gamestate.cpp:705]: write task time: 0.66 [19:05:29][gamestate.cpp:701]: wrote section characters [19:05:29][gamestate.cpp:702]: written size 2.53 Mb (reserved 4.00 Mb) [19:05:29][gamestate.cpp:705]: write task time: 0.14 [19:05:30][gamestate.cpp:701]: wrote section character_lookup [19:05:30][gamestate.cpp:702]: written size 6.36 Mb (reserved 8.00 Mb) [19:05:30][gamestate.cpp:705]: write task time: 0.42 [19:05:30][gamestate.cpp:701]: wrote section armies [19:05:30][gamestate.cpp:702]: written size 13.69 Mb (reserved 16.00 Mb) [19:05:30][gamestate.cpp:705]: write task time: 0.56 [19:05:30][gamestate.cpp:410]: Savegame time 0.778375