Download as txt, pdf, or txt
Download as txt, pdf, or txt
You are on page 1of 30

[16:47:00][gameapplication.

cpp:118]: 1222 defines loaded


[16:47:06][provincetemplate.cpp:159]: Province 8844 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8845 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8846 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8847 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8848 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8849 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8850 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8851 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8852 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8853 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8854 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8855 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8856 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8857 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8858 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8859 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8860 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8861 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8862 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8863 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8864 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8865 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8866 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8867 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8868 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8869 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8870 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8871 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8872 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8873 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8874 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8875 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8876 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8877 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8878 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8879 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8880 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8881 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8882 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8883 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8884 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8885 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8886 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8887 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8888 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8889 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8890 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8891 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8892 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8893 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8894 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8895 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8896 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8897 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8898 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8899 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8900 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8901 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8902 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8903 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8904 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8905 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8906 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8907 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8908 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8909 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8910 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8911 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8912 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8913 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8914 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8915 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8916 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8917 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8918 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8919 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8920 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8921 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8922 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8923 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8924 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8925 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8926 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8927 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8928 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8929 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8930 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8931 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8932 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8933 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8934 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8935 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8936 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8937 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8938 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8939 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8940 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8941 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8942 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8943 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8944 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8945 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8946 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8947 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8948 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8949 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8950 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8951 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8952 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8953 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8954 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8955 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8956 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8957 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8958 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8959 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8960 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8961 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8962 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8963 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8964 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8965 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8966 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8967 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8968 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8969 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8970 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8971 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8972 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8973 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8974 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8975 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8976 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8977 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8978 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8979 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8980 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8981 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8982 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8983 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8984 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8985 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8986 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8987 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8988 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8989 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8990 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8991 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8992 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8741 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8742 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8743 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8744 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8745 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8746 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8747 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8748 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8749 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8750 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8751 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8752 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8753 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8754 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8755 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8756 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8757 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8758 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8759 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8760 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8761 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8762 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8763 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8764 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8765 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8766 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8767 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8768 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8769 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8770 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8771 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8772 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8773 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8774 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8775 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8776 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8777 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8778 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8779 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8780 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8781 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8782 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8783 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8784 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8785 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8786 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8787 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8788 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8789 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8790 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8791 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8792 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8793 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8794 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8795 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8796 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8797 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8798 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8799 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8800 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8801 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8802 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8803 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8804 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8805 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8806 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8807 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8808 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8809 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8810 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8811 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8812 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8813 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8814 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8815 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8816 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8817 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8818 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8819 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8820 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8821 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8822 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8823 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8824 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8825 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8826 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8827 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8828 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8829 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8830 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8831 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8832 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8833 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8834 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8835 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8836 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8837 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8838 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8839 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8840 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8841 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8842 has no pixels!
[16:47:06][provincetemplate.cpp:159]: Province 8843 has no pixels!
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'birth' is set to
#1000000
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'blackmail' is set to
#1010000
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'bookmark' is set to
#1020000
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'coa' is set to #1030000
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'court_maintenance' is
set to #1040000
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'error_suppression' is
set to #1050000
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'game_rule' is set to
#1060000
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'global_culture' is set
to #1070000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/error_suppression_events.txt' #1
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'global_religion' is set
to #1080000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/court_maintenance_events.txt' #3
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'health' is set to
#1090000
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'marriage_effect' is set
to #1100000
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'pregnancy' is set to
#1110000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/blackmail_events.txt'
#4
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'realm_maintenance' is
set to #1120000
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'siege' is set to
#1130000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/global_religion_events.txt' #1
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/coa_events.txt' #3
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'varangian' is set to
#1140000
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'witch' is set to
#1150000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/siege_events.txt' #12
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast' is set to
#1160000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/marriage_effect_events.txt' #10
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/realm_maintenance_events.txt' #3
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_default' is set to
#1170000
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_lifestyle' is set
to #1180000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/global_culture_events.txt' #17
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_main_befriend' is
set to #1190000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/activities/feast_activity/feast_events.txt' #13
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_main_live_fowl' is
set to #1200000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/activities/feast_activity/main_events/feast_main_befriend_events.txt' #11
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/varangian_events.txt'
#20
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'feast_main_stable_breakin' is set to #1210000
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_main_stew_flood'
is set to #1220000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/activities/feast_activity/main_events/feast_main_live_fowl_events.txt' #13
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'hunt' is set to #1230000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/activities/feast_activity/main_events/feast_main_stew_flood_events.txt' #11
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'hajj' is set to #1240000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/bookmark_events.txt'
#5
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'pilgrimage' is set to
#1250000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/game_rule_events.txt'
#6
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'chancellor_task' is set
to #1260000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/activities/feast_activity/main_events/feast_lifestyle_events.txt' #9
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'councillor_spouse_background' is set to #1270000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/activities/feast_activity/main_events/feast_main_stable_breakin_events.txt'
#12
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'court_chaplain_task' is
set to #1280000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/activities/pilgrimage_activity/hajj_events.txt' #3
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'marshal_task' is set to
#1290000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/councillor_task_events/councillor_spouse_background_events.txt' #1
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'spymaster_task' is set
to #1300000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/councillor_task_events/court_chaplain_task_events.txt' #19
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'steward_task' is set to
#1310000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/councillor_task_events/chancellor_task_events.txt' #19
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'councillor_spouse_diplomacy' is set to #1320000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/councillor_task_events/steward_task_events.txt' #16
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'councillor_spouse_intrigue' is set to #1330000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded events/birth_events.txt' #31
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'councillor_spouse_learning' is set to #1340000
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'councillor_spouse_martial' is set to #1350000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/councillor_task_events/councillor_spouse_events/councillor_spouse_intrigue_e
vents.txt' #13
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'councillor_spouse_stewardship' is set to #1360000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/councillor_task_events/marshal_task_events.txt' #18
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'courtier_guest_management' is set to #1370000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/councillor_task_events/councillor_spouse_events/councillor_spouse_martial_ev
ents.txt' #14
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'death_management' is set
to #1380000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/councillor_task_events/councillor_spouse_events/councillor_spouse_diplomacy_
events.txt' #13
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'british_isles' is set to
#1390000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/decisions_events/british_isles_events.txt' #10
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'central_asia' is set to
#1400000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/councillor_task_events/councillor_spouse_events/councillor_spouse_stewardshi
p_events.txt' #16
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'culture_conversion' is
set to #1410000
[16:47:23][jomini_eventmanager.cpp:354]: Events loaded
events/decisions_events/culture_conversion_events.txt' #1
[16:47:23][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'east_europe' is set to
#1420000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/decisions_events/central_asia_events.txt' #6
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'iberia_north_africa' is
set to #1430000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/decisions_events/iberia_north_africa_events.txt' #8
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'major_decisions' is set
to #1440000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/councillor_task_events/spymaster_task_events.txt' #44
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'middle_east_decisions'
is set to #1450000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/decisions_events/major_decisions_events.txt' #21
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'middle_europe_decisions'
is set to #1460000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/death_events/death_management_events.txt' #32
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/decisions_events/east_europe_events.txt' #34
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'minor_decisions' is set
to #1470000
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'roman_restoration' is
set to #1480000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/decisions_events/minor_decision_events.txt' #2
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'south_asia' is set to
#1490000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/decisions_events/south_asia_events.txt' #7
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'child_personality' is
set to #1500000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/decisions_events/middle_east_decisions_events.txt' #17
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'childhood_education' is
set to #1510000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/councillor_task_events/councillor_spouse_events/councillor_spouse_learning_e
vents.txt' #16
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'childhood' is set to
#1520000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/decisions_events/middle_europe_decisions_events.txt' #14
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'coming_of_age' is set to
#1530000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/activities/hunt_activity/hunt_events.txt' #34
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'faction_demand' is set
to #1540000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/factions/faction_demands.txt' #21
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'faction_invitation' is
set to #1550000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/factions/faction_invitations.txt' #3
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'insult_poetry' is set to
#1560000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/generator_events/insult_poetry.txt' #1
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'poetry' is set to
#1570000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/decisions_events/roman_restoration_events.txt' #54
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'clan' is set to #1580000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/education_and_childhood/childhood_education_events.txt' #14
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'tribal' is set to
#1590000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/generator_events/poetry_events.txt' #3
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'call_ally' is set to
#1600000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/interaction_events/alliance_interaction_events.txt' #3
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'bastard_interaction' is
set to #1610000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/interaction_events/bastard_interaction_events.txt' #10
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'char_interaction' is set
to #1620000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/government_events/clan_events.txt' #5
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'council_interaction' is
set to #1630000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/interaction_events/council_interaction_events.txt' #5
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'marriage_interaction' is
set to #1640000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/interaction_events/marriage_interaction_events.txt' #15
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'perk_interaction' is set
to #1650000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/interaction_events/perk_interaction_events.txt' #1
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'vassal_interaction' is
set to #1660000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/pregnancy_events.txt'
#28
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'dynasty_legacy' is set
to #1670000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/legacy_events/dynasty_legacy_events.txt' #1
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'commission_epic' is set
to #1680000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/interaction_events/vassal_interaction_events.txt' #17
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'mystic_lifestyle' is set
to #1690000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/witch_events.txt' #34
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'sell_titles' is set to
#1700000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/interaction_events/character_interaction_events.txt' #46
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'subject_extortion' is
set to #1710000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/subject_extortion_events.txt' #7
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_domain' is
set to #1720000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/sell_titles_events.txt' #13
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_duty' is set
to #1730000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/mystic_lifestyle_events.txt' #10
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_general' is
set to #1740000
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'stewardship_domain_special' is set to #1750000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/government_events/tribal_events.txt' #21
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_wealth' is
set to #1760000
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'stewardship_general_special' is set to #1770000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/governance_lifestyle/stewardship_general_events.txt' #5
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_dread' is set
to #1780000
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_dread_special'
is set to #1790000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/courtier_guest_management_events/courtier_guest_management_events.txt' #8
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/education_and_childhood/coming_of_age_events.txt' #10
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_scheming' is
set to #1800000
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_temptation' is
set to #1810000
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'intrigue_scheming_special' is set to #1820000
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'intrigue_temptation_special' is set to #1830000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/commission_epic_events.txt' #24
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'stewardship_wealth_special' is set to #1840000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/governance_lifestyle/stewardship_wealth_events.txt' #8
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learning_medicine' is
set to #1850000
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'learning_medicine_special' is set to #1860000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/education_and_childhood/childhood_events.txt' #44
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learning_scholarship' is
set to #1870000
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'learning_scholarship_special' is set to #1880000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/education_and_childhood/child_personality_events.txt' #109
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learning_theology' is
set to #1890000
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'learning_theology_special' is set to #1900000
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'stewardship_duty_special' is set to #1910000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/activities/pilgrimage_activity/pilgrimage_events.txt' #58
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_family' is set
to #1920000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/scholarship_lifestyle/learning_scholarship_events.txt' #23
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_foreign' is
set to #1930000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/governance_lifestyle/stewardship_domain_events.txt' #87
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_generic' is
set to #1940000
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'diplomacy_foreign_special' is set to #1950000
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'diplomacy_family_special' is set to #1960000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/activities/feast_activity/main_events/feast_default_events.txt' #58
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_majesty' is
set to #1970000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/governance_lifestyle/stewardship_duty_events.txt' #74
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'historical_commander_trait' is set to #1980000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/warfare_lifestyle/historical_commander_trait_events.txt' #5
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learn_commander_trait'
is set to #1990000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/intrigue_lifestyle/intrigue_dread_events.txt' #25
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'martial_authority' is
set to #2000000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/statecraft_lifestyle/diplomacy_generic_events.txt' #4
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/warfare_lifestyle/martial_authority_events_2.txt' #1
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'martial_chivalry' is set
to #2010000
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'martial_authority_special' is set to #2020000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/warfare_lifestyle/learn_commander_trait_events.txt' #55
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'martial_strategy' is set
to #2030000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/statecraft_lifestyle/diplomacy_family_events.txt' #30
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/warfare_lifestyle/martial_strategy_events_2.txt' #2
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'warhorse' is set to
#2040000
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'martial_strategy_special' is set to #2050000
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'martial_chivalry_special' is set to #2060000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/warfare_lifestyle/martial_authority_events.txt' #21
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'lifestyle_nicknames' is
set to #2070000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/warfare_lifestyle/warhorse_events.txt' #15
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'dungeon_ongoing' is set
to #2080000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/warfare_lifestyle/martial_chivalry_events.txt' #30
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'house_arrest_ongoing' is
set to #2090000
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'diplomacy_majesty_special' is set to #2100000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/warfare_lifestyle/martial_strategy_events.txt' #27
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'prison' is set to
#2110000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/prison_events/dungeon_ongoing_events.txt' #14
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'prison_notification' is
set to #2120000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/prison_events/house_arrest_ongoing_events.txt' #5
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'adultery' is set to
#2130000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/scholarship_lifestyle/learning_theology_events.txt' #23
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'bishop' is set to
#2140000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/prison_events/prison_notification_events.txt' #8
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'friendship' is set to
#2150000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/nickname_events/nickname_events.txt' #11
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'lover' is set to
#2160000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/intrigue_lifestyle/intrigue_scheming_events.txt' #58
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'mentor_student' is set
to #2170000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/statecraft_lifestyle/diplomacy_majesty_events.txt' #22
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'parent' is set to
#2180000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/relations_events/mentor_student_events.txt' #3
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'relation_upgrade' is set
to #2190000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/relations_events/friendship_events.txt' #44
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'rivalry' is set to
#2200000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/prison_events/prison_events.txt' #20
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'sibling' is set to
#2210000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/relations_events/bishop_events.txt' #6
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'spouse' is set to
#2220000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/relations_events/parent_events.txt' #14
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'vassal' is set to
#2230000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/statecraft_lifestyle/diplomacy_foreign_events.txt' #34
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'faith_conversion' is set
to #2240000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/religion_events/faith_conversion_events.txt' #4
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'faith_creation' is set
to #2250000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/religion_events/faith_creation_events.txt' #9
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'false_conversion' is set
to #2260000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/religion_events/false_conversion_events.txt' #6
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'fervor' is set to
#2270000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/scholarship_lifestyle/learning_medicine_events.txt' #26
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'great_holy_war' is set
to #2280000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/relations_events/spouse_events.txt' #41
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'heresy' is set to
#2290000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/relations_events/sibling_events.txt' #17
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'holy_order' is set to
#2300000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/religion_events/heresy_events.txt' #4
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'human_sacrifice' is set
to #2310000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/religion_events/fervor_events.txt' #4
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'religious_decision' is
set to #2320000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/religion_events/human_sacrifice_events.txt' #2
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'religious_interaction'
is set to #2330000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/relations_events/rivalry_events.txt' #36
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'diplomatic_scheme_lifestyle' is set to #2340000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/diplomatic_scheme_lifestyle_events.txt' #4
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'hostile_scheme_discovery' is set to #2350000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/religion_events/holy_order_events.txt' #17
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'intrigue_scheme_lifestyle' is set to #2360000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/hostile_scheme_discovery_events.txt' #6
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_scheme_ongoing'
is set to #2370000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/relations_events/lover_events.txt' #72
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'abduct_outcome' is set
to #2380000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/intrigue_scheme_lifestyle_events.txt' #9
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'befriend_ongoing_dislike' is set to #2390000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/adbuct_scheme/abduct_outcome_events.txt' #12
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'befriend_ongoing' is set
to #2400000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/religion_events/great_holy_war_events.txt' #45
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'befriend_ongoing_rival'
is set to #2410000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/befriend_scheme/befriend_ongoing_dislike_events.txt' #12
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'befriend_outcome' is set
to #2420000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/intrigue_lifestyle/intrigue_temptation_events_2.txt' #8
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'claim_throne_ongoing' is
set to #2430000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/befriend_scheme/befriend_ongoing_rival_events.txt' #9
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'claim_throne_outcome' is
set to #2440000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/claim_throne_scheme/claim_throne_ongoing_events.txt' #6
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'court_ongoing' is set to
#2450000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/religion_events/religious_decision_events.txt' #11
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'court_outcome' is set to
#2460000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/lifestyles/intrigue_lifestyle/intrigue_temptation_events.txt' #18
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'elope' is set to
#2470000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/claim_throne_scheme/claim_throne_outcome_events.txt' #14
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'fabricate_hook_ongoing'
is set to #2480000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/religion_events/religious_interaction_events.txt' #33
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'fabricate_hook_outcome'
is set to #2490000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/fabricate_hook_scheme/fabricate_hook_ongoing_events.txt' #2
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'murder_ongoing' is set
to #2500000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/murder_scheme/murder_ongoing_events.txt' #2
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'murder_outcome' is set
to #2510000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/intrigue_scheme_ongoing_events.txt' #40
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'murder_scheme_maintenance' is set to #2520000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/fabricate_hook_scheme/fabricate_hook_outcome_events.txt' #8
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/murder_scheme/murder_scheme_maintenance_events.txt' #1
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'murder_save' is set to
#2530000
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'seduce_ongoing' is set
to #2540000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/befriend_scheme/befriend_scheme_outcome_events.txt' #36
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'seduce_outcome' is set
to #2550000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/elope_scheme/elope_scheme_events.txt' #9
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'sway_ongoing' is set to
#2560000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/relations_events/relation_upgrade_events.txt' #12
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'sway_outcome' is set to
#2570000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/sway_scheme/sway_outcome_events.txt' #7
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'secret_bastard' is set
to #2580000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/befriend_scheme/befriend_ongoing_events.txt' #89
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'secrets' is set to
#2590000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/murder_scheme/murder_saves/murder_save_events.txt' #25
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'almohad' is set to
#2600000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/story_cycles/story_cycle_almohad_events.txt' #8
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'hunt_mystical_animal' is
set to #2610000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/story_cycles/story_cycle_hunt_mystical_animal_events.txt' #11
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'infidelity_confrontation' is set to #2620000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/sway_scheme/sway_ongoing_events.txt' #21
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'mongol_invasion' is set
to #2630000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/relations_events/adultery_events.txt' #24
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'party_baron' is set to
#2640000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/relations_events/vassal_events.txt' #33
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'pet_animal' is set to
#2650000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/story_cycles/story_cycle_mongol_invasion_events.txt' #15
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'murders_at_court' is set
to #2660000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/story_cycles/story_cycle_party_baron_events.txt' #21
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'peasant_affair' is set
to #2670000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/story_cycles/story_cycle_infidelity_confrontation_events.txt' #9
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stress_threshold' is set
to #2680000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/murder_scheme/murder_outcome_events.txt' #49
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stress_threshold_prison'
is set to #2690000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/court_scheme/court_scheme_ongoing_events.txt' #43
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'stress_threshold_special' is set to #2700000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/story_cycles/story_cycle_pet_animal_events.txt' #50
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE >
'stress_trait_coping_decisions' is set to #2710000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/seduce_scheme/seduce_ongoing_events.txt' #154
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stress_trait_ongoing' is
set to #2720000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/story_cycles/murders_at_court/story_cycle_murders_at_court_events.txt' #19
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'debug' is set to
#2730000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/story_cycles/peasant_affair/story_cycle_peasant_affair_events.txt' #10
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'trait_specific' is set
to #2740000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/test_events/debug.txt' #7
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'trait_specific_ongoing'
is set to #2750000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/trait_specific_events/trait_specific_events.txt' #18
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'combat_event' is set to
#2760000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/stress_events/stress_threshold_special_events.txt' #2
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'commanders' is set to
#2770000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/stress_events/stress_threshold_prison_events.txt' #12
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'knights' is set to
#2780000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/stress_events/stress_trait_coping_decisions_events.txt' #21
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'raiding' is set to
#2790000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/war_events/commander_events.txt' #1
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'war_event' is set to
#2800000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/war_events/raid_events.txt' #10
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'yearly' is set to
#2810000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/war_events/war_events.txt' #9
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/war_events/knight_events.txt' #1
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/war_events/combat_events.txt' #15
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/stress_events/stress_trait_ongoing_events.txt' #8
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/yearly_events/yearly_events_4.txt' #13
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'yearly_persian' is set
to #2820000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/yearly_events/yearly_events_persia.txt' #3
[16:47:24][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'yearly_saharan' is set
to #2830000
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/trait_specific_events/trait_specific_ongoing_events.txt' #43
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/yearly_events/yearly_events_3.txt' #16
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/yearly_events/yearly_events_sahara.txt' #8
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/yearly_events/yearly_events.txt' #4
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/court_scheme/court_scheme_outcome_events.txt' #11
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded events/health_events.txt'
#94
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/yearly_events/yearly_events_5.txt' #33
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/stress_events/stress_threshold_events.txt' #34
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/secret_events/secret_bastard_events.txt' #18
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/yearly_events/yearly_events_2.txt' #31
[16:47:24][jomini_eventmanager.cpp:354]: Events loaded
events/scheme_events/seduce_scheme/seduce_scheme_outcome_events.txt' #46
[16:47:25][jomini_eventmanager.cpp:354]: Events loaded
events/secret_events/secrets_events.txt' #42
[16:47:25][jomini_eventmanager.cpp:295]: >>> Total of : 3483
[16:47:25][onaction.cpp:259]: >>> Total of : 364
[16:47:31][characterhistory.cpp:226]: ----- Character Base History Entries use the
following:
[16:47:31][characterhistory.cpp:178]: --- Character history uses the following
tokens:
[16:47:31][characterhistory.cpp:185]: --- missing tokens:
[16:47:31][characterhistory.cpp:228]: ----- Date entries use the following:
[16:47:31][characterhistory.cpp:178]: --- Character history uses the following
tokens:
[16:47:31][characterhistory.cpp:185]: --- missing tokens:
[16:47:55][religionmanager.cpp:127]: recalculating religion cached data, 102
[16:47:56][gamestate.cpp:1107]: CGameState::InitPostRead
[16:47:56][gamestate.cpp:1178]: Clear and recalc cached data
[16:47:56][religionmanager.cpp:127]: recalculating religion cached data, 102
[16:47:59][character_window.cpp:820]: Open character 16862648
[16:48:03][character_window.cpp:820]: Open character 16866209
[16:48:10][character_window.cpp:820]: Open character 16859111
[16:48:19][character_window.cpp:820]: Open character 16866209
[16:48:21][character_window.cpp:820]: Open character 33629165
[16:48:27][character_window.cpp:820]: Open character 16859111
[16:48:29][character_window.cpp:820]: Open character 67164707
[16:48:51][character_window.cpp:820]: Open character 16859111
[16:48:53][character_window.cpp:820]: Open character 16839844
[16:48:58][character_window.cpp:820]: Open character 16859111
[16:49:02][character_window.cpp:820]: Open character 33629165
[16:49:06][character_window.cpp:820]: Open character 16862648
[16:49:08][character_window.cpp:820]: Open character 50401489
[16:49:10][character_window.cpp:820]: Open character 83917175
[16:49:12][character_window.cpp:820]: Open character 67127437
[16:49:13][character_window.cpp:820]: Open character 67148597
[16:50:17][character_window.cpp:820]: Open character 16862085
[16:50:21][character_window.cpp:820]: Open character 50385493
[16:50:23][character_window.cpp:820]: Open character 16862085
[16:50:25][character_window.cpp:820]: Open character 83946185
[16:50:31][character_window.cpp:820]: Open character 16839216
[16:50:48][character_window.cpp:820]: Open character 50385493
[16:51:01][character_window.cpp:820]: Open character 16862085
[16:51:13][character_window.cpp:820]: Open character 50385493
[16:51:29][character_window.cpp:820]: Open character 16862085
[16:51:38][character_window.cpp:820]: Open character 16862085
[16:51:44][character_window.cpp:820]: Open character 83946185
[16:51:45][character_window.cpp:820]: Open character 16839216
[16:51:47][character_window.cpp:820]: Open character 50385493
[16:51:58][character_window.cpp:820]: Open character 16862085
[16:52:02][character_window.cpp:820]: Open character 50385493
[16:52:06][character_window.cpp:820]: Open character 16862085
[16:52:34][character_window.cpp:820]: Open character 67169872
[16:54:12][character_window.cpp:820]: Open character 16843601
[16:54:16][character_window.cpp:820]: Open character 16862648
[16:54:28][character_window.cpp:820]: Open character 16866209
[16:54:30][character_window.cpp:820]: Open character 16862648
[16:56:18][character_window.cpp:820]: Open character 16862648
[16:58:44][character_window.cpp:820]: Open character 93700
[17:09:28][character_window.cpp:820]: Open character 85448
[17:09:37][character_window.cpp:820]: Open character 16860523
[17:09:41][character_window.cpp:820]: Open character 16869309
[17:10:28][character_window.cpp:820]: Open character 16860523
[17:11:30][character_window.cpp:820]: Open character 16869309
[17:11:56][character_window.cpp:820]: Open character 16860523
[17:12:29][character_window.cpp:820]: Open character 80285
[17:12:33][character_window.cpp:820]: Open character 33619643
[17:12:44][character_window.cpp:820]: Open character 16864734
[17:12:49][character_window.cpp:820]: Open character 50395171
[17:13:21][character_window.cpp:820]: Open character 83939420
[17:13:26][character_window.cpp:820]: Open character 16867670
[17:14:00][character_window.cpp:820]: Open character 33640719
[17:14:56][character_window.cpp:820]: Open character 16860523
[17:15:02][character_window.cpp:820]: Open character 16860523
[17:15:16][character_window.cpp:820]: Open character 85448
[17:15:17][character_window.cpp:820]: Open character 85448
[17:18:11][character_window.cpp:820]: Open character 67164707
[17:18:38][gamestate.cpp:2044]: February 1095
[17:19:39][gamestate.cpp:2044]: March 1095
[17:20:08][gamestate.cpp:2044]: April 1095
[17:20:43][character_window.cpp:820]: Open character 67188734
[17:21:09][gamestate.cpp:2044]: May 1095
[17:22:02][gamestate.cpp:2044]: June 1095
[17:22:45][religionmanager.cpp:127]: recalculating religion cached data, 102
[17:22:45][gamestate.cpp:1107]: CGameState::InitPostRead
[17:22:45][gamestate.cpp:1178]: Clear and recalc cached data
[17:22:46][religionmanager.cpp:127]: recalculating religion cached data, 102
[17:23:04][character_window.cpp:820]: Open character 85448
[17:24:33][gamestate.cpp:2044]: February 1095
[17:25:22][gamestate.cpp:2044]: March 1095
[17:26:12][gamestate.cpp:2044]: April 1095
[17:26:59][gamestate.cpp:2044]: May 1095
[17:27:17][gamestate.cpp:2044]: June 1095
[17:28:00][gamestate.cpp:2044]: July 1095
[17:28:23][gamestate.cpp:2044]: August 1095
[17:29:36][gamestate.cpp:2044]: September 1095
[17:29:54][gamestate.cpp:759]: Writing game state members
[17:29:54][gamestate.cpp:410]: Savegame time 0.008263
[17:29:54][gamestate.cpp:759]: Writing game state members
[17:29:54][gamestate.cpp:701]: wrote section provinces
[17:29:54][gamestate.cpp:702]: written size 10.92 Mb (reserved 32.00 Mb)
[17:29:54][gamestate.cpp:705]: write task time: 0.47
[17:29:54][gamestate.cpp:701]: wrote section deleted_characters
[17:29:54][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[17:29:54][gamestate.cpp:705]: write task time: 0.00
[17:29:55][gamestate.cpp:701]: wrote section living
[17:29:55][gamestate.cpp:702]: written size 24.06 Mb (reserved 32.00 Mb)
[17:29:55][gamestate.cpp:705]: write task time: 1.47
[17:29:55][gamestate.cpp:701]: wrote section dead_unprunable
[17:29:55][gamestate.cpp:702]: written size 36.49 Mb (reserved 32.00 Mb)
[17:29:55][gamestate.cpp:705]: write task time: 1.59
[17:29:55][gamestate.cpp:701]: wrote section characters
[17:29:55][gamestate.cpp:702]: written size 3.31 Mb (reserved 4.00 Mb)
[17:29:55][gamestate.cpp:705]: write task time: 0.34
[17:29:56][gamestate.cpp:701]: wrote section character_lookup
[17:29:56][gamestate.cpp:702]: written size 11.47 Mb (reserved 8.00 Mb)
[17:29:56][gamestate.cpp:705]: write task time: 0.91
[17:29:56][gamestate.cpp:701]: wrote section armies
[17:29:56][gamestate.cpp:702]: written size 20.36 Mb (reserved 16.00 Mb)
[17:29:56][gamestate.cpp:705]: write task time: 1.35
[17:29:56][gamestate.cpp:410]: Savegame time 1.782913
[17:30:26][character_window.cpp:820]: Open character 16869688
[17:30:53][gamestate.cpp:2044]: October 1095
[17:31:32][character_window.cpp:820]: Open character 16854091
[17:32:14][gamestate.cpp:2044]: November 1095
[17:33:04][gamestate.cpp:2044]: December 1095
[17:33:35][gamestate.cpp:2044]: January 1096
[17:33:35][gamestate.cpp:759]: Writing game state members
[17:33:35][gamestate.cpp:410]: Savegame time 0.001575
[17:33:35][gamestate.cpp:759]: Writing game state members
[17:33:35][gamestate.cpp:701]: wrote section provinces
[17:33:35][gamestate.cpp:702]: written size 7.62 Mb (reserved 32.00 Mb)
[17:33:35][gamestate.cpp:705]: write task time: 0.23
[17:33:35][gamestate.cpp:701]: wrote section deleted_characters
[17:33:35][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[17:33:35][gamestate.cpp:705]: write task time: 0.00
[17:33:35][gamestate.cpp:701]: wrote section living
[17:33:35][gamestate.cpp:702]: written size 16.32 Mb (reserved 32.00 Mb)
[17:33:35][gamestate.cpp:705]: write task time: 0.66
[17:33:35][gamestate.cpp:701]: wrote section dead_unprunable
[17:33:35][gamestate.cpp:702]: written size 30.35 Mb (reserved 32.00 Mb)
[17:33:35][gamestate.cpp:705]: write task time: 0.68
[17:33:35][gamestate.cpp:701]: wrote section characters
[17:33:35][gamestate.cpp:702]: written size 2.50 Mb (reserved 4.00 Mb)
[17:33:35][gamestate.cpp:705]: write task time: 0.13
[17:33:35][gamestate.cpp:701]: wrote section character_lookup
[17:33:35][gamestate.cpp:702]: written size 6.46 Mb (reserved 8.00 Mb)
[17:33:35][gamestate.cpp:705]: write task time: 0.43
[17:33:35][gamestate.cpp:701]: wrote section armies
[17:33:35][gamestate.cpp:702]: written size 13.58 Mb (reserved 16.00 Mb)
[17:33:35][gamestate.cpp:705]: write task time: 0.56
[17:33:35][gamestate.cpp:410]: Savegame time 0.808115
[17:34:23][gamestate.cpp:2044]: February 1096
[17:34:58][character_window.cpp:820]: Open character 16862648
[17:35:50][gamestate.cpp:2044]: March 1096
[17:36:31][gamestate.cpp:2044]: April 1096
[17:36:37][religionmanager.cpp:127]: recalculating religion cached data, 102
[17:36:38][gamestate.cpp:1107]: CGameState::InitPostRead
[17:36:38][gamestate.cpp:1178]: Clear and recalc cached data
[17:36:38][religionmanager.cpp:127]: recalculating religion cached data, 102
[17:37:35][gamestate.cpp:2044]: February 1096
[17:37:53][character_window.cpp:820]: Open character 16866209
[17:38:25][gamestate.cpp:2044]: March 1096
[17:38:34][gamestate.cpp:759]: Writing game state members
[17:38:34][gamestate.cpp:410]: Savegame time 0.001794
[17:38:34][gamestate.cpp:759]: Writing game state members
[17:38:34][gamestate.cpp:701]: wrote section provinces
[17:38:34][gamestate.cpp:702]: written size 10.93 Mb (reserved 32.00 Mb)
[17:38:34][gamestate.cpp:705]: write task time: 0.49
[17:38:34][gamestate.cpp:701]: wrote section deleted_characters
[17:38:34][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[17:38:34][gamestate.cpp:705]: write task time: 0.00
[17:38:35][gamestate.cpp:701]: wrote section living
[17:38:35][gamestate.cpp:702]: written size 24.05 Mb (reserved 32.00 Mb)
[17:38:35][gamestate.cpp:705]: write task time: 1.44
[17:38:35][gamestate.cpp:701]: wrote section dead_unprunable
[17:38:35][gamestate.cpp:702]: written size 36.57 Mb (reserved 32.00 Mb)
[17:38:35][gamestate.cpp:705]: write task time: 1.54
[17:38:36][gamestate.cpp:701]: wrote section characters
[17:38:36][gamestate.cpp:702]: written size 3.32 Mb (reserved 4.00 Mb)
[17:38:36][gamestate.cpp:705]: write task time: 0.33
[17:38:36][gamestate.cpp:701]: wrote section character_lookup
[17:38:36][gamestate.cpp:702]: written size 11.48 Mb (reserved 8.00 Mb)
[17:38:36][gamestate.cpp:705]: write task time: 0.93
[17:38:36][gamestate.cpp:701]: wrote section armies
[17:38:36][gamestate.cpp:702]: written size 20.40 Mb (reserved 16.00 Mb)
[17:38:36][gamestate.cpp:705]: write task time: 1.27
[17:38:36][gamestate.cpp:410]: Savegame time 1.739296
[17:39:07][gamestate.cpp:2044]: April 1096
[17:39:29][religionmanager.cpp:127]: recalculating religion cached data, 102
[17:39:30][gamestate.cpp:1107]: CGameState::InitPostRead
[17:39:30][gamestate.cpp:1178]: Clear and recalc cached data
[17:39:30][religionmanager.cpp:127]: recalculating religion cached data, 102
[17:40:16][gamestate.cpp:2044]: April 1096
[17:41:14][character_window.cpp:820]: Open character 16852996
[17:41:18][character_window.cpp:820]: Open character 16868925
[17:41:44][character_window.cpp:820]: Open character 50398458
[17:42:05][gamestate.cpp:2044]: May 1096
[17:43:24][gamestate.cpp:2044]: June 1096
[17:44:30][gamestate.cpp:2044]: July 1096
[17:45:05][gamestate.cpp:2044]: August 1096
[17:45:50][gamestate.cpp:2044]: September 1096
[17:46:21][gamestate.cpp:2044]: October 1096
[17:47:19][gamestate.cpp:2044]: November 1096
[17:47:30][gamestate.cpp:759]: Writing game state members
[17:47:30][gamestate.cpp:410]: Savegame time 0.001620
[17:47:30][gamestate.cpp:759]: Writing game state members
[17:47:31][gamestate.cpp:701]: wrote section provinces
[17:47:31][gamestate.cpp:702]: written size 10.94 Mb (reserved 32.00 Mb)
[17:47:31][gamestate.cpp:705]: write task time: 0.48
[17:47:31][gamestate.cpp:701]: wrote section deleted_characters
[17:47:31][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[17:47:31][gamestate.cpp:705]: write task time: 0.00
[17:47:32][gamestate.cpp:701]: wrote section living
[17:47:32][gamestate.cpp:702]: written size 24.04 Mb (reserved 32.00 Mb)
[17:47:32][gamestate.cpp:705]: write task time: 1.44
[17:47:32][gamestate.cpp:701]: wrote section dead_unprunable
[17:47:32][gamestate.cpp:702]: written size 36.71 Mb (reserved 32.00 Mb)
[17:47:32][gamestate.cpp:705]: write task time: 1.53
[17:47:32][gamestate.cpp:701]: wrote section characters
[17:47:32][gamestate.cpp:702]: written size 3.33 Mb (reserved 4.00 Mb)
[17:47:32][gamestate.cpp:705]: write task time: 0.35
[17:47:32][gamestate.cpp:701]: wrote section character_lookup
[17:47:32][gamestate.cpp:702]: written size 11.47 Mb (reserved 8.00 Mb)
[17:47:32][gamestate.cpp:705]: write task time: 0.93
[17:47:32][gamestate.cpp:701]: wrote section armies
[17:47:32][gamestate.cpp:702]: written size 20.52 Mb (reserved 16.00 Mb)
[17:47:32][gamestate.cpp:705]: write task time: 1.23
[17:47:32][gamestate.cpp:410]: Savegame time 1.730987
[17:47:55][gamestate.cpp:2044]: December 1096
[17:48:49][gamestate.cpp:2044]: January 1097
[17:48:49][gamestate.cpp:759]: Writing game state members
[17:48:49][gamestate.cpp:410]: Savegame time 0.000584
[17:48:49][gamestate.cpp:759]: Writing game state members
[17:48:49][gamestate.cpp:701]: wrote section provinces
[17:48:49][gamestate.cpp:702]: written size 7.64 Mb (reserved 32.00 Mb)
[17:48:49][gamestate.cpp:705]: write task time: 0.23
[17:48:49][gamestate.cpp:701]: wrote section deleted_characters
[17:48:49][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[17:48:49][gamestate.cpp:705]: write task time: 0.00
[17:48:50][gamestate.cpp:701]: wrote section living
[17:48:50][gamestate.cpp:702]: written size 16.31 Mb (reserved 32.00 Mb)
[17:48:50][gamestate.cpp:705]: write task time: 0.66
[17:48:50][gamestate.cpp:701]: wrote section dead_unprunable
[17:48:50][gamestate.cpp:702]: written size 30.52 Mb (reserved 32.00 Mb)
[17:48:50][gamestate.cpp:705]: write task time: 0.68
[17:48:50][gamestate.cpp:701]: wrote section characters
[17:48:50][gamestate.cpp:702]: written size 2.52 Mb (reserved 4.00 Mb)
[17:48:50][gamestate.cpp:705]: write task time: 0.12
[17:48:50][gamestate.cpp:701]: wrote section character_lookup
[17:48:50][gamestate.cpp:702]: written size 6.44 Mb (reserved 8.00 Mb)
[17:48:50][gamestate.cpp:705]: write task time: 0.43
[17:48:50][gamestate.cpp:701]: wrote section armies
[17:48:50][gamestate.cpp:702]: written size 13.62 Mb (reserved 16.00 Mb)
[17:48:50][gamestate.cpp:705]: write task time: 0.58
[17:48:50][gamestate.cpp:410]: Savegame time 0.717341
[17:49:22][gamestate.cpp:759]: Writing game state members
[17:49:22][gamestate.cpp:410]: Savegame time 0.001427
[17:49:22][gamestate.cpp:759]: Writing game state members
[17:49:22][gamestate.cpp:701]: wrote section provinces
[17:49:22][gamestate.cpp:702]: written size 10.95 Mb (reserved 32.00 Mb)
[17:49:22][gamestate.cpp:705]: write task time: 0.50
[17:49:22][gamestate.cpp:701]: wrote section deleted_characters
[17:49:22][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[17:49:22][gamestate.cpp:705]: write task time: 0.00
[17:49:23][gamestate.cpp:701]: wrote section living
[17:49:23][gamestate.cpp:702]: written size 24.04 Mb (reserved 32.00 Mb)
[17:49:23][gamestate.cpp:705]: write task time: 1.45
[17:49:23][gamestate.cpp:701]: wrote section dead_unprunable
[17:49:23][gamestate.cpp:702]: written size 36.74 Mb (reserved 32.00 Mb)
[17:49:23][gamestate.cpp:705]: write task time: 1.55
[17:49:23][gamestate.cpp:701]: wrote section characters
[17:49:23][gamestate.cpp:702]: written size 3.33 Mb (reserved 4.00 Mb)
[17:49:23][gamestate.cpp:705]: write task time: 0.33
[17:49:23][gamestate.cpp:701]: wrote section character_lookup
[17:49:23][gamestate.cpp:702]: written size 11.38 Mb (reserved 8.00 Mb)
[17:49:23][gamestate.cpp:705]: write task time: 0.92
[17:49:23][gamestate.cpp:701]: wrote section armies
[17:49:23][gamestate.cpp:702]: written size 20.52 Mb (reserved 16.00 Mb)
[17:49:23][gamestate.cpp:705]: write task time: 1.26
[17:49:24][gamestate.cpp:410]: Savegame time 1.761843
[17:49:35][character_window.cpp:820]: Open character 85448
[17:49:57][gamestate.cpp:2044]: February 1097
[17:50:36][gamestate.cpp:2044]: March 1097
[17:51:10][character_window.cpp:820]: Open character 96346
[17:51:13][character_window.cpp:820]: Open character 16869688
[17:51:36][gamestate.cpp:2044]: April 1097
[17:52:25][gamestate.cpp:2044]: May 1097
[17:53:40][gamestate.cpp:2044]: June 1097
[17:54:16][gamestate.cpp:2044]: July 1097
[17:54:40][gamestate.cpp:2044]: August 1097
[17:55:18][gamestate.cpp:2044]: September 1097
[17:55:54][gamestate.cpp:2044]: October 1097
[17:56:27][gamestate.cpp:2044]: November 1097
[17:56:55][gamestate.cpp:2044]: December 1097
[17:57:13][character_window.cpp:820]: Open character 16862671
[17:57:37][gamestate.cpp:2044]: January 1098
[17:57:37][gamestate.cpp:759]: Writing game state members
[17:57:37][gamestate.cpp:410]: Savegame time 0.000800
[17:57:37][gamestate.cpp:759]: Writing game state members
[17:57:37][gamestate.cpp:701]: wrote section provinces
[17:57:37][gamestate.cpp:702]: written size 7.64 Mb (reserved 32.00 Mb)
[17:57:37][gamestate.cpp:705]: write task time: 0.23
[17:57:37][gamestate.cpp:701]: wrote section deleted_characters
[17:57:37][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[17:57:37][gamestate.cpp:705]: write task time: 0.00
[17:57:38][gamestate.cpp:701]: wrote section living
[17:57:38][gamestate.cpp:702]: written size 16.29 Mb (reserved 32.00 Mb)
[17:57:38][gamestate.cpp:705]: write task time: 0.65
[17:57:38][gamestate.cpp:701]: wrote section dead_unprunable
[17:57:38][gamestate.cpp:702]: written size 30.65 Mb (reserved 32.00 Mb)
[17:57:38][gamestate.cpp:705]: write task time: 0.68
[17:57:38][gamestate.cpp:701]: wrote section characters
[17:57:38][gamestate.cpp:702]: written size 2.50 Mb (reserved 4.00 Mb)
[17:57:38][gamestate.cpp:705]: write task time: 0.13
[17:57:38][gamestate.cpp:701]: wrote section character_lookup
[17:57:38][gamestate.cpp:702]: written size 6.32 Mb (reserved 8.00 Mb)
[17:57:38][gamestate.cpp:705]: write task time: 0.41
[17:57:38][gamestate.cpp:701]: wrote section armies
[17:57:38][gamestate.cpp:702]: written size 13.60 Mb (reserved 16.00 Mb)
[17:57:38][gamestate.cpp:705]: write task time: 0.58
[17:57:38][gamestate.cpp:410]: Savegame time 0.717469
[17:58:08][gamestate.cpp:2044]: February 1098
[17:58:49][gamestate.cpp:2044]: March 1098
[17:59:34][gamestate.cpp:2044]: April 1098
[18:00:06][gamestate.cpp:2044]: May 1098
[18:00:41][gamestate.cpp:2044]: June 1098
[18:01:25][character_window.cpp:820]: Open character 16862648
[18:02:02][gamestate.cpp:2044]: July 1098
[18:02:48][gamestate.cpp:2044]: August 1098
[18:03:37][gamestate.cpp:2044]: September 1098
[18:03:55][gamestate.cpp:2044]: October 1098
[18:04:24][gamestate.cpp:2044]: November 1098
[18:05:22][character_window.cpp:820]: Open character 33640719
[18:05:43][gamestate.cpp:2044]: December 1098
[18:06:09][gamestate.cpp:2044]: January 1099
[18:06:09][gamestate.cpp:759]: Writing game state members
[18:06:09][gamestate.cpp:410]: Savegame time 0.000777
[18:06:09][gamestate.cpp:759]: Writing game state members
[18:06:09][gamestate.cpp:701]: wrote section provinces
[18:06:09][gamestate.cpp:702]: written size 7.66 Mb (reserved 32.00 Mb)
[18:06:09][gamestate.cpp:705]: write task time: 0.23
[18:06:09][gamestate.cpp:701]: wrote section deleted_characters
[18:06:09][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[18:06:09][gamestate.cpp:705]: write task time: 0.00
[18:06:10][gamestate.cpp:701]: wrote section living
[18:06:10][gamestate.cpp:702]: written size 16.27 Mb (reserved 32.00 Mb)
[18:06:10][gamestate.cpp:705]: write task time: 0.65
[18:06:10][gamestate.cpp:701]: wrote section dead_unprunable
[18:06:10][gamestate.cpp:702]: written size 30.87 Mb (reserved 32.00 Mb)
[18:06:10][gamestate.cpp:705]: write task time: 0.67
[18:06:10][gamestate.cpp:701]: wrote section characters
[18:06:10][gamestate.cpp:702]: written size 2.52 Mb (reserved 4.00 Mb)
[18:06:10][gamestate.cpp:705]: write task time: 0.12
[18:06:10][gamestate.cpp:701]: wrote section character_lookup
[18:06:10][gamestate.cpp:702]: written size 6.36 Mb (reserved 8.00 Mb)
[18:06:10][gamestate.cpp:705]: write task time: 0.43
[18:06:10][gamestate.cpp:701]: wrote section armies
[18:06:10][gamestate.cpp:702]: written size 13.55 Mb (reserved 16.00 Mb)
[18:06:10][gamestate.cpp:705]: write task time: 0.57
[18:06:10][gamestate.cpp:410]: Savegame time 0.709343
[18:06:36][gamestate.cpp:2044]: February 1099
[18:07:47][character_window.cpp:820]: Open character 85448
[18:09:22][character_window.cpp:820]: Open character 50391023
[18:09:31][character_window.cpp:820]: Open character 89765
[18:09:44][character_window.cpp:820]: Open character 117471558
[18:11:27][gamestate.cpp:2044]: March 1099
[18:11:31][character_window.cpp:820]: Open character 16860523
[18:11:41][character_window.cpp:820]: Open character 50398458
[18:11:58][character_window.cpp:820]: Open character 16860523
[18:12:48][gamestate.cpp:2044]: April 1099
[18:13:36][gamestate.cpp:2044]: May 1099
[18:13:43][character_window.cpp:820]: Open character 33633758
[18:14:06][character_window.cpp:820]: Open character 134261738
[18:14:36][gamestate.cpp:2044]: June 1099
[18:14:37][character_window.cpp:820]: Open character 16862648
[18:14:57][character_window.cpp:820]: Open character 33640481
[18:18:04][character_window.cpp:820]: Open character 16866209
[18:19:14][character_window.cpp:820]: Open character 67170789
[18:19:28][gamestate.cpp:2044]: July 1099
[18:20:25][gamestate.cpp:2044]: August 1099
[18:21:05][character_window.cpp:820]: Open character 16862648
[18:21:09][character_window.cpp:820]: Open character 50402317
[18:21:13][character_window.cpp:820]: Open character 16860523
[18:21:18][gamestate.cpp:2044]: September 1099
[18:21:29][character_window.cpp:820]: Open character 16869309
[18:22:11][character_window.cpp:820]: Open character 16860523
[18:22:25][character_window.cpp:820]: Open character 16869309
[18:23:14][gamestate.cpp:759]: Writing game state members
[18:23:14][gamestate.cpp:410]: Savegame time 0.001128
[18:23:14][gamestate.cpp:759]: Writing game state members
[18:23:15][gamestate.cpp:701]: wrote section provinces
[18:23:15][gamestate.cpp:702]: written size 10.98 Mb (reserved 32.00 Mb)
[18:23:15][gamestate.cpp:705]: write task time: 0.50
[18:23:15][gamestate.cpp:701]: wrote section deleted_characters
[18:23:15][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[18:23:15][gamestate.cpp:705]: write task time: 0.00
[18:23:16][gamestate.cpp:701]: wrote section living
[18:23:16][gamestate.cpp:702]: written size 24.03 Mb (reserved 32.00 Mb)
[18:23:16][gamestate.cpp:705]: write task time: 1.43
[18:23:16][gamestate.cpp:701]: wrote section dead_unprunable
[18:23:16][gamestate.cpp:702]: written size 37.28 Mb (reserved 32.00 Mb)
[18:23:16][gamestate.cpp:705]: write task time: 1.54
[18:23:16][gamestate.cpp:701]: wrote section characters
[18:23:16][gamestate.cpp:702]: written size 3.32 Mb (reserved 4.00 Mb)
[18:23:16][gamestate.cpp:705]: write task time: 0.34
[18:23:16][gamestate.cpp:701]: wrote section character_lookup
[18:23:16][gamestate.cpp:702]: written size 11.37 Mb (reserved 8.00 Mb)
[18:23:16][gamestate.cpp:705]: write task time: 0.91
[18:23:16][gamestate.cpp:701]: wrote section armies
[18:23:16][gamestate.cpp:702]: written size 20.37 Mb (reserved 16.00 Mb)
[18:23:16][gamestate.cpp:705]: write task time: 1.25
[18:23:16][gamestate.cpp:410]: Savegame time 1.755745
[18:23:17][character_window.cpp:820]: Open character 16869309
[18:25:02][character_window.cpp:820]: Open character 80285
[18:25:34][religionmanager.cpp:127]: recalculating religion cached data, 102
[18:25:35][gamestate.cpp:1107]: CGameState::InitPostRead
[18:25:35][gamestate.cpp:1178]: Clear and recalc cached data
[18:25:35][religionmanager.cpp:127]: recalculating religion cached data, 102
[18:27:01][gamestate.cpp:2044]: October 1099
[18:27:28][character_window.cpp:820]: Open character 33615568
[18:27:47][character_window.cpp:820]: Open character 67171656
[18:27:53][gamestate.cpp:2044]: November 1099
[18:28:05][character_window.cpp:820]: Open character 33614194
[18:28:32][gamestate.cpp:2044]: December 1099
[18:28:49][gamestate.cpp:2044]: January 1100
[18:28:49][gamestate.cpp:759]: Writing game state members
[18:28:49][gamestate.cpp:410]: Savegame time 0.000646
[18:28:49][gamestate.cpp:759]: Writing game state members
[18:28:50][gamestate.cpp:701]: wrote section provinces
[18:28:50][gamestate.cpp:702]: written size 7.67 Mb (reserved 32.00 Mb)
[18:28:50][gamestate.cpp:705]: write task time: 0.23
[18:28:50][gamestate.cpp:701]: wrote section deleted_characters
[18:28:50][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[18:28:50][gamestate.cpp:705]: write task time: 0.00
[18:28:50][gamestate.cpp:701]: wrote section living
[18:28:50][gamestate.cpp:702]: written size 16.31 Mb (reserved 32.00 Mb)
[18:28:50][gamestate.cpp:705]: write task time: 0.64
[18:28:50][gamestate.cpp:701]: wrote section dead_unprunable
[18:28:50][gamestate.cpp:702]: written size 31.09 Mb (reserved 32.00 Mb)
[18:28:50][gamestate.cpp:705]: write task time: 0.67
[18:28:50][gamestate.cpp:701]: wrote section characters
[18:28:50][gamestate.cpp:702]: written size 2.49 Mb (reserved 4.00 Mb)
[18:28:50][gamestate.cpp:705]: write task time: 0.12
[18:28:50][gamestate.cpp:701]: wrote section character_lookup
[18:28:50][gamestate.cpp:702]: written size 6.41 Mb (reserved 8.00 Mb)
[18:28:50][gamestate.cpp:705]: write task time: 0.42
[18:28:50][gamestate.cpp:701]: wrote section armies
[18:28:50][gamestate.cpp:702]: written size 13.61 Mb (reserved 16.00 Mb)
[18:28:50][gamestate.cpp:705]: write task time: 0.57
[18:28:50][gamestate.cpp:410]: Savegame time 0.709394
[18:31:04][character_window.cpp:820]: Open character 86177
[18:31:13][gamestate.cpp:2044]: February 1100
[18:31:28][gamestate.cpp:2044]: March 1100
[18:31:51][character_window.cpp:820]: Open character 50388523
[18:31:53][gamestate.cpp:2044]: April 1100
[18:32:09][gamestate.cpp:2044]: May 1100
[18:32:31][character_window.cpp:820]: Open character 16869309
[18:32:46][gamestate.cpp:2044]: June 1100
[18:33:27][gamestate.cpp:2044]: July 1100
[18:33:54][character_window.cpp:820]: Open character 93045
[18:34:51][gamestate.cpp:2044]: August 1100
[18:34:56][character_window.cpp:820]: Open character 16860021
[18:35:02][character_window.cpp:820]: Open character 83923068
[18:35:12][character_window.cpp:820]: Open character 16861871
[18:35:22][character_window.cpp:820]: Open character 16861871
[18:35:52][gamestate.cpp:759]: Writing game state members
[18:35:52][gamestate.cpp:410]: Savegame time 0.001403
[18:35:52][gamestate.cpp:759]: Writing game state members
[18:35:52][gamestate.cpp:701]: wrote section provinces
[18:35:52][gamestate.cpp:702]: written size 11.00 Mb (reserved 32.00 Mb)
[18:35:52][gamestate.cpp:705]: write task time: 0.50
[18:35:52][gamestate.cpp:701]: wrote section deleted_characters
[18:35:52][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[18:35:52][gamestate.cpp:705]: write task time: 0.00
[18:35:53][gamestate.cpp:701]: wrote section living
[18:35:53][gamestate.cpp:702]: written size 23.99 Mb (reserved 32.00 Mb)
[18:35:53][gamestate.cpp:705]: write task time: 1.45
[18:35:53][gamestate.cpp:701]: wrote section dead_unprunable
[18:35:53][gamestate.cpp:702]: written size 37.52 Mb (reserved 32.00 Mb)
[18:35:53][gamestate.cpp:705]: write task time: 1.56
[18:35:54][gamestate.cpp:701]: wrote section characters
[18:35:54][gamestate.cpp:702]: written size 3.35 Mb (reserved 4.00 Mb)
[18:35:54][gamestate.cpp:705]: write task time: 0.33
[18:35:54][gamestate.cpp:701]: wrote section character_lookup
[18:35:54][gamestate.cpp:702]: written size 11.39 Mb (reserved 8.00 Mb)
[18:35:54][gamestate.cpp:705]: write task time: 0.91
[18:35:54][gamestate.cpp:701]: wrote section armies
[18:35:54][gamestate.cpp:702]: written size 20.54 Mb (reserved 16.00 Mb)
[18:35:54][gamestate.cpp:705]: write task time: 1.27
[18:35:54][gamestate.cpp:410]: Savegame time 1.762471
[18:36:25][character_window.cpp:820]: Open character 16869309
[18:36:43][gamestate.cpp:2044]: September 1100
[18:36:59][character_window.cpp:820]: Open character 83939420
[18:37:02][character_window.cpp:820]: Open character 151031898
[18:39:43][gamestate.cpp:2044]: October 1100
[18:40:39][gamestate.cpp:759]: Writing game state members
[18:40:39][gamestate.cpp:410]: Savegame time 0.001848
[18:40:39][gamestate.cpp:759]: Writing game state members
[18:40:40][gamestate.cpp:701]: wrote section provinces
[18:40:40][gamestate.cpp:702]: written size 11.00 Mb (reserved 32.00 Mb)
[18:40:40][gamestate.cpp:705]: write task time: 0.50
[18:40:40][gamestate.cpp:701]: wrote section deleted_characters
[18:40:40][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[18:40:40][gamestate.cpp:705]: write task time: 0.00
[18:40:41][gamestate.cpp:701]: wrote section living
[18:40:41][gamestate.cpp:702]: written size 23.96 Mb (reserved 32.00 Mb)
[18:40:41][gamestate.cpp:705]: write task time: 1.44
[18:40:41][gamestate.cpp:701]: wrote section dead_unprunable
[18:40:41][gamestate.cpp:702]: written size 37.55 Mb (reserved 32.00 Mb)
[18:40:41][gamestate.cpp:705]: write task time: 1.55
[18:40:41][gamestate.cpp:701]: wrote section characters
[18:40:41][gamestate.cpp:702]: written size 3.34 Mb (reserved 4.00 Mb)
[18:40:41][gamestate.cpp:705]: write task time: 0.34
[18:40:41][gamestate.cpp:701]: wrote section character_lookup
[18:40:41][gamestate.cpp:702]: written size 11.36 Mb (reserved 8.00 Mb)
[18:40:41][gamestate.cpp:705]: write task time: 0.91
[18:40:41][gamestate.cpp:701]: wrote section armies
[18:40:41][gamestate.cpp:702]: written size 20.53 Mb (reserved 16.00 Mb)
[18:40:41][gamestate.cpp:705]: write task time: 1.26
[18:40:41][gamestate.cpp:410]: Savegame time 1.748739
[18:41:10][character_window.cpp:820]: Open character 16864964
[18:41:30][character_window.cpp:820]: Open character 16862178
[18:41:53][character_window.cpp:820]: Open character 96346
[18:42:01][character_window.cpp:820]: Open character 16862648
[18:42:02][character_window.cpp:820]: Open character 16866209
[18:42:11][gamestate.cpp:2044]: November 1100
[18:42:49][character_window.cpp:820]: Open character 33631840
[18:43:15][character_window.cpp:820]: Open character 16862648
[18:43:16][character_window.cpp:820]: Open character 16866209
[18:43:17][character_window.cpp:820]: Open character 16862648
[18:43:18][character_window.cpp:820]: Open character 16866209
[18:43:43][gamestate.cpp:2044]: December 1100
[18:44:11][gamestate.cpp:2044]: January 1101
[18:44:11][gamestate.cpp:759]: Writing game state members
[18:44:11][gamestate.cpp:410]: Savegame time 0.000576
[18:44:11][gamestate.cpp:759]: Writing game state members
[18:44:11][gamestate.cpp:701]: wrote section provinces
[18:44:11][gamestate.cpp:702]: written size 7.68 Mb (reserved 32.00 Mb)
[18:44:11][gamestate.cpp:705]: write task time: 0.21
[18:44:11][gamestate.cpp:701]: wrote section deleted_characters
[18:44:11][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[18:44:11][gamestate.cpp:705]: write task time: 0.00
[18:44:11][gamestate.cpp:701]: wrote section living
[18:44:11][gamestate.cpp:702]: written size 16.26 Mb (reserved 32.00 Mb)
[18:44:11][gamestate.cpp:705]: write task time: 0.67
[18:44:11][gamestate.cpp:701]: wrote section dead_unprunable
[18:44:11][gamestate.cpp:702]: written size 31.24 Mb (reserved 32.00 Mb)
[18:44:11][gamestate.cpp:705]: write task time: 0.69
[18:44:11][gamestate.cpp:701]: wrote section characters
[18:44:11][gamestate.cpp:702]: written size 2.53 Mb (reserved 4.00 Mb)
[18:44:11][gamestate.cpp:705]: write task time: 0.17
[18:44:11][gamestate.cpp:701]: wrote section character_lookup
[18:44:11][gamestate.cpp:702]: written size 6.33 Mb (reserved 8.00 Mb)
[18:44:11][gamestate.cpp:705]: write task time: 0.43
[18:44:11][gamestate.cpp:701]: wrote section armies
[18:44:11][gamestate.cpp:702]: written size 13.64 Mb (reserved 16.00 Mb)
[18:44:11][gamestate.cpp:705]: write task time: 0.57
[18:44:11][gamestate.cpp:410]: Savegame time 0.730580
[18:44:53][gamestate.cpp:2044]: February 1101
[18:45:24][character_window.cpp:820]: Open character 67158397
[18:45:40][character_window.cpp:820]: Open character 96439
[18:45:49][gamestate.cpp:2044]: March 1101
[18:46:17][gamestate.cpp:2044]: April 1101
[18:46:35][character_window.cpp:820]: Open character 67160923
[18:47:29][gamestate.cpp:2044]: May 1101
[18:47:49][gamestate.cpp:2044]: June 1101
[18:48:14][gamestate.cpp:2044]: July 1101
[18:48:44][gamestate.cpp:2044]: August 1101
[18:49:18][gamestate.cpp:2044]: September 1101
[18:49:20][character_window.cpp:820]: Open character 89711
[18:50:55][gamestate.cpp:2044]: October 1101
[18:51:19][character_window.cpp:820]: Open character 33638465
[18:51:34][gamestate.cpp:2044]: November 1101
[18:52:08][gamestate.cpp:2044]: December 1101
[18:52:30][character_window.cpp:820]: Open character 16868925
[18:52:51][gamestate.cpp:2044]: January 1102
[18:52:51][gamestate.cpp:759]: Writing game state members
[18:52:51][gamestate.cpp:410]: Savegame time 0.000487
[18:52:51][gamestate.cpp:759]: Writing game state members
[18:52:51][gamestate.cpp:701]: wrote section provinces
[18:52:51][gamestate.cpp:702]: written size 7.69 Mb (reserved 32.00 Mb)
[18:52:51][gamestate.cpp:705]: write task time: 0.23
[18:52:51][gamestate.cpp:701]: wrote section deleted_characters
[18:52:51][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[18:52:51][gamestate.cpp:705]: write task time: 0.00
[18:52:51][gamestate.cpp:701]: wrote section living
[18:52:51][gamestate.cpp:702]: written size 16.26 Mb (reserved 32.00 Mb)
[18:52:51][gamestate.cpp:705]: write task time: 0.66
[18:52:51][gamestate.cpp:701]: wrote section dead_unprunable
[18:52:51][gamestate.cpp:702]: written size 31.46 Mb (reserved 32.00 Mb)
[18:52:51][gamestate.cpp:705]: write task time: 0.69
[18:52:51][gamestate.cpp:701]: wrote section characters
[18:52:51][gamestate.cpp:702]: written size 2.52 Mb (reserved 4.00 Mb)
[18:52:51][gamestate.cpp:705]: write task time: 0.13
[18:52:51][gamestate.cpp:701]: wrote section character_lookup
[18:52:51][gamestate.cpp:702]: written size 6.45 Mb (reserved 8.00 Mb)
[18:52:51][gamestate.cpp:705]: write task time: 0.41
[18:52:51][gamestate.cpp:701]: wrote section armies
[18:52:51][gamestate.cpp:702]: written size 13.67 Mb (reserved 16.00 Mb)
[18:52:51][gamestate.cpp:705]: write task time: 0.56
[18:52:51][gamestate.cpp:410]: Savegame time 0.729362
[18:53:26][gamestate.cpp:2044]: February 1102
[18:54:16][gamestate.cpp:2044]: March 1102
[18:54:37][character_window.cpp:820]: Open character 33642622
[18:55:08][character_window.cpp:820]: Open character 33642622
[18:55:55][character_window.cpp:820]: Open character 16862648
[18:55:59][character_window.cpp:820]: Open character 86245
[18:56:16][character_window.cpp:820]: Open character 80285
[18:56:20][character_window.cpp:820]: Open character 33629958
[18:56:23][character_window.cpp:820]: Open character 16859686
[18:56:25][character_window.cpp:820]: Open character 33644706
[18:56:44][character_window.cpp:820]: Open character 16862648
[18:56:46][character_window.cpp:820]: Open character 99251
[18:56:48][character_window.cpp:820]: Open character 16862648
[18:57:10][gamestate.cpp:2044]: April 1102
[18:57:49][gamestate.cpp:2044]: May 1102
[18:58:09][gamestate.cpp:2044]: June 1102
[18:58:35][character_window.cpp:820]: Open character 50385493
[18:59:00][character_window.cpp:820]: Open character 33640481
[18:59:06][gamestate.cpp:2044]: July 1102
[18:59:30][gamestate.cpp:759]: Writing game state members
[18:59:30][gamestate.cpp:410]: Savegame time 0.001912
[18:59:30][gamestate.cpp:759]: Writing game state members
[18:59:31][gamestate.cpp:701]: wrote section provinces
[18:59:31][gamestate.cpp:702]: written size 11.04 Mb (reserved 32.00 Mb)
[18:59:31][gamestate.cpp:705]: write task time: 0.48
[18:59:31][gamestate.cpp:701]: wrote section deleted_characters
[18:59:31][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[18:59:31][gamestate.cpp:705]: write task time: 0.00
[18:59:32][gamestate.cpp:701]: wrote section living
[18:59:32][gamestate.cpp:702]: written size 23.98 Mb (reserved 32.00 Mb)
[18:59:32][gamestate.cpp:705]: write task time: 1.47
[18:59:32][gamestate.cpp:701]: wrote section dead_unprunable
[18:59:32][gamestate.cpp:702]: written size 37.94 Mb (reserved 32.00 Mb)
[18:59:32][gamestate.cpp:705]: write task time: 1.59
[18:59:32][gamestate.cpp:701]: wrote section characters
[18:59:32][gamestate.cpp:702]: written size 3.35 Mb (reserved 4.00 Mb)
[18:59:32][gamestate.cpp:705]: write task time: 0.35
[18:59:32][gamestate.cpp:701]: wrote section character_lookup
[18:59:32][gamestate.cpp:702]: written size 11.35 Mb (reserved 8.00 Mb)
[18:59:32][gamestate.cpp:705]: write task time: 0.93
[18:59:32][gamestate.cpp:701]: wrote section armies
[18:59:32][gamestate.cpp:702]: written size 20.58 Mb (reserved 16.00 Mb)
[18:59:32][gamestate.cpp:705]: write task time: 1.33
[18:59:32][gamestate.cpp:410]: Savegame time 1.796122
[19:00:57][character_window.cpp:820]: Open character 16862648
[19:01:40][gamestate.cpp:2044]: August 1102
[19:02:02][gamestate.cpp:2044]: September 1102
[19:02:14][character_window.cpp:820]: Open character 16864622
[19:02:19][gamestate.cpp:2044]: October 1102
[19:02:40][character_window.cpp:820]: Open character 93045
[19:02:54][gamestate.cpp:2044]: November 1102
[19:03:20][character_window.cpp:820]: Open character 16868925
[19:03:24][gamestate.cpp:2044]: December 1102
[19:03:33][character_window.cpp:820]: Open character 16869370
[19:03:42][gamestate.cpp:2044]: January 1103
[19:03:42][gamestate.cpp:759]: Writing game state members
[19:03:42][gamestate.cpp:410]: Savegame time 0.000692
[19:03:42][gamestate.cpp:759]: Writing game state members
[19:03:43][gamestate.cpp:701]: wrote section provinces
[19:03:43][gamestate.cpp:702]: written size 7.71 Mb (reserved 32.00 Mb)
[19:03:43][gamestate.cpp:705]: write task time: 0.23
[19:03:43][gamestate.cpp:701]: wrote section deleted_characters
[19:03:43][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[19:03:43][gamestate.cpp:705]: write task time: 0.00
[19:03:43][gamestate.cpp:701]: wrote section living
[19:03:43][gamestate.cpp:702]: written size 16.24 Mb (reserved 32.00 Mb)
[19:03:43][gamestate.cpp:705]: write task time: 0.65
[19:03:43][gamestate.cpp:701]: wrote section dead_unprunable
[19:03:43][gamestate.cpp:702]: written size 31.59 Mb (reserved 32.00 Mb)
[19:03:43][gamestate.cpp:705]: write task time: 0.68
[19:03:43][gamestate.cpp:701]: wrote section characters
[19:03:43][gamestate.cpp:702]: written size 2.53 Mb (reserved 4.00 Mb)
[19:03:43][gamestate.cpp:705]: write task time: 0.13
[19:03:43][gamestate.cpp:701]: wrote section character_lookup
[19:03:43][gamestate.cpp:702]: written size 6.35 Mb (reserved 8.00 Mb)
[19:03:43][gamestate.cpp:705]: write task time: 0.44
[19:03:43][gamestate.cpp:701]: wrote section armies
[19:03:43][gamestate.cpp:702]: written size 13.69 Mb (reserved 16.00 Mb)
[19:03:43][gamestate.cpp:705]: write task time: 0.58
[19:03:43][gamestate.cpp:410]: Savegame time 0.724208
[19:03:57][character_window.cpp:820]: Open character 85893
[19:03:58][character_window.cpp:820]: Open character 16862648
[19:04:07][gamestate.cpp:759]: Writing game state members
[19:04:07][gamestate.cpp:410]: Savegame time 0.001268
[19:04:07][gamestate.cpp:759]: Writing game state members
[19:04:08][gamestate.cpp:701]: wrote section provinces
[19:04:08][gamestate.cpp:702]: written size 11.05 Mb (reserved 32.00 Mb)
[19:04:08][gamestate.cpp:705]: write task time: 0.50
[19:04:08][gamestate.cpp:701]: wrote section deleted_characters
[19:04:08][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[19:04:08][gamestate.cpp:705]: write task time: 0.00
[19:04:09][gamestate.cpp:701]: wrote section living
[19:04:09][gamestate.cpp:702]: written size 23.95 Mb (reserved 32.00 Mb)
[19:04:09][gamestate.cpp:705]: write task time: 1.45
[19:04:09][gamestate.cpp:701]: wrote section dead_unprunable
[19:04:09][gamestate.cpp:702]: written size 38.01 Mb (reserved 32.00 Mb)
[19:04:09][gamestate.cpp:705]: write task time: 1.55
[19:04:09][gamestate.cpp:701]: wrote section characters
[19:04:09][gamestate.cpp:702]: written size 3.35 Mb (reserved 4.00 Mb)
[19:04:09][gamestate.cpp:705]: write task time: 0.36
[19:04:09][gamestate.cpp:701]: wrote section character_lookup
[19:04:09][gamestate.cpp:702]: written size 11.34 Mb (reserved 8.00 Mb)
[19:04:09][gamestate.cpp:705]: write task time: 0.91
[19:04:09][gamestate.cpp:701]: wrote section armies
[19:04:09][gamestate.cpp:702]: written size 20.61 Mb (reserved 16.00 Mb)
[19:04:09][gamestate.cpp:705]: write task time: 1.26
[19:04:09][gamestate.cpp:410]: Savegame time 1.752081
[19:04:31][character_window.cpp:820]: Open character 85448
[19:04:32][character_window.cpp:820]: Open character 85448
[19:04:50][character_window.cpp:820]: Open character 16864622
[19:05:22][gamestate.cpp:759]: Writing game state members
[19:05:22][gamestate.cpp:410]: Savegame time 0.001557
[19:05:22][gamestate.cpp:759]: Writing game state members
[19:05:22][gamestate.cpp:701]: wrote section provinces
[19:05:22][gamestate.cpp:702]: written size 11.05 Mb (reserved 32.00 Mb)
[19:05:22][gamestate.cpp:705]: write task time: 0.49
[19:05:22][gamestate.cpp:701]: wrote section deleted_characters
[19:05:22][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[19:05:22][gamestate.cpp:705]: write task time: 0.00
[19:05:23][gamestate.cpp:701]: wrote section living
[19:05:23][gamestate.cpp:702]: written size 23.95 Mb (reserved 32.00 Mb)
[19:05:23][gamestate.cpp:705]: write task time: 1.44
[19:05:23][gamestate.cpp:701]: wrote section dead_unprunable
[19:05:23][gamestate.cpp:702]: written size 38.01 Mb (reserved 32.00 Mb)
[19:05:23][gamestate.cpp:705]: write task time: 1.56
[19:05:23][gamestate.cpp:701]: wrote section characters
[19:05:23][gamestate.cpp:702]: written size 3.35 Mb (reserved 4.00 Mb)
[19:05:23][gamestate.cpp:705]: write task time: 0.35
[19:05:23][gamestate.cpp:701]: wrote section character_lookup
[19:05:23][gamestate.cpp:702]: written size 11.34 Mb (reserved 8.00 Mb)
[19:05:23][gamestate.cpp:705]: write task time: 0.93
[19:05:23][gamestate.cpp:701]: wrote section armies
[19:05:23][gamestate.cpp:702]: written size 20.61 Mb (reserved 16.00 Mb)
[19:05:23][gamestate.cpp:705]: write task time: 1.24
[19:05:23][gamestate.cpp:410]: Savegame time 1.757479
[19:05:29][gamestate.cpp:759]: Writing game state members
[19:05:29][gamestate.cpp:410]: Savegame time 0.000823
[19:05:29][gamestate.cpp:759]: Writing game state members
[19:05:29][gamestate.cpp:701]: wrote section provinces
[19:05:29][gamestate.cpp:702]: written size 7.71 Mb (reserved 32.00 Mb)
[19:05:29][gamestate.cpp:705]: write task time: 0.22
[19:05:29][gamestate.cpp:701]: wrote section deleted_characters
[19:05:29][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[19:05:29][gamestate.cpp:705]: write task time: 0.00
[19:05:29][gamestate.cpp:701]: wrote section living
[19:05:29][gamestate.cpp:702]: written size 16.24 Mb (reserved 32.00 Mb)
[19:05:29][gamestate.cpp:705]: write task time: 0.64
[19:05:29][gamestate.cpp:701]: wrote section dead_unprunable
[19:05:29][gamestate.cpp:702]: written size 31.59 Mb (reserved 32.00 Mb)
[19:05:29][gamestate.cpp:705]: write task time: 0.66
[19:05:29][gamestate.cpp:701]: wrote section characters
[19:05:29][gamestate.cpp:702]: written size 2.53 Mb (reserved 4.00 Mb)
[19:05:29][gamestate.cpp:705]: write task time: 0.14
[19:05:30][gamestate.cpp:701]: wrote section character_lookup
[19:05:30][gamestate.cpp:702]: written size 6.36 Mb (reserved 8.00 Mb)
[19:05:30][gamestate.cpp:705]: write task time: 0.42
[19:05:30][gamestate.cpp:701]: wrote section armies
[19:05:30][gamestate.cpp:702]: written size 13.69 Mb (reserved 16.00 Mb)
[19:05:30][gamestate.cpp:705]: write task time: 0.56
[19:05:30][gamestate.cpp:410]: Savegame time 0.778375

You might also like