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Beginner Curriculum (Grade 1) : Story Telling and Animation
Beginner Curriculum (Grade 1) : Story Telling and Animation
1 5 9
Students will learn basic Students learn how to build apps Students will learn to access and
programming constructs while having UI and User interaction. update database through apps.
designing a storyboard.
2 6 10
commands and sequencing complex motion and shooting native apps for mobiles.
while making fun games. games.
Binary Strings Basic Maths Wizard Spell and STEM: Velocity Edge Detection Alien Shooter And Thunkable Images My Personal
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Bolts Game Meteor Attack Portfolio App
Conditionals Nested Loops Design a game from scratch. Sprite Animation Sprite interaction Design a Space Tech Game UI/UX Text to Speech Design your own
portfolio app.
3 7 11
Students will learn how to create Students will learn how to build fun Students will learn to build
basic clicker and catcher apps using simulation apps. various utility apps for mobile.
block based code.
Catch that Bee Gravity Jump Math App
Variables Logic Gates Arguments Functions Logical Thinking Geographical Maps
Create a multiscreen Design a space tech Build an advanced native
UI: Buttons App publishing clicker catcher app Boolean Event Handling game app Image Money game app.
Expressions Processing Management
4 8 12 <;)
Students will learn to bring their Students will learn how to build Students will learn to build knowledge
imagination to digital screen games and apps using arrays. chatbot which can answer all your
using turtle programming. questions.