Conjured Kami: Summon Medium Summon

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Conjured Kami

Summon Medium Summon


Air Kami Air Kami
Air: 3 Earth: 1 Fire: 2 Water: 1 Void: 2 Air: 4 Earth: 2 Fire: 2 Water: 2 Void: 2

Skills: Deception, Stealth, Skullduggery. Perception Skills: Brawl 2, Deception 3, Perception 3, Ranged 3, Stealth 4,
Soak: 1 Skullduggery 3
Wounds Threshold: 3 Soak: 3
Defense: 2 Wounds Threshold: 10
Equipment: Windy Fingers (Brawl, Damage 2, Critical 3, Range Defense: 2
[Engaged], Stun Damage); Cloak of Winds (Defense +2) Talents: Adversary 1
Abilities: Silhouette 2, Flyer
Earth Kami Equipment: Wind Buffet (Brawl, Damage 5, Critical 3, Range
Air: 1 Earth: 3 Fire: 1 Water: 2 Void: 2 [Engaged], Stun Damage); Chilling Winds (Ranged, Damage 4,
Critical 2, Range [Medium], Stun Damage, Ensnare 2); Cloak of
Skills: Resilience, Engineering, Brawl, Vigilance Winds (Soak +1, Defense +2)
Soak: 4
Wounds Threshold: 5 Earth Kami
Defense: 0 Air: 2 Earth: 4 Fire: 2 Water: 2 Void: 2
Equipment: Stone Smash (Brawl, Damage 3, Critical 4, Range
[Engaged], Pierce 1); Stone Hide (Soak +1) Skills: Brawl 3, Coercion 2, Discipline 3, Engineering 3,
Resilience 4, Vigilance 3
Fire Kami Soak: 7
Air: 2 Earth: 1 Fire: 3 Water: 1 Void: 2 Wounds Threshold: 15
Defense: 0
Skills: Coercion, Brawl, Athletics, Perception Talents: Adversary 1
Soak: 2 Abilities: Silhouette 2, Burrower
Wounds Threshold: 4 Equipment: Stone Breaker (Brawl, Damage 6, Critical 3, Range
Defense: 1 [Engaged], Pierce 2); Stone Growth (Soak +3)
Equipment: Licking Flames (Brawl, Damage 2, Critical 3, Range
[Engaged], Vicious 1); Trail of Flames (Soak +1, Defense +1) Fire Kami
Air: 2 Earth: 2 Fire: 4 Water: 2 Void: 2

Water Kami Skills: Athletics 4, Brawl 3, Coercion 3, Games 2, Perception 3,


Air: 1 Earth: 2 Fire: 1 Water: 3 Void: 2 Ranged 2
Soak: 4
Skills: Charm, Vigilance, Arts, Athletics Wounds Threshold: 12
Soak: 3 Defense: 1
Wounds Threshold: 4 Talents: Adversary 1
Defense: 1 Abilities: Silhouette 2, Flyer
Equipment: Wet Fingers (Brawl, Damage 2, Critical 3, Range Equipment: Burning Flames (Brawl, Damage 6, Critical 3,
[Engaged], Disorient 1); Watery Cascade (Soak +1, Defense +1) Range [Engaged], Vicious 2); Fireball (Ranged, Damage 4,
Critical 3, Range [Short], Blast 2); Shroud of Flames (Soak +2,
Defense +1)
Grand Summon
Water Kami Air Kami
Air: 2 Earth: 2 Fire: 2 Water: 4 Void: 2 Air: 5 Earth: 3 Fire: 3 Water: 3 Void: 3

Skills: Arts 2, Athletics 3, Brawl 2, Charm 3, Tea Ceremony 3, Skills: Brawl 4, Deception 4, Perception 4, Ranged 4, Stealth 5,
Vigilance 3 Skullduggery 4
Soak: 4 Soak: 4
Wounds Threshold: 14 Wounds Threshold: 20
Defense: 1 Strain Threshold: 25
Talents: Adversary 1 Defense: 3
Abilities: Silhouette 2, Swimmer Talents: Adversary 2
Equipment: Frothing Waterfall (Brawl, Damage 5, Critical 2, Abilities: Silhouette 3, Flyer
Range [Engaged], Disorient 3); Bubbling Brook (Soak +2, Equipment: Wind Slash (Brawl, Damage 8, Critical 2, Range
Defense +1) [Engaged], Stun Damage, Linked 2); Frost Winds (Ranged,
Damage 6, Critical 2, Range [Medium], Stun Damage, Ensnare
3); Whirlwind (Soak +1, Defense +3)

Earth Kami
Air: 3 Earth: 5 Fire: 3 Water: 3 Void: 3

Skills: Brawl 4, Coercion 3, Discipline 5, Engineering 4,


Resilience 5, Vigilance 4
Soak: 9
Wounds Threshold: 25
Strain Threshold: 20
Defense: 0
Talents: Adversary 2
Abilities: Silhouette 3, Burrower
Equipment: Metal Breaker (Brawl, Damage 10, Critical 3,
Range [Engaged], Pierce 3); Jade Growth (Soak +4)

Fire Kami
Air: 3 Earth: 3 Fire: 5 Water: 3 Void: 3

Skills: Athletics 5, Brawl 4, Coercion 4, Games 3, Perception 4,


Ranged 3
Soak: 5
Wounds Threshold: 22
Strain Threshold: 24
Defense: 2
Talents: Adversary 2
Abilities: Silhouette 3, Flyer
Equipment: Scorching Heat (Brawl, Damage 8, Critical 2,
Range [Engaged], Vicious 3); Fireblast (Ranged, Damage 6,
Critical 3, Range [Short], Blast 4); Enveloping Flames (Soak +2,
Defense +2)
Spending Symbols in Conjure
Water Kami Symbols Effect
Air: 3 Earth: 3 Fire: 3 Water: 5 Void: 3 +1 Wounds or +1 Strain
Skills: Arts 3, Athletics 4, Brawl 4, Charm 4, Tea Ceremony 4,
+1 Defense
Vigilance 4
Soak: 5 +1 Soak
Wounds Threshold: 24 +1 Damage
Strain Threshold: 22 Double the effect from a
Defense: 2 lower option, that can stack.
Talents: Adversary 2
Abilities: Silhouette 3, Swimmer When spending Advantages on Conjure, you may only buy
Equipment: Geyser (Brawl, Damage 9, Critical 2, Range each of the effects once. The only exception is with Triumphs.
[Engaged], Disorient 4); Veil of Steam (Soak +2, Defense +2) They can replicate each of the effects, at double the efficiency,
and may stack with the base effect, and with one another.

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